Search found 23 matches
- 24 Sep 2006, 07:09
- Forum: Game Development
- Topic: Battletech
- Replies: 627
- Views: 102488
- 26 Jan 2006, 13:10
- Forum: Game Releases
- Topic: AATA Beta 0.9
- Replies: 488
- Views: 53270
- 26 Jan 2006, 03:33
- Forum: Game Releases
- Topic: AATA Beta 0.9
- Replies: 488
- Views: 53270
- 25 Jan 2006, 00:36
- Forum: Game Releases
- Topic: AATA Beta 0.9
- Replies: 488
- Views: 53270
- 24 Jan 2006, 21:28
- Forum: Game Releases
- Topic: AATA Beta 0.9
- Replies: 488
- Views: 53270
Yes, infy is useless. As far as I've guessed :wink: directional LOS is impossible in Spring, so that's a bit less micro that we're capable of with infy. What can we do? Send in one small group, and hit 'em from another side while the tank is distracted? No. Infantry is far too slow to do that. The t...
- 19 Jan 2006, 04:48
- Forum: Game Releases
- Topic: AATA Beta 0.9
- Replies: 488
- Views: 53270
I have to say that I love the negative energy idea. It'll take a smarter man than me to tease out the manner in which it should be used, but I think that it should be embraced. Yes. Infantry are useless. The group you 'fizzled' was the smallest one of three which I had built. It.....ouch. Incidental...
- 17 Jan 2006, 20:57
- Forum: Game Releases
- Topic: AATA Beta 0.9
- Replies: 488
- Views: 53270
- 08 Jan 2006, 05:26
- Forum: Game Releases
- Topic: AATA Beta 0.9
- Replies: 488
- Views: 53270
Felix, tell him 'bout our game! Tell him! Tell him! It was special! It turns out that infy grenades don't do shit to pillboxes...aren't they supposed to be great agaisnt them? German pillboxes are excellent. I like it....they don't do crap vs. tanks, but are a WALL vs. infantry. Take a long time to ...
- 06 Jan 2006, 21:26
- Forum: Game Releases
- Topic: AATA Beta 0.9
- Replies: 488
- Views: 53270
OH. Thank you, spiked. I had no idea. Build time represents availability. Bonking genius. I was mentally toying around with something like infantry require metal - it's easy to get metal with these flags, and who runs out of resources building infy anyway? - and tanks require metal, but mainly hugel...
- 06 Jan 2006, 03:24
- Forum: Game Releases
- Topic: AATA Beta 0.9
- Replies: 488
- Views: 53270
- 05 Jan 2006, 23:49
- Forum: Game Releases
- Topic: AATA Beta 0.9
- Replies: 488
- Views: 53270
It's a mod for Battlefield 1942 called Forgotten Hope. It's almost twice as large as the original game (Or maybe larger....it's around 3.5 gigs fully extracted). It has, I believe, more distinct units, vehicles, weapons, maps, uniforms, etc. than any other game. Period. That'd be a safe guess, anywa...
- 05 Jan 2006, 21:19
- Forum: Game Releases
- Topic: AATA Beta 0.9
- Replies: 488
- Views: 53270
Quote: FG42 Scope StG. 44's were also fitted with scopes and fired the same ammunition (<3 them in FH). Hey, I play FH too! I'm a huge fan of that mod...but sorry, you're wrong. The Stg44 fired an 8mm 'kurz' round (kurz meaning short). The FG42 fired the full-length 8mm Mauser cartridge and, thus, ...
- 05 Jan 2006, 12:58
- Forum: Game Releases
- Topic: AATA Beta 0.9
- Replies: 488
- Views: 53270
- 05 Jan 2006, 02:32
- Forum: Game Releases
- Topic: AATA Beta 0.9
- Replies: 488
- Views: 53270
- 04 Jan 2006, 23:51
- Forum: Game Releases
- Topic: AATA Beta 0.9
- Replies: 488
- Views: 53270
You guys are great, it's a pleasure to work with you! Continuing my SP adventures...I'm through with all of the plants except the German bomber, SPG, and armor. I'm guessing that you have another Stuka varient or two in the bomber plant. From what I heard, the Kanonenvogel came into service in Sprin...
- 04 Jan 2006, 22:58
- Forum: Game Releases
- Topic: AATA Beta 0.9
- Replies: 488
- Views: 53270
Lol you'd fit right in at FH. There're guys there who kill at the mention of the word Maus. I'm just fine with reality! I built me some airfields, and I'm starting to like the attention to detail in this mod...the variable supply depots, the wingguns having more spread than the nosegun of the P-38, ...
- 04 Jan 2006, 22:04
- Forum: Game Releases
- Topic: AATA Beta 0.9
- Replies: 488
- Views: 53270
Ok, i'll check the nebelwerfers later. I got kicked off the comp before I got to that factory last night :wink: About the schurzen...is it possible to lower damage from certain weapongroups by a percentage? Something like the bazooka, faust, and schreck only deal 40% due to them being forced to shoo...
- 04 Jan 2006, 13:08
- Forum: Game Releases
- Topic: AATA Beta 0.9
- Replies: 488
- Views: 53270
Ah, shit Bruce, way to make me feel like your icon... What i've seen so far kicks extreme ass! Jumbo may have a few too many hitpoints for my taste, though, if speaking in terms of realism. Maybe 1.5 or 2x as many as a stock Sherman, but 3x? Nah. The late-game tank of choice should be the easy 8, no...
- 04 Jan 2006, 03:20
- Forum: Game Releases
- Topic: AATA Beta 0.9
- Replies: 488
- Views: 53270
- 03 Jan 2006, 21:32
- Forum: Game Releases
- Topic: AATA Beta 0.9
- Replies: 488
- Views: 53270
OK, the .sdz file was in the /mods directory the whole time, but i just discovered that there was ANOTHER mod in the base directory. I got rid of that, and the error message disappeared. I was able to choose my starting position, got the 3...2...1...countdown, and then was hit with another error mes...