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 Post subject: Team died-messages
PostPosted: 26 May 2009, 15:02 
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Joined: 23 Feb 2009, 16:29
Location: Finland
I recently played another mod (ba or ca) and saw that it had some funny messages when your team died. I think we should add more messages too.

The one i saw was something like:
"<name> will not buy this record, it is scratched".


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 Post subject: Re: Team died-messages
PostPosted: 26 May 2009, 19:46 
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Joined: 23 Feb 2009, 16:29
Location: Finland
Here are some more die messages, feel free to edit and correct errors etc.

---
[messages]
{
[Team%i(%s) is no more]
{
tr1=Team%i(%s) has been obliterated;
tr2=Team%i(%s) has been liquidated;
tr3=Team%i(%s) has been eradicated;
tr4=Team%i(%s) has terminated;
tr5=Team%i(%s) has bowed out;
tr6=Team%i(%s) has gone to a better place;
tr7=Team%i(%s) has been shown the door;
tr8=Team%i(%s) has left the scene;
tr9=Team%i(%s) has been annihilated;
tr10=Team%i(%s) got his leg cought in the Jefferies tube;
tr11=Team%i(%s) dropped her cheese sandwich in the dilithium crystals;
tr12=Team%i(%s) should watch the replay to see where he went wrong;
tr13=Team%i(%s) has joined the choir invisible;
tr14=Team%i(%s) is now an ex-Team%i(%s);
tr15=Team%i(%s) has gone playing 'how not to be seen';
tr16=Team%i(%s) has moved to the happier hunting grounds;
tr17=Team%i(%s) has cashed in his chips;
tr18=Team%i(%s) has gone to meet his maker;
tr19=Team%i(%s) has run down the curtain;
tr20=Team%i(%s) is no more;
}
}


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 Post subject: Re: Team died-messages
PostPosted: 26 May 2009, 21:08 

Joined: 22 Jul 2008, 01:30
Location: Yorkshire, UK
tr11=Team%i(%s) was a monkeys uncle;
tr12=Team%i(%s) done a Frozen and pressed the self destruct button;
tr13=Team%i(%s) wasn't 1337 enough;
tr14=Team%i(%s) \/\/45|\|7 1337 3|\|0|_|9|-|;
tr15=Team%i(%s) should call the cops;
tr16=Team%i(%s) was cannon fodder;
tr17=Team%i(%s) got on the wrong end of a D gun;
tr18=Team%i(%s) is not still standing;
tr19=Team%i(%s) ran away from home;
tr20=Team%i(%s) forgot to pay his insurance;
tr21=Team%i(%s) forgot to take out the garbage;
tr22=Team%i(%s) did a number 2;
tr23=Team%i(%s) didn't look behind him;
tr24=Team%i(%s) called in sick;
tr25=Team%i(%s) sat on the big red button;
tr26=Team%i(%s) broke a nail;
tr27=Team%i(%s) got shot down;
tr28=Team%i(%s) was sent to the recycle bin;
tr29=Team%i(%s) got the blue screen of death;
tr30=Team%i(%s) was forced fed the blue screen of death;
tr31=Team%i(%s) got vista'd;
tr32=Team%i(%s) turned it on and off again;
tr33=Team%i(%s) lacks a pulse;
tr34=boldy going where no man has been beforem and where Team%i(%s) wont be going;


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 Post subject: Re: Team died-messages
PostPosted: 26 May 2009, 22:22 
XTA Maintainer
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Joined: 24 Feb 2005, 02:58
Location: In Alaska Bridge to nowhere land.
Waiting for Tribulex's approval.


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 Post subject: Re: Team died-messages
PostPosted: 27 May 2009, 16:05 
Map Creator
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Joined: 10 Mar 2006, 10:24
Location: waiting in line for The Expendables 2
jokes?


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 Post subject: Re: Team died-messages
PostPosted: 02 Sep 2010, 10:14 
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Joined: 23 Feb 2009, 16:29
Location: Finland
Bumping this because I feel it would be an easy way make the mod better. BA also has a similar thread in their forum, we could copy some messages from there (maybe pay royalties), because atm I feel the ones we have are a bit repetitive.


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 Post subject: Re: Team died-messages
PostPosted: 02 Sep 2010, 12:28 
Moderator
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Joined: 22 Feb 2006, 01:02
Location: cheap kitchen
lobby chat has best deathmessages :regret:

tr35=Team%i(%s) got d gun'd for going to reclaim some metal.
tr36=Team%i(%s) retreated this com and you d gund the llt and then kept walking.
tr37=Team%i(%s) don't need lessons from someone who did a fail comdrop.
tr38=Team%i(%s) 's gf thinks he is addicted to spring but Team%i(%s) keeps telling her he is a noob and she should see how much some other guys play.


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 Post subject: Re: Team died-messages
PostPosted: 02 Sep 2010, 16:53 

Joined: 22 Jul 2008, 01:30
Location: Yorkshire, UK
found out how to self d it?


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 Post subject: Re: Team died-messages
PostPosted: 02 Sep 2010, 17:25 
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Joined: 15 Apr 2010, 15:47
team__ did 'a Citrus'


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 Post subject: Re: Team died-messages
PostPosted: 02 Sep 2010, 17:27 

Joined: 22 Jul 2008, 01:30
Location: Yorkshire, UK
no-one deserves that


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 Post subject: Re: Team died-messages
PostPosted: 02 Sep 2010, 17:36 
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Joined: 15 Apr 2010, 15:47
Team ___ survived (insert minutes survived)minutes longer than citrus.


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 Post subject: Re: Team died-messages
PostPosted: 02 Sep 2010, 22:00 
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Joined: 15 Apr 2010, 15:47
Jools wrote:
I recently played another mod


heresy!


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 Post subject: Re: Team died-messages
PostPosted: 04 Sep 2010, 01:16 
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Joined: 23 Feb 2009, 16:29
Location: Finland
How about something influenced by facebook:

tr39=Team%i(%s) went from being in a living state alive to deceased.


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 Post subject: Re: Team died-messages
PostPosted: 04 Sep 2010, 03:14 
XTA Maintainer
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Joined: 24 Feb 2005, 02:58
Location: In Alaska Bridge to nowhere land.
Team%i(%s) is dead probably because Noruas didn't fix all the bugs.


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 Post subject: Re: Team died-messages
PostPosted: 04 Sep 2010, 10:31 
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Joined: 30 Jun 2008, 23:08
Location: Germany
lol, nice1


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 Post subject: Re: Team died-messages
PostPosted: 04 Sep 2010, 14:20 
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Joined: 15 Apr 2010, 15:47
Team ___ didn't get to the chopper.


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 Post subject: Re: Team died-messages
PostPosted: 04 Sep 2010, 17:49 

Joined: 22 Jul 2008, 01:30
Location: Yorkshire, UK
Team%i(%s) is dead but the new engine doesn't support this death message?


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