wings v blender

wings v blender

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wings or blender?

blender
14
48%
wings3d
15
52%
 
Total votes: 29

ironized
Posts: 172
Joined: 25 Jun 2007, 06:33

wings v blender

Post by ironized »

well i was wondering which is preffered wings or blender
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Snipawolf
Posts: 4357
Joined: 12 Dec 2005, 01:49

Post by Snipawolf »

I use Wings, although I was trying to learn Blender at some point..
ironized
Posts: 172
Joined: 25 Jun 2007, 06:33

Post by ironized »

well im more fluent in blender but i want to know
if i can use all of the normal nurbs and everything i normally do, or will i have to stick to certain functions?
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FLOZi
MC: Legacy & Spring 1944 Developer
Posts: 6240
Joined: 29 Apr 2005, 01:14

Post by FLOZi »

So long as everything *ends up* as polies, you can model it anyway you like.
ironized
Posts: 172
Joined: 25 Jun 2007, 06:33

Post by ironized »

so aslong as i mesh is at the end im fine?
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FLOZi
MC: Legacy & Spring 1944 Developer
Posts: 6240
Joined: 29 Apr 2005, 01:14

Post by FLOZi »

Yep. I model everything in NURBS in Rhino then (meticulously) mesh it.
ironized
Posts: 172
Joined: 25 Jun 2007, 06:33

Post by ironized »

awesome so i can use an intellectual appliocation yay
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Tim Blokdijk
Posts: 1242
Joined: 29 May 2005, 11:18

Post by Tim Blokdijk »

I'm with Blender, but that's because I like to do more then just (low polygon) modelling. But I guess Wings is great for Spring.
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Snipawolf
Posts: 4357
Joined: 12 Dec 2005, 01:49

Post by Snipawolf »

I've modelled a few higher polied works.. All the way up to a 4k four legged mech..

I lost it when it got deleted by some virus or something like that :evil:
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rattle
Damned Developer
Posts: 8278
Joined: 01 Jun 2006, 13:15

Post by rattle »

Wings here.

I'll show some more interest in blender when there's more than only the current camera controls. They feel kind of clusmy and cumbersome, I just can't work fast. Fill me in if there are any alternatives and I'll give blender another go.
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Tim Blokdijk
Posts: 1242
Joined: 29 May 2005, 11:18

Post by Tim Blokdijk »

@Snipawolf
Yes but it's still intended to be rendered in real time by a graphics card.
You need Blender if you like to make a 3D animated video with realistic water for example.
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Snipawolf
Posts: 4357
Joined: 12 Dec 2005, 01:49

Post by Snipawolf »

As a matter of fact, I was LEARNING BLENDER FOR THE PURPOSE OF ANIMATING THAT MECH....


:evil: :evil: :evil: :evil: :evil: :evil: :evil:

Aurrgghhh...
krychle
Posts: 46
Joined: 01 Jul 2006, 00:09

Post by krychle »

it is posible to make the export script for blender? i found blender export script for supcom ... and how you can see it export complete textured model with animations and scripts.

big plus against upspring is that unit creation will be completely platform independent. I think this can help spring comunity a lot, because spring has no competitive free strategy on Linux.

introduction> http://www.sup-com.net/dev/blender.php
more detailded info> http://www.sup-com.net/forum/viewtopic.php?t=11

and about blender and wings:
for now wings is little bit better in modeling, but working in blender is more comfortable (for me).
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Guessmyname
Posts: 3301
Joined: 28 Apr 2005, 21:07

Post by Guessmyname »

Wings! Wings is best!
ironized
Posts: 172
Joined: 25 Jun 2007, 06:33

Post by ironized »

im confused how do i do the textures for spring in blender, same as normal textures in blender?
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Tim Blokdijk
Posts: 1242
Joined: 29 May 2005, 11:18

Post by Tim Blokdijk »

krychle wrote:it is posible to make the export script for blender? i found blender export script for supcom ... and how you can see it export complete textured model with animations and scripts.

big plus against upspring is that unit creation will be completely platform independent. I think this can help spring comunity a lot, because spring has no competitive free strategy on Linux.

introduction> http://www.sup-com.net/dev/blender.php
more detailded info> http://www.sup-com.net/forum/viewtopic.php?t=11

and about blender and wings:
for now wings is little bit better in modeling, but working in blender is more comfortable (for me).
That Blender export thing is something we could use for Spring indeed, I guess he should be asked if he would like to work with us on adding Spring support.
krychle
Posts: 46
Joined: 01 Jul 2006, 00:09

Post by krychle »

ironized wrote:im confused how do i do the textures for spring in blender, same as normal textures in blender?
http://www.blender.org/tutorials-help/v ... riallight/ on bottom - LSCM unwrap, in newest blender is this function just unwrap. and i red the noob to pro tutorial - section about materials
krychle
Posts: 46
Joined: 01 Jul 2006, 00:09

Post by krychle »

Tim Blokdijk wrote:
krychle wrote:it is posible to make the export script for blender? i found blender export script for supcom ... and how you can see it export complete textured model with animations and scripts.

big plus against upspring is that unit creation will be completely platform independent. I think this can help spring comunity a lot, because spring has no competitive free strategy on Linux.

introduction> http://www.sup-com.net/dev/blender.php
more detailded info> http://www.sup-com.net/forum/viewtopic.php?t=11

and about blender and wings:
for now wings is little bit better in modeling, but working in blender is more comfortable (for me).
That Blender export thing is something we could use for Spring indeed, I guess he should be asked if he would like to work with us on adding Spring support.
maybe ...

it must be someone who knows a lot about s3o, maybe original writer of upspring (Jelmer Cnossen) ?
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Peet
Malcontent
Posts: 4383
Joined: 27 Feb 2006, 22:04

Post by Peet »

Truespace 3.2!
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Neddie
Community Lead
Posts: 9406
Joined: 10 Apr 2006, 05:05

Post by Neddie »

I'm feeble in both.
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