| spring: develop d36424cd | [ Diff ] [ Back to Repository ] | |||
| Author | Committer | Branch | Timestamp | Parent |
|---|---|---|---|---|
| trepan | trepan | develop | 2008-01-24 19:45:35 | develop f59b8efc |
| Changeset | * Added the DrawGenesis() call-in - called immediately following Update() - called even when the game window is minimized - modelview and projection matrices are identities - can be used to update GPU-side physics simulation textures and custom per-unit textures * Added some missing call-ins into LuaGadgets/gadgets.lua - RecvLuaMsg() - UnitExperience() - UnitCmdDone() - UnitCloaked() - UnitDecloaked() - DrawUnit() - AICallIns() * Allowed raw gadgetHandler access git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@5376 37977431-3df6-0310-b722-df95706aa16b |
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| mod - game/LuaUI/callins.lua | [ Diff ] [ File ] | |||
| mod - game/LuaUI/widgets.lua | [ Diff ] [ File ] | |||
| mod - installer/builddata/springcontent/LuaGadgets/callins.lua | [ Diff ] [ File ] | |||
| mod - installer/builddata/springcontent/LuaGadgets/gadgets.lua | [ Diff ] [ File ] | |||
| mod - rts/Game/Game.cpp | [ Diff ] [ File ] | |||
| mod - rts/Lua/LuaCallInHandler.cpp | [ Diff ] [ File ] | |||
| mod - rts/Lua/LuaCallInHandler.h | [ Diff ] [ File ] | |||
| mod - rts/Lua/LuaHandle.cpp | [ Diff ] [ File ] | |||
| mod - rts/Lua/LuaHandle.h | [ Diff ] [ File ] | |||
| mod - rts/Lua/LuaHandleSynced.cpp | [ Diff ] [ File ] | |||
| mod - rts/Lua/LuaOpenGL.cpp | [ Diff ] [ File ] | |||
| mod - rts/Lua/LuaOpenGL.h | [ Diff ] [ File ] | |||
