2020-02-28 02:26 CET

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    PID # Product VersionSeverityStatusUpdatedSummary
  000634045104.0 +gitmajornew2020-02-18Significant reduction in FPS with scroll/zoom on maps with rough terrain
  0006368 104.0 +gitmajornew2020-02-13Game is Stack in Starting Frame after start
  0006367 104.0 +gitfeaturenew2020-02-13Feature: Modify unit track settings on the fly
  00061994104.0 +gitfeaturenew2020-02-11More control over unit-unit repulsion force and distance
  00063664104.0 +gitminorfeedback2020-02-09desync: Spring 104.0.1-1445-g04e4ef8 maintenance + Spring: 1944 test-5528-78a3345 + 1944_Terra_Firma
  0006361 minorassigned (abma)2020-02-07keep the last n builds
  00063625104.0 +gitmajornew2020-02-05Performance regression from 104.0.1-1453-ga17a11a to 104.0.1-1455-g39f8fbd
  00063595104.0 +gitminornew2020-02-04Stuttering with craterareaofeffect
  00063631104.0 +gitminornew2020-02-04104.0.1-1429-g1add37c maintenance | factories stop building despite having build queue set
  0006365 104.0 +gitmajornew2020-02-01104.0.1-1429-g1add37c | push resistant units get stuck in each other
  00063642minorresolved (abma)2020-01-30driver crash not detected as driver crash
  00063606104.0 +gitcrashnew2020-01-21BAR Games with 4+ players and more than 40-45-ish minutes crash
  00063563104.0trivialclosed (abma)2020-01-10"There is no disk in the drive. Please insert a disk into drive D:."
  00063571104.0 +gitfeaturenew2020-01-09MoveCtrlNotify for SetLimits
  00063583104.0 +gitminorresolved (abma)2020-01-06spring doesn't build because of OpenAL errors
  0000472 crashclosed2020-01-06Random crash #7
  00062871104.0 +gitminorresolved (Kloot)2020-01-06104.0.1-1378-g00fda18_maintenance |black square around some CEG effects
  0003310291.0trivialresolved (Kloot)2020-01-06[Request] One default for ownerExpAccWeight
  00062931104.0 +gitminorresolved (Kloot)2020-01-06104.0.1-1383-ga0129db maintenance Plane flies off the edge of the map forever
  00062911104.0 +gitminorresolved (Kloot)2020-01-06104.0.1-1383-ga0129db maintenance Incorrect sounds when loading saved games
  00063031104.0 +gitminorresolved (Kloot)2020-01-06adding/changing cursors via widget
  00062962104.0 +gitcrashresolved (Kloot)2020-01-06104.0.1-1383-ga0129db maintence "Creating Smooth Height Mesh" crash
  00063043104.0 +gitminorresolved (Kloot)2020-01-06104.0.1-1398-g7442945 maintenance | non-upright units flicker between sloped and upright positions on slopes
  00063063minorresolved (Kloot)2020-01-06enemyID is nil in AllowUnitCloak for two script-cloaked units within min decloak distance
  00063416104.0 +gitminornew2020-01-04AMD user height map (F1) is red
  00063554104.0 +gitminornew2019-12-31units with turninplace=false lose too much speed when turning
  00063363crashnew2019-12-31104.0.1-1432-gba1702d maintenance Midgame access violation
  0006354 104.0 +gitfeaturenew2019-12-12[Feature Request] Add a hitscan weapontype
  00063531104.0 +gitminorclosed (Kloot)2019-12-01104.0.1.1429 maintenance : units with airhoverfactor are unstable when idling
  00063523104.0 +gitminorclosed2019-11-30cant have more than 500 units while Game.maxUnits returns 32000
  00063425104.0 +gitminornew2019-11-30104.0.1.1429 maintenance : beamlaser weapons do not respect heightMod weapon def
  00063511104.0 +gitfeaturenew2019-11-28Allow to change volume / stop sound source
  000199420.81.2+gitminorresolved (Kloot)2019-11-27Terrain shadow glitch with SSMF
  000191970.81.2.1minorresolved (Kloot)2019-11-27replay from desynced game shows different games
  000200960.81.2.1minorresolved (Kloot)2019-11-27Commander unloaded from trans survive adv fusion blast with almost no damage
  00063501104.0 +gitfeatureclosed2019-11-21Add a stockpile tag for on-shoot Resource use and allow to Aim when out of stock
  00063431104.0 +gitminorresolved2019-11-21CircuitAI update
  00063482104.0 +gitmajorclosed2019-11-20There's camera stuttering on larger maps
  0006349 104.0 +gittweaknew2019-11-20Some way to block /aicontrol
  00063472104.0 +gitminorresolved (Kloot)2019-11-19air transports overshoot their move destination and float around
  0001880120.81.2featurenew2019-11-19Allow lasercannon to have gravity applied to the shot.
  0006346 104.0 +gitminorresolved (Kloot)2019-11-18104.0.1-1435-g79d77ca maintenance Structure stacking with a group of constructors.
  00063389104.0 +gitminorclosed2019-11-18s3o features violate FeatureDrawDistance and FeatureFadeDistance
  00063444minorresolved2019-11-18adding a yardmap to nano will break their functionality
  0006345 104.0 +gitfeaturenew2019-11-17DXT5 textures for real alpha blending
  00063391104.0 +gitminorclosed2019-11-15maintenance stopped building five days ago
  00063371104.0 +gitfeatureresolved (Kloot)2019-11-14Give unit a tag that allows dying unit to Fire
  00063292104.0 +gitfeatureresolved (Kloot)2019-11-11Increase maxAllocedBytes for lua
  00063331104.0 +gitcrashclosed2019-11-11104.0.1-1432-gba1702d maintenance Loading Saved Game Crash
  00063341crashclosed2019-11-11104.0.1-1432-gba1702d maintenance Failed to allocate memory (std::bad_alloc) on game start