Search found 11 matches
- 06 Jul 2012, 23:48
- Forum: NOTA
- Topic: NOE AI - development, ideas, manual
- Replies: 32
- Views: 25616
Re: NOE AI - development, ideas, manual
VERY NICE, the battle groups of Raptor IV's really caught me by surprise, One small problem, my ally won the game by building nukes, but the two enemies had completely failed to build missile defence (or nukes themselves) this could be due to the fact that the two enemies were exhausting all their r...
- 04 Jul 2012, 16:23
- Forum: NOTA
- Topic: NOE AI - development, ideas, manual
- Replies: 32
- Views: 25616
Re: NOE AI - development, ideas, manual
Done some more games, and a few questions,
1. Does the AI use defensive buildings. I didn't see any which I find odd, as there was only mobile AA used
2. Does the AI use ships? again none seen, and the absence of defensive turrets allowed me to easily bombard their base
1. Does the AI use defensive buildings. I didn't see any which I find odd, as there was only mobile AA used
2. Does the AI use ships? again none seen, and the absence of defensive turrets allowed me to easily bombard their base
- 03 Jul 2012, 13:25
- Forum: NOTA
- Topic: NOE AI - development, ideas, manual
- Replies: 32
- Views: 25616
Re: NOE AI - development, ideas, manual
WONDERFUL!, an AI that actually does human like mass attacks! One question, does it make up it's armies based on what you have, or does it just choose it's favourite units?
- 19 May 2012, 10:43
- Forum: Spring: 1944
- Topic: Add 2 more factions
- Replies: 15
- Views: 11864
Re: Add 2 more factions
France had some interesting options, Its light tanks were very heaviliy armored, which would create a team with an advantage at the start of the game, and then they had some heavier tanks such as the ARL 44 which it produced after it was liberated, although these may count as experimental
Re: BUGlist
OK, me again, tried to get friends to play, but every time we try to load, they are unable to connect, They can join the battleroom, but when I start the game they cannot connect. It's been the same with them before, but I have managed to get a game going with my little brother before, What's going ...
Spacebugs weapons
Hello, I'm not sure where to put this, but I'm trying to work out what that thing is that's lobbing blue missiles at my base, they seem to be coming from outer space, are they?
(edit: merged by Pepe)
(edit: merged by Pepe)
Re: BUGlist
OK, when did that happen? Anyway thanks for your help, I'll have to try and get my friends addicted to NOTA then.
Re: BUGlist
OK, I've installed the pack, but the bug is still there, however I have found that the bug is to do with the AI's. AAI, KAIK and RAI cause the crash, but E323AI does work. Any ideas on how to fix this?
Re: BUGlist
0) Are you using our NOTApack? (download page) - from your log it seems you are not using that. 1) Have you tried to put off/remove all widgets (used for other mods for example)? 2) Are problems only with NOTA or other games (BA, XTA) does the same? 3) Were you playing with settings of the game? 4)...
Re: BUGlist
(log deleted and added as an attachment - Pepe)
Enjoy
Enjoy
Re: BUGlist
I can't get NOTA to start, I set up a game, NOTA loads, starts the countdown, and then freezes at about 0 or 1 like some Nuclear bomb counter in a cheap action film. I am running NOTA v1.67 and Spring 88. Any help?