After which the model, appear all black in springmapedit and doesn't appear in game.
Actually that's the way it's supposed to look... you can see the "original" texture by turning off the alpha layer... but your image will be solid black when you save it... unless smoth tells you otherwise of course
255-1 alpha are team color you just don't notice 99%alpha because team color is an overlay. Full white in your alpha channel means (255) and absolute black is (0). Any image that is saved and looks solid is team colored in a way which will be apparent.
You are not saving with the alpha layer. There is no alpha on the ones I looked at. easy test is if your unit shows teamcolor in upspring it probably will in spring as well.
So the mc2 stuff should be updated / fixed for spring. But IIRC the license did not allow modification, or? If it allows modification I would include the fixed features with SME. Could anyone check the licensing stuff, and supply me with a fixed version? :)
Hehe, this is exactly the prefab pack I want to update So no, they are not fixed. But you did fix the textures/prefabs, so you just need to upload them somewhere I can get them^^
When am using it in my office computer, it hangs whenever I click 'Select Features'. However it is working perfectly on my personal laptop. Any idea the reasons?
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