View topic - Random WIP 2006-2011



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 Post subject: Re: Random WIP
PostPosted: 29 Sep 2011, 02:04 
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Joined: 23 Nov 2005, 06:16
Location: Dunedin, New Zealand
It is done!


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 Post subject: Re: Random WIP
PostPosted: 29 Sep 2011, 02:27 
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Joined: 13 Jan 2005, 00:46
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AF wrote:
I think the easy solution is just to put non spring random WIP in a non spring random WIP thread, simples. Saves us having the whole subjectivity thing over who and who doesn't consider it spam or art etc
People should be ok with sharing whatever they are working on I just felt forb was going into excess


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 Post subject: Re: Random WIP
PostPosted: 29 Sep 2011, 03:52 
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Joined: 29 Aug 2009, 19:12
Location: Also Richmond
http://dl.dropbox.com/u/21451998/blocklyman2.png


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 Post subject: Re: Random WIP
PostPosted: 29 Sep 2011, 05:29 
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Extrude->Scale->Move->Repeat*Infinity


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 Post subject: Re: Random WIP
PostPosted: 29 Sep 2011, 07:32 
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Joined: 22 Feb 2006, 01:02
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why am i suddendly thinking of rag dolls?


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 Post subject: Re: Random WIP
PostPosted: 29 Sep 2011, 08:51 
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Perhaps it reminds you of the Dismount games?


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 Post subject: Re: Random WIP
PostPosted: 29 Sep 2011, 20:52 
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Joined: 01 Jun 2006, 12:15
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oksnoop2 wrote:
http://dl.dropbox.com/u/21451998/blocklyman2.png
to say it in maddox words: F


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 Post subject: Re: Random WIP
PostPosted: 29 Sep 2011, 23:36 
Conflict Terra Developer
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Joined: 29 Aug 2009, 19:12
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:lol: Just felt like sharing what I was up to.


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 Post subject: Re: Random WIP
PostPosted: 30 Sep 2011, 00:45 
Journeywar Developer & Mapper
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Joined: 24 Jan 2006, 21:12
Location: There is no god - and reality is his prophetess
diffficult to share a well working mod in a wip thread :D


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 Post subject: Re: Random WIP
PostPosted: 03 Oct 2011, 06:39 
Conflict Terra Developer
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Joined: 29 Aug 2009, 19:12
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http://dl.dropbox.com/u/21451998/gensiege.png

I am not sure how to model a horse. Any tips or file donations?


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 Post subject: Re: Random WIP
PostPosted: 03 Oct 2011, 07:04 
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Joined: 01 Apr 2010, 20:05
http://www.wings3d.com/paulthepuzzles/a ... trude.html
try this maybe...


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 Post subject: Re: Random WIP
PostPosted: 03 Oct 2011, 11:22 
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Joined: 22 Feb 2006, 01:02
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This does not look like the NKG!
Some of the proportions seem a bit strange and I think some parts might be constructed different in rl.
The catapult seems to have faces overlapping at the |\ beams.
http://en.wikipedia.org/wiki/Z-fighting
Add a projectile to the catapults so it can look like it is actually throwing stuff.


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 Post subject: Re: Random WIP
PostPosted: 03 Oct 2011, 13:50 
Journeywar Developer & Mapper
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Joined: 24 Jan 2006, 21:12
Location: There is no god - and reality is his prophetess
inb4 catapult is a mecha, nerdnub


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 Post subject: Re: Random WIP
PostPosted: 03 Oct 2011, 14:18 
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oh look the giant ass-claw crane from that gundam map has come to life
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 Post subject: Re: Random WIP
PostPosted: 03 Oct 2011, 14:22 
Journeywar Developer & Mapper
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Joined: 24 Jan 2006, 21:12
Location: There is no god - and reality is his prophetess
oh, noes, its grabbing my units and throwing them into the riverz..

dont do it knorke

PS: Can you help me with springpozer. I dropped a unit in, changed the script, still get this..

Code:
[f=0000000] LuaRules::RunCallIn: error = 2, GameStart, [string "LuaRules/Gadgets/game_spawn.lua"]:73: CreateUnit(): bad unitDef name: tiglil
stack traceback:
   [C]: in function 'CreateUnit'
   [string "LuaRules/Gadgets/game_spawn.lua"]:73: in function 'SpawnStartUnit'
   [string "LuaRules/Gadgets/game_spawn.lua"]:115: in function 'GameStart'
   [string "LuaGadgets/gadgets.lua"]:922: in function <[string "LuaGadgets/gadgets.lua"]:920>
   (tail call): ?


Plz, im so sick of upspring to texteditor animation.


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 Post subject: Re: Random WIP
PostPosted: 03 Oct 2011, 14:36 
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Quote:
oh, noes, its grabbing my units and throwing them into the riverz..
the cran won't do this. but man those forklifts...sneaky bastards.
Image

error:
/game_spawn.lua"]:73: CreateUnit(): bad unitDef name: tiglil
tiglil does not get loaded (for whatever reason) and thus CreateUnit fails.
maybe when changing the script you messed up the script= line, missing , etc.
but better make new thread?


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 Post subject: Re: Random WIP
PostPosted: 05 Oct 2011, 08:10 
Conflict Terra Developer
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Joined: 29 Aug 2009, 19:12
Location: Also Richmond
http://dl.dropbox.com/u/21451998/horse.png

Thanks for the link karl.

it's sort of horse like? right?...


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 Post subject: Re: Random WIP
PostPosted: 11 Oct 2011, 22:29 
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Yay, my Core commander model is still alive :D


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 Post subject: Re: Random WIP
PostPosted: 12 Oct 2011, 04:53 
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he lives happily in xta and as one of the 4 commander models in zero-k :-)


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 Post subject: Re: Random WIP
PostPosted: 12 Oct 2011, 10:10 
Journeywar Developer & Mapper
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Joined: 24 Jan 2006, 21:12
Location: There is no god - and reality is his prophetess
assuring that the tardition of living in fear of ataris copyrightcellar janitor stays alive!

One day he will trip over us


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