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by PicassoCT
19 Aug 2018, 13:38
Forum: Feature Requests
Topic: AR-Camera
Replies: 31
Views: 1458

Re: AR-Camera

I dont know.. First the blending is off- the blending method i prefer, turns whie when in to broad sunlight- and the other one is just- cut and paste- and doesent have the holographic look to it. So i need to use the ligh detection sensor to balance those two. There there is the problem of the udp s...
by PicassoCT
19 Aug 2018, 10:36
Forum: Balanced Annihilation
Topic: Very very easy AI?
Replies: 2
Views: 55

Re: Very very easy AI?

On symmetric maps you can use the mirror.lua script - it will basically do what you did, but once your units engage and theire locations start to differ- it gets ridiculously easy really fast
by PicassoCT
18 Aug 2018, 21:28
Forum: AI
Topic: Very very easy AI?
Replies: 4
Views: 66

Re: Very very easy AI?

AIs - are usually game dependant.
https://springfiles.com/spring/ai-opponents

I dont know if there exists good AI for the current BA
by PicassoCT
14 Aug 2018, 13:36
Forum: Ludum Dare
Topic: Ludum Dare 42
Replies: 25
Views: 528

Re: Ludum Dare 42

hokomoko wrote:
14 Aug 2018, 11:40
gajop wrote:
14 Aug 2018, 07:17
so you're not actually even seeing the intended art to its fullest.
post it here maybe?
Its mostly about selfilu and that bump map aproximation you can do with the reflection and selfilu map

Image
by PicassoCT
14 Aug 2018, 11:53
Forum: Ludum Dare
Topic: Ludum Dare 42
Replies: 25
Views: 528

Re: Ludum Dare 42

Was really fun.
by PicassoCT
12 Aug 2018, 10:44
Forum: Help & Bugs
Topic: Double click will select commander. Is that normal?
Replies: 6
Views: 144

Re: Double click will select commander. Is that normal?

Thanks for posting the origin of the troubles, making it easier for all who came after you

:-)
by PicassoCT
09 Aug 2018, 20:50
Forum: Community Blog
Topic: [game] [Evolution RTS] Bye bye, GitHub. Hello, new DAI!
Replies: 17
Views: 530

Re: [game] [Evolution RTS] Bye bye, GitHub. Hello, new DAI!

Let forb post. Post better stuff / More stuff to validate critic.
by PicassoCT
07 Aug 2018, 21:00
Forum: Ludum Dare
Topic: Ludum Dare 42
Replies: 25
Views: 528

Re: Ludum Dare 42

I could do some art stuff- or add some code- if hoko doesent want to participate.
by PicassoCT
07 Aug 2018, 20:51
Forum: Ingame Community
Topic: On Bans
Replies: 13
Views: 372

Re: On Bans

Its like that phase where i used to run marathons in the city and they tried to censor me. Okay i was naked, but what about that freedom of expression? Okay i had diarrhea, but it was part of the art installation! Okay, there where schools in that city- and i might have run through one or two public...
by PicassoCT
07 Aug 2018, 12:38
Forum: Ingame Community
Topic: On Bans
Replies: 13
Views: 372

Re: On Bans

We should put those who offend and repent to work in the coal mines. Work shall set them free to play.

Make rts great again.
by PicassoCT
05 Aug 2018, 11:41
Forum: Ingame Community
Topic: On Bans
Replies: 13
Views: 372

Re: On Bans

Another great idea.. Karma gets restored by doing good work aka as cintribootyshakin.

I can see Mando on that wiki

That little shit will never know what hit it
by PicassoCT
05 Aug 2018, 01:20
Forum: Ingame Community
Topic: On Bans
Replies: 13
Views: 372

Re: On Bans

https://github.com/PicassoCT/HallOfDharma

Nuke them from orbit.
If google can use self-regulating systems to handle most its users, why shouldnt a game be able too?
Turn all those little statistic-brats into Stasi-rats backstabbin one another.
by PicassoCT
04 Aug 2018, 11:33
Forum: Ingame Community
Topic: On Bans
Replies: 13
Views: 372

Re: On Bans

You become a lobby-moderator by having vouched for a lot of well behaved, experienced players, who in turn vouched for similar new players. Its basically a feudal system of get highest dharma: If a bad actor appears, and has to be banned (aka voted out by a lot of actors on the same level), his nega...
by PicassoCT
01 Aug 2018, 23:25
Forum: Feature Requests
Topic: AR-Camera
Replies: 31
Views: 1458

Re: AR-Camera

Thx for repyling abma, well i went ahead- and did some experimentation on everything tcp and udp have to offer springwise. Turnsout- that if i register a UDP port with the same ip the tcp connection of spring has reserved- i can receive packages. Netstat before and after: C:\Users\PicassoCT>netstat ...
by PicassoCT
30 Jul 2018, 21:16
Forum: SpringLobby Client
Topic: Springlobby connect window improvements
Replies: 66
Views: 1001

Re: Springlobby connect window improvements

You call that a logo? That is a 2 dimensional picture..
Image
This is a logo
springlogo.7z
(181.54 KiB) Downloaded 3 times
PS: Give the planet a crack
by PicassoCT
28 Jul 2018, 16:19
Forum: Infrastructure Development
Topic: remove webchat?
Replies: 2
Views: 110

Re: remove webchat?

Wow.. this is great news..

naw.. checked.. can not login with spring name and forum pw.
Can not login at all, even when creating new account.
by PicassoCT
28 Jul 2018, 16:17
Forum: Feature Requests
Topic: AR-Camera
Replies: 31
Views: 1458

Re: AR-Camera

Juno the 28, Year of the Ford 2018 Okay, maybe one of you forum dwellers can help me on this. I can recive UDP-Broadcasts now, in Dynamic Mode as well as in Static IP Mode. But i can recive a reply only if i configure my machine to have a static IP. It seems that my packets do not get routed. Is the...
by PicassoCT
26 Jul 2018, 21:24
Forum: SpringLobby Client
Topic: Springlobby connect window improvements
Replies: 66
Views: 1001

Re: Springlobby connect window improvements

gajop wrote:
26 Jul 2018, 17:12
6pring lobbn :cry:
Spring should enforce modularization and reuse in its API.. that way, the dead can be devOured by the livin.
by PicassoCT
24 Jul 2018, 22:10
Forum: Feature Requests
Topic: AR-Camera
Replies: 31
Views: 1458

Re: AR-Camera

The flaw in hololens and the likes is the denial of the limitations of the device. You can not compute much, because the battery will die if you do. You can not send much because your devices battery will die if you do. You can not recive much because your devices battery will die if you do. The emp...

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