Search found 9 matches
- 08 Nov 2011, 20:56
- Forum: Off Topic Discussion
- Topic: How do you do ? to create space
- Replies: 32
- Views: 6159
Re: How do you do ? to create space
I would guess that Myrias is too young or too dumb to have had the math courses we all take for granted around here. you guys are so nice... (ironic) i am 23 and i should't be a lab geek in magnetic field containment, if i was so "dumb". obviously here the problems are not my maths, even ...
- 08 Nov 2011, 11:35
- Forum: Off Topic Discussion
- Topic: How do you do ? to create space
- Replies: 32
- Views: 6159
Re: How do you do ? to create space
You guys love so much trooling, this was enought "Units are implicit to the code. You decide on what unit to use and enforce it by convention. The code you write provides the semantics or meaning to the values. Computation in the end doesn't care about units, just that your input and output dat...
- 08 Nov 2011, 03:52
- Forum: Off Topic Discussion
- Topic: How do you do ? to create space
- Replies: 32
- Views: 6159
Re: How do you do ? to create space
how do you tell to the machine what is x, y, z.
you use it but how you create it.
how do you define what cartesian coordinate mean.
not in word to me i know what is it, but to the machine.
you use it but how you create it.
how do you define what cartesian coordinate mean.
not in word to me i know what is it, but to the machine.
- 07 Nov 2011, 22:26
- Forum: Off Topic Discussion
- Topic: How do you do ? to create space
- Replies: 32
- Views: 6159
How do you do ? to create space
Hi, i am learning C++ and i understund pretty well how it's working. asigment, pointers, type and size in bits of different values, loop, mathematic operation, objets... i can read the code and understund what it mean, what it do in mathematical ways. what i did't understund, or perharps i just did'...
- 05 Nov 2011, 16:55
- Forum: Off Topic Discussion
- Topic: Mechwarrior Rebooted
- Replies: 6
- Views: 1432
Re: Mechwarrior Rebooted
yeh i am reinstalling my mechwarrior 4 and searching my very old jostick now...
seeking my r├┤le playing game book of it 2...
seeking my r├┤le playing game book of it 2...
- 05 Nov 2011, 15:33
- Forum: Feature Requests
- Topic: Planetary, moon or asteroid map.
- Replies: 48
- Views: 9814
Re: Planetary, moon or asteroid map.
What about a visual deformation of camera only ? see my explain. http://img507.imageshack.us/img507/4792/77772.jpg like this you can play like on half a sphere, without other change than the camera. higher altitude, and edge of skyline stuff will look like move faster, it's false but i don't think i...
- 05 Nov 2011, 12:47
- Forum: Map Releases
- Topic: New Asteroid Map: Apophis v2
- Replies: 275
- Views: 50353
Re: New Asteroid Map: Apophis v2
curve light line like water or glass do.
i drawed an image, it's better than my poors words.
you no more see the edge
i drawed an image, it's better than my poors words.
you no more see the edge
- 05 Nov 2011, 12:22
- Forum: Map Releases
- Topic: New Asteroid Map: Apophis v2
- Replies: 275
- Views: 50353
Re: New Asteroid Map: Apophis v2
Very nice illusion, worse at the edge but still very beautyfull (don't look at the edge).
can you make optic deformation with lua stuff ?
can you make optic deformation with lua stuff ?
- 05 Nov 2011, 09:11
- Forum: Help & Bugs
- Topic: Did't success to compil original source on windows
- Replies: 1
- Views: 466
Did't success to compil original source on windows
Hi, i tried just for try to compile the original source code. i follow instruction of this page http://springrts.com/wiki/Building_Spring_on_Windows but after several try i always block here, during the mingw32-make install-spring command http://imageshack.us/photo/my-images/521/crashg.jpg/ it crash...