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by fruehling
02 Jul 2013, 14:19
Forum: Balanced Annihilation
Topic: BA 7.78 Released!
Replies: 89
Views: 24660

Re: BA 7.78 Released!

Thanks for the new release!

So generally speaking, it now makes more sense to build T1 water stuff?
by fruehling
15 Jun 2013, 12:04
Forum: Balanced Annihilation
Topic: Fatboy spam
Replies: 4
Views: 1040

Fatboy spam

Hey,

it happened to my quite often that I'm attacked by a bigger group of fatboys. As soon as they reach a "critical mass", it is quite hard to defend against them, as they seem to have a lot of armor ... what's the best way to defend against them?
by fruehling
16 Apr 2013, 20:45
Forum: Balanced Annihilation
Topic: new maps
Replies: 19
Views: 2305

Re: new maps

Well I downloaded the map pack here, which is a good start IMHO: https://torrentbox.com/download/1582141/springrts-map-pack.torrent For someone who's playing this for a longer time it may sound ridiculous, but it is not *that* easy to find maps fitting what you really want, springfiles isn't a help ...
by fruehling
08 Apr 2013, 19:28
Forum: Help & Bugs
Topic: MT Spring & missing textures.
Replies: 10
Views: 3299

Re: MT Spring & missing textures.

Working fine, thx! :)
by fruehling
08 Apr 2013, 18:03
Forum: Help & Bugs
Topic: MT Spring & missing textures.
Replies: 10
Views: 3299

Re: MT Spring & missing textures.

I also do have a NVidia Quadro 2000m. Looks like I have the same problem with MT. /advmapshading makes the map look right (before it was black). Where can I set "LoadingMT = 0" and what does it do? I mean if then MT switched off MT I can just go with the normal exe, which is working fine ...
by fruehling
05 Apr 2013, 20:56
Forum: News
Topic: Spring 94.0/1
Replies: 99
Views: 53440

Re: Spring 94.0/1

Under which circumstances should I decide for APATH or not-APATH versions? MT (APATH) is much faster. The other one is simply 94.1 + bugfixes. I recommend you get both versions. If you play single player setup the lobby to start spring-mt to get the performance boost. If you play online the correct...
by fruehling
05 Apr 2013, 15:37
Forum: News
Topic: Spring 94.0/1
Replies: 99
Views: 53440

Re: Spring 94.0/1

zerver wrote:94.11 MT is available
http://springrts.com/wiki/Spring_MT
Under which circumstances should I decide for APATH or not-APATH versions?
by fruehling
03 Apr 2013, 18:50
Forum: General Discussion
Topic: Accelerate replay
Replies: 9
Views: 2429

Re: Accelerate replay

Cool, working fine, that's what I needed! :)
by fruehling
29 Mar 2013, 00:44
Forum: General Discussion
Topic: Spring-MT BA (30-03-2013 15:00 GMT)
Replies: 21
Views: 3453

Re: Spring-MT BA (30-03-2013 15:00 GMT)

Why is there a spring-multithreaded.exe in the win32.zip linked above (http://springfiles.com/spring/spring-base/spring-mt-win32-executables)? I thought we're talking about spring-mt here? Does this have any reason? I mean: I guess the spring-mt.exe is the one I should take? I'm just asking as I'm a...
by fruehling
27 Mar 2013, 22:46
Forum: Balanced Annihilation
Topic: BA 7.75 Released!
Replies: 27
Views: 6537

Re: BA 7.75 Released!

I've been playing with three friends yesterday on a LAN, it works great! :) Thanks for keeping it up! :-)
by fruehling
27 Mar 2013, 12:26
Forum: General Discussion
Topic: Accelerate replay
Replies: 9
Views: 2429

Re: Accelerate replay

Thanks for your help! :)

(Yes, I'm using BA.)
by fruehling
27 Mar 2013, 11:57
Forum: News
Topic: Spring 94.0/1
Replies: 99
Views: 53440

Re: Spring 94.0/1

Sorry, I tried but didn't find out how to attach something. Anyway, if it's KAIK, I at least know why it happened ...

Thanks! :)
by fruehling
27 Mar 2013, 11:55
Forum: General Discussion
Topic: Accelerate replay
Replies: 9
Views: 2429

Accelerate replay

Hey,

when checking a replay, is there a way to accelerate time or jump like 10 minutes? Or do I have to watch just in realtime?

Thanks!
by fruehling
27 Mar 2013, 09:43
Forum: News
Topic: Spring 94.0/1
Replies: 99
Views: 53440

Re: Spring 94.0/1

I had yesterday two crashes out of the game when hosting a 4x4 (humans vs AI) session after quite some time of running. This is the end of my infolog: [f=0042855] Error: Spring 94.1 (OMP) has crashed. [f=0042855] Error: DLL information: [f=0042855] Error: 0x00400000 spring [f=0042855] Error: 0x77ba0...
by fruehling
13 Mar 2013, 10:44
Forum: News
Topic: Spring 93.1 / 93.2
Replies: 117
Views: 41084

Re: Spring 93.1

Thanks a lot! It's really running way better! Is there any plan when it is going to be enforced on server? Or is there a site with info about that?
by fruehling
29 Nov 2010, 10:04
Forum: Help & Bugs
Topic: Error: basic_string::_S_construct NULL not valid
Replies: 14
Views: 3882

Re: Error: basic_string::_S_construct NULL not valid

spring uses OpenGL, and best OpenGL support/performance for ATI under linux is usually achieved with the fglrx drivers (ATI proprietary one), try to get it working with that (use google). if that wont work, or if pages you find tell you it will not work for your card and X-server or something, try ...
by fruehling
25 Nov 2010, 17:53
Forum: Help & Bugs
Topic: Error: basic_string::_S_construct NULL not valid
Replies: 14
Views: 3882

Re: Error: basic_string::_S_construct NULL not valid

Okay, as this issue seems to be cleared ... any held here?
lspci says:
VGA compatible controller: ATI Technologies Inc Mobility Radeon HD 3650
What kind of gfx driver would you recommend? I remember I tried to install one a year ago, but ended up with a black display ...
by fruehling
25 Nov 2010, 15:41
Forum: Help & Bugs
Topic: Error: basic_string::_S_construct NULL not valid
Replies: 14
Views: 3882

Re: Error: basic_string::_S_construct NULL not valid

zerver wrote:Before installing that driver, plz help us find where this crash occurs.
Okay, what can I do for you?
by fruehling
25 Nov 2010, 00:14
Forum: Help & Bugs
Topic: Error: basic_string::_S_construct NULL not valid
Replies: 14
Views: 3882

Re: Error: basic_string::_S_construct NULL not valid

[ 0] GL: 1.4 (2.1 Mesa 7.0.4) [ 0] GL: Mesa project: http://www.mesa3d.org [ 0] GL: Mesa GLX Indirect [ 0] GLSL: (null) install/setup a real gfx driver for your gpu lspci says: VGA compatible controller: ATI Technologies Inc Mobility Radeon HD 3650 What kind of gfx driver would you recommend? I rem...
by fruehling
24 Nov 2010, 22:52
Forum: Help & Bugs
Topic: Error: basic_string::_S_construct NULL not valid
Replies: 14
Views: 3882

Re: Error: basic_string::_S_construct NULL not valid

Thanks for the help, here you go.

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