| spring: develop 82aaad10 | [ Diff ] [ Back to Repository ] | |||
| Author | Committer | Branch | Timestamp | Parent |
|---|---|---|---|---|
| Eshed | Eshed | develop | 2016-03-07 21:21:14 | develop fa894299 |
| Changeset | Fix & Improve LOS performance calling ThreadPool::GetThreadNum() is very very very costly, at least on windows, probably on linux as well. added prevAng optimisation to only look isqrt up for hilltops. (see documentation) |
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| mod - rts/Sim/Misc/LosMap.cpp | [ Diff ] [ File ] | |||
| mod - rts/Sim/Misc/LosMap.h | [ Diff ] [ File ] | |||
