2021-03-08 12:31 CET
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    PID # Product VersionSeverityStatusUpdatedSummary
  00064318105.0minorfeedback2021-01-04memleak in unitsync?
  0006432 minorassigned (abma)2021-01-04split of the buildbot config from the spring engine repo
  00059701104.0 +gitminorclosed (abma)2021-01-02update clang, source + doxygen builder, too
  00063949featureresolved (abma)2021-01-02get rid of 32 bit engine builds
  00061661tweakclosed (abma)2021-01-02announce >=104.0 for autohosts with botflags when "blockers" are fixed
  00064136104.0 +gitcrashclosed (abma)2021-01-01Spring crash cause of too many different units
  00060834104.0 +gitmajorclosed2021-01-01User cannot load "RandomMapGen 8x8 1.4" and other similar maps: timeout
  00060941104.0 +gitminorclosed2021-01-01104.0.1-909-g82a205f maintenance Fight fails to chase for multi-weapon units.
  00061533104.0 +gitminorclosed2021-01-01104.0.1-1060-g7f3541f maintenance Unit stuck between structures
  00061771104.0 +gitminorclosed (Kloot)2021-01-01104.0.1-1105-gad33cc1 maintenance Large spiders become stuck on structures at the top of sheer cliffs
  000613614104.0 +gitminorclosed2021-01-01targetting behaves like cylinderTargeting is enabled, but its not
  000588011104.0 +gitmajorclosed2021-01-01LOS issues on slopes/cliffs
  00062743104.0 +gitfeatureclosed2021-01-01104.0.1-1333-gce618bd maintenance Non-lua save issues
  00058187104.0crashclosed (hokomoko)2021-01-01SpringBoard crashes when trying to export map textures (windows)
  00063351crashclosed2021-01-01104.0.1-1432-gba1702d maintenance EstimatePathCosts crash
  00063426104.0 +gitminorclosed2021-01-01104.0.1.1429 maintenance : beamlaser weapons do not respect heightMod weapon def
  00063632104.0 +gitminorclosed2021-01-01104.0.1-1429-g1add37c maintenance | factories stop building despite having build queue set
  00063597104.0 +gitminorclosed2021-01-01Stuttering with craterareaofeffect
  00062523104.0 +gitcrashclosed2021-01-01104.0.1-1305-gf2c1261 maintenance Failed to allocate memory
  00062751104.0 +gitcrashclosed2021-01-01104.0.1-1333-gce618bd maintenance Failed to allocate memory
  00062258104.0 +gitminorclosed2021-01-01spring-develop fails at switching shadows with '/shadows blabla'
  00063971104.0 +gitcrashclosed2021-01-01Chili UI crashes 104.0.1-1474-g69b06d0 maintenance
  000634115104.0 +gitminorclosed (Kloot)2021-01-01AMD user height map (F1) is red
  00063984104.0 +gitcrashclosed2021-01-01104.0.1-1510-g89bb8e3 maintenance Crash on game load with twitch studio beta
  00063935104.0 +gitmajorclosed2021-01-01Units fail to see enemies inside LOS even with radar coverage
  00062803104.0 +gitminorclosed (Kloot)2021-01-01104.0.1-1344-g07bdbaf maintenance LightningCannon that is meant to always hit sometimes misses
  000641810104.0 +gitfeatureclosed2021-01-01Ability to replace CEG's texture and shader in run-time
  00064263104.0 +gitcrashclosed2021-01-01Spring-dedicated 1553 linux64 build crash
  00064292crashresolved (abma)2021-01-01Random crashes for Tech Annihilation
  00063617minorclosed (abma)2020-12-21keep the last n builds
  00064303minorresolved (abma)2020-12-20mumble.springrts.com maintenance (Dec 2020)
  0006428 104.0 +gitfeaturenew2020-11-30Handle audio device changes while engine is running
  00064271104.0 +gitfeaturenew2020-11-12Feature: Air/Gunship MoveType value to set wantedHeight relative to sea level
  00063882104.0 +gittrivialresolved (abma)2020-11-02Build issues on Fedora 31: Z_BEST_COMPRESSION/Z_DEFLATED not declared in this scope
  00063993104.0 +gitcrashclosed (abma)2020-11-02libunitsync.so segfaults at start
  00064232104.0minorclosed (abma)2020-10-18Spring Lobby does not recognize the 64-bit unitsync.dll of the latest Engine builds
  0006424 104.0 +gitminornew2020-10-10selection rectangle missing when starting it onto ui element
  00064222104.0 +gitmajornew2020-09-23math.random(x,y) in unitdefs
  00064058minorresolved (abma)2020-09-19mumble.springrts.com maintenance
  00064211104.0 +gitminornew2020-08-29Stale QuadField information causes very strange behaviour
  0006420 104.0 +gitminornew2020-08-25cursors for ui
  00064153minornew2020-08-21GetUnitNearestEnemy shouldnt return neutral units as well
  00064191104.0 +gitfeaturenew2020-08-20Add support to rotate a CEG particle along time
  00064174104.0 +gitminornew2020-08-20Spawned Projectiles with tracking don't track mobile units
  00064166104.0featureclosed (hokomoko)2020-08-11rawset, rawget, rawequal
  00064144104.0 +gittweakresolved (Kloot)2020-08-04Maximum texture atlas size is only 2k by 2k, which we have run out of for CEGs.
  00052022101.0+gitminorclosed2020-07-27pregame startspot cones are tiny above water
  00063363crashclosed2020-07-26104.0.1-1432-gba1702d maintenance Midgame access violation
  00063665104.0 +gitminorclosed2020-07-26desync: Spring 104.0.1-1445-g04e4ef8 maintenance + Spring: 1944 test-5528-78a3345 + 1944_Terra_Firma
  00063783104.0 +gitcrashresolved (Kloot)2020-07-26maint 1474 crash on unload?

newfeedbackacknowledgedconfirmedassignedresolvedclosed