Search found 25 matches
- 06 Oct 2006, 15:29
- Forum: Lua Scripts
- Topic: GUI modifications in SVN
- Replies: 98
- Views: 20620
- 05 Oct 2006, 21:45
- Forum: AI
- Topic: KAI status and future
- Replies: 59
- Views: 8721
- 05 Oct 2006, 18:26
- Forum: AI
- Topic: [AI: KAI] Why it dont work with 0.73b1?
- Replies: 25
- Views: 4527
- 05 Oct 2006, 13:46
- Forum: AI
- Topic: [AI: KAI] Why it dont work with 0.73b1?
- Replies: 25
- Views: 4527
ah okay, he also reply my in his AI topic that he is working at!
but i dont know how to code a AI, is it such as HTML PHP JAVA sort?
hmm anyway i shall look around how&know this code is
but i dont know how to code a AI, is it such as HTML PHP JAVA sort?
hmm anyway i shall look around how&know this code is
- 05 Oct 2006, 13:42
- Forum: AI
- Topic: KAI status and future
- Replies: 59
- Views: 8721
Yeah, im gonna do that as soon as i got free time and catch up with my 20 hours of sleep debt! Say goodbye to ur beatifull bed :P and CARRY ON! :lol: I might not do any of that at all and give up on it still, but that is seeming more unlikely as the week goes by! [seriously] does this mean u got th...
- 05 Oct 2006, 09:31
- Forum: AI
- Topic: KAI status and future
- Replies: 59
- Views: 8721
- 05 Oct 2006, 09:25
- Forum: AI
- Topic: TSI 0.24 beta released! (compatible with Spring 0.74b3)
- Replies: 70
- Views: 14897
- 05 Oct 2006, 09:24
- Forum: AI
- Topic: [AI: KAI] Why it dont work with 0.73b1?
- Replies: 25
- Views: 4527
- 04 Oct 2006, 19:42
- Forum: AI
- Topic: KAI status and future
- Replies: 59
- Views: 8721
- 04 Oct 2006, 19:41
- Forum: AI
- Topic: TSI 0.24 beta released! (compatible with Spring 0.74b3)
- Replies: 70
- Views: 14897
- 04 Oct 2006, 19:13
- Forum: AI
- Topic: [AI: KAI] Why it dont work with 0.73b1?
- Replies: 25
- Views: 4527
[AI: KAI] Why it dont work with 0.73b1?
I downloaded the new install file, and start a SP game, and it says, incorrect global ai dll: \aidll\globalai\KAI.dll
Can someone help me?
Can someone help me?
- 04 Oct 2006, 11:57
- Forum: News
- Topic: New spring version, 0.73b1
- Replies: 71
- Views: 31007
- 03 Oct 2006, 21:44
- Forum: General Discussion
- Topic: How can i load a saved game?
- Replies: 2
- Views: 617
- 03 Oct 2006, 21:06
- Forum: General Discussion
- Topic: How can i load a saved game?
- Replies: 2
- Views: 617
How can i load a saved game?
Hello, i just play a good SINGLE player game with 3 bots, and i save it with F8.
But now how to load this to play further?
OS: XP
Mod: AA
Map: 2_Valleys
Thanks before!
PS: i have use the search&wiki, but dont find answer.
But now how to load this to play further?
OS: XP
Mod: AA
Map: 2_Valleys
Thanks before!
PS: i have use the search&wiki, but dont find answer.
- 18 Aug 2006, 16:30
- Forum: AI
- Topic: [Bug(whatever?)] in aai.dll bot single player game
- Replies: 10
- Views: 1630
- 18 Aug 2006, 16:15
- Forum: AI
- Topic: [Bug(whatever?)] in aai.dll bot single player game
- Replies: 10
- Views: 1630
- 17 Aug 2006, 21:40
- Forum: AI
- Topic: [Bug(whatever?)] in aai.dll bot single player game
- Replies: 10
- Views: 1630
- 17 Aug 2006, 20:30
- Forum: AI
- Topic: [Bug(whatever?)] in aai.dll bot single player game
- Replies: 10
- Views: 1630
[Bug(whatever?)] in aai.dll bot single player game
I started a game with 4 players: 1) Myself :P 2) Bot (aai.dll) 3) Bot (aai.dll) 4) Bot (aai.dll) Okay... play ... play ... play ... Now check this screen, this is my Ally-mate in the game, a bot. http://img207.imageshack.us/img207/29/234uv3.jpg THAT BOT MORONS BUILD EVERY WHERE IN THE GAME STUPID ~~...
- 01 Feb 2006, 16:31
- Forum: AI
- Topic: NTai XE10.1b
- Replies: 1885
- Views: 294752
- 31 Jan 2006, 20:06
- Forum: Game Development
- Topic: Absolute Annihilation: Spring[old]
- Replies: 1171
- Views: 133138
when i use NTAI_0.29.dll for bots, with Absolute Annihilation: Spring 1.42S, then the bots make a much mills and metal extractors, and 10 Kbots. THEY ARE NOT STRANGE! If i play XTA 0.66 then i have a good enemey, and it plays fine. How can it be? you should post this in the right forum -> ai forum ...