2019-08-21 11:47 CEST

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IDProjectCategoryView StatusLast Update
0006196Spring engineGeneralpublic2019-04-05 19:12
ReporterGoogle_Frog 
Assigned ToKloot 
PrioritynormalSeverityminorReproducibilityalways
StatusresolvedResolutionfixed 
Product Version104.0 +git 
Target VersionFixed in Version104.0 +git 
Summary0006196: 104.0.1-1686-g9a24a29 develop Units phase through enemies
DescriptionI made a high maneuverability unit that is fairly close to the Spring default. These units are able to pass right through enemy units without affecting them. This is caused by allowPushingEnemyUnits=false, but I do not want my units to push enemy units.

https://youtu.be/lmehx7JQ3ss
https://github.com/GoogleFrog/SpringCraft/commit/fab40f26d9385759fa3d6d347c891a1c97ad9b63
TagsNo tags attached.
Checked infolog.txt for lua ErrorsIrrelevant
Attached Files

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-Notes

~0019921

Kloot (developer)

also fallout from 0006153
+Notes

-Issue History
Date Modified Username Field Change
2019-04-05 07:53 Google_Frog New Issue
2019-04-05 19:12 Kloot Assigned To => Kloot
2019-04-05 19:12 Kloot Status new => resolved
2019-04-05 19:12 Kloot Resolution open => fixed
2019-04-05 19:12 Kloot Fixed in Version => 104.0 +git
2019-04-05 19:12 Kloot Note Added: 0019921
+Issue History