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by Cubex
11 Mar 2016, 00:58
Forum: Off Topic Discussion
Topic: Istrolid is now released on Steam
Replies: 18
Views: 8050

Re: Istrolid

I am wasting too much time on this game, help me D:

Nice game, contrats for devs
by Cubex
14 Apr 2015, 00:24
Forum: Off Topic Discussion
Topic: Winning, duh.
Replies: 24
Views: 15031

Re: Winning, duh.

Congrats! :mrgreen: :mrgreen:
by Cubex
05 Oct 2014, 15:25
Forum: Off Topic Discussion
Topic: Windows 10
Replies: 33
Views: 15260

Re: Windows 10

I tested W10 for 2 days in a real computer, installed on a spare SSD I had, I was greatly surprised with the performance, from USB boot to desktop the instalation took around 7 mins, all the drivers got installed in first desktop session, even the graphics one (a bit older than current). The system ...
by Cubex
27 Feb 2014, 20:14
Forum: Art & Modelling
Topic: Marketplace 2013
Replies: 13
Views: 4162

Re: Marketplace 2013

Another I.O.U with PicassoCT, a terraformer master unit model for my game in exchange of PaxCentrail unit walk animation in JW
by Cubex
01 Dec 2013, 13:57
Forum: Art & Modelling
Topic: Marketplace 2013
Replies: 13
Views: 4162

Re: Marketplace 2013

Yea it's like a simbiosis thing, I have a programming skills (not as code ninja) but my modeling/texturing skills are kinda newbieish, on other hand Pic wanted a script so I offered to do it in exchange of a nice model :D As my time is quite reduced at this moment the model can wait long so I don't ...
by Cubex
10 May 2013, 22:21
Forum: General Discussion
Topic: Performance change from some years ago?
Replies: 43
Views: 5749

Re: Performance change from some years ago?

Cheesecan wrote:The solution seems clear enough, install Windows on dual boot and use the Nvidia 650m.
Check http://bumblebee-project.org/
"The Bumblebee Project, a project aiming to support NVIDIA Optimus technology under Linux."

Xubuntu 13.04 here and works perfect (with spring too 8) )
by Cubex
06 May 2013, 22:49
Forum: Off Topic Discussion
Topic: Win 8
Replies: 60
Views: 9241

Re: Win 8

Wiki tolds me another story
http://en.m.wikipedia.org/wiki/Windows_2.0
by Cubex
30 Apr 2013, 23:08
Forum: Engine
Topic: Spring developer crisis
Replies: 238
Views: 36389

Re: Spring developer crisis

We are doomed...
by Cubex
28 Apr 2013, 18:57
Forum: Off Topic Discussion
Topic: Favorite RTS Feature
Replies: 37
Views: 10100

Re: Favorite RTS Feature

PicassoCT wrote:There are games, that can last a live, a move every birthday..
Wow, that was deep :shock:
by Cubex
28 Apr 2013, 18:37
Forum: Engine
Topic: Spring developer crisis
Replies: 238
Views: 36389

Re: Spring developer crisis

Yay my AI contest proposition is now waiting for opinion of organization team :mrgreen:
Looks promising... and would attract some AI devs ;)
by Cubex
27 Apr 2013, 13:23
Forum: Engine
Topic: Spring developer crisis
Replies: 238
Views: 36389

Re: Spring developer crisis

Also, 3 days ago I posted in a Lan Party forum where they are going to make a AI contest and I suggested Spring, as includes various wrappers... With 0K and Kernel panic videos, but no reply so far... :(
by Cubex
26 Apr 2013, 18:15
Forum: XTA
Topic: Big blob when loading an unit into the Bear
Replies: 4
Views: 1764

Re: Big blob when loading an unit into the Bear

or lua someway that gets into "blob" at same distance than transporter
by Cubex
26 Apr 2013, 16:18
Forum: Engine
Topic: Spring developer crisis
Replies: 238
Views: 36389

Re: Spring developer crisis

Indecent proposition in middle of portal 2 jumping? No thanks :-)

But yes, that was what I was refering to
by Cubex
26 Apr 2013, 15:54
Forum: Engine
Topic: Spring developer crisis
Replies: 238
Views: 36389

Re: Spring developer crisis

Ingame lobby would be interesting, and some way of deactivating it with a button (who want to receive a notification of PM in middle of intense battle?)
by Cubex
16 Apr 2013, 20:53
Forum: Art & Modelling
Topic: Random WIP 2013+
Replies: 406
Views: 141703

Re: Random WIP 2013+

But zk cloaking shader? Im a bit sick so correct if wrong, one thing is the transparency, Spring SUPPORTS alpha, the problem comes IIRC when loading texture... if you can't load texture properly for unit... one nasty solution might be to load the texture separatelly (if it can be done) without any ...
by Cubex
15 Apr 2013, 16:16
Forum: Art & Modelling
Topic: Random WIP 2013+
Replies: 406
Views: 141703

Re: Random WIP 2013+

Its a masterpiece, I like how dark/darkblue colors are combined :3

I think that instead of using Model's texture, Im going to GL and/or LUPS way...

Damn you Spring and your 1 Bit only alpha mask :evil:
by Cubex
15 Mar 2013, 23:54
Forum: Off Topic Discussion
Topic: They proliferate like rabbits
Replies: 18
Views: 4884

They proliferate like rabbits

Modified to reflect Spring lobbies reality
Image
(just replaced "standard(s)" word acordingly, now purist hate me with your mouse and keyb)
Original comic from http://xkcd.com/927/
by Cubex
11 Mar 2013, 19:05
Forum: Art & Modelling
Topic: smoth's junk.
Replies: 728
Views: 209707

Re: smoth's junk.

That gui is custom made? I love it 8)

Someday I will use it (If you are ok of course)
by Cubex
05 Jan 2013, 23:26
Forum: Journeywar
Topic: Journeywar
Replies: 1246
Views: 213757

Re: Journeywar

Wow picasso your code is not tidy but your artwork is so good and natural feeling, good work
by Cubex
05 Jan 2013, 23:13
Forum: Off Topic Discussion
Topic: MINECRAFT IS NOW BETA!
Replies: 685
Views: 72837

Re: MINECRAFT IS NOW BETA!

My last project was a printer but my /home partition f+cked up and i losted all :_(

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