Pretty much every RTS has RPS gameplay in many aspects. Apart from just unit vs unit stuff, theres also RPS balance in overall strategy; attack vs defense vs econ. Ofc in some games the RPS relations are just more complex, more obfuscated or softer than in others, doesnt mean that they dont exist.
You're partly right. But there's a difference between an organic system where units naturally are more or less effective versus other types of units, and a system that was deliberately designed to be as simple as possible. If I go into detail on this it'll be a textwall nobody'll read.
RPS is never good, I'm sick of playing the same game with different graphics.
the most idiotic words ive ever heard from a "rts developer" ever
so you like checkers with different graphics instead
also SC was never good + (insert pretty much every other good rts)
I guess it's something that comes with experience. Sort of like the way that someone might get bored of playing FPS after playing through the entire Doom, Quake, Unreal, Halo (lol), etc nonstop. I play a lot of RTS games, they're my favorite genre, and I'm sick and tired of people not even realizing what a sham many of the games' balance schemes are.
An example is Rise of Nations. Its gameplay is excellent and very well-designed, but its balance system came out of a children's coloring book. There's three types of infantry just so they can make it into an RPS mechanic. There's three types of vehicle so they can do RPS. It's shameless and insulting. They trick people into thinking the game is more complex than it is. In reality, the gameplay would be identical if you built only one type of infantry, one type of vehicle, one type of aircraft, etc. What's worse is that people actually fall for it. It makes my head spin.
I've been doing balance-only modding as my main hobby pretty much my whole life since I was 12. I have an eye for this kind of thing. Don't delude yourself into thinking that because you've seen someone drive a car, you're a mechanic. RPS is a copout for developers that don't want to be bothered trying.