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ID | Project | Category | View Status | Date Submitted | Last Update | ||||
---|---|---|---|---|---|---|---|---|---|
0000958 | Spring engine | General | public | 2008-06-18 10:35 | 2008-06-18 19:49 | ||||
Reporter | Posts | ||||||||
Assigned To | Auswaschbar | ||||||||
Priority | normal | Severity | tweak | Reproducibility | always | ||||
Status | resolved | Resolution | fixed | ||||||
Product Version | 0.76b1 | ||||||||
Target Version | Fixed in Version | ||||||||
Summary | 0000958: setmaxspeed / 0 speed | ||||||||
Description | if you use the "setmaxspeed" command with no parameters it will set the max speed to 0(?) and it will set the game speed to 0. i was expecting it to tell me the value or do nothing. At 0 speed with CA mod, my commander ceases to render. 0 speed is not the same thing as pause. in single player mode this seemed reversible and ok but in multiplayer... A host with multiple clients tried the setmaxspeed command with no parameters in the middle of a game, he either crashed or thought he crashed due to unusual nature of 0 speed. | ||||||||
Tags | No tags attached. | ||||||||
Checked infolog.txt for Errors | |||||||||
Attached Files |
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Notes | |
Posts (reporter) 2008-06-18 11:06 |
small correction: "At 0 speed with CA mod" -> "At 0 speed with any mod" |
KDR_11k (reporter) 2008-06-18 11:43 |
Probably causes a divide by zero error. |
Auswaschbar (reporter) 2008-06-18 19:49 |
Made patch: setmaxspeed must be higher than 0.2 or it will get ignored. |
Issue History | |||
Date Modified | Username | Field | Change |
---|---|---|---|
2008-06-18 10:35 | Posts | New Issue | |
2008-06-18 11:06 | Posts | Note Added: 0002344 | |
2008-06-18 11:43 | KDR_11k | Note Added: 0002345 | |
2008-06-18 19:49 | Auswaschbar | Status | new => resolved |
2008-06-18 19:49 | Auswaschbar | Resolution | open => fixed |
2008-06-18 19:49 | Auswaschbar | Assigned To | => Auswaschbar |
2008-06-18 19:49 | Auswaschbar | Note Added: 0002348 |