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ID | Project | Category | View Status | Date Submitted | Last Update | ||||||||
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0006438 | Spring engine | Lua | public | 2021-08-04 00:44 | 2021-08-04 00:45 | ||||||||
Reporter | Rafal99 | ||||||||||||
Assigned To | |||||||||||||
Priority | normal | Severity | minor | Reproducibility | always | ||||||||
Status | new | Resolution | open | ||||||||||
Product Version | |||||||||||||
Target Version | Fixed in Version | ||||||||||||
Summary | 0006438: Spring.SetSunDirection() has no visible effect | ||||||||||||
Description | Calling Spring.SetSunDirection(dirX, dirY, dirZ) has no visible effect, terrain lighting doesn't change, terrain is still illuminated in the same way as without calling it. Although the call itself works, in the sense that subsequent calls to gl.GetSun("pos") return the new direction that was passed to Spring.SetSunDirection(). I am calling it in unsynced Gadget in DrawGenesis(). Tried calling it once, tried every frame, still no visible effect. | ||||||||||||
Steps To Reproduce | Call Spring.SetSunDirection(dirX, dirY, dirZ) with direction different than in map info, see if terrain illumination changes. | ||||||||||||
Additional Information | Using Spring 104.0.1-1544-ge1f249f (the version used by ZK) | ||||||||||||
Tags | No tags attached. | ||||||||||||
Checked infolog.txt for Errors | Yes | ||||||||||||
Attached Files |
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Issue History | |||
Date Modified | Username | Field | Change |
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2021-08-04 00:44 | Rafal99 | New Issue |