Search found 20 matches
- 08 Dec 2006, 03:08
- Forum: General Discussion
- Topic: suggestion - more ranks
- Replies: 199
- Views: 16367
- 22 Oct 2006, 08:14
- Forum: General Discussion
- Topic: Flashing Avatars
- Replies: 17
- Views: 1488
Flashing Avatars
Some Animated Avatars make it hard to read and concentrate on the discussion. They make me want to scroll down a few posts past them, especially the flashing ones. Some studies indicate that rapidly flashing lights can cause brain hemorrhaging, and other health problems in some people, while I donâ...
- 15 Feb 2006, 17:50
- Forum: Art & Modelling
- Topic: How many modelers have we?
- Replies: 51
- Views: 8597
- 26 Jul 2005, 00:59
- Forum: Engine
- Topic: Modell format
- Replies: 57
- Views: 9437
- 19 May 2005, 07:47
- Forum: General Discussion
- Topic: [XTA] Beating the Endgame Gunship Rush
- Replies: 13
- Views: 2617
- 18 May 2005, 22:43
- Forum: Off Topic Discussion
- Topic: Pick the most extreme video card
- Replies: 6
- Views: 2092
Pick the most extreme video card
Extreme in what ever why you like, the card must be available by 2006.
Here is my pick:
http://www.theinquirer.net/?article=23331
Here is my pick:
http://www.theinquirer.net/?article=23331
- 18 May 2005, 17:40
- Forum: News
- Topic: Plasma repulser
- Replies: 51
- Views: 16231
- 17 May 2005, 20:13
- Forum: Map Releases
- Topic: Green Isles v2
- Replies: 11
- Views: 3623
Much better, however there are still some things that are unbalancing the map. The guy on the top left hand corner is at a big disadvantage. Mainly, because of the shape of the mountain range on the island below him; it makes it almost impossible for him the take that inland if someone is in the low...
- 06 May 2005, 17:39
- Forum: General Discussion
- Topic: In TA when commander was kill it ended the game ...
- Replies: 31
- Views: 5368
- 04 May 2005, 01:42
- Forum: General Discussion
- Topic: Default Mod
- Replies: 40
- Views: 7551
- 29 Apr 2005, 18:35
- Forum: Game Development
- Topic: Adding units is easy guys!
- Replies: 22
- Views: 7588
- 29 Apr 2005, 04:01
- Forum: General Discussion
- Topic: Is there a new client or is the server down ?
- Replies: 5
- Views: 1366
- 28 Apr 2005, 05:36
- Forum: General Discussion
- Topic: Meqon physics engine
- Replies: 10
- Views: 2348
- 28 Apr 2005, 02:09
- Forum: Engine
- Topic: PPU Physics support
- Replies: 5
- Views: 2363
PPU Physics support
I posted this in the general forum put it will probably get lost in all the spam If spring ever integrates a 3d party physics engine as has been suggested before. Why not just use the NovodeX Physics SDK??? It├óÔé¼Ôäós from the makers of that PPU and it has multiprocessor support. It appears to be f...
- 28 Apr 2005, 01:58
- Forum: General Discussion
- Topic: Meqon physics engine
- Replies: 10
- Views: 2348
Why not just use the NovodeX Physics SDK??? It├óÔé¼Ôäós from the makers of that PPU and it has multiprocessor support. It appears to be free and a lot of big games like unreal 3 are using it and it will support the Ageia PPU.
http://www.ageia.com/novodex.html
http://www.ageia.com/novodex.html
- 25 Apr 2005, 04:34
- Forum: General Discussion
- Topic: Can I get a confirm that XTA will be the TA:S default?
- Replies: 18
- Views: 4474
- 13 Mar 2005, 00:18
- Forum: General Discussion
- Topic: Clan abbreviation
- Replies: 26
- Views: 8302
- 12 Mar 2005, 18:24
- Forum: General Discussion
- Topic: Clan prefix format
- Replies: 7
- Views: 2917
- 12 Mar 2005, 01:25
- Forum: General Discussion
- Topic: Should users be allowed to login anonymously?
- Replies: 9
- Views: 2821
- 06 Mar 2005, 03:24
- Forum: General Discussion
- Topic: Multiplayer Teams & First Person
- Replies: 13
- Views: 5240