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by AnimateDream
03 Oct 2010, 14:26
Forum: Lua Scripts
Topic: calling ui commands
Replies: 2
Views: 415

Re: calling ui commands

Thank you Niobium. I didn't notice it in the wiki before. :oops:

My attention was initially drawn to Spring.SendLuaUIMsg by the name which I of course found had nothing to do with what I needed.
by AnimateDream
03 Oct 2010, 12:56
Forum: Lua Scripts
Topic: calling ui commands
Replies: 2
Views: 415

calling ui commands

So how exactly would I go about calling these guys http://springrts.com/wiki/UI_commands
from lua scripts?
by AnimateDream
03 Oct 2010, 12:28
Forum: Game Development
Topic: sd7 shipping windows script
Replies: 9
Views: 821

Re: sd7 shipping windows script

The script uses the fastest level of 7z compression so its very fast depending on the size of the mod. Well... there's actually an option to build a 7z file with no compression, but I didn't find it significantly faster on my computer. You could also modify the batch file to launch your mod with spr...
by AnimateDream
03 Oct 2010, 11:41
Forum: Game Development
Topic: sd7 shipping windows script
Replies: 9
Views: 821

Re: sd7 shipping windows script

Woah. Thank you. That's such a relief.

I guess I'm a bit too hasty when it comes to documentation and spring's docs seem to be a bit erm.... scattered. I think this merits mention somewhere on this page... http://springrts.com/wiki/Mod_and_Unit_ ... evelopment
by AnimateDream
03 Oct 2010, 11:22
Forum: Game Development
Topic: sd7 shipping windows script
Replies: 9
Views: 821

sd7 shipping windows script

Well I was trying to debug lua changes in a mod and I noticed how awful the testing cycle was of making a 7z of all the files, moving it up to the mod directory, changing the extension, running spring, and then launching a game with that mod. This script just simplifies the first part of that proces...
by AnimateDream
01 Oct 2010, 00:47
Forum: Game Development
Topic: Zoy Shooter : Bonk, Pew Pew and BOOM!
Replies: 21
Views: 5557

Re: Zoy Shooter : Bonk, Pew Pew and BOOM!

Thank you. That did solve that particular problem. I'm glad spring is still making logical progress to its script interface. Is there a single list of all the functions and stuff exposed to lua by spring or is it best to dig through here? http://springrts.com/wiki/Lua_Scripting . edit: simple answer...
by AnimateDream
30 Sep 2010, 03:55
Forum: Game Development
Topic: Zoy Shooter : Bonk, Pew Pew and BOOM!
Replies: 21
Views: 5557

Re: Zoy Shooter : Bonk, Pew Pew and BOOM!

So is anyone maintaining this for the latest version of spring? I tried to replace the old modinfo.tdf with an equivalent modinfo.lua return { game="Zoy Shooter", shortGame = "ZS", name = "Zoy Shooter", shortName = "ZS", version = "1.8.0", mutator = ...

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