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by heroesdoexist07
24 Sep 2006, 07:09
Forum: Game Development
Topic: Battletech
Replies: 627
Views: 102488

Yeah, I'd really like to download this mod. Unfortunately, there's no D/L link on FU. Any way you cuold email it to my sn@yahoo.com?
by heroesdoexist07
26 Jan 2006, 13:10
Forum: Game Releases
Topic: AATA Beta 0.9
Replies: 488
Views: 53270

I was sayin you could keep the collision spheres like they are, but have the gun built by an invisible yardmap that's off to one side, or somethin. I have this incredible ignorance of the coding of Spring, but a mindset that keeps me shoving dumb ideas towards you. Sorry for the stupidity.
by heroesdoexist07
26 Jan 2006, 03:33
Forum: Game Releases
Topic: AATA Beta 0.9
Replies: 488
Views: 53270

Can you make the yardmap hollow or three-sided or somethin? Or have it kinda off to one side and build the gun somewhere else? Can collision spheres be seperate from yardmaps?
by heroesdoexist07
25 Jan 2006, 00:36
Forum: Game Releases
Topic: AATA Beta 0.9
Replies: 488
Views: 53270

Ah, sorry, i knew that wouldn't be clear...I meant keep the tanks the same speed, but make the infantry relatively faster so it would seem that the tanks were at cross country speed relative to the infantry.
by heroesdoexist07
24 Jan 2006, 21:28
Forum: Game Releases
Topic: AATA Beta 0.9
Replies: 488
Views: 53270

Yes, infy is useless. As far as I've guessed :wink: directional LOS is impossible in Spring, so that's a bit less micro that we're capable of with infy. What can we do? Send in one small group, and hit 'em from another side while the tank is distracted? No. Infantry is far too slow to do that. The t...
by heroesdoexist07
19 Jan 2006, 04:48
Forum: Game Releases
Topic: AATA Beta 0.9
Replies: 488
Views: 53270

I have to say that I love the negative energy idea. It'll take a smarter man than me to tease out the manner in which it should be used, but I think that it should be embraced. Yes. Infantry are useless. The group you 'fizzled' was the smallest one of three which I had built. It.....ouch. Incidental...
by heroesdoexist07
17 Jan 2006, 20:57
Forum: Game Releases
Topic: AATA Beta 0.9
Replies: 488
Views: 53270

Hit me up, man. I'll do alla that shit. I have free time now...it's exam week, and I excempted 6 out of 7 of them.
by heroesdoexist07
08 Jan 2006, 05:26
Forum: Game Releases
Topic: AATA Beta 0.9
Replies: 488
Views: 53270

Felix, tell him 'bout our game! Tell him! Tell him! It was special! It turns out that infy grenades don't do shit to pillboxes...aren't they supposed to be great agaisnt them? German pillboxes are excellent. I like it....they don't do crap vs. tanks, but are a WALL vs. infantry. Take a long time to ...
by heroesdoexist07
06 Jan 2006, 21:26
Forum: Game Releases
Topic: AATA Beta 0.9
Replies: 488
Views: 53270

OH. Thank you, spiked. I had no idea. Build time represents availability. Bonking genius. I was mentally toying around with something like infantry require metal - it's easy to get metal with these flags, and who runs out of resources building infy anyway? - and tanks require metal, but mainly hugel...
by heroesdoexist07
06 Jan 2006, 03:24
Forum: Game Releases
Topic: AATA Beta 0.9
Replies: 488
Views: 53270

Which way are you going to adjust the buildtimes and blast radius?

You played axis vs. axis? Weak sauce lol.

I need to watch this demo or i'll be shaking for a week. Flozi it sounds great.

...but i'm pissed because Mr. Radeon 9200 won't RUN bf2's bitch ass
by heroesdoexist07
05 Jan 2006, 23:49
Forum: Game Releases
Topic: AATA Beta 0.9
Replies: 488
Views: 53270

It's a mod for Battlefield 1942 called Forgotten Hope. It's almost twice as large as the original game (Or maybe larger....it's around 3.5 gigs fully extracted). It has, I believe, more distinct units, vehicles, weapons, maps, uniforms, etc. than any other game. Period. That'd be a safe guess, anywa...
by heroesdoexist07
05 Jan 2006, 21:19
Forum: Game Releases
Topic: AATA Beta 0.9
Replies: 488
Views: 53270

Quote: FG42 Scope StG. 44's were also fitted with scopes and fired the same ammunition (<3 them in FH). Hey, I play FH too! I'm a huge fan of that mod...but sorry, you're wrong. The Stg44 fired an 8mm 'kurz' round (kurz meaning short). The FG42 fired the full-length 8mm Mauser cartridge and, thus, ...
by heroesdoexist07
05 Jan 2006, 12:58
Forum: Game Releases
Topic: AATA Beta 0.9
Replies: 488
Views: 53270

Yup, Radeon 9,200,000
by heroesdoexist07
05 Jan 2006, 02:32
Forum: Game Releases
Topic: AATA Beta 0.9
Replies: 488
Views: 53270

Here's a solution to boredom: Built 8 210mm mortars, a dozen or so Nebelwerfers, and around 100 mortars....and light up an innocent hillside. Gives you a nice firing pattern.

Then I march a nice, innocent army right into the middle of it.
by heroesdoexist07
04 Jan 2006, 23:51
Forum: Game Releases
Topic: AATA Beta 0.9
Replies: 488
Views: 53270

You guys are great, it's a pleasure to work with you! Continuing my SP adventures...I'm through with all of the plants except the German bomber, SPG, and armor. I'm guessing that you have another Stuka varient or two in the bomber plant. From what I heard, the Kanonenvogel came into service in Sprin...
by heroesdoexist07
04 Jan 2006, 22:58
Forum: Game Releases
Topic: AATA Beta 0.9
Replies: 488
Views: 53270

Lol you'd fit right in at FH. There're guys there who kill at the mention of the word Maus. I'm just fine with reality! I built me some airfields, and I'm starting to like the attention to detail in this mod...the variable supply depots, the wingguns having more spread than the nosegun of the P-38, ...
by heroesdoexist07
04 Jan 2006, 22:04
Forum: Game Releases
Topic: AATA Beta 0.9
Replies: 488
Views: 53270

Ok, i'll check the nebelwerfers later. I got kicked off the comp before I got to that factory last night :wink: About the schurzen...is it possible to lower damage from certain weapongroups by a percentage? Something like the bazooka, faust, and schreck only deal 40% due to them being forced to shoo...
by heroesdoexist07
04 Jan 2006, 13:08
Forum: Game Releases
Topic: AATA Beta 0.9
Replies: 488
Views: 53270

Ah, shit Bruce, way to make me feel like your icon... What i've seen so far kicks extreme ass! Jumbo may have a few too many hitpoints for my taste, though, if speaking in terms of realism. Maybe 1.5 or 2x as many as a stock Sherman, but 3x? Nah. The late-game tank of choice should be the easy 8, no...
by heroesdoexist07
04 Jan 2006, 03:20
Forum: Game Releases
Topic: AATA Beta 0.9
Replies: 488
Views: 53270

Whoa, WHOA! Planes?!?! Lol both the Luftwaffe and USAAF engineers' icons are blank, and when I try to build any aircraft factory, the tiles are yellow and I can't place it. Que?
by heroesdoexist07
03 Jan 2006, 21:32
Forum: Game Releases
Topic: AATA Beta 0.9
Replies: 488
Views: 53270

OK, the .sdz file was in the /mods directory the whole time, but i just discovered that there was ANOTHER mod in the base directory. I got rid of that, and the error message disappeared. I was able to choose my starting position, got the 3...2...1...countdown, and then was hit with another error mes...

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