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The Embers: WIP Map in Progress
Posted: 12 Mar 2018, 08:16
by PicassoCT
Im thinkin about starcraft like glowstripes- or softly wavering glowing volcanic rock..
Has anyone done sth in that direction?
Picture: WIP
Re: Is there a way to animate or blend the self-ilumination texture?
Posted: 13 Mar 2018, 17:49
by Kloot
There is, and Spring.SetMapShader beckons you to be the first.
Re: Is there a way to animate or blend the self-ilumination texture?
Posted: 13 Mar 2018, 18:07
by PicassoCT
My great-great-grandfather was lured to america by the promise of streets paved with gold. There he found out three things.
The streets where not paved with gold.
The streets where not paved at all.
He was the chosen one to pave them.
The last time i used SetMapShader- to try the waving wheat fur i imagined for caeserea- it threw away all the engine dfeault shaders and i was teleported back to the year 5 AS. I then had a nice chat with gajop, where we concluded that writting stuff, before the new engine is here, is not worth the effort.
Which gets us to the question, every kid, asked every parent, on every drive to every holiday ever.
Are we there yet, dad?
PS: I shall solve this by making something mouth-watering. Like a huge eye-candy pair of boobs, shaking right in front of the audience and the devs- whispering "this could all be yours, if only..".
Yours trooly