A while back I was attempting to create a Heavy Gear-like mod for Spring. Unfortunately work has gotten the better of me and it never fell through. Anyway, I created a basic "gear" model from scratch, with very simple editing it shouldn't be very hard to create a wide range of units (most "gears" from the 90's games were just variations on a single model).
The attached model is public domain. If you wish to use it in a game, you can get a hold of me and I'll help create additional content. I'm good at modelling but despise texturing and animating. There is a source *.wings file along with an *.OBJ.
Have fun! :)
File comment: Stock gear model I made from memory. gear.zip [8.5 KiB]
Downloaded 53 times
Joined: 22 Feb 2006, 01:02 Location: cheap kitchen
Hi and welcome! The gear.obj did not open for me and seems empty so I looked at the .wings file. Quality wise the model looks good, style reminds me of Conflict Terra. (ie http://code.google.com/p/conflictterra/ ... CombatMech) These floating armor plate things should probally be attached to the body in some way. Though I am not sure if there is a "market" for models without uvmap/texture/script, at least when I am browsing for free 3d models to use, I want those as well. But good luck, just think about that even a most basic texture multiplies the chances of your models getting used.
Users browsing this forum: No registered users and 1 guest
You cannot post new topics in this forum You cannot reply to topics in this forum You cannot edit your posts in this forum You cannot delete your posts in this forum You cannot post attachments in this forum