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by ThundershockeD
28 Mar 2006, 21:58
Forum: Off Topic Discussion
Topic: Post Your Picture Thread
Replies: 97
Views: 10365

Most of you are big girls blouses anyway - so i don't reckon we need any natural girlies in here eh?
by ThundershockeD
26 Mar 2006, 19:37
Forum: Ingame Community
Topic: BSOD recruiting
Replies: 5
Views: 1835

Ok Das Bruce I wasn't sure which forum this would belong in - hence the orignal post in Off-topic - which I realised afterwards that I rarely visit - so I was hoping that maybe a thread here would recieve more attention. Which it has although it wasn't really what i was after. :oops: Apologies all r...
by ThundershockeD
25 Mar 2006, 15:49
Forum: General Discussion
Topic: Gosu Player ?
Replies: 104
Views: 11585

I'd go with Heze every time. Sleksa has a remarkable game occasionally though and Min3mat both worth watching. Speak of which point that fella in the direction of those comet ccatcher replays you've got hosted - they're pretty good. (shame the map is so aesthetically dull)
by ThundershockeD
25 Mar 2006, 15:32
Forum: Ingame Community
Topic: BSOD recruiting
Replies: 5
Views: 1835

BSOD recruiting

Hi guys - BSOD are currently looking for a number of players to join our ranks. We have only recently joined in to Spring and at the time of writing this we only have three member who play Spring (we have 32 members in total playing various other games we compete in. If you are interested then post ...
by ThundershockeD
22 Mar 2006, 23:30
Forum: Off Topic Discussion
Topic: Brillieant Idea for the lobby!
Replies: 18
Views: 2639

SPEEDMETAL FTW! actually no - i hope this map crawls to a very lonely place and dies in a great deal of pain over a number of years before finally finding out that anything remotely related to it has been tortured and killed by the crazy frog tune just before it passes on to whichever frickin' hell ...
by ThundershockeD
22 Mar 2006, 12:41
Forum: Off Topic Discussion
Topic: [BSOD] Recruit
Replies: 4
Views: 1107

Yeah it's called Blue Screen of Death because the guys who set it up (some years ago) are programmers for a large firm in the UK - they're all a good bunch of lads who are up for a laugh so feel free to drop by the forums and say hi.
by ThundershockeD
21 Mar 2006, 11:21
Forum: Off Topic Discussion
Topic: [BSOD] Recruit
Replies: 4
Views: 1107

[BSOD] Recruit

Hi guys, BSOD are a large well established clan who play various other games and are now going to start branching out into Spring. Currently only two of us play spring and we are looking to recruit some more member to play spring (of course you can also play the other games we are in competetions fo...
by ThundershockeD
11 Mar 2006, 21:16
Forum: Help & Bugs
Topic: error 1004, or 10004 , game crashes randomely.
Replies: 28
Views: 3025

mate of mine had the same problem just now on small divide - if anyone comes up with a less drastic solution please let me know
by ThundershockeD
04 Mar 2006, 00:15
Forum: Help & Bugs
Topic: In Game Text Unreadable
Replies: 9
Views: 1485

Thank you very much, I shall give that a go.
by ThundershockeD
03 Mar 2006, 19:20
Forum: Help & Bugs
Topic: Berta bug
Replies: 1
Views: 568

The unit it tries to attack is probably to close to it to be in its range, in this situation the bertha will raise its turret and shoot outside of its own range.

Solution - dont build them on such tiny maps (why would you need one?)
by ThundershockeD
03 Mar 2006, 19:14
Forum: Help & Bugs
Topic: In Game Text Unreadable
Replies: 9
Views: 1485

In Game Text Unreadable

Hi there - just installed spring on a new machine but the in game text is unreadable - I refer specifically to the minus energy or metal values and the text on the order buttons for all units. On the buttons some of the text just seems too small to read but in the case of the energy and metal usage ...
by ThundershockeD
24 Nov 2005, 16:00
Forum: Game Releases
Topic: AATA Beta 0.9
Replies: 488
Views: 53276

FLOZi wrote: To go beyond what is already there I'd need a (good) texture artist :wink:
I'm pretty sure stealth870 would help you out there - if he says no tell him I'll take that job if he does.

I dont think he's a member of this forum so you'll have to talk to him at TAU
by ThundershockeD
24 Nov 2005, 15:42
Forum: General Discussion
Topic: Spring doesn't handle bomb release points properly
Replies: 4
Views: 943

not too savvy on scripting tbh but couldn't you go around this by using a missile script but make it slow enough and short ranged enough that it looks like a bomb (also only let it target ground units)
by ThundershockeD
24 Nov 2005, 12:25
Forum: Ingame Community
Topic: Rank Question
Replies: 9
Views: 3193

Maybe in your butchered american englisch yes, but over here its a different story. And no, there isn't. Uh... actually local fiend is correct there. If it is different in New Zealand (which it isn't) then they've butchered it. Oh and I'm English and a poet of the National Poetry Guild. But if you ...
by ThundershockeD
23 Nov 2005, 18:50
Forum: Game Releases
Topic: AATA Beta 0.9
Replies: 488
Views: 53276

YAY!

Go on Flozi, develop it beyond beta... go on please.

It was far and away my favourite TC for OTA
by ThundershockeD
23 Nov 2005, 18:46
Forum: Ingame Community
Topic: Player badlist
Replies: 54
Views: 11195

its most likelly he didnt even get close to be a problem to us all,
How would we know this without a thread like this one?

I for one see a lot of value in it but if you dont then it's your prerogative to ignore it.
by ThundershockeD
23 Nov 2005, 16:47
Forum: Ingame Community
Topic: Player badlist
Replies: 54
Views: 11195

lol - yeah that's what i mean - thanks gorm
by ThundershockeD
23 Nov 2005, 14:09
Forum: Ingame Community
Topic: Player badlist
Replies: 54
Views: 11195

Very good idea - trouble is who's going to write it, given that peoples opinions vary widely - not to mention grey areas (such as comm-bombing) its something the community should work on as a whole I feel. Trouble is, start up a discussion about etiquette and it'll turn into a flame war in no time.
by ThundershockeD
23 Nov 2005, 14:01
Forum: Map Creation
Topic: Less metal. Cmon!
Replies: 47
Views: 4478

I'm an advocate of the small patch small radius style (OTA) as seen in comet catcher, painted desert and a few others. Very enjoyable maps. Also it allows the map-maker to have more control over placing the best strategic points.
by ThundershockeD
23 Nov 2005, 13:54
Forum: Ingame Community
Topic: Player badlist
Replies: 54
Views: 11195

As I say I'm not electing to ban him just a strike and he does know what he is doing - as I say I have played him before and he has been very competent. However naturally this all depends on judgement so if you dont think its something that would bother you then go ahead and play with him, for those...

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