2019-11-12 20:07 CET

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IDProjectCategoryView StatusLast Update
0006289Spring engineGeneralpublic2019-08-31 20:50
Reporterraaar 
Assigned To 
PrioritynormalSeveritymajorReproducibilityrandom
StatusclosedResolutionno change required 
Product Version104.0 +git 
Target VersionFixed in Version 
Summary0006289: 104.0.1-1327-g315b3fd maintenance | spring crashed halfway through the game, access violation
Descriptionthis happened on metal factions 1.142. we were playing and then the game just crashed.

replay here
https://replays.springrts.com/replay/45a16a5d141c7eb8b57ae736862ec055/
TagsNo tags attached.
Checked infolog.txt for ErrorsYes
Attached Files
  • txt file icon infolog_104.0.1-1327-g315b3fd maintenance_mf_crash.txt (40,485 bytes) 2019-08-31 19:09 -
    [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Users\Rui\Documents\My Games\Spring\"
    Using writeable configuration source: "C:\Users\Rui\Documents\My Games\Spring\springsettings.cfg"
    Using additional read-only configuration source: "C:\Users\Rui\Documents\My Games\Spring\engine\104.0.1-1327-g315b3fd maintenance\springsettings.cfg"
    LogOutput initialized. Logging to C:\Users\Rui\Documents\My Games\Spring\infolog.txt
    ============== <Log Sections> ==============
      Available:
        ArchiveScanner
        AutohostInterface
        BumpWater
        CSMFGroundTextures
        CregSerializer
        DecalsDrawerGL4
        DynWater
        FarTextureHandler
        Font
        GameServer
        GroundMoveType
        KeyBindings
        LuaSocket
        Model
        Net
        Path
        Piece
        RoamMeshDrawer
        Shader
        SkyBox
        Sound
        Texture
        VFS
      Enabled:
        Sound (Notice)
        VFS (Info)
      
      Enable or disable log sections using the LogSections configuration key
      or the SPRING_LOG_SECTIONS environment variable (both comma separated).
      Use "none" to disable the default log sections.
    ============== </Log Sections> ==============
    
    ============== <User Config> ==============
      AdvSky = 1
      AllowDeferredMapRendering = 1
      AllowDeferredModelRendering = 1
      BumpWaterDepthBits = 16
      CamFreeScrollSpeed = 0
      CamMode = 1
      CamTimeExponent = 4.0
      CamTimeFactor = 1.0
      FPSFOV = 90
      GrassDetail = 0
      GroundDecals = 1
      GroundDetail = 137
      GroundScarAlphaFade = 1
      GuiOpacity = 1
      HangTimeout = 0
      HardwareCursor = 1
      InitialNetworkTimeout = 0
      InputTextGeo = 0.26 0.73 0.02 0.028
      LODScale = 1.000
      LODScaleReflection = 1.000
      LODScaleRefraction = 1.000
      LODScaleShadow = 1.000
      LastSelectedMap = Tropical-v2
      LastSelectedMod = Metal Factions v0.985
      LastSelectedScript = MFAI : brutal
      LastSelectedSetting = MaxParticles
      MSAALevel = 2
      MaxDynamicMapLights = 0
      MaxDynamicModelLights = 0
      MaxNanoParticles = 10000
      MaxParticles = 20000
      MaximumTransmissionUnit = 0
      MiddleClickScrollSpeed = -0.005
      MouseDragCircleCommandThreshold = 25
      MouseDragScrollThreshold = 0
      ReconnectTimeout = 0
      RotateLogFiles = 1
      ScreenshotCounter = 1976
      ScrollWheelSpeed = -25
      ShadowMapSize = 2047
      Shadows = 1
      ShowClock = 0
      ShowPlayerInfo = 0
      SpringData = C:/Users/Rui/Documents/My Games/Spring;
      TeamHighlight = 0
      UnitIconDist = 100
      UnitLodDist = 10000
      UsePBO = 0
      VSync = -1
      WindowPosX = 0
      WindowPosY = 23
      WorkerThreadCount = 1
      XResolutionWindowed = 1280
      YResolutionWindowed = 961
      snd_airAbsorption = 0
      snd_volmaster = 50
      snd_volmusic = 20
    ============== </User Config> ==============
    
    ============== <User System> ==============
      Spring Engine Version: 104.0.1-1327-g315b3fd maintenance
          Build Environment: gcc libstdc++ version 20171010
           Compiler Version: gcc-5.5.0
           Operating System: Windows 8.1 Home Premium Edition, 64-bit (build 9600)
            Hardware Config: Intel(R) Core(TM) i7-3770 CPU @ 3.40GHz; 8143MB RAM, 12239MB pagefile
           Binary Word Size: 32-bit (emulated)
              Process Clock: std::chrono::high_resolution_clock
         Physical CPU Cores: 4
          Logical CPU Cores: 8
    ============== </User System> ==============
    
    [good_fpu_init][STREFLOP_SSE]
    	SSE 1.0 : 1,  SSE 2.0 : 1
    	SSE 3.0 : 1, SSSE 3.0 : 1
    	SSE 4.1 : 1,  SSE 4.2 : 1
    	SSE 4.0A: 0,  SSE 5.0A: 0
    [WatchDog::Install] disabled
    [WatchDog::RegisterThread] registering controls for thread [main]
    [GL::CheckAvailableVideoModes] desktop={1280x1024x24bpp@75Hz} current={1280x1024x24bpp@75Hz}
    	display=1 modes=22 bounds={x=0, y=0, w=1280, h=1024}
    		[ 5] 1280x800x24bpp@75Hz
    		[ 9] 1280x720x24bpp@75Hz
    [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
    [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for hidden window
    [GR::LogVersionInfo]
    	SDL version : 2.0.8 (linked) / 2.0.8 (compiled)
    	GL version  : 4.5.0 NVIDIA 385.69
    	GL vendor   : NVIDIA Corporation
    	GL renderer : GeForce GT 640/PCIe/SSE2
    	GLSL version: 4.50 NVIDIA
    	GLEW version: 2.1.0
    	GPU memory  : 3072MB (total) / 2488MB (available)
    	SDL swap-int: 1
    	
    	ARB shader support        : 1
    	GLSL shader support       : 1
    	FBO extension support     : 1
    	NVX GPU mem-info support  : 1
    	ATI GPU mem-info support  : 0
    	NPOT-texture support      : 1 (1)
    	S3TC/DXT1 texture support : 1/1
    	texture query-LOD support : 1 (1)
    	MSAA frame-buffer support : 1 (1)
    	24-bit Z-buffer support   : 1 (-)
    	primitive-restart support : 1 (1)
    	clip-space control support: 1 (1)
    	seamless cube-map support : 1 (1)
    	frag-depth layout support : 1 (-)
    	
    	max. FBO samples             : 32
    	max. texture size            : 16384
    	max. texture anisotropy level: 16.000000
    	max. vec4 varyings/attributes: 31/16
    	max. draw-buffers            : 8
    	max. rec. indices/vertices   : 1048576/1048576
    	max. uniform buffer-bindings : 84
    	max. uniform block-size      : 64KB
    	
    	enable ATI-hacks : 0
    	compress MIP-maps: 0
    [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0)
    [GR::UpdateGLConfigs]
    [VSync::SetInterval] interval=-1 (adaptive)
    [GR::UpdateGLGeometry][1] winSize=<1,1>
    [GR::UpdateGLGeometry][2] winSize=<1280,1024>
    [GR::InitGLState]
    [GR::LogDisplayMode] display-mode set to 1280x1024x24bpp@75Hz (fullscreen::decorated)
    [TexMemPool::Resize] poolSize=134217728u allocSize=0u texCount=0u
    [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.10.2)] 0ms
    [ThreadPool::SetThreadCount][1] wanted=4 current=1 maximum=4 (init=1)
    [ThreadPool::SetThreadCount][2] workers=3
    [WatchDog::RegisterThread] registering controls for thread [vfsi]
    [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Users\Rui\Documents\My Games\Spring\"
    [DataDirLocater::Check] Portable Mode!
    [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Users\Rui\Documents\My Games\Spring\
    [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Users\Rui\Documents\My Games\Spring\engine\104.0.1-1327-g315b3fd maintenance\
    Scanning: C:\Users\Rui\Documents\My Games\Spring\engine\104.0.1-1327-g315b3fd maintenance\base
    Scanning: C:\Users\Rui\Documents\My Games\Spring\maps
    Scanning: C:\Users\Rui\Documents\My Games\Spring\games
    Scanning: C:\Users\Rui\Documents\My Games\Spring\packages
    [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 2882ms
    [VFS] [SpringVFS::ReserveArchives<this=057829d8>]
    [VFS] [SpringVFS::AddArchive<this=057829d8>(arName="Spring content v1", overwrite=false)] section=2
    [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=057829d8 (SpringVFS) global=00000000 (null)
    [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
    [ThreadPool::SetThreadCount][1] wanted=1 current=4 maximum=4 (init=0)
    	[async=0] threads=4 tasks=9 {sum,avg}{exec,wait}time={{2.000, -0.000}, {0.000, 0.000}}ms
    		thread=1 tasks=3 {sum,min,max,avg}{exec,wait}time={{2.000, 0.000, -0.000, -0.000}, {0.000, 0.000, 0.000, 0.000}}ms
    		thread=2 tasks=3 {sum,min,max,avg}{exec,wait}time={{2.000, 0.000, -0.000, -0.000}, {0.000, 0.000, 0.000, 0.000}}ms
    		thread=3 tasks=3 {sum,min,max,avg}{exec,wait}time={{2.000, 0.000, -0.000, -0.000}, {0.000, 0.000, 0.000, 0.000}}ms
    	[async=1] threads=4 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
    [ThreadPool::SetThreadCount][2] workers=0
    [Threading] Main thread CPU affinity mask set: 255
    [f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
    [f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms)
    [f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=128
    [f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
    [f=-000001] [Sound] [Sound::InitThread][1]
    [f=-000001] [Sound] [Sound::OpenOpenALDevice] opening default device "OpenAL Soft"
    [f=-000001] [Sound] [Sound::OpenOpenALDevice] device=05a67c10 context=05781cc0
    [f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
    [f=-000001] [Sound]   Vendor:         OpenAL Community
    [f=-000001] [Sound]   Version:        1.1 ALSOFT 1.16.0
    [f=-000001] [Sound]   Renderer:       OpenAL Soft
    [f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
    [f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device
    [f=-000001] [Sound]   Devices:
    [f=-000001] [Sound]     [Speakers (Realtek High Definition Audio)]
    [f=-000001] [Sound]     [Realtek Digital Output(Optical) (Realtek High Definition Audio)]
    [f=-000001] [Sound]     [Speakers (Realtek High Definition Audio)]
    [f=-000001] [Sound]     [Realtek Digital Output (Realtek High Definition Audio)]
    [f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=15
    [f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={128,255}
    [f=-000001] [Sound] Error:   EFX: AL_INVALID_VALUE (40963)
    [f=-000001] [Sound] Error:   Initializing EFX failed!
    [f=-000001] [Sound] [Sound::UpdateThread][2]
    [f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 100ms
    [f=-000001] [StartScript] Loading StartScript from: C:\Users\Rui\AppData\Roaming\springlobby\script.txt
    [f=-000001] [CPreGame] using client IP 91.186.9.239 and port 8456
    [f=-000001] [NetProto::InitClient] connecting to IP 91.186.9.239 on port 8456 using name raaar
    [f=-000001] 
    [f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=1
    [f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
    [f=-000001] [~ScopedOnceTimer][FBO::GLContextReinit] 0ms
    [f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]
    
    [f=-000001] 
    [f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][1] fullScreen=1
    [f=-000001] [GR::UpdateGLConfigs]
    [f=-000001] [GR::UpdateGLGeometry][1] winSize=<1280,1024>
    [f=-000001] [GR::UpdateGLGeometry][2] winSize=<1280,1024>
    [f=-000001] [GR::InitGLState]
    [f=-000001] [GR::LogDisplayMode] display-mode set to 1280x1024x24bpp@75Hz (fullscreen::decorated)
    [f=-000001] [~ScopedOnceTimer][GlobalRendering::UpdateGL] 0ms
    [f=-000001] [~ScopedOnceTimer][ActiveController::ResizeEvent] 0ms
    [f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][2]
    
    [f=-000001] 
    [f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][1] fullScreen=1
    [f=-000001] [GR::UpdateGLConfigs]
    [f=-000001] [GR::UpdateGLGeometry][1] winSize=<1280,1024>
    [f=-000001] [GR::UpdateGLGeometry][2] winSize=<1280,1024>
    [f=-000001] [GR::InitGLState]
    [f=-000001] [GR::LogDisplayMode] display-mode set to 1280x1024x24bpp@75Hz (fullscreen::decorated)
    [f=-000001] [~ScopedOnceTimer][GlobalRendering::UpdateGL] 1ms
    [f=-000001] [~ScopedOnceTimer][ActiveController::ResizeEvent] 0ms
    [f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][2]
    
    [f=-000001] 
    [f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=1
    [f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
    [f=-000001] [~ScopedOnceTimer][FBO::GLContextReinit] 0ms
    [f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]
    
    [f=-000001] [PreGame::AddMapArchivesToVFS][server=00000000] using map "TitanDuel" (loaded=0 cached=0)
    [f=-000001] [VFS] [SpringVFS::AddArchive<this=057829d8>(arName="TitanDuel", overwrite=false)] section=1
    [f=-000001] [VFS] [SpringVFS::AddArchive<this=057829d8>(arName="Map Helper v1", overwrite=false)] section=2
    [f=-000001] [PreGame::AddModArchivesToVFS][server=00000000] using game "Metal Factions v1.142" (loaded=0 cached=0)
    [f=-000001] [VFS] [SpringVFS::AddArchive<this=057829d8>(arName="Metal Factions v1.142", overwrite=false)] section=0
    [f=-000001] [VFS] [SpringVFS::AddArchive<this=057829d8>(arName="Spring content v1", overwrite=false)] section=2
    [f=-000001] [VFS] [SpringVFS::AddArchive<this=057829d8>(arName="Spring Bitmaps", overwrite=false)] section=2
    [f=-000001] [PreGame::GameDataReceived] recording demo to "C:\Users\Rui\Documents\My Games\Spring\demos\20190831_173315_TitanDuel_104.0.1-1327-g315b3fd maintenance.sdfz"
    [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 123ms
    [f=-000001] [PreGame::UpdateClientNet] received local player number 0 (team 0, allyteam 0), creating LoadScreen
    [f=-000001] [LuaIntro] Searching for new Widgets
    [f=-000001] [LuaIntro] Scanning: LuaIntro/addons/
    [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
    [f=-000001] [LuaIntro] Scanning: LuaIntro/systemaddons/
    [f=-000001] [LuaIntro] Scanning: LuaIntro/systemWidgets/
    [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
    [f=-000001] [LuaIntro] Found new widget "SpringLogo"
    [f=-000001] [LuaIntro] Found new widget "LoadTexture"
    [f=-000001] [LuaIntro] Found new widget "LoadProgress"
    [f=-000001] [LuaIntro] Found new widget "Main"
    [f=-000001] [LuaIntro] Found new widget "Music"
    [f=-000001] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
    [f=-000001] [LuaIntro] Loading widget:      Engine Taskbar Stuff   <engine_taskbar_control.lua>
    [f=-000001] [LuaIntro] Loading widget:      LoadProgress           <loadprogress.lua>
    [f=-000001] [LuaIntro] Loading widget:      Main                   <main.lua>
    [f=-000001] [LuaIntro] Loading widget:      Music                  <music.lua>
    [f=-000001] [LuaIntro] Loading widget:      LoadTexture            <bg_texture.lua>
    [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
    [f=-000001] [LoadScreen::Init] single-threaded
    [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
    [f=-000001] [Game::Load][1] globalQuit=0 threaded=0
    [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information"
    [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF"
    [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)"
    [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions"
    [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 292ms
    [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 341ms
    [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons"
    [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions"
    [f=-000001] [Sound] [LoadSoundDefsImpl] parsed 2 sounds from gamedata/sounds.lua
    [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 1ms
    [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0
    [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh"
    [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 24ms
    [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs"
    [f=-000001] [Init] number of ArmorDefs: 4
    [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj;
    [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures"
    [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky"
    [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0
    [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions"
    [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 325ms
    [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions"
    [f=-000001] Warning: [GetCategory] too many unit categories (32), skipping level10
    [f=-000001] Warning: [GetCategory] too many unit categories (33), skipping upgrade_blue
    [f=-000001] Warning: [GetCategory] too many unit categories (34), skipping upgrade_green
    [f=-000001] Warning: [GetCategory] too many unit categories (35), skipping upgrade_red
    [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 71ms
    [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions"
    [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms
    [f=-000001] [IPathManager::GetInstance] using HAPFS
    [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features"
    [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler"
    [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler"
    [f=-000001] InfoTexture: shaders
    [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer"
    [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles"
    [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures"
    [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms
    [f=-000001] Switching to ROAM Mesh Rendering
    [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer"
    [f=-000001] Loaded DecalsDrawer: Legacy
    [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer"
    [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures"
    [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water"
    [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0
    [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 19ms
    [f=-000001] [Game::LoadLua] Lua developer mode disabled
    [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules"
    [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 51ms
    [f=-000001] Loaded SYNCED gadget:  CobButton           <unit_cobbutton.lua>
    [f=-000001] Loaded SYNCED gadget:  Lua Metal Spot Placer  <lua_metal_spots.lua>
    [f=-000001] Loaded SYNCED gadget:  Metal Extractor Radius Gadget  <unit_mex_radius.lua>
    [f=-000001] 32 metal spots found!
    [f=-000001] 4 geothermal spots found!
    [f=-000001] Loaded SYNCED gadget:  Resource Spot Tracker  <resource_spot_tracker.lua>
    [f=-000001] Loaded SYNCED gadget:  Dynamic collision volume & Hitsphere Scaledown  <unit_dynamic_collision_volume.lua>
    [f=-000001] Loaded SYNCED gadget:  Air Transports Handler  <air_transports.lua>
    [f=-000001] Loaded SYNCED gadget:  Base Income         <base_income.lua>
    [f=-000001] Loaded SYNCED gadget:  Commander Handler   <commanders.lua>
    [f=-000001] Loaded SYNCED gadget:  DirectControl       <unit_direct_control.lua>
    [f=-000001] Loaded SYNCED gadget:  Disable Buildoptions  <unit_disable_buildoptions.lua>
    [f=-000001] Loaded SYNCED gadget:  Drone Handler       <unit_drones.lua>
    [f=-000001] Loaded SYNCED gadget:  Energy Conversion   <game_energy_conversion.lua>
    [f=-000001] Loaded SYNCED gadget:  Feature Enlarger    <feature_enlarger.lua>
    [f=-000001] Loaded SYNCED gadget:  Game End            <game_end.lua>
    [f=-000001] Loaded SYNCED gadget:  Handles damage mitigation and shield related stuff  <unit_shields_damage.lua>
    [f=-000001] Loaded SYNCED gadget:  Map speed modifier disabler  <map_terrain_type_override.lua>
    [f=-000001] Loaded SYNCED gadget:  Projectile Handler Gadget  <projectile_handler.lua>
    [f=-000001] Loaded SYNCED gadget:  Shield Sharing      <unit_shield_sharing.lua>
    [f=-000001] Loaded SYNCED gadget:  Spawn               <game_start.lua>
    [f=-000001] Loaded SYNCED gadget:  Surrenderer         <surrender.lua>
    [f=-000001] Loaded SYNCED gadget:  Upgrade Handler     <upgrades.lua>
    [f=-000001] Loaded SYNCED gadget:  Walls               <unit_walls.lua>
    [f=-000001] Loaded SYNCED gadget:  Wind Generator Gadget  <unit_wind_generators.lua>
    [f=-000001] Loaded SYNCED gadget:  lups_wrapper.lua    <lups_wrapper.lua>
    [f=-000001] Loaded SYNCED gadget:  Area Buff Handler   <unit_area_buff_handler.lua>
    [f=-000001] Loaded SYNCED gadget:  Physics Handler     <unit_physics_handler.lua>
    [f=-000001] Loaded SYNCED gadget:  UnitMorph           <unit_morph.lua>
    [f=-000001] Loaded SYNCED gadget:  Weapon Aim Handler Gadget  <unit_weapon_aim_handler.lua>
    [f=-000001] Loaded SYNCED gadget:  Cob Call Handler    <unit_cob_handler.lua>
    [f=-000001] Loaded SYNCED gadget:  Rocket Platform Pad Selector  <unit_rocket_platforms.lua>
    [f=-000001] Loaded SYNCED gadget:  UnitEStallDisable   <unit_estall_disable.lua>
    [f=-000001] Loaded SYNCED gadget:  Area Attack         <areaattack.lua>
    [f=-000001] Loaded SYNCED gadget:  Attack Safety distance setter  <unit_atk_safety_distance.lua>
    [f=-000001] [Sound] [LoadSoundDefsImpl] parsed 1 sounds from LuaRules/Configs/sound_defs.lua
    [f=-000001] Loaded SYNCED gadget:  Reclaim flash       <gfx_reclaim_flash.lua>
    [f=-000001] Loaded SYNCED gadget:  Unit Build Priority Handler  <unit_build_priority.lua>
    [f=-000001] Loaded SYNCED gadget:  Unit Hit-n-Run Handler  <unit_hit_run.lua>
    [f=-000001] Loaded SYNCED gadget:  Awards              <gui_awards.lua>
    [f=-000001] Loaded SYNCED gadget:  Ground decal removal  <unit_water_remove_decal.lua>
    [f=-000001] Loaded SYNCED gadget:  Shockwaves          <lups_shockwaves.lua>
    [f=-000001] Loaded SYNCED gadget:  Weapon Reaim Time   <weapon_reaim_time.lua>
    [f=-000001] Loaded SYNCED gadget:  Metal Extractor Handler Gadget  <unit_mex_handler.lua>
    [f=-000001] Loaded SYNCED gadget:  Engine compatibility  <engine_compatibility.lua>
    [f=-000001] Loaded SYNCED gadget:  MFAI                <ailoader.lua>
    [f=-000001] Loaded UNSYNCED gadget:  Metal Extractor Radius Gadget  <unit_mex_radius.lua>
    [f=-000001] Loaded UNSYNCED gadget:  Resource Spot Tracker  <resource_spot_tracker.lua>
    [f=-000001] Loaded UNSYNCED gadget:  Dynamic collision volume & Hitsphere Scaledown  <unit_dynamic_collision_volume.lua>
    [f=-000001] Loaded UNSYNCED gadget:  Air Transports Handler  <air_transports.lua>
    [f=-000001] Loaded UNSYNCED gadget:  Base Income         <base_income.lua>
    [f=-000001] Loaded UNSYNCED gadget:  Drone Handler       <unit_drones.lua>
    [f=-000001] Loaded UNSYNCED gadget:  Feature Enlarger    <feature_enlarger.lua>
    [f=-000001] Loaded UNSYNCED gadget:  Handles damage mitigation and shield related stuff  <unit_shields_damage.lua>
    [f=-000001] Loaded UNSYNCED gadget:  Shield Sharing      <unit_shield_sharing.lua>
    [f=-000001] Loaded UNSYNCED gadget:  Walls               <unit_walls.lua>
    [f=-000001] Loaded UNSYNCED gadget:  Wind Generator Gadget  <unit_wind_generators.lua>
    [f=-000001] Loaded UNSYNCED gadget:  lua_metal_spots.lua  <lua_metal_spots.lua>
    [f=-000001] Loaded UNSYNCED gadget:  Area Buff Handler   <unit_area_buff_handler.lua>
    [f=-000001] Loaded UNSYNCED gadget:  Physics Handler     <unit_physics_handler.lua>
    [f=-000001] Loaded UNSYNCED gadget:  UnitMorph           <unit_morph.lua>
    [f=-000001] Loaded UNSYNCED gadget:  Cob Call Handler    <unit_cob_handler.lua>
    [f=-000001] Loaded UNSYNCED gadget:  Rocket Platform Pad Selector  <unit_rocket_platforms.lua>
    [f=-000001] Loaded UNSYNCED gadget:  UnitEStallDisable   <unit_estall_disable.lua>
    [f=-000001] Loaded UNSYNCED gadget:  Area Attack         <areaattack.lua>
    [f=-000001] Loaded UNSYNCED gadget:  Attack Safety distance setter  <unit_atk_safety_distance.lua>
    [f=-000001] Loaded UNSYNCED gadget:  Reclaim flash       <gfx_reclaim_flash.lua>
    [f=-000001] Loaded UNSYNCED gadget:  Awards              <gui_awards.lua>
    [f=-000001] Loaded UNSYNCED gadget:  Ground decal removal  <unit_water_remove_decal.lua>
    [f=-000001] Loaded UNSYNCED gadget:  Shockwaves          <lups_shockwaves.lua>
    [f=-000001] Loaded UNSYNCED gadget:  Metal Extractor Handler Gadget  <unit_mex_handler.lua>
    [f=-000001] Loaded UNSYNCED gadget:  Lups                <lups_wrapper.lua>
    [f=-000001] Loaded UNSYNCED gadget:  Engine compatibility  <engine_compatibility.lua>
    [f=-000001] Loaded UNSYNCED gadget:  MFAI                <ailoader.lua>
    [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia"
    [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI"
    [f=-000001] LuaUI Entry Point: "luaui.lua"
    [f=-000001] LuaSocket Support: enabled
    [f=-000001] Using LUAUI_DIRNAME = LuaUI/
    [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt
    [f=-000001] LuaUI: bound F11 to the widget selector
    [f=-000001] LuaUI: bound CTRL+F11 to tweak mode
    [f=-000001] Loaded local team color config.
    [f=-000001] small digital clock is disabled!
    [f=-000001] frames-per-second indicator is disabled!
    [f=-000001] simulation speed indicator is disabled!
    [f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp
    [f=-000001] LuaUI v0.3
    [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0
    [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS"
    [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16
    [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=93
    [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=b174540
    [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f4607e9
    [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=1bdd2e97
    [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a
    [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=963a7ec7
    [f=-000001] [Path] [PathEstimator::ReadFile] hash=963a7ec7 file="cache\104dev-maintenance/paths/TitanDuel.pe-963a7ec7.zip" (exists=1)
    [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]"
    [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32
    [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=93
    [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=b174540
    [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f4607e9
    [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=1bdd2e97
    [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a
    [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=963a7ed7
    [f=-000001] [Path] [PathEstimator::ReadFile] hash=963a7ed7 file="cache\104dev-maintenance/paths/TitanDuel.pe2-963a7ed7.zip" (exists=1)
    [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]"
    [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (152ms, checksum cfbf3e15)"
    [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0
    [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,19199,0} {chunk,block}Bytes={0,0}
    [f=-000001] GameID: 45a16a5d141c7eb8b57ae736862ec055
    [f=-000001] Connection attempt from Totbuae
    [f=-000001]  -> Version: 104.0.1-1327-g315b3fd maintenance [Windows 32-bit (emulated)]
    [f=-000001]  -> Connection established (given id 1)
    [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Totbuae" string="[PreGame::GameDataReceived][map-checksums]
    	server=89396f79cda06c7f44fce790ba249f951dec3ed41b6c5ac961737af5706d62af2461a57a71546d24f2a1fbd16519d7a4fe86186749c609592c747c0758903a40
    	client=89396f79cda06c7f44fce790ba249f951dec3ed41b6c5ac961737af5706d62af2461a57a71546d24f2a1fbd16519d7a4fe86186749c609592c747c0758903a40"
    [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Totbuae" string="[PreGame::GameDataReceived][mod-checksums]
    	server=5c37957d22e3d6bf19e10f43f26d8494ea78626bcf791f4f10988b61349dd843b1390a60b3f00b39bdd9681d66d33353058dffa1013a5e9b4b1b3b58d52e4b30
    	client=5c37957d22e3d6bf19e10f43f26d8494ea78626bcf791f4f10988b61349dd843b1390a60b3f00b39bdd9681d66d33353058dffa1013a5e9b4b1b3b58d52e4b30"
    [f=-000001] Connection attempt from raaar
    [f=-000001]  -> Version: 104.0.1-1327-g315b3fd maintenance [Windows 32-bit (emulated)]
    [f=-000001]  -> Connection established (given id 0)
    [f=-000001] [Game::ClientReadNet][LOGMSG] sender="raaar" string="[PreGame::GameDataReceived][map-checksums]
    	server=89396f79cda06c7f44fce790ba249f951dec3ed41b6c5ac961737af5706d62af2461a57a71546d24f2a1fbd16519d7a4fe86186749c609592c747c0758903a40
    	client=89396f79cda06c7f44fce790ba249f951dec3ed41b6c5ac961737af5706d62af2461a57a71546d24f2a1fbd16519d7a4fe86186749c609592c747c0758903a40"
    [f=-000001] [Game::ClientReadNet][LOGMSG] sender="raaar" string="[PreGame::GameDataReceived][mod-checksums]
    	server=5c37957d22e3d6bf19e10f43f26d8494ea78626bcf791f4f10988b61349dd843b1390a60b3f00b39bdd9681d66d33353058dffa1013a5e9b4b1b3b58d52e4b30
    	client=5c37957d22e3d6bf19e10f43f26d8494ea78626bcf791f4f10988b61349dd843b1390a60b3f00b39bdd9681d66d33353058dffa1013a5e9b4b1b3b58d52e4b30"
    [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Totbuae" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f9cc4cd5168b740e44648eaebbed6e13bf4395a9381af562008c6fcdeaee332aa76da14df82f5348035de0eb39c553dc9d25c2dd4bb9d457d37bfcdec52a995f]"
    [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Totbuae" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=d5f2f14015735b60d1fbeabc9628e47b51577892c9b447ed9951aa2b7e2645b0c235f2546a09a34df7cf0fd1636ce2ac32767e49ac71ca3c904f5e28e77136e8]"
    [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Totbuae" string="[Game::Load][lua{Rules,Gaia}={2ca84320,00000000}]"
    [f=-000001] [Game::ClientReadNet][LOGMSG] sender="raaar" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f9cc4cd5168b740e44648eaebbed6e13bf4395a9381af562008c6fcdeaee332aa76da14df82f5348035de0eb39c553dc9d25c2dd4bb9d457d37bfcdec52a995f]"
    [f=-000001] [Game::ClientReadNet][LOGMSG] sender="raaar" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=d5f2f14015735b60d1fbeabc9628e47b51577892c9b447ed9951aa2b7e2645b0c235f2546a09a34df7cf0fd1636ce2ac32767e49ac71ca3c904f5e28e77136e8]"
    [f=-000001] [Game::ClientReadNet][LOGMSG] sender="raaar" string="[Game::Load][lua{Rules,Gaia}={1f393e48,00000000}]"
    [f=-000001] <raaar> go?
    [f=-000001] <Totbuae> sure
    [f=-000001] <raaar> hf
    [f=0001281] <Totbuae> as if it were possible to have fun figthing the mighty raaar XP
    [f=0001522] <raaar> ._.
    [f=0001569] <Totbuae> joking, of course
    [f=0010463] <Totbuae> slowest engagement ever XD
    [f=0022765] <Totbuae> come here XD
    [f=0027444] <Totbuae> oh, a spy
    [f=0027747] <raaar> hmm
    [f=0032679] "Heavier Armor" : own limit or type limit reached : construction aborted : orders=1 beingbuilt=0 upgrades=1 limit=3 typeorders=1 typeBeingBuilt=0 typecount=4 typelimit=5
    [f=0034521] <Totbuae> gg
    [f=0034750] <raaar> gg
    [f=0035461] Error: Spring 104.0.1-1327-g315b3fd maintenance has crashed.
    [f=0035461] Error: DLL information:
    [f=0035461] Error: 0x00400000	spring
    [f=0035461] Error: 0x77850000	ntdll
    [f=0035461] Error: 0x775e0000	KERNEL32
    [f=0035461] Error: 0x75030000	KERNELBASE
    [f=0035461] Error: 0x10000000	DevIL
    [f=0035461] Error: 0x75420000	ADVAPI32
    [f=0035461] Error: 0x6e1e0000	GLU32
    [f=0035461] Error: 0x75150000	IMAGEHLP
    [f=0035461] Error: 0x74a70000	IPHLPAPI
    [f=0035461] Error: 0x754a0000	msvcrt
    [f=0035461] Error: 0x6dc00000	OPENGL32
    [f=0035461] Error: 0x762d0000	SHELL32
    [f=0035461] Error: 0x77720000	SHLWAPI
    [f=0035461] Error: 0x760e0000	USER32
    [f=0035461] Error: 0x77590000	WS2_32
    [f=0035461] Error: 0x6b440000	libcurl
    [f=0035461] Error: 0x6b800000	OpenAL32
    [f=0035461] Error: 0x6b5c0000	libvorbisfile-3
    [f=0035461] Error: 0x70e40000	libfreetype-6
    [f=0035461] Error: 0x65180000	libfontconfig-1
    [f=0035461] Error: 0x6ef80000	glew32
    [f=0035461] Error: 0x6c740000	SDL2
    [f=0035461] Error: 0x70b70000	MSVCP80
    [f=0035461] Error: 0x708c0000	MSVCR80
    [f=0035461] Error: 0x75170000	sechost
    [f=0035461] Error: 0x75870000	RPCRT4
    [f=0035461] Error: 0x757c0000	NSI
    [f=0035461] Error: 0x74a60000	WINNSI
    [f=0035461] Error: 0x75f30000	GDI32
    [f=0035461] Error: 0x67400000	DDRAW
    [f=0035461] Error: 0x75240000	combase
    [f=0035461] Error: 0x75b90000	CRYPT32
    [f=0035461] Error: 0x753c0000	wldap32
    [f=0035461] Error: 0x62e80000	zlib1
    [f=0035461] Error: 0x75930000	ole32
    [f=0035461] Error: 0x74790000	WINMM
    [f=0035461] Error: 0x6d740000	libvorbis-0
    [f=0035461] Error: 0x70880000	libogg-0
    [f=0035461] Error: 0x68f40000	libexpat-1
    [f=0035461] Error: 0x75790000	IMM32
    [f=0035461] Error: 0x757d0000	OLEAUT32
    [f=0035461] Error: 0x74ec0000	VERSION
    [f=0035461] Error: 0x75570000	SspiCli
    [f=0035461] Error: 0x6eef0000	DCIMAN32
    [f=0035461] Error: 0x75b80000	MSASN1
    [f=0035461] Error: 0x746f0000	WINMMBASE
    [f=0035461] Error: 0x75a60000	MSCTF
    [f=0035461] Error: 0x75020000	CRYPTBASE
    [f=0035461] Error: 0x75750000	cfgmgr32
    [f=0035461] Error: 0x74690000	DEVOBJ
    [f=0035461] Error: 0x74fc0000	bcryptPrimitives
    [f=0035461] Error: 0x6ad50000	nvapi
    [f=0035461] Error: 0x75590000	SETUPAPI
    [f=0035461] Error: 0x74840000	SHCORE
    [f=0035461] Error: 0x74ee0000	profapi
    [f=0035461] Error: 0x743e0000	uxtheme
    [f=0035461] Error: 0x578f0000	nvoglv32
    [f=0035461] Error: 0x743d0000	WTSAPI32
    [f=0035461] Error: 0x75110000	WINTRUST
    [f=0035461] Error: 0x74810000	ntmarta
    [f=0035461] Error: 0x747e0000	dwmapi
    [f=0035461] Error: 0x74ed0000	kernel.appcore
    [f=0035461] Error: 0x729f0000	powrprof
    [f=0035461] Error: 0x71ce0000	WINSTA
    [f=0035461] Error: 0x76240000	clbcatq
    [f=0035461] Error: 0x6b330000	shfolder
    [f=0035461] Error: 0x6bc00000	MMDevApi
    [f=0035461] Error: 0x624a0000	dsound
    [f=0035461] Error: 0x62530000	AUDIOSES
    [f=0035461] Error: 0x742f0000	secur32
    [f=0035461] Error: 0x749a0000	mswsock
    [f=0035461] Error: 0x74500000	dhcpcsvc
    [f=0035461] Error: 0x73150000	dbghelp
    [f=0035461] Error: Exception: Access violation (0xc0000005)
    [f=0035461] Error: Exception Address: 0x00bc5426
    [f=0035461] Error: Stacktrace for Spring 104.0.1-1327-g315b3fd maintenance:
    [f=0035461] Error: 	[ProgCtr=00bc5426 StackPtr=00287c60 FramePtr=002890b8]
    [f=0035461] Error: 	(0) C:\Users\Rui\Documents\My Games\Spring\engine\104.0.1-1327-g315b3fd maintenance\spring.exe [0x00BC5426]
    [f=0035461] Error: 	(1) C:\Users\Rui\Documents\My Games\Spring\engine\104.0.1-1327-g315b3fd maintenance\spring.exe [0x00BBD91F]
    [f=0035461] Error: 	(2) C:\Users\Rui\Documents\My Games\Spring\engine\104.0.1-1327-g315b3fd maintenance\spring.exe [0x00BBE527]
    [f=0035461] [WatchDog::DeregisterThread] deregistering controls for thread [main]
    [f=0035461] Error: [ExitSpringProcess] errorMsg="Spring has crashed:
      Access violation.
    
    A stacktrace has been written to:
      C:\Users\Rui\Documents\My Games\Spring\infolog.txt" msgCaption="Spring: Unhandled exception" mainThread=1
    [f=0035461] [SpringApp::Kill][1] fromRun=0
    [f=0035461] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=4 (init=1)
    [f=0035461] 	[async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
    [f=0035461] 	[async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
    [f=0035461] [ThreadPool::SetThreadCount][2] workers=0
    [f=0035461] [SpringApp::Kill][2]
    [f=0035461] [Game::KillLua][0] dtor=0 loadscreen=00000000
    [f=0035461] [Game::KillLua][3] dtor=0 luaUI=2f593cc8
    [f=0035461] Red_UI_Framework>> last processed widget was "Red Resource Bars"
    [f=0035461] Red_Drawing>> last processed widget was "Red Resource Bars"
    [f=0035461] Reloaded cmdcolors from file: cmdcolors.tmp
    [f=0035461] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=4294967295 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,36351716,0} {chunk,block}Bytes={0,0}
    [f=0035461] [Game::KillLua][1] dtor=0 luaGaia=00000000
    [f=0035461] [Game::KillLua][2] dtor=0 luaRules=1f393e48
    [f=0035461] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=4294967295 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,36351816,0} {chunk,block}Bytes={0,0}
    [f=0035461] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=4294967295 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,36351816,0} {chunk,block}Bytes={0,0}
    [f=0035461] [Game::KillLua][4] dtor=0
    [f=0035461] [DemoRecorder::WriteDemoFile] writing client-demo "C:\Users\Rui\Documents\My Games\Spring\demos\20190831_173315_TitanDuel_104.0.1-1327-g315b3fd maintenance.sdfz" (505167 bytes)
    [f=0035461] [Sound] [Sound::Kill] soundThread.joinable()=1
    [f=0035461] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
    [f=0035461] [Sound] [Sound::UpdateThread][3] #sources=128 #items=69
    [f=0035461] [Sound] [Sound::UpdateThread][4] ctx=05781cc0 dev=05a67c10
    [f=0035461] [Sound] [Sound::UpdateThread][5] ctx=05781cc0 dev=05a67c10
    [f=0035461] [Sound] [Sound::Cleanup][alcDestroyContext(05781cc0)]
    [f=0035461] [Sound] [Sound::Cleanup][alcCloseDevice(05a67c10)]
    [f=0035461] [Sound] [Sound::UpdateThread][6]
    [f=0035461] [Game::~CGame][1]
    [f=0035461] [Game::KillLua][0] dtor=1 loadscreen=00000000
    [f=0035461] [Game::KillLua][3] dtor=1 luaUI=00000000
    [f=0035461] [Game::KillLua][1] dtor=1 luaGaia=00000000
    [f=0035461] [Game::KillLua][2] dtor=1 luaRules=00000000
    [f=0035461] [Game::KillLua][4] dtor=1
    [f=0035461] [Game::KillMisc][1]
    [f=0035461] [Game::KillMisc][2]
    [f=0035461] [Game::KillMisc][3]
    [f=0035461] [Game::KillRendering][1]
    [f=0035461] [3DOParser::Kill] allocated 1003 pieces
    [f=0035461] [S3OParser::Kill] allocated 0 pieces
    [f=0035461] [AssParser::Kill] allocated 0 pieces
    [f=0035461] [Game::KillInterface][1]
    [f=0035461] [Game::KillInterface][2]
    [f=0035461] [Game::KillSimulation][1]
    [f=0035461] [Game::KillSimulation][2]
    [f=0035461] [CCollisionHandler] dis-/continuous tests: 0/1555500
    [f=0035461] [Game::KillSimulation][3]
    [f=0035461] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
    [f=0035461] [~CPathCache(20x20)] cacheHits=61 hitPercentage=23% numHashColls=0 maxCacheSize=13
    [f=0035461] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
    [f=0035461] [~CPathCache(40x40)] cacheHits=592 hitPercentage=0% numHashColls=0 maxCacheSize=201
    [f=0035461] [~CRectangleOverlapHandler] 0% overlap reduction
    [f=0035461] [~CRectangleOverlapHandler] 0% overlap reduction
    [f=0035461] [LosHandler::Kill] raycast instance cache-{hits,misses}={8495,7131}; shared=9%; cached=46%
    [f=0035461] [Game::KillSimulation][4]
    [f=0035461] [CommonDefHandler::KillStatic] 3815 sound-set data items added
    [f=0035461] [Game::~CGame][2]
    [f=0035461] [Game::~CGame][3]
    [f=0035461] [SpringApp::Kill][3]
    [f=0035461] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    	616553 bytes sent   in 17675 packets (34.883 bytes/packet)
    	280925 bytes recv'd in 9943 packets (28.254 bytes/packet)
    	{0.395x, 0.212x} relative protocol overhead {up, down}
    	5 incoming chunks dropped, 0 outgoing chunks resent
    	9632 incoming chunks processed
    
    [f=0035461] [SpringApp::Kill][4] font=05723f48
    [f=0035461] [SpringApp::Kill][5]
    [f=0035461] [SpringApp::Kill][6]
    [SpringApp::Kill][7]
    [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
    [LuaSocket] TCP_CONNECT ALLOW * -1
    [LuaSocket] TCP_LISTEN  ALLOW * -1
    [LuaSocket] UDP_CONNECT DENY  91.186.9.239 8456
    [LuaSocket] UDP_LISTEN  ALLOW * -1
    [VFS] [SpringVFS::DeleteArchives<this=057829d8>]
    [VFS] [SpringVFS::DeleteArchives<this=057829d8>(section=0)] #archives[section]=1 #files[section]=5207
    [VFS] 	archive=C:\Users\Rui\Documents\My Games\Spring\games\metal_factions-v1.142.sdz (058bf198)
    [~CBufferedArchive][name=C:\Users\Rui\Documents\My Games\Spring\games\metal_factions-v1.142.sdz] 18812392 bytes cached in 1746 files
    [VFS] [SpringVFS::DeleteArchives<this=057829d8>(section=1)] #archives[section]=1 #files[section]=4
    [VFS] 	archive=C:\Users\Rui\Documents\My Games\Spring\maps\titanduel.sd7 (05b03aa8)
    [VFS] [SpringVFS::DeleteArchives<this=057829d8>(section=2)] #archives[section]=3 #files[section]=319
    [VFS] 	archive=C:\Users\Rui\Documents\My Games\Spring\engine\104.0.1-1327-g315b3fd maintenance\base\springcontent.sdz (058bf950)
    [~CBufferedArchive][name=C:\Users\Rui\Documents\My Games\Spring\engine\104.0.1-1327-g315b3fd maintenance\base\springcontent.sdz] 268812 bytes cached in 95 files
    [VFS] 	archive=C:\Users\Rui\Documents\My Games\Spring\engine\104.0.1-1327-g315b3fd maintenance\base\spring\bitmaps.sdz (058bf4d8)
    [~CBufferedArchive][name=C:\Users\Rui\Documents\My Games\Spring\engine\104.0.1-1327-g315b3fd maintenance\base\spring\bitmaps.sdz] 1989300 bytes cached in 28 files
    [VFS] 	archive=C:\Users\Rui\Documents\My Games\Spring\engine\104.0.1-1327-g315b3fd maintenance\base\maphelper.sdz (058bf540)
    [~CBufferedArchive][name=C:\Users\Rui\Documents\My Games\Spring\engine\104.0.1-1327-g315b3fd maintenance\base\maphelper.sdz] 14008 bytes cached in 3 files
    [VFS] [SpringVFS::DeleteArchives<this=057829d8>(section=3)] #archives[section]=0 #files[section]=0
    [VFS] [SpringVFS::DeleteArchives<this=057829d8>(section=4)] #archives[section]=0 #files[section]=130
    [SpringApp::Kill][8]
    Error: [Watchdog::DeregisterThread] invalid thread number 0
    [WatchDog::Uninstall][1] hangDetectorThread=014f8c6c (joinable=0)
    [SpringApp::Kill][9]
    

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~0020105

Kloot (developer)

Last edited: 2019-08-31 20:50

View 2 revisions

Use 1379+.

+Notes

-Issue History
Date Modified Username Field Change
2019-08-31 19:09 raaar New Issue
2019-08-31 19:09 raaar File Added: infolog_104.0.1-1327-g315b3fd maintenance_mf_crash.txt
2019-08-31 20:50 Kloot Status new => closed
2019-08-31 20:50 Kloot Resolution open => no change required
2019-08-31 20:50 Kloot Note Added: 0020105
2019-08-31 20:50 Kloot Note Edited: 0020105 View Revisions
+Issue History