NOT INFORMATION I ASKED FOR. UGH.Super Mario wrote:The chickens doesn't appear when I test it in lobby and not in lobby. Ai doesn't seemed to work.
Need help with forking.
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Re: Need help with forking.
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- Joined: 21 Oct 2008, 02:54
Re: Need help with forking.
Here is the info log that every one wants so badly.
- Attachments
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- infolog.txt
- I'm not a programer though.
- (18.78 KiB) Downloaded 7 times
Re: Need help with forking.
ass[f=0000000] Reading Estimate PathCosts [8]
[f=0000000] Reading Estimate PathCosts [32]
[f=0000000] [CPathManager] pathing data checksum: e210d6d7
[f=0000000] Loading .smt tile-file "maps/DryDeltaSiege.smt"
[f=0000000] Loading 40585 tiles from file 1/1
[f=0000000] Reading tiles
[f=0000000] Reading tile map
[f=0000000] generating MipMaps: 13 ms
[f=0000000] Generating 3D trees
[f=0000000] Creating Projectile Textures
[f=0000000] Creating sky
[f=0000000] Loading console: 152 ms
[f=0000000] [Sound] Unable to open audio file: FailedCommand
[f=0000000] [Sound] CSound::GetSoundId: could not find sound: FailedCommand
[f=0000000] Loading LuaRules
[f=0000000] Failed to load: unit_commando_watch.lua ([string "LuaRules/Gadgets/unit_commando_watch.lua"]:33: attempt to index field 'commando_minelayer' (a nil value))
[f=0000000] Failed to load: unit_no_land_damage.lua ([string "LuaRules/Gadgets/unit_no_land_damage.lua"]:26: attempt to index field 'coax_depthcharge' (a nil value))
[f=0000000] Failed to load: unit_spawner_defense.lua ([string "LuaRules/Gadgets/unit_spawner_defense.lua"]:271: attempt to index field '?' (a nil value))
[f=0000000] Loaded gadget: No Self-D <unit_prevent_share_selfd.lua>
[f=0000000] Loaded gadget: Tech Trees (with count, range, sign, ...) <better_ranged_counted_multi_tech.lua>
[f=0000000] Loaded gadget: Anti Stock <unit_antistock.lua>
[f=0000000] Loaded gadget: DirectControl <unit_direct_control.lua>
[f=0000000] Loaded gadget: Dynamic collision volume & Hitsphere Scaledown <unit_dynamic_collision_volume.lua>
[f=0000000] Loaded gadget: FinishedBuilding <unit_finished_building.lua>
[f=0000000] Loaded gadget: Jumpjets <unit_jumpjets.lua>
[f=0000000] Loaded gadget: Los_Only_Sounds <unit_los_only_sounds.lua>
[f=0000000] Loaded gadget: Napalm <lups_napalm.lua>
Re: Need help with forking.
try if you can spawn a chicken with
/cheat
/give nameOfSomeChickenUnit
/cheat
/give nameOfSomeChickenUnit
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- Posts: 823
- Joined: 21 Oct 2008, 02:54
Re: Need help with forking.
To let you know, I do not know lua.smoth wrote: ass
Code: Select all
chickenDefTypes[UnitDefNames[unitName].id] = unitName
Re: Need help with forking.
Like I wrote earlier:
It will some fucking around with unitfiles and maybe lua.
the modinfo.lua is just the first step.Basically that means it is not possible to just plug BA chickens into any game.
It will some fucking around with unitfiles and maybe lua.
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- Posts: 823
- Joined: 21 Oct 2008, 02:54
Re: Need help with forking.
That I mod I developing for uses BA content. I just need to know how/what to fix it that's all.knorke wrote:Like I wrote earlier:the modinfo.lua is just the first step.Basically that means it is not possible to just plug BA chickens into any game.
It will some fucking around with unitfiles and maybe lua.
Re: Need help with forking.
The point was if someone is trying to help you, don't expect them to BEG for your compliance.Super Mario wrote:To let you know, I do not know lua.smoth wrote: assCode: Select all
chickenDefTypes[UnitDefNames[unitName].id] = unitName
one line of code is useless to me. Pastbin.com the whole file.
That is what he is trying to tell you. His wording is also unclear. "just plug BA chickens into any game." He means you cannot just plonk the files in and them work. you have to do alterations. AS IN learn to lua a bit.Super Mario wrote:That I mod I developing for uses BA content. I just need to know how/what to fix it that's all.knorke wrote:Like I wrote earlier:the modinfo.lua is just the first step.Basically that means it is not possible to just plug BA chickens into any game.
It will some fucking around with unitfiles and maybe lua.
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- Posts: 823
- Joined: 21 Oct 2008, 02:54
Re: Need help with forking.
http://pastebin.com/1QDzqW3p
here is the past bin.
Some thing I notice. Ba chickens won't work with the lastest BA mod. Is this result of the api changes made in the spring engine? Name-changes?
here is the past bin.
Some thing I notice. Ba chickens won't work with the lastest BA mod. Is this result of the api changes made in the spring engine? Name-changes?
Re: Need help with forking.
I'll have to look at the file when I get back from working out.
to answer your new question. No it probably is just an issue with compatibility with the two. Gundam's chickens has yet to require me to do any updates and that is based on the ba chickens.
My cursory glance tells me I will probably need a few other files. Did you grab this file btw:"LuaRules/Configs/spawn_defs.lua"
to answer your new question. No it probably is just an issue with compatibility with the two. Gundam's chickens has yet to require me to do any updates and that is based on the ba chickens.
My cursory glance tells me I will probably need a few other files. Did you grab this file btw:"LuaRules/Configs/spawn_defs.lua"
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- Joined: 21 Oct 2008, 02:54
Re: Need help with forking.
Yes, I have the file and here is the pastebin. http://pastebin.com/7UZxsWpdsmoth wrote:I'll have to look at the file when I get back from working out.
to answer your new question. No it probably is just an issue with compatibility with the two. Gundam's chickens has yet to require me to do any updates and that is based on the ba chickens.
My cursory glance tells me I will probably need a few other files. Did you grab this file btw:"LuaRules/Configs/spawn_defs.lua"
Re: Need help with forking.
try this:
http://pastebin.com/ypCuFPc8
Unless I fux'd up the lua it should spit out what you are missing.
http://pastebin.com/ypCuFPc8
Unless I fux'd up the lua it should spit out what you are missing.
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- Joined: 21 Oct 2008, 02:54
Re: Need help with forking.
Tried it got a new error.
Code: Select all
[f=0000000] Failed to load: unit_spawner_defense.lua ([string "LuaRules/gadgets.lua"]:395: stack overflow)
Re: Need help with forking.
ALL OF THE FUCKING In.. you know what
I'll go do something else for a while until you decide you actually WANT help.
I'll go do something else for a while until you decide you actually WANT help.
Re: Need help with forking.
did you even try that?knorke wrote:try if you can spawn a chicken with
/cheat
/give nameOfSomeChickenUnit
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- Posts: 823
- Joined: 21 Oct 2008, 02:54
Re: Need help with forking.
I did what you told me and yet you yell at me. You never said I have to post the entire thing. Be more detail when it comes to instructions. I'm not type of guy who makes assumptions when it comes to instructions.smoth wrote:ALL OF THE FUCKING In.. you know what
I'll go do something else for a while until you decide you actually WANT help.
Defeats the of purpose of it doesn't it? I not going to do that console command for every wave, it's titudious work.knorke wrote:did you even try that?knorke wrote:try if you can spawn a chicken with
/cheat
/give nameOfSomeChickenUnit
Re: Need help with forking.
Then you should have given me ALL of the data you had instead of ASSUMING that was the line.Super Mario wrote: I'm not type of guy who makes assumptions when it comes to instructions.
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- Posts: 823
- Joined: 21 Oct 2008, 02:54
Re: Need help with forking.
Alright, alright.smoth wrote:Then you should have given me ALL of the data you had instead of ASSUMING that was the line.Super Mario wrote: I'm not type of guy who makes assumptions when it comes to instructions.
- Attachments
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- infolog.txt
- (24.68 KiB) Downloaded 13 times
Re: Need help with forking.
You seem to think I have infinite stock of time, when someone helps you, in the future, don't waste their time.
fun stuff is the stack tracer is busted now so i cannot run your code through it to see what is busted. looks like it is trying to write to a datadir, that is funny don't know what you did.
fun stuff is the stack tracer is busted now so i cannot run your code through it to see what is busted. looks like it is trying to write to a datadir, that is funny don't know what you did.