2025-11-29 04:43 CET

spring: develop 5c5f4be9 Diff ] Back to Repository ]
Author Committer Branch Timestamp Parent
jcnossen jcnossen develop 2006-12-13 22:05:59 develop e96a8e45
Changeset * fixed FramebufferProperties enumeration
* fixed SM3 multipass rendering (tested for nvidia)
* fixed sm3 info texture rendering
* cleaned up sm3 shader generating code

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@2906 37977431-3df6-0310-b722-df95706aa16b
mod - Documentation/changelog.txt Diff ] File ]
mod - game/shaders/terrainCommon.glsl Diff ] File ]
mod - game/shaders/terrainFragmentShader.glsl Diff ] File ]
add - game/shaders/terrainSimpleCopyFS.glsl Diff ] File ]
add - game/shaders/terrainSimpleCopyVS.glsl Diff ] File ]
mod - game/shaders/terrainVertexShader.glsl Diff ] File ]
mod - rts/Map/SM3/Sm3GroundDrawer.cpp Diff ] File ]
mod - rts/Map/SM3/Sm3Map.cpp Diff ] File ]
mod - rts/Map/SM3/terrain/Terrain.cpp Diff ] File ]
mod - rts/Map/SM3/terrain/TerrainTexEnvCombine.cpp Diff ] File ]
mod - rts/Map/SM3/terrain/TerrainTexEnvCombine.h Diff ] File ]
mod - rts/Map/SM3/terrain/TerrainTexture.cpp Diff ] File ]
mod - rts/Map/SM3/terrain/TerrainTexture.h Diff ] File ]
mod - rts/Map/SM3/terrain/TerrainTextureGLSL.cpp Diff ] File ]
mod - rts/Map/SM3/terrain/TerrainTextureGLSL.h Diff ] File ]
mod - rts/Map/SM3/terrain/TerrainUtil.cpp Diff ] File ]
mod - rts/Rendering/GL/IFramebuffer.h Diff ] File ]