Since it looks like AA is being resurrected i was in a very good mood & thinking about what made the Classic versions of AA awesome.
It went about like this: soOoOO awesome AA AA AA 600Esolars 3000 energy for conveh FUCK NO FFFF STOP STOOOOpp ok FPSmode Vipers for BB range? yay! cloaked units not radarjammed so you have to play mindgaems/ supercomplicated plans to sneak them in the opponents base? fabulous! decoy Com explosion creates a huge smoke cloud and lags everyone to death so you can cover up your tekk during airscouting / prevent opponent from microing defense while you ctrl+move your 200 flashtenku? best thing in spring!! make people rage quit by napping their coms with hovertransporter and sel... .... ... .. rage .. napping .. hovertransporter ... coms ... rage ... hover .. coms .. hover ..... YES! FINALLY! I REMEMBER!!! IT!
THE TRICK
First some History: This was actually The Original Version Of Hovernapp but to much joy of the Spring Community, Min3mat-sama realized the same effect can be achieved much much more easily and safely by just picking a com up then selfdestructing the transporter. The improved method caught on and everything was well until.. Some AA-hating Supcom loving modders PREVENTED HOVERTRANS FROM PICKING UP ENEMY UNITS. There was noone left remembering the old way ... OR WAS THERE DUNDUNDUUUNNNNNNN
Im kind of affraid of posting this kind of stuff in fear of some random guy barging in whining about how it is all exploit and bug that should be """"fixed"""" (notice QUAD QUOTES) and ruining everyones fun.. BA dev team is better than CA/*A by miles but there is still chance of things going wrong ;_;
Also i wasnt able to reproduce the thing where if you position you com and some crawling bombs REALLY carefully, by detonating them you will make the com bounce off the steep terrain on the mountains all over the map straight onto the platform on the other side.. Im guessing reduced HP + engine changes:/
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