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ID | Project | Category | View Status | Date Submitted | Last Update | ||||
---|---|---|---|---|---|---|---|---|---|
0004450 | Spring engine | General | public | 2014-06-23 06:25 | 2014-06-24 17:32 | ||||
Reporter | sprung | ||||||||
Assigned To | jK | ||||||||
Priority | low | Severity | feature | Reproducibility | N/A | ||||
Status | resolved | Resolution | fixed | ||||||
Product Version | |||||||||
Target Version | Fixed in Version | ||||||||
Summary | 0004450: [PR] Shields having entries in armorDefs | ||||||||
Description | Shields currently always receive the damage specified as "default" in the damage tables; this patch makes them able to belong to an armor class just like units. Putting a shield into an armor class is analogical to units, ie. the armorDefs entry is its weaponDef name. | ||||||||
Additional Information | Example: armorDefs = { units = { "shieldbot" }, shields = { "shieldbot_shield" } } Then in some damage table: damage = { default = 123, units = 456, shields = 789 } | ||||||||
Tags | No tags attached. | ||||||||
Checked infolog.txt for Errors | |||||||||
Attached Files |
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Notes | |
sprung (reporter) 2014-06-23 06:25 |
https://github.com/spring/spring/pull/110 |
sprung (reporter) 2014-06-23 15:15 |
Now also makes shields obey dynamic damage (related to mantis 0002345) |
jK (developer) 2014-06-24 17:32 |
merged |
Issue History | |||
Date Modified | Username | Field | Change |
---|---|---|---|
2014-06-23 06:25 | sprung | New Issue | |
2014-06-23 06:25 | sprung | Note Added: 0013318 | |
2014-06-23 15:15 | sprung | Note Added: 0013324 | |
2014-06-24 17:31 | jK | Changeset attached | => spring develop be3a474c |
2014-06-24 17:32 | jK | Note Added: 0013346 | |
2014-06-24 17:32 | jK | Status | new => resolved |
2014-06-24 17:32 | jK | Resolution | open => fixed |
2014-06-24 17:32 | jK | Assigned To | => jK |