The Star Wars: Imperial Winter Eyecandy Thread [56k warning]
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- Imperial Winter Developer
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- Joined: 24 Aug 2004, 08:59
The Star Wars: Imperial Winter Eyecandy Thread [56k warning]
http://www.imperialwinter.com
Welcome to the Star Wars: Imperial Winter Eyecandy thread!
We are looking for people to assist with Imperial Winter, please contact me if you are interested in helping out.
The latest images are to be found at the end of the thread. I will endeavour to update this first post from time to time.
images are chronological; interesting to watch the improvement in quality...
Welcome to the Star Wars: Imperial Winter Eyecandy thread!
We are looking for people to assist with Imperial Winter, please contact me if you are interested in helping out.
The latest images are to be found at the end of the thread. I will endeavour to update this first post from time to time.
images are chronological; interesting to watch the improvement in quality...
Last edited by Warlord Zsinj on 15 Sep 2008, 08:04, edited 7 times in total.
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- Imperial Winter Developer
- Posts: 3742
- Joined: 24 Aug 2004, 08:59
Of course the Xwing's S-foils lock into attack position!
Also, the Bwing's "wing" rotates around the cockpit during combat, and it will most often fly "upright", but land on it's side, as seen there.
ATAT has been more or less completed; but in terms of our balancing schemes, it doesn't fit into the scale of our next release, so we decided it's probably better not to throw it around and get people's hopes up.
Hopefully you'll be able to play with all of these new toys in the next month or so. Far sooner if we get a texturer, because that's what is holding everything up, basically.
Also, the Bwing's "wing" rotates around the cockpit during combat, and it will most often fly "upright", but land on it's side, as seen there.
ATAT has been more or less completed; but in terms of our balancing schemes, it doesn't fit into the scale of our next release, so we decided it's probably better not to throw it around and get people's hopes up.
Hopefully you'll be able to play with all of these new toys in the next month or so. Far sooner if we get a texturer, because that's what is holding everything up, basically.
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- Imperial Winter Developer
- Posts: 3742
- Joined: 24 Aug 2004, 08:59
The E-Wing is already in SWTA, we've just made it a purdy new modelneddiedrow wrote:Sorry, I assumed it wasn't there considering that the last game I asked for an E-wing in was run by "hardcore" Star Wars geeks who had never even heard of it!
Bug the spring devs to fix the get/set CURRENT_SPEED script stuff and we will. I know other mods would like that feature to work too.Zoombie wrote:Ha, I'm right! I really hope you can figure out how to get them to change speeds, cause that would be just plain cool.