2019-09-20 07:48 CEST
Reporter: Monitored By: Assigned To: Category: Severity: Resolution:
any any none any any any
Status: Hide Status:     Priority:  
any closed (And Above)     any  
Show: View Status: Show Sticky Issues: Use Date Filters: Relationships:
50 any No   No any
Tags:
 
Checked infolog.txt for lua Errors  
any  
Note By: any Sort by: Updated Descending  
Match Type: All Conditions Highlight changed (hours): 6  
- 

+ 


Viewing Issues (1 - 50 / 261)  Print Reports ]  CSV Export ]  Excel Export ] [ First Prev 1 2 3 4 5 6 Next Last ]
    PID # Product VersionSeverityStatusUpdatedSummary
  00059523104.0 +gitminornew2019-09-12Java AIs are not killed on Spring.Restart
  0006302 featurenew2019-09-12Convert Spring to use a local JRE for java AIs
  00063008minornew2019-09-10Java AI interface sometimes throws "does not implement" error on startup
  00062761104.0 +gitcrashnew2019-09-06104.0.1-1333-gce618bd maintenance Loading save access violation
  00062742104.0 +gitfeaturenew2019-08-13104.0.1-1333-gce618bd maintenance Non-lua save issues
  0006275 104.0 +gitcrashnew2019-08-12104.0.1-1333-gce618bd maintenance Failed to allocate memory
  00062681104.0 +gitminornew2019-07-31Water type 3 (refractive) is pitch black on develop
  000588010104.0 +gitmajornew2019-07-23LOS issues on slopes/cliffs
  00023793featureresolved2019-07-21[feature request] Lua: add VFS.GetFileChecksum()
  00062522104.0 +gitcrashnew2019-07-21104.0.1-1305-gf2c1261 maintenance Failed to allocate memory
  00062461104.0 +gitminorresolved2019-07-15"shadow" lua materials
  00062441104.0 +gitminornew2019-07-14Something is wrong with making screenshots on x64 builds
  0006235 104.0 +gitfeaturenew2019-06-28Feature: A structure that can construct and assist like a constructor
  0006231 104.0 +gitfeaturenew2019-06-12More movetypes
  00062257104.0 +gitminornew2019-06-04spring-develop fails at switching shadows with '/shadows blabla'
  00062065104.0 +gitminorresolved2019-05-08104.0.1-1752-g139d66b develop Units move towards too-distant path waypoints
  00062177104.0 +gitmajornew2019-05-05luaui entry point check fails to search inside basecontent
  000613613104.0 +gitminornew2019-04-24targetting behaves like cylinderTargeting is enabled, but its not
  00061993104.0 +gitfeaturenew2019-04-10More control over unit-unit repulsion force and distance
  000138210.78.2.1majorresolved2019-03-28Unit type avaliable to LUA for ceasefired allies.
  0006182 104.0 +gitminornew2019-03-23musicvolume is 0 but music isn't muted
  00061695104.0 +gitcrashresolved2019-03-19104.0.1-1085-gfc6d80e maintenance Failed to allocate memory with AI involved
  00061532104.0 +gitminornew2019-03-16104.0.1-1060-g7f3541f maintenance Unit stuck between structures
  00061591104.0 +gitminorresolved2019-03-13can read gl.GetSun("shadowDensity") but no option to adjust
  0004365396.0.1+gitfeaturenew2019-03-06AddChatAction misses a playerID field
  0006142 minorresolved2019-02-21Mantis doesn't update cheangesets from the repo
  00061413104.0 +gitminorresolved2019-02-20Spring.MoveCtrl.SetMoveTypeData errors on movectrled units - No way to check beforehands if a unit is currently movectrled?
  00061291104.0 +gitfeaturenew2019-02-08Some way to control 0006127
  00061262tweaknew2019-01-30Moving Sun via Spring.SetSunDirection() casts a black "hole" in the skybox
  00061112104.0 +gittweaknew2019-01-13cmake -DOpenGL_GL_PREFERENCE="GLVND" && make spring fails to link with: undefined reference to 'gl...' (OpenGL)
  00060841104.0 +gitfeaturenew2018-12-17Add support for user-defined cubemaps
  0006094 104.0 +gitminornew2018-12-05104.0.1-909-g82a205f maintenance Fight fails to chase for multi-weapon units.
  0006091 104.0 +gitminornew2018-12-02allowGroundUnitGravity should default to false.
  00060815104.0 +gitminornew2018-11-23Segmentation fault: 11 (SIGSEGV) in spring 104.0.1-1343-g957787a develop
  00060833104.0 +gitmajornew2018-11-21User cannot load "RandomMapGen 8x8 1.4" and other similar maps: timeout
  00023702minornew2018-11-11disallow depends on filenames in modinfo.lua
  0006071 104.0 +gitminornew2018-11-09decoy unit shows its own icon for enemies as well as for allies
  0006063 104.0 +gitminornew2018-11-05going into tweak ui (ctrl f11) mode and aout of it will make arrow key move the camera very slow
  00060238104.0 +gitminornew2018-10-28widget:TextCommand(command) getting called again after enabling/disabling widget
  00060585tweaknew2018-10-27[Feature Request] Unsynced CEGs
   00059822trivialnew2018-10-17Minor bugs with /distdraw sprites
  00051386101.0minornew2018-09-16cannot resign (being a standin)
  00059972majornew2018-06-06Unreachable Commands aren't always dropped
  000546742103.0 +gitminorresolved2018-05-22Steam Overlay does not work with Spring, worked on 91.0
  00059793104.0 +gitminorresolved2018-05-11cant replace sounds
  00058864104.0 +gitfeaturenew2018-05-07option beamlasers to track emit piece rotation
  00051783101.0+gittweakresolved2018-03-12"Spring style" camera goes beneath the terrain if minimap is middle clicked and camera was below terrain height at new position
  00059172104.0 +gitminornew2018-03-09fonts.lua missing from basecontent for new widgethandler
  00049541100.0majorresolved2018-02-15some textures are white (missing ETC1 recompress?)
  00047291698.0majorresolved2018-02-13Compiling with clang on FreeBSD dies because of math-functions

newfeedbackacknowledgedconfirmedassignedresolved