HEAR YE HEAR YE:
When this folder changes, you will probably need to rebuild your AIs if you compile them yourselves when spring has a new release:
rts/ExternalAI/Interface
Here's an Atom feed for that directory:
https://github.com/spring/spring/commit ... rface.atom
AI Interface and new release note
Moderators: hoijui, Moderators
Re: AI Interface and new release note
Do you plan on maintaining Shard and improve it? Or do you plan on no longer working on shard after you graduate?
Re: AI Interface and new release note
I graduated in 2010 =p
Re: AI Interface and new release note
the only thing that shard still lacks is support for custom commands. If it had that you could write a killer bot that takes over the world.
Re: AI Interface and new release note
I take it then you do not work on shard any more
Re: AI Interface and new release note
Erik wrote:the only thing that shard still lacks is support for custom commands. If it had that you could write a killer bot that takes over the world.
Code: Select all
game:sendtocontent('ohai der mr lua gadget, can you send unit number 5 a command with ID 9 and the parameters 5, 78 and 3? If yes sy "yes" otherwise say "no" and Ill think of something else')
Re: AI Interface and new release note
Are you sure game:sendtocontent works?
I don't seem to get anything with gadget:AICallIn(data).
I don't seem to get anything with gadget:AICallIn(data).