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Mainly the tracks for the Knight in NanoBlobs are achieved through modeling tricks, which, for various reasons, aren't going to be easy for most people to do. Doing 'em with Wings would be a nightmare- you really have to have an app that will do an array along a curve. FLOZi's method is a lot easier in some ways, but it also requires some tricky stuff. I should probably do an example using FLOZi's technique though, because it's fairly easy and can be applied to a lot've other things.
No, it really is that simple- I'm just hiding and unhiding treads. The motion is an illusion, just the like the illusion of motion created by a motion picture or for that matter a computer
You can inspect the model and export it to OBJ using UpSpring, if you really want to just look at it. It's not the actual geometry that was important- it's how it was made. As I said... not something you'd do with Wings. Maybe Blender can do arrays along paths... I dunno.
You can inspect the model and export it to OBJ using UpSpring, if you really want to just look at it. It's not the actual geometry that was important- it's how it was made. As I said... not something you'd do with Wings. Maybe Blender can do arrays along paths... I dunno.
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- MC: Legacy & Spring 1944 Developer
- Posts: 1948
- Joined: 21 Sep 2004, 08:25
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- MC: Legacy & Spring 1944 Developer
- Posts: 1948
- Joined: 21 Sep 2004, 08:25
I have a request.
For our mod (Spring: 1944) we are in need of a multi-use transport. This transport must be capable of transporting either 10 infantry OR 1 towed gun. Not both. Obviously it mustn't be able to transport anything else (like a 70-ton Tiger II). Ontop of that, while being towed, the gun must appear behind the truck at the right orientation (ie facing backwards) while being transported, but infantry must not...
Quite a challenge. For me, atleast. Infact, impossible for me.
Thanks in advance if anyone can help out...
For our mod (Spring: 1944) we are in need of a multi-use transport. This transport must be capable of transporting either 10 infantry OR 1 towed gun. Not both. Obviously it mustn't be able to transport anything else (like a 70-ton Tiger II). Ontop of that, while being towed, the gun must appear behind the truck at the right orientation (ie facing backwards) while being transported, but infantry must not...
Quite a challenge. For me, atleast. Infact, impossible for me.
Thanks in advance if anyone can help out...
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- MC: Legacy & Spring 1944 Developer
- Posts: 1948
- Joined: 21 Sep 2004, 08:25
its teh mass tag. Given a generic number (X) u can limit a transport to mass X. therefore give each infantry man X/10 and the towed gun X. all other units that should be untransportable should be mass>X. However there are some issues with this method and things don't always work out well. so make sure u do some testing
- Guessmyname
- Posts: 3301
- Joined: 28 Apr 2005, 21:07