Joined: 24 Oct 2007, 03:49 Location: Sydney, Australia
also been having a lot of sync errors, is lobby server only allowing 0.80.5.1?
I have played 4 team games and in 3 more than one person had sync error.(me too once) This did not hapen on 0.80.4 ver.. does sync error still mean that player is out and playing his own wrong game ??
yep, sometimes now i get sync errors that don't seem to effect the game, but other times i'm playing all by myself, even when i'm hosting everyone else is playing a different game. i'm playing 64 bit non MT version btw.
Joined: 21 Mar 2009, 15:55 Location: Not here, at least
I will send a box of cokies to the guy that makes all sounds have the same volume (i.e. when you select a unit which is far away, you can't hear it at all ), or an option in springsettings that allows you to do so.
Using 0.80.5.1 (0.80.5 may also be affected, since I haven't played that version), Chicken Defense now throws "Sync Error"s seconds into each game that it's played on, with the exception of LAN games. For some reason, LAN games work perfectly -- no sync errors, no "chicken commander" spawning and getting killed by its own chickens, etc.
It's not a version conflict between players. Furthermore, it seemed that players with fast internet connections were less affected.
And yes, it was "Sync Error" not a "No sync response."
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