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by Floris
09 Sep 2022, 09:48
Forum: Game Development
Topic: Re: Re: relicensing gpl widgets
Replies: 6
Views: 15757

Re: Re: relicensing gpl widgets

I dont want to respond but anyway..... the next commit that was reverted:
https://github.com/beyond-all-reason/Be ... e314e9f475
by Floris
07 Sep 2022, 09:01
Forum: General Discussion
Topic: Excellent player numbers, thank you to everyone who made this possible!
Replies: 6
Views: 12399

Re: Excellent player numbers, thank you to everyone who made this possible!

Wooop Woooop!


Still grateful and stoked you and others returned to raise the BAR higher and higher.
by Floris
27 Apr 2021, 23:48
Forum: News
Topic: Happy 16 years of Spring!
Replies: 7
Views: 13771

Re: Happy 16 years of Spring!

<3
by Floris
31 Jan 2021, 13:51
Forum: Help & Bugs
Topic: Map textures repeating
Replies: 6
Views: 13132

Re: Map textures repeating

set: UsePBO = 0

(...but this is probably a 104 thing)
by Floris
22 Oct 2020, 21:34
Forum: AI
Topic: AAI under development again :)
Replies: 26
Views: 28401

Re: AAI under development again :)

The differences between BAR and BA 10.24 (other than visuals) isnt all that much, look at the changelog between the 2 versions here:
https://github.com/beyond-all-reason/Be ... ngelog.txt
by Floris
22 Oct 2020, 18:39
Forum: Off Topic Discussion
Topic: Detection of Metal Makers
Replies: 4
Views: 7192

Re: Detection of Metal Makers

For BAR I modified the gadget recently to look for customparams
energyconv_capacity + energyconv_efficiency

example armmkr
by Floris
21 Jun 2020, 16:08
Forum: Balanced Annihilation
Topic: The end of the maintenance branch -- "BA" questions
Replies: 60
Views: 65007

Re: The end of the maintenance branch -- "BA" questions

so... to say it even more clear: i still think BA ownership is up for debate, and I'll hand over the domain to who becomes the official owner/lead of it. Just dont debate the actual ownership with me, that lies with the current owners. Also I didnt want to enforce 103 restriction, its stupid, I resi...
by Floris
21 Jun 2020, 15:54
Forum: Balanced Annihilation
Topic: The end of the maintenance branch -- "BA" questions
Replies: 60
Views: 65007

Re: The end of the maintenance branch -- "BA" questions

I already gave answer but granted a bit crypticly: its not up to me.
I handed BA over to bluestone and shox. While Shox isnt around I think, Silentwings (Bluestone) is.
by Floris
21 Jun 2020, 15:21
Forum: Balanced Annihilation
Topic: The end of the maintenance branch -- "BA" questions
Replies: 60
Views: 65007

Re: The end of the maintenance branch -- "BA" questions

"its a community site and many BA players contributed to that site in the past" balancedannihilation.com didnt even exist before ba10's development, see waybackmachine: http://web.archive.org/web/2019*/balancedannihilation.com Forb created the site for me, and ptaq helped creating news art...
by Floris
21 Jun 2020, 13:18
Forum: Balanced Annihilation
Topic: The end of the maintenance branch -- "BA" questions
Replies: 60
Views: 65007

Re: The end of the maintenance branch -- "BA" questions

As a sidenote: I dont want to have anything to do with springrts.com (administration). The engine became spiritually depleted and currently dead again because of it. My good intentions, contributions and ownership of a project using the infra was valued as just a mod. Aperantly I wasnt considered/va...
by Floris
21 Jun 2020, 12:57
Forum: Balanced Annihilation
Topic: The end of the maintenance branch -- "BA" questions
Replies: 60
Views: 65007

Re: The end of the maintenance branch -- "BA" questions

btw can some forum admin one strip the ba dev tag off off my forum account here
by Floris
21 Jun 2020, 12:54
Forum: Balanced Annihilation
Topic: The end of the maintenance branch -- "BA" questions
Replies: 60
Views: 65007

Re: The end of the maintenance branch

I am not commenting on anything or want to start a discussion but out of interest: is it true that BAR is holding BA domain (www.balancedannihilation.com) and refuses to hand it out to BA people? Even redirecting BA requests to BAR? I know, it's Ares and stuff, but that is quite a heavy accusation ...
by Floris
18 Jun 2020, 14:57
Forum: Engine
Topic: The end of the maintenance branch
Replies: 181
Views: 592720

Re: The end of the maintenance branch

yes please!
by Floris
25 May 2019, 02:17
Forum: Balanced Annihilation
Topic: BA10 reskin
Replies: 13
Views: 12491

Re: BA10 reskin

"http://balancedannihilation.com" redirects to "http://www.beyondallreason.info/ba" It looks like IceXuick doesn't care about the future of BA now and is happy to suggest using what's left of the BA website to generate some extra referrals to boost the SEO of his own project. Th...
by Floris
25 May 2019, 01:52
Forum: Balanced Annihilation
Topic: BA10 reskin
Replies: 13
Views: 12491

Re: BA10 reskin

Lets just ignore forb from now on... best for everybody
by Floris
24 May 2019, 23:37
Forum: Balanced Annihilation
Topic: BA10 reskin
Replies: 13
Views: 12491

Re: BA10 reskin

A few months ago I told Shox that I wished to stop hosting the site, but would continue to do so for at least a few months. I then handed over the site files to him. So 2 days ago I came back to him with the question if he was planning on setting up a webserver. He wasnt and didnt thought it was rea...
by Floris
24 Feb 2019, 18:08
Forum: Balanced Annihilation
Topic: Changelog BA 10
Replies: 27
Views: 15959

Re: Changelog BA 10

9.46 -> 10.24 24/02/2019 Balance change summary: 9.46 - 10.24 (22/09/2016 - 24/02/2019) General • Costs rounded (deviation: 0 - 1.5%) • Global weapon/explosion area-of-effect 'edgeeffectiveness' buff of 0.15 (as a correction for collision volume been made smaller around 2012-2013) • Death/selfd unit...
by Floris
24 Feb 2019, 18:08
Forum: Balanced Annihilation
Topic: Changelog BA 10
Replies: 27
Views: 15959

Re: Changelog BA 10

10.23 -> 10.24 24/02/2019 • Reverted Packo/Sam change to be like 9.46 • Restored small (short range) AA missile speeds/range to be that of 9.46 Sea • Destroyer: reverted plasma weapon damages, accuracy, reloadtime to 9.46 values, restored DC damages and firerate to 9.46 values, increased speed +15%,...
by Floris
01 Feb 2019, 18:45
Forum: Balanced Annihilation
Topic: Changelog BA 10
Replies: 27
Views: 15959

Re: Changelog BA 10

eh... this is in a file on github/site and ingame as well.

What would help is just the balance changes, stripping the ones that got (partially) reverted in a later version.

So... just 9.46 -> 10.22, not all the steps in between with the irrelevant bugfixes/ui/gfx changes
by Floris
26 Dec 2018, 18:26
Forum: Art & Modelling
Topic: numberof faces/polygons for BA models
Replies: 4
Views: 6625

Re: numberof faces/polygons for BA models

OTA models are ancient, BAR models have maybe 10x more on average? Even low-end gpu's dont have much issue with rendering this. The issue they might have would rather be in the sense of having lots of shaders and/or high resolutions and other quality effects outside the models themselves. Also the g...

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