Like every software, there's a limit to the support given to any product/technology, I don't get why you seem to be apologizing yourself or trying to get consent before getting rid of old parts of the code that are too costly to maintain.
I would say: who does the work, decides what is done.
Search found 78 matches
- 17 May 2021, 13:51
- Forum: Engine
- Topic: Keep 3do model support
- Replies: 72
- Views: 100402
- 15 May 2021, 14:28
- Forum: Engine
- Topic: The end of the maintenance branch
- Replies: 181
- Views: 650495
Re: The end of the maintenance branch
"I'm quoting modern, because the required version of OpenGL for develop (which we will most certainly be able to downgrade) - OpenGL 4.4 is dated by 2013 year. The migration will take anyway couple of years at best, so by 2022-2023 this OpenGL version will be around for a decade." Wow, i d...
- 22 Apr 2018, 09:20
- Forum: Zero-K
- Topic: Zero-K News
- Replies: 121
- Views: 56715
Re: Zero-K News
Just FYI, Zero-K will be released on Steam on 27th April 2018, as per ZK devs. See here: https://zero-k.info
- 09 Dec 2017, 16:30
- Forum: Ingame Community
- Topic: Damn why do I defend this guy...
- Replies: 14
- Views: 6749
Re: Damn why do I defend this guy...
Guys stop having to deal with trolls like this ridiculous guy. Join ZK and have fun with decent players.
- 15 Jun 2016, 22:05
- Forum: Ingame Community
- Topic: DSD map is only map played logging in 2-3 weeks now
- Replies: 8
- Views: 8068
Re: DSD map is only map played logging in 2-3 weeks now
Try Zero-K, all kind of maps are played there.
- 15 Jun 2016, 21:14
- Forum: General Discussion
- Topic: Nostalgia
- Replies: 179
- Views: 69109
Re: Nostalgia
So who is still alive and kicking in 2016?
- 14 Jun 2014, 16:39
- Forum: General Discussion
- Topic: Nostalgia
- Replies: 179
- Views: 69109
Re: Nostalgia
I am not able to read such material... but:
1. what is EE?
2. why is KAI no longer used if it is that awsome?
1. what is EE?
2. why is KAI no longer used if it is that awsome?
- 11 Jun 2014, 18:26
- Forum: General Discussion
- Topic: Nostalgia
- Replies: 179
- Views: 69109
Re: Nostalgia
What is KAI 0.9? A computer bot?
- 19 May 2014, 19:11
- Forum: General Discussion
- Topic: Nostalgia
- Replies: 179
- Views: 69109
Re: Nostalgia
So now we are in 2014.. What are you playing?
I play ZK, it has a nice community and varied types of players (1v1, small teams, large teams).
I play ZK, it has a nice community and varied types of players (1v1, small teams, large teams).
- 07 Apr 2012, 10:43
- Forum: Balanced Annihilation
- Topic: [TERA] Autohosts info
- Replies: 39
- Views: 8502
Re: [TERA] Autohosts info
I had a friend who loved Starcraft 1vs1 Lost Temple. He ended up speccing only, it was less stressful! If I can allow myself a comment, I side with Alba. If the goal is to limit speccers actually simply waiting to join, then don't apply it to smaller games. As for the player limit to create more sim...
- 04 Apr 2012, 19:42
- Forum: Balanced Annihilation
- Topic: Complaint against admin MiNiMi
- Replies: 39
- Views: 6691
Re: Complaint against admin MiNiMi
I've always thought it was better to use an authost because of the network/CPU loading that would be better handled by a dedicated authost rather than a personal computer...
Am I wrong?
Am I wrong?
- 26 Mar 2012, 00:39
- Forum: Balanced Annihilation
- Topic: All the good players?
- Replies: 112
- Views: 25473
Re: All the good players?
First, I want to correct what was said by a previous contributor: The ZK auto-installation is perfect, just like a commercial game. The widgets are well chosen (you just need to know that it is the f11 key that calls them) and everything was installed on my PC without any problem. As regards new eng...
- 22 Feb 2012, 23:23
- Forum: Balanced Annihilation
- Topic: BA model replacements
- Replies: 1290
- Views: 213499
Re: BA model replacements
Some buildings are taken from ZK (geothermal plant, cloacking tower), arent' they?
- 21 Jan 2012, 11:53
- Forum: Balanced Annihilation Reloaded
- Topic: BAR story
- Replies: 72
- Views: 20486
Re: BAR story
Knorke, i LOLed hard...
- 15 Jan 2012, 22:19
- Forum: Balanced Annihilation
- Topic: Name suggestions for the BA remake
- Replies: 283
- Views: 61147
Re: Name suggestions for the BA remake
Please stop posting Picasso, it's only garbage.
- 10 Jan 2012, 23:01
- Forum: Balanced Annihilation
- Topic: Name suggestions for the BA remake
- Replies: 283
- Views: 61147
Re: Name suggestions for the BA remake
Energy & Metal?
Build & Reclaim?
Command & Conquer?
Build & Reclaim?
Command & Conquer?
- 09 Jan 2012, 21:37
- Forum: Balanced Annihilation
- Topic: Name suggestions for the BA remake
- Replies: 283
- Views: 61147
Re: Name suggestions for the BA remake
But on the other hand, once you look at for example latest screenshots with new models, you can sense a delicate tint of cartoonistic style, and definitely in a positive way. Therefore I feel the name could do. If you feel it that way, then Big Angry Robots could do it. Someone upthread noted that ...
- 07 Jan 2012, 18:32
- Forum: Balanced Annihilation
- Topic: Name suggestions for the BA remake
- Replies: 283
- Views: 61147
Re: Name suggestions for the BA remake
Mechanized Warfare is not bad....
What about Mechanized Warfare Dynasty?
What about Mechanized Warfare Dynasty?
- 06 Jan 2012, 22:49
- Forum: Balanced Annihilation
- Topic: Name suggestions for the BA remake
- Replies: 283
- Views: 61147
Re: Name suggestions for the BA remake
Well I must admit that Gigamex hit the nail on the head when I said that Big Angry Robots sounds a bit cartoonish (and I would add a bit schildish too) whereas the game is VERY SERIOUS as we all know. So maybe Big Angry Robots does not evoke the right idea... And Build Attack Reclaim is too flat, it...
- 05 Jan 2012, 21:43
- Forum: Balanced Annihilation
- Topic: Name suggestions for the BA remake
- Replies: 283
- Views: 61147
Re: Name suggestions for the BA remake
If BAR is to be kept, then Big Angry Robots is my favorite...