i know about this place
https://discord.gg/BxqVXZg7
Search found 98 matches
- 10 Nov 2022, 22:33
- Forum: Linux
- Topic: spring 106 example project
- Replies: 5
- Views: 3132
- 29 Apr 2022, 12:31
- Forum: AI
- Topic: Headless for quick AI match
- Replies: 5
- Views: 8384
Re: Headless for quick AI match
If you are testing on bar maybe is better to move on his discord channel
- 25 Apr 2022, 23:54
- Forum: AI
- Topic: Headless for quick AI match
- Replies: 5
- Views: 8384
Re: Headless for quick AI match
No, just set maxspeed and minspeed both to 100 in startscript.txt
Which ai you are testing?
For which game?
Which ai you are testing?
For which game?
- 10 Apr 2022, 17:19
- Forum: General Discussion
- Topic: Feesablity of Spring as a engine for original games
- Replies: 7
- Views: 18890
- 14 Jan 2022, 13:13
- Forum: Lua Scripts
- Topic: Debugging Lua: how to get a stack trace / dump on any point.
- Replies: 5
- Views: 4599
Re: Debugging Lua: how to get a stack trace / dump on any point.
Is implementable as API in th engine?
- 31 Dec 2020, 21:34
- Forum: Game Development
- Topic: Maximum Annihilation?
- Replies: 52
- Views: 22362
Re: Maximum Annihilation?
there is a playable version?
source code?
dev link?
thanks
source code?
dev link?
thanks
- 22 May 2018, 07:42
- Forum: AI
- Topic: Shard 0.4/dev
- Replies: 839
- Views: 297822
Re: Shard 0.4/dev
thank you again AF
- 06 May 2017, 07:13
- Forum: AI
- Topic: ShardLua games configurations dev
- Replies: 17
- Views: 15411
Re: ShardLua games configurations dev
The fact that you(both) warm up so much shows that you basically keep both of them in Spring-shard's future. Take a good breath...
Peace
Peace
- 05 May 2017, 18:23
- Forum: AI
- Topic: ShardLua games configurations dev
- Replies: 17
- Views: 15411
Re: ShardLua games configurations dev
Shard needs a loader gadget, written in lua, that figures out which players need to be controlled by a Shard AI, creates those Shard AIs, and passes events to them Can this gadget be put inside the game itself? in this manner no submodules is needed! And Abma can be satisfied! A shardLua developer ...
- 02 May 2017, 08:20
- Forum: AI
- Topic: ShardLua games configurations dev
- Replies: 17
- Views: 15411
Re: ShardLua games configurations dev
suggested solutions how to solve it in an better way were ignored. So it was not blocked, it was reverted because of unsolved problems. Well, very well... Happy to see your interest abma, though I don't know what are the steps to fix your issues, at least I understand that not all is loosed! Now th...
- 11 Mar 2017, 21:06
- Forum: AI
- Topic: Shard 0.4/dev
- Replies: 839
- Views: 297822
Re: Shard 0.4/dev
this is funny.
I will use your ShardLua interface, cause is the one that will be maintained in the future, not the one of eronoobos.
So you don't know how to use?
i ask you only how to use the function of Shard/tree/master/data/ai/preload/spring_lua
no more.
I will use your ShardLua interface, cause is the one that will be maintained in the future, not the one of eronoobos.
So you don't know how to use?
i ask you only how to use the function of Shard/tree/master/data/ai/preload/spring_lua
no more.
- 11 Mar 2017, 18:26
- Forum: AI
- Topic: Shard 0.4/dev
- Replies: 839
- Views: 297822
Re: Shard 0.4/dev
So, if I want to test ShardLua with springtutorialgame I do not need to create files in the game, but in the shard folder!, sorry, my fail!
I ask you:
I want to test ShardLua interface on springtutorialgame, what are the actions that I have to fulfill?
I ask you:
I want to test ShardLua interface on springtutorialgame, what are the actions that I have to fulfill?
- 11 Mar 2017, 13:31
- Forum: AI
- Topic: Shard 0.4/dev
- Replies: 839
- Views: 297822
Re: Shard 0.4/dev
I start the implementation of ShardLua inside the springtutorialmod.sdd - First i have update the shard data folder inside the engine at the last git version. - Second i have added a folder called "STG" in .spring/games/springtutorialgame.sdd/LuaRules/Gadgets/ai/STG - then i have copied Co...
- 09 Mar 2017, 19:05
- Forum: AI
- Topic: Shard 0.4/dev
- Replies: 839
- Views: 297822
Re: Shard 0.4/dev
I have start a little project in order to test ShardLua interface inside the springtutorialgame.
check the https://github.com/pandaro/springtutorialgame.sdd repo and follow issues, give me help and feedback
check the https://github.com/pandaro/springtutorialgame.sdd repo and follow issues, give me help and feedback
- 04 Mar 2017, 11:59
- Forum: AI
- Topic: Shard 0.4/dev
- Replies: 839
- Views: 297822
Re: Shard 0.4/dev
About the same question:
https://github.com/tomjn/Shard/issues/118
https://github.com/tomjn/Shard/issues/118
- 02 Mar 2017, 18:58
- Forum: AI
- Topic: ShardLua games configurations dev
- Replies: 17
- Views: 15411
Re: ShardLua games configurations dev
We disagreed over how the project should be structured with prevented even attempting a solution. But that's been gone over many times No one can accept a compromise? Or, there is a road, maybe longer or difficult, which can be traveled? Who are the people primarily involved in this controversy? If...
- 02 Mar 2017, 07:37
- Forum: AI
- Topic: ShardLua games configurations dev
- Replies: 17
- Views: 15411
Re: ShardLua games configurations dev
Particularly, the Shard APIs have a Spring LuaAI version, but it's implementation isn't finished, the functions mostly return dummy values rather than actually doing anything. Filling these in should make Shard work without requiring native Spring calls to be placed all over the place. If this work...
- 02 Mar 2017, 07:31
- Forum: General Discussion
- Topic: Best AI for 'Air' only maps ?
- Replies: 16
- Views: 8068
Re: Best AI for 'Air' only maps ?
ShardLua use air, and water, but targeting sometime have problem
- 01 Mar 2017, 21:50
- Forum: Balanced Annihilation
- Topic: Long time player - new to forums
- Replies: 4
- Views: 2361
Re: Long time player - new to forums
Hello, How's development of AI progressing? b0b during the past year, I'm was actively involved in the develop of shardAI configuration for BA, a new ShardLuaAI version is now bundled(i hope) in the the game, you can find it at the bottom of AI's list and it is called "ShardLua" Currently...
- 01 Mar 2017, 21:34
- Forum: AI
- Topic: ShardLua games configurations dev
- Replies: 17
- Views: 15411
Re: ShardLua games configurations dev
Finally, the other repos haven't anything to do with me and the official project, they're independent efforts A fork of Shard that uses LuaAI instead of the native AI interface so it can be embedded in games shardLua version https://github.com/eronoobos/ShardSpringLua Yes, this is the version that ...