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by kalda341
25 Mar 2011, 19:40
Forum: Modelling & Texturing Tutorials & Resources
Topic: Kaisers Lego Thread - Lego v2 Released
Replies: 181
Views: 69232

Re: Kaisers Lego Thread - Lego v2 Released

will upload sometime tonight kalda; and will update this thread when i do edit: tbh swiftspear if i'd seen mr bobs success using atlased textures to such a large scale, i might never even have attempted this in the first place. but yeah it's a hell of a timesaver Don't worry about it, it's working ...
by kalda341
24 Mar 2011, 19:18
Forum: Modelling & Texturing Tutorials & Resources
Topic: Kaisers Lego Thread - Lego v2 Released
Replies: 181
Views: 69232

Re: Kaisers Lego Thread - Lego v2 Released

Can someone upload this to springfiles? The download is incredibly slow and always cuts out half way.
Thanks.
by kalda341
17 Mar 2011, 18:59
Forum: Game Development
Topic: TRIAD
Replies: 42
Views: 6220

Re: TRIAD

Do you guys have anything in game yet? We did, but that was mostly for testing, and the models were crap, the uv mapping was worse. None of the units were balanced. We are just about to uv map our technologist structures ( http://triad.netne.net/phpBB3/viewtopic.php?f=21&t=17 ) and get some of ...
by kalda341
17 Mar 2011, 04:24
Forum: Game Development
Topic: TRIAD
Replies: 42
Views: 6220

Re: TRIAD

hmmm the whole godliness is kind of troublesome if not problematic. After all you'd think with a new religious doctrine and godly intervention that a horrifically corrupt nonchristian and evil organisation like the Vatican might be struck down by Gods fury in favour of a more forgiving and compassi...
by kalda341
14 Mar 2011, 20:45
Forum: Lua Scripts
Topic: Tech Requirements
Replies: 72
Views: 13576

Re: Tech Requirements

Would there be a way to modify the advanced tech tree so it works like normal until you get a choice to build two units, after building one you unlock the following tech, but you lock out building the other one and all the following tech?
by kalda341
12 Mar 2011, 07:53
Forum: Game Development
Topic: TRIAD
Replies: 42
Views: 6220

Re: TRIAD

www.triadrts.tk has been updated. It now has the new storyline, more models (on the forum) and several faction bios.
by kalda341
06 Mar 2011, 10:24
Forum: Game Development
Topic: TRIAD
Replies: 42
Views: 6220

Re: TRIAD

This looks neat! Best of luck! ...I notice you're using a .TK domain. If you want, I could give you a domain at triad.uest.in or triad.centigonal.com, if you want a more classy TLD. :wink: Why not? Point it to http://www.triad.netne.net if you can be bothered. Done. It'll take a little while before...
by kalda341
06 Mar 2011, 10:22
Forum: Game Development
Topic: TRIAD
Replies: 42
Views: 6220

Re: TRIAD

Karl wrote:most of your model looks quite simple
you can use auto-uvmapping to reduce time at uv-mapping it
Even though they're simple, the automap badly. I find it's better to just spend that extra time on most models.
by kalda341
03 Mar 2011, 09:11
Forum: Engines Of War
Topic: alt skins.
Replies: 16
Views: 12130

Re: alt skins.

Wow... Did you use gimp for that? Where did you get your awesome patterns?
by kalda341
02 Mar 2011, 08:59
Forum: Game Development
Topic: TRIAD
Replies: 42
Views: 6220

Re: TRIAD

MidKnight wrote:This looks neat! Best of luck!

...I notice you're using a .TK domain. If you want, I could give you a domain at triad.uest.in or triad.centigonal.com, if you want a more classy TLD. :wink:
Why not? Point it to www.triad.netne.net if you can be bothered.
by kalda341
02 Mar 2011, 08:56
Forum: Game Development
Topic: TRIAD
Replies: 42
Views: 6220

Re: TRIAD

smoth wrote:
kalda341 wrote:Yes. Nine full factions.
Gundam RTS: 2 factions

6 years.+


just sayin. I hope you have a huge team.
Lol, 6 people.
by kalda341
02 Mar 2011, 08:56
Forum: Game Development
Topic: TRIAD
Replies: 42
Views: 6220

Re: TRIAD

Wombat wrote:question - are these humanoid models supposed to be human ? aliens ? or what. i can provide u with low poly human model if u want, made few lately.
Human. Ah, yeah, I'd love some human models. I can't guarantee I'll use them though.
by kalda341
28 Feb 2011, 19:23
Forum: Game Development
Topic: TRIAD
Replies: 42
Views: 6220

Re: TRIAD

And yes, I'm working on a way to lower the polygons, the cathedral (http://www.triad.netne.net/modules/gallery/albums/Models/img/110213102012_calebs_cathedral__ready_to_uv_map.jpg) has about 3000, which is pushing it, even though it will be stationary. Does anyone know what the practical limit is in...
by kalda341
28 Feb 2011, 19:16
Forum: Game Development
Topic: TRIAD
Replies: 42
Views: 6220

Re: TRIAD

facebook :X i lold a bit when noticed factions, cant wait to shoot some priests. anyway, remember, everything that moves needs to be separate object. (@ humanoid models) gl Yes, I know. I have modified a script to get a pretty realistic walking / aiming animation. Plenty of separate objects: base f...
by kalda341
28 Feb 2011, 18:49
Forum: Game Development
Topic: TRIAD
Replies: 42
Views: 6220

Re: TRIAD

Yes. Nine full factions.
by kalda341
28 Feb 2011, 07:03
Forum: Game Development
Topic: TRIAD
Replies: 42
Views: 6220

Re: TRIAD

CarRepairer wrote:I think that's the most epic backstory I've ever read. Very entertaining!
It has changed slightly, and I will update it soon. It is still basically the same, we have mostly just removed the Command and Conquer references.
by kalda341
28 Feb 2011, 06:48
Forum: Game Development
Topic: TRIAD
Replies: 42
Views: 6220

Re: TRIAD

A spring game, obviously.
by kalda341
28 Feb 2011, 06:41
Forum: Game Development
Topic: TRIAD
Replies: 42
Views: 6220

TRIAD

Me and a few other people are working on a game called TRIAD. If you are interested, here's a link to the site: http://www.triadrts.tk/
by kalda341
25 Feb 2011, 07:22
Forum: Lua Scripts
Topic: Linked Units
Replies: 10
Views: 4100

Re: Linked Units

Would I be right in saying you want to be able to build one structure which can then deploy a fixed number of sub structures around it? Like Nod towers in c&c3? This is pretty simple to do with minimal gadget work. Your hub structure can have the node structures in it's buildlist and a certain ...
by kalda341
24 Feb 2011, 08:28
Forum: Lua Scripts
Topic: Linked Units
Replies: 10
Views: 4100

Re: Linked Units

Cheesecan wrote:Yes.
How would I do it?

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