Tried using RAI recently in BA, which works fine last time I tried it (85 works perfectly). Now the game loads up, and crashes as soon as it is loading the AI.
Here's the infolog.txt:
http://pastebin.com/0hMjL5L6
Search found 38 matches
- 08 Jul 2012, 17:49
- Forum: AI
- Topic: RAI causes crashes as of 88
- Replies: 3
- Views: 1875
- 18 Mar 2012, 19:58
- Forum: Balanced Annihilation
- Topic: BA 7.65 UPDATE
- Replies: 38
- Views: 6475
Re: BA 7.65 UPDATE
With 87 and 7.65 Construction units sometimes just don't do anything. Their ques are intact, but they just don't move even when on flat clear open ground. Units still do some absurd bouncing things. Mines fling units across entire maps (which sometimes opens up some great opportunities when the unit...
- 01 Mar 2012, 23:14
- Forum: AI
- Topic: Toughest AI for turtlers
- Replies: 21
- Views: 6385
Re: Toughest AI for turtlers
E323AI I like, but does not run on my computer (spring 85 and OS X 10.6.8 on a 2011 Macbook Pro). It does however run on my brother's older Macbook. When we've included one of these AIs in games it's often vicious in the early game. KAIK would be more frightening if it built big groups of something ...
- 02 Feb 2012, 00:23
- Forum: General Discussion
- Topic: Units be Bouncing
- Replies: 24
- Views: 6034
Re: Units be Bouncing
I was playing BA the other day and had a construction vehicle hit a mine in the middle of a map with a width of 18. The unit flew through the air then bounced across the map, landing intact, with over half of it's hit points remaining... in my opponents base. Where it promptly died in a nanosecond. ...
- 29 Jan 2012, 20:36
- Forum: Help & Bugs
- Topic: 0.85 graphic bug & crash on Zero-K & Cursed
- Replies: 17
- Views: 4528
Re: 0.85 graphic bug & crash on Zero-K & Cursed
Tried that, no change. Thanks though.
- 29 Jan 2012, 19:07
- Forum: Help & Bugs
- Topic: 0.85 graphic bug & crash on Zero-K & Cursed
- Replies: 17
- Views: 4528
Re: 0.85 graphic bug & crash on Zero-K & Cursed
More than the 384 megabytes that I have?
Maybe I'm just old, but that seems like an absurd amount to me.
Maybe I'm just old, but that seems like an absurd amount to me.
- 29 Jan 2012, 19:02
- Forum: Mac OS X
- Topic: Snow Leopard: Official build crashes on loading [SOLVED]
- Replies: 26
- Views: 9341
Re: Snow Leopard: Official build crashes on loading [SOLVED]
I have the same problem with Zero-K and Cursed with the game just crashing.
http://springrts.com/phpbb/viewtopic.php?f=11&t=27494
http://springrts.com/phpbb/viewtopic.php?f=11&t=27494
- 24 Jan 2012, 02:28
- Forum: Help & Bugs
- Topic: 0.85 graphic bug & crash on Zero-K & Cursed
- Replies: 17
- Views: 4528
Re: 0.85 graphic bug & crash on Zero-K & Cursed
Lua Shaders is disabled, still does the same thing. Any other ideas?
- 24 Jan 2012, 02:23
- Forum: Map Creation
- Topic: Updated Aberdeen 6v6
- Replies: 2
- Views: 1000
- 23 Jan 2012, 19:42
- Forum: Balanced Annihilation
- Topic: 3 Player FFA
- Replies: 38
- Views: 6684
Re: 3 Player FFA
Green River Confluence
http://springfiles.com/spring/spring-ma ... nfluence-2
I actually really like this map also as a 1v1 map, fighting over the resources that would have been a third players.
http://springfiles.com/spring/spring-ma ... nfluence-2
I actually really like this map also as a 1v1 map, fighting over the resources that would have been a third players.
- 23 Jan 2012, 17:35
- Forum: Help & Bugs
- Topic: 0.85 graphic bug & crash on Zero-K & Cursed
- Replies: 17
- Views: 4528
Re: 0.85 graphic bug & crash on Zero-K & Cursed
Hmmm, nope not a G3, it's a late 2011 Macbook pro, 2.3 Ghz i5, 4GB RAM, Intel HD 3000 GPU, running 10.6.8.
I do have a lot of graphics options turned off because the intel card just doesn't support them. Whatever it is it's something that Zero-K and Cursed do that BA doesn't?
I do have a lot of graphics options turned off because the intel card just doesn't support them. Whatever it is it's something that Zero-K and Cursed do that BA doesn't?
- 23 Jan 2012, 03:21
- Forum: Help & Bugs
- Topic: 0.85 graphic bug & crash on Zero-K & Cursed
- Replies: 17
- Views: 4528
Re: 0.85 graphic bug & crash on Zero-K & Cursed
I don't know what to say other than that is the infolog from the crash, and it is the entire file, un-truncated.
For grins here's another one running spring from the console. http://pastebin.com/gVxmVTbd
For grins here's another one running spring from the console. http://pastebin.com/gVxmVTbd
- 22 Jan 2012, 18:31
- Forum: Help & Bugs
- Topic: 0.85 graphic bug & crash on Zero-K & Cursed
- Replies: 17
- Views: 4528
Re: 0.85 graphic bug & crash on Zero-K & Cursed
The infolog is attached to the start of the thread (the pastebin link). Not sure how to get you a stacktrace?
- 21 Jan 2012, 17:55
- Forum: Help & Bugs
- Topic: 0.85 graphic bug & crash on Zero-K & Cursed
- Replies: 17
- Views: 4528
Re: 0.85 graphic bug & crash on Zero-K & Cursed
Turning off grass made the graphic oops go away, but Cursed and Zero-K still crash (as always for me) within 5 seconds of the game starting.
As another fun bit, since upgrading to 0.85 PA now does not spawn a commander and is unplayable.
I'd sure love to play something besides BA.
As another fun bit, since upgrading to 0.85 PA now does not spawn a commander and is unplayable.
I'd sure love to play something besides BA.
- 18 Jan 2012, 18:51
- Forum: Help & Bugs
- Topic: Where did the mac 0.85 download go?
- Replies: 9
- Views: 1620
Re: Where did the mac 0.85 download go?
LoadingMT=0 has been set that way for quite some time now, yes.
The graphics bug and the crashing seem unrelated. Zero-K and Cursed have always done this for me. Infolog and more screenshots are at http://springrts.com/phpbb/viewtopic.php?f=11&t=27494
The graphics bug and the crashing seem unrelated. Zero-K and Cursed have always done this for me. Infolog and more screenshots are at http://springrts.com/phpbb/viewtopic.php?f=11&t=27494
- 18 Jan 2012, 17:42
- Forum: Help & Bugs
- Topic: 0.85 graphic bug & crash on Zero-K & Cursed
- Replies: 17
- Views: 4528
0.85 graphic bug & crash on Zero-K & Cursed
Got the new 0.85 mac build, and it runs and BA 7.63 works. Does have a new bug though, there's some weird directional smearing. See screenshots attached to post. Also as in previous versions, when trying to play some games (Zero-K & Cursed for example) they load, run for about 3 seconds, and the...
- 18 Jan 2012, 17:30
- Forum: Help & Bugs
- Topic: Where did the mac 0.85 download go?
- Replies: 9
- Views: 1620
Re: Where did the mac 0.85 download go?
It works, but I did get a new display bug, and the games that crash at the start of the game, still do that (Zero-K & Cursed).
- 16 Jan 2012, 23:27
- Forum: Help & Bugs
- Topic: Where did the mac 0.85 download go?
- Replies: 9
- Views: 1620
Where did the mac 0.85 download go?
Still using 0.84, but was thinking about upgrading to get some new and different bugs.
On the download page it says that 0.85 is out, and links to packages for OS X. However, the files don't exist.
http://springrts.com/wiki/Download
Any ideas where they went?
On the download page it says that 0.85 is out, and links to packages for OS X. However, the files don't exist.
http://springrts.com/wiki/Download
Any ideas where they went?
- 11 Jan 2012, 10:23
- Forum: Progressive Annihilation
- Topic: Progressive Annihilation V 1.5
- Replies: 11
- Views: 9647
Re: Progressive Annihilation V 1.5
While I agree it doesn't make any sense... BA multiplayer games work fine on the same version.
- 10 Jan 2012, 17:18
- Forum: Progressive Annihilation
- Topic: Progressive Annihilation V 1.5
- Replies: 11
- Views: 9647
Re: Progressive Annihilation V 1.5
This is right up my alley, love the changes, works great in single player. Downside, we get sync errors when we try to play multiplayer on spring 0.84 (using os x, and last I checked 0.85 wasn't available yet).