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by PicassoCT
19 May 2019, 17:42
Forum: Art & Modelling
Topic: Random WIP 2018 / 19
Replies: 49
Views: 6406

Re: Random WIP 2018 / 19

Created some previs to create the random generated houses https://springrts.com/phpbb/download/file.php?mode=view&id=10749 Also managed to get the sentry guns loaded into the jeeps to work again https://springrts.com/phpbb/download/file.php?mode=view&id=10751 Finally some concept previs for what is ...
by PicassoCT
19 May 2019, 16:13
Forum: Art & Modelling
Topic: aGorm Mod Images
Replies: 118
Views: 16426

Re: aGorm Mod Images

§1) Just do it. Artists are attention whores by nature, and drama is sure to attract this kind flys. Recolour one pixle, say you where "inspired" and its all good in the hood.
by PicassoCT
15 May 2019, 19:04
Forum: General Discussion
Topic: Data Visualisation
Replies: 4
Views: 128

Re: Data Visualisation

Inb4 nn rts bors trained on heatmaps
by PicassoCT
13 May 2019, 09:54
Forum: General Discussion
Topic: RIP BA
Replies: 64
Views: 2786

Re: RIP BA

Did you just assume my projecttype? I identify as a moddev, everyone here is just modding some wayward pong clone. Get over your egos.
by PicassoCT
12 May 2019, 10:05
Forum: Feature Requests
Topic: SubSurface Rendering
Replies: 0
Views: 60

SubSurface Rendering

https://www.gamasutra.com/blogs/JoostVanDongen/20180925/327159/Interior_Mapping_rendering_real_rooms_without_geometry.php Its really fascinating and allows for basically the ilusion of complexity below a surface. It would make for great little rifts in the ground, metalspots, citymaps and other stuff.
by PicassoCT
05 May 2019, 15:55
Forum: Project Subforums
Topic: MOSAIC - Modular Ordanance Symmetric Automated Intelligence Conflicts
Replies: 32
Views: 1804

Re: MOSAIC - Modular Ordanance Symmetric Automated Intelligence Conflicts

So - i had some ideas of how a anti-tank drone looks like. Basically its a flying javellin, constructed from mosaic parts - with 4 attched camera-mini-drones. Worth = 175$ - enough to take out most fortified installations.

Image
by PicassoCT
04 May 2019, 12:50
Forum: General Discussion
Topic: Third War: A new Spring game
Replies: 13
Views: 391

Re: Third War: A new Spring game

I want to see this
by PicassoCT
04 May 2019, 12:49
Forum: Balanced Annihilation
Topic: And this is what SpringRTS admins normally allow in this community.
Replies: 10
Views: 589

Re: And this is what SpringRTS admins normally allow in this community.

Here at spring we use only the most hardened flame warriors roasted gently to produce our games. And this patience, this drama and dedication shows..

Spring, where even deving is a game of war. Mando, you are perfect spring material. I'm so proud..
by PicassoCT
04 May 2019, 01:38
Forum: Balanced Annihilation
Topic: And this is what SpringRTS admins normally allow in this community.
Replies: 10
Views: 589

Re: And this is what SpringRTS admins normally allow in this community.

To raise your allowance contriboot in the hardest currency. Loc.
by PicassoCT
29 Apr 2019, 07:31
Forum: Off Topic Discussion
Topic: 8 players to 16 players limit (and back)
Replies: 17
Views: 617

Re: 8 players to 16 players limit (and back)

FLOZi wrote:
21 Apr 2019, 11:38
I can predict the future.

viewtopic.php?f=12&t=31006&p=548532&hil ... st#p548532
The wheel of dev turns without a end nor a beginning, but there is a end, and there is a beginning
by PicassoCT
29 Apr 2019, 07:28
Forum: Off Topic Discussion
Topic: 8 players to 16 players limit (and back)
Replies: 17
Views: 617

Re: 8 players to 16 players limit (and back)

Specs should get a delayed replay
by PicassoCT
28 Apr 2019, 22:07
Forum: Project Subforums
Topic: MOSAIC - Modular Ordanance Symmetric Automated Intelligence Conflicts
Replies: 32
Views: 1804

Re: MOSAIC - Modular Ordanance Symmetric Automated Intelligence Conflicts

Fascinating little bug i ran into: I have these factorys, which are loaded as units by the civilian houses They can produce units- like any normal factory. Suicide drones- etc - they are all produced fine But a truck- and the program gets stuck. I commented everything in the truck script out - and t...
by PicassoCT
28 Apr 2019, 21:23
Forum: Project Subforums
Topic: MOSAIC - Modular Ordanance Symmetric Automated Intelligence Conflicts
Replies: 32
Views: 1804

Re: MOSAIC - Modular Ordanance Symmetric Automated Intelligence Conflicts

I worked on the F16 all weekend https://springrts.com/phpbb/download/file.php?mode=view&id=10733 https://springrts.com/phpbb/download/file.php?mode=view&id=10734 https://springrts.com/phpbb/download/file.php?mode=view&id=10735 https://springrts.com/phpbb/download/file.php?mode=view&id=10736 This is ...
by PicassoCT
28 Apr 2019, 09:03
Forum: Off Topic Discussion
Topic: off-topic RIP BA split
Replies: 8
Views: 217

Re: RIP BA

Hey, speak for yourself, I have this guy's registered as a superfund site - this is my retirement plan. Srs for seconds though, one of this guys will become the new dev. Which means, zero creativity, hard work with old code, zero reward and lots of hatred for the shop that broke the old BurningwAggo...
by PicassoCT
27 Apr 2019, 21:12
Forum: Off Topic Discussion
Topic: off-topic RIP BA split
Replies: 8
Views: 217

Re: RIP BA

Nice indy server you got there would be a shame if someone Mando spammed it.

Trololo

Seems this is the river where the flea stopped riding the fiddo.
by PicassoCT
22 Apr 2019, 16:07
Forum: Project Subforums
Topic: MOSAIC - Modular Ordanance Symmetric Automated Intelligence Conflicts
Replies: 32
Views: 1804

Re: MOSAIC - Modular Ordanance Symmetric Automated Intelligence Conflicts

I will not obsess over detail I will not possed by detail I will not turn into a engineer over realism. Banzai.. So the general idea, to the world of mosaic is interfaces. And what is more central then a interface for energy. On the battlefields outside of the citys, the energy is stored in tanks. E...
by PicassoCT
20 Apr 2019, 21:05
Forum: General Discussion
Topic: RIP BA
Replies: 64
Views: 2786

Re: RIP BA

Never before have i been insulated lik this. To demand - i work for my game, such insolence. I would call my lawyer if it where not for favours i still own him. This is very unprofessional, the open free source is about beeing free lunch, not us doing free work for you. You ruined it. You really did...
by PicassoCT
20 Apr 2019, 09:42
Forum: Project Subforums
Topic: MOSAIC - Modular Ordanance Symmetric Automated Intelligence Conflicts
Replies: 32
Views: 1804

Re: MOSAIC - Modular Ordanance Symmetric Automated Intelligence Conflicts

Well- i have a problem: I have a factory, which is basically housed inside another building - as in transported by. If i spawn the factory stand alone- it works bug free. If it is attached- well the game hangs up (like those lua loop bugs) without a error message, on unit completition. It hangs up o...
by PicassoCT
19 Apr 2019, 18:10
Forum: Art & Modelling
Topic: Random WIP 2018 / 19
Replies: 49
Views: 6406

Re: Random WIP 2018 / 19

Image
by PicassoCT
19 Apr 2019, 18:09
Forum: General Discussion
Topic: RIP BA
Replies: 64
Views: 2786

Re: RIP BA

Have you heard the sound a playerbise and the devs make, when they have too do a two major engine release jump? It sounds like hell sucked through a wormhole. 103.0 is deprecated.

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