View topic - Definition of a "pro" player.



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PostPosted: 13 Feb 2010, 16:23 
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A pro player knows that the enemy's gate is down


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PostPosted: 13 Feb 2010, 17:40 
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a pro player has minions cybernetic minions. afaik by that definition aegis and I are the only pros.


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PostPosted: 13 Feb 2010, 18:37 

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d_b wrote:
a pro player has minions cybernetic minions. afaik by that definition aegis and I are the only pros.


what do you think I set [CoX] up for?


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PostPosted: 13 Feb 2010, 19:07 
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Looks like the Ender's Game reference was wasted there ^_^


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PostPosted: 14 Feb 2010, 14:21 
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ok, hows this:

A Pro is one who has mastered the game mechanics- build order, economy, unit handling and combat- sufficently that he does not waste time and concious thought in their use. Instead, since he has an unconcious mastery of the tools, he is free to consider their most efficent application, the best stratergies.

A non-Pro is one who wastes time and thought on simple game mechanics- mex placement, balancing energy and buildpower, scouting, defence placement, managing economy, microing and positioning their forces- which makes them far less able to consider stratergy.

A Noob is entirely pre-occupied with learning and using simple game mechanics. His inability to use these simple tools properly renders him unable to consider higher stratergies.

am i rite


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PostPosted: 14 Feb 2010, 15:13 
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1v0ry_k1ng wrote:
ok, hows this:

A Pro is one who has mastered the game mechanics- build order, economy, unit handling and combat- sufficiently that he does not waste time and conscious thought in their use. Instead, since he has an unconscious mastery of the tools, he is free to consider their most efficient application, the best strategies.

A non-Pro is one who wastes time and thought on simple game mechanics- mex placement, balancing energy and buildpower, scouting, defense placement, managing economy, microing and positioning their forces- which makes them far less able to consider strategy.

A Noob is entirely pre-occupied with learning and using simple game mechanics. His inability to use these simple tools properly renders him unable to consider higher strategies.

am i rite


Now you are right ;)


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PostPosted: 14 Feb 2010, 18:38 
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1v0ry_k1ng wrote:
ok, hows this:

A Pro is one who has mastered the game mechanics- build order, economy, unit handling and combat- sufficently that he does not waste time and concious thought in their use. Instead, since he has an unconcious mastery of the tools, he is free to consider their most efficent application, the best stratergies.

A non-Pro is one who wastes time and thought on simple game mechanics- mex placement, balancing energy and buildpower, scouting, defence placement, managing economy, microing and positioning their forces- which makes them far less able to consider stratergy.

I dont see the difference between these descriptions actually. What is strategy other than scouting, managing economy, and unit positioning?


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PostPosted: 14 Feb 2010, 18:50 

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I think he means an unpro player has to think about balancing eco etc, whereas a pro player has the experience to do that anyway, so as oppose to focusing on that they can instead focus on the battle and how best to use their stuff.


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PostPosted: 14 Feb 2010, 20:18 
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Pro players are players who win, even though they only build a few units. Examples: Babbles, Epicock, NaughtNinja, Regret, and kiki.


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PostPosted: 14 Feb 2010, 20:24 
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d_b wrote:
Examples: [...]Epicock, NaughtNinja[...]

SmurfServ wrote:
[SoS]toned|[SoS]tinky|[lol]o_o|[lol]Tribulex|[lol]Epicock
[lol]NaughtyNinja|d_b|b_d|[Spartan]Sourass|[STFUNOOB]TRIBULEX|[CoX]SHUTTHEFUCKUP|[lol]Tribulex|[CoX]FUCKNUTS|[Spartan]Gloruas|[lol]d_b|[lol]lious|[lol]o_o


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PostPosted: 14 Feb 2010, 20:38 
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SirMaverick wrote:
d_b wrote:
Examples: [...]Epicock, NaughtNinja[...]

SmurfServ wrote:
[SoS]toned|[SoS]tinky|[lol]o_o|[lol]Tribulex|[lol]Epicock
[lol]NaughtyNinja|d_b|b_d|[Spartan]Sourass|[STFUNOOB]TRIBULEX|[CoX]SHUTTHEFUCKUP|[lol]Tribulex|[CoX]FUCKNUTS|[Spartan]Gloruas|[lol]d_b|[lol]lious|[lol]o_o

hes also Kiki

and a mediocre player



babbles wrote:
I think he means an unpro player has to think about balancing eco etc, whereas a pro player has the experience to do that anyway, so as oppose to focusing on that they can instead focus on the battle and how best to use their stuff.

But thats not true in any case. Neither econ or micro is something you can "just do" with enough experience, theres always room for better/faster execution.

Your sentence could be easily switched to that unpro has to think about micro, opposed to pro player who can do that anyway and instead focus on streamlined macro play.


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PostPosted: 16 Feb 2010, 15:10 
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i also havent seen regret winning a game for since a while... ;(


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PostPosted: 17 Feb 2010, 14:33 
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really? maybe im just blinded by a sense of style.

Perhaps what im talking about here is not a war victory but a MORAL VICTORY!


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PostPosted: 18 Feb 2010, 09:54 
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1v0ry_k1ng wrote:
A Pro is one who has mastered the game mechanics- build order, economy, unit handling and combat- sufficently that he does not waste time and concious thought in their use. Instead, since he has an unconcious mastery of the tools, he is free to consider their most efficent application, the best stratergies.

A non-Pro is one who wastes time and thought on simple game mechanics- mex placement, balancing energy and buildpower, scouting, defence placement, managing economy, microing and positioning their forces- which makes them far less able to consider stratergy.

A Noob is entirely pre-occupied with learning and using simple game mechanics. His inability to use these simple tools properly renders him unable to consider higher stratergies.

am i rite


That doesnt define pro, that defines gamersense. If i was rank 3 and found mex placing and unit micro hard, yet i still did both simultaneously because i had a hugely powerful mind and brain, would i still be a "noob"?


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PostPosted: 18 Feb 2010, 14:47 
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Sucky_Lord wrote:
1v0ry_k1ng wrote:
A Pro is one who has mastered the game mechanics- build order, economy, unit handling and combat- sufficently that he does not waste time and concious thought in their use. Instead, since he has an unconcious mastery of the tools, he is free to consider their most efficent application, the best stratergies.

A non-Pro is one who wastes time and thought on simple game mechanics- mex placement, balancing energy and buildpower, scouting, defence placement, managing economy, microing and positioning their forces- which makes them far less able to consider stratergy.

A Noob is entirely pre-occupied with learning and using simple game mechanics. His inability to use these simple tools properly renders him unable to consider higher stratergies.

am i rite


That doesnt define pro, that defines gamersense. If i was rank 3 and found mex placing and unit micro hard, yet i still did both simultaneously because i had a hugely powerful mind and brain, would i still be a "noob"?


ur a noob


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PostPosted: 18 Feb 2010, 17:02 
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^


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PostPosted: 18 Feb 2010, 22:48 
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fair enough, but a smart noob ^_^


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PostPosted: 18 Feb 2010, 23:16 
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Noob = Newb = Newbie = Somebody who is new to the game.


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PostPosted: 19 Feb 2010, 14:32 
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JAZCASH wrote:
Noob = Newb = Newbie = Somebody who is new to the game.
Hmm... I thought Noob and Newb were two different things...

Newb = Newbie = Somebody who is new to the game
Noob = Somebody who is bad at the game, doesn't have to be a newb...


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PostPosted: 19 Feb 2010, 15:33 
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for example, Jazcash is not a newbie, since he has wasted most of his childhood playing spring. However, he is a noob. No explanation needed.


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