Joined: 24 Jan 2006, 21:12 Location: There is no god - and reality is his prophetess
It looks heavy.. so you can either try to create something massive.. or something Manifolded, that is running on a thousand legs, and by this way is able to resist the recoil forces involved.
Also browse the zoo. Animals come in many shapes and forms, and some of the most original robots of TA were Animal inspired(Fido comes to mind)
Also browse the zoo. Animals come in many shapes and forms, and some of the most original robots of TA were Animal inspired(Fido comes to mind)
Uhm It is not really like that I am going to make a TA mod
PicassoCT wrote:
It looks heavy.. so you can either try to create something massive.. or something Manifolded, that is running on a thousand legs, and by this way is able to resist the recoil forces involved.
The only weapon it has is it's gattling cannon on the middle the rest are just for decoration,
When I need ideas for what something should look like, I try to break it down into technical components. Things that the vehicle might use to actually work, and things that represent what the purpose of the vehicle is.
So think about things like power supplies, where the engine is, is your vehicle going to be lightly armoured or heavy?
For example some modern tanks have explosive reactive armour (where a directional explosive will propel projectiles in the opposite direction upon contact) so this could be represented in blocks of c4 protruding from the chassis.
If it's meant to be a fast vehicle you may want to consider air resistance and make it a little bit more streamlined.
As for an overall style, have a look at other's concept art for some inspiration, and then draw some stuff on paper. I tend to draw everything on paper first, and re do it until I'm happy before I even begin modelling.
It is a weird-ass turret that looks like something scratched together from spare civilian parts as a last-ditch attempt to stop some evil invaders. Of course, most of that impression is the strange-looking cabin on the turret's left, which makes it look like a crane, not a weapon.
So i would imagine its chassis being of similar build - something ex-civilian just drafted into the military use; a chassis of construction crane or excavator, with whatever armor available just bolted on top, and then whole thing thrown into action. So the original civilian hydraulics would have been bolted with the huge-ass weapon scavenged from captured enemy parts, or from spare supplies on a bombed factory line.
what it really looks like it is made out of scrap metals? D:
Dammit this means I have to redo this whole rotary auto cannon turret and find somehow that it looks futuristic and not made out of ex-civilian era or so. And the "Cabin" thing it is not a cabin it is uhh Decoration! Just a decoration hehe and the only weapon is a gatling nothing else hrrmpf
I think I have wrong imagination for future/sci-fi design
http://eladcorps.tripod.com/kknd/crabauto.jpg I had that on mind and I tried to model that as close as possible then later making a second model out of it to add more details - the turret only not the chassis because I dont really like it
MergeNine wrote:
"too long to post"
oh wow thanks for such many technical details O_o well yes I look into that *looks on random enginnering book*. Well I will look if I can then with your info adding more details on it thanks.
I don't think so it would be just split to 2-3 objects and somehow connected with some few Y rotation
at KaiserJ: actually this weapon/tank isn't supposed to be an AA weapon even when it looks like, but the URL you posted I could use this as an SDI like vehicle, thanks.
Users browsing this forum: No registered users and 2 guests
You cannot post new topics in this forum You cannot reply to topics in this forum You cannot edit your posts in this forum You cannot delete your posts in this forum You cannot post attachments in this forum