Please test your game with the latest engine test release and report errors in the Help & Bugs forum or on mantis.
When you did all the necessary changes to your game to make it work on this version of spring, it would be nice to have a release so we can engage in more wide-spread testing. The changes should all be backwards compatible (no guarantee, but also no contrary reports so far). If you do not want to officially release, at least make an archive or rapid tag, to make it publicly available (for example by posting in this thread). testing with multiple players with SVN versions of different games is not feasible.
important changes
- removed n's in array-like Lua tables
- game end condition moved to Lua
- IGNORE (will be fixed engine side) 3do solid colors appear as black (see Kloot's comment)
- Spring.SetUnitLineage() and Spring.GetUnitLineage() do not exist anymore ("who's ya daddy?" - "dunnu! ")
- you may only use mono sounds for anything that is played in 3D space. for example unit or explosion sounds, in contrast to ambient music, which is allowed to have more then one channel.
- you may want to set a custom Icon & Caption for your game