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by pnöpel
15 Dec 2015, 11:30
Forum: XTA
Topic: New logotype?
Replies: 9
Views: 5194

Re: New logotype?

developers developers developers developers developers developers developers developers no for real: we need to put the most significant XTA unit/building on it. I would prefer a combination of heavy fus and advanced converters, although this is quite distributed in BA or techa nowadays or sth with ...
by pnöpel
15 Apr 2015, 19:06
Forum: Off Topic Discussion
Topic: Re: Practice Lua Scripts (split)
Replies: 1
Views: 495

Re: Practice Lua Scripts

Are you insane? Why warn me for that? No flaming or insulting of other users, respect for all other users is mandatory and assumed regardless of post count, amount contributed, or time active. Who did I insult? And with what? Moderator (gajop): https://springrts.com/wiki/Felony#1. + https://springr...
by pnöpel
16 Mar 2015, 01:17
Forum: XTA
Topic: What to do with vulcan?
Replies: 12
Views: 5436

Re: What to do with vulcan?

- triple the costs
by pnöpel
19 Feb 2015, 18:59
Forum: XTA
Topic: Good xta AI
Replies: 4
Views: 3323

Re: Good xta AI

feel free to join our littul gaming clique every evening around 9 pm CET :wink:
by pnöpel
09 Feb 2015, 00:52
Forum: XTA
Topic: Games Of The Month 02/15
Replies: 1
Views: 1638

Re: Games Of The Month 02/15

http://replays.springrts.com/replay/08d ... 5f8110f2c/ king of THE BOX.
winner: team 2 but multiple lua errors
by pnöpel
01 Feb 2015, 14:19
Forum: XTA
Topic: Games Of The Month 01/2015
Replies: 6
Views: 2756

Re: Games Of The Month 01/2015

poll added !
by pnöpel
21 Jan 2015, 00:49
Forum: XTA
Topic: Games Of The Month 01/2015
Replies: 6
Views: 2756

Games Of The Month 01/2015

Hi, what do you think about posting the games of general interest in this thread, so we may discuss them in the intended way? At the end of the month, I could make a poll so we can vote the most famous game if it was proposed in this way. So if you think your XTA match is worth discussing because (o...
by pnöpel
19 Jan 2015, 00:04
Forum: XTA
Topic: Poll: Should the XTA move to propilkki?
Replies: 24
Views: 4214

Re: Poll: Should the XTA move to propilkki?

feel free to vote about our primary activity
by pnöpel
15 Jan 2015, 00:38
Forum: XTA
Topic: Poll: Should the XTA move to propilkki?
Replies: 24
Views: 4214

Re: Should the XTA move to propilkki?

Snifff.. snifff... this is sooo poweromantic
Law and order. Iron and steel. Fortiter in re. Suaviter in modo.
by pnöpel
14 Jan 2015, 20:02
Forum: XTA
Topic: Poll: Should the XTA move to propilkki?
Replies: 24
Views: 4214

Re: Should the XTA move to propilkki?

I am willing to be this subforum's moderator
by pnöpel
14 Jan 2015, 18:44
Forum: XTA
Topic: Poll: Should the XTA move to propilkki?
Replies: 24
Views: 4214

Re: Should the XTA move to propilkki?

8611 wrote:pnöpel might be willing to be moderator.
allright.
by pnöpel
20 Oct 2014, 02:27
Forum: Art & Modelling
Topic: Need effects for your game?
Replies: 6
Views: 1290

Re: Need effects for your game?

Hi! Such a nice offer. Since centuries I have this great wish: http://springrts.com/phpbb/viewtopic.ph ... 79#p549879 <- a flying carrier.
by pnöpel
08 Sep 2014, 17:34
Forum: XTA
Topic: XTA 9.741 a.k.a. 'Gulbji septembris'
Replies: 2
Views: 950

Re: XTA 9.741 a.k.a. 'Gulbji semptembris'

* Make KOTH mode compatible with zombie mode
* Some more fixes and improvements for zombies,
I just want to mention,
Image
by pnöpel
14 Aug 2014, 11:28
Forum: XTA
Topic: second circle of dragon teeth etc.
Replies: 4
Views: 1093

Re: second circle of dragon teeth etc.

gadget for developers. widgets for players? :regret:
by pnöpel
13 Aug 2014, 20:49
Forum: XTA
Topic: second circle of dragon teeth etc.
Replies: 4
Views: 1093

second circle of dragon teeth etc.

Hi, feature request: after giving the ordner to build a circle of dragon teeth (or t2 equivalent), ctrl + shift, the same order placed on the building should spawn a second circle around the first one . so one can spare a lot of commands in exchange of heavier defenses. Greetings PS: Think of Ismos ...
by pnöpel
06 May 2014, 23:24
Forum: Game Releases
Topic: Simbase for 0.96
Replies: 11
Views: 7018

Re: Simbase for 0.96

so your game is full of eco? quite interesting!
by pnöpel
06 May 2014, 23:11
Forum: Sound Effects & Music
Topic: test
Replies: 4
Views: 3489

Re: test

so this thread is losing its raison d'être? we should keep it alive for existencial philosophy

edit: maybe this is not advanced enought
by pnöpel
27 Apr 2014, 20:52
Forum: XTA
Topic: XTA 9.739 a.k.a. 'Easter Edition'
Replies: 7
Views: 1228

Re: XTA 9.739 a.k.a. 'Easter Edition'

you were in there??
Image

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