cia by Saktoth [11/1/2009 3:40:25 AM] Saktoth added model Saktoth's cia Saktoth: * cia KingRaptor: Added airpad and scout boat models; updated Eclipse. 3dmodeler: Instigator corpse model MidKnight: Mmm! maackey: added human male model (and a posed version with a sabre)
Exit_Wound: Completed s3o model,Completed Texture, and includes psp file used to create it for easy editing later admin: NewUser maackey: - vawt s3o and 3ds format - f-1 s3o and 3ds format - fus s3o and 3ds format s3o have parents/children done, but not origins yet (also no textures)
3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils maackey: - added windmill (for s44) - added vawt (for ca) - added f-1 missile plane - updated m-7 and m-8
maackey: began new robot updated misc with some wip projectiles
KingRaptor: Added Eclipse, a THIS battleship. basket: Update to texture, another screenshot and update to blender file basket: continued on texture with white style KingRaptor: Fixed broken wreck texture KingRaptor: oops spelling KingRaptor: Corpse improvements, updated strat bombers. 3dmodeler: New textured sharpshooter corpse
3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Created new folder for sharpshooter corpse admin: NewUser KingRaptor: Finished up sonar stations. KingRaptor: Added sonar stations, uploaded tweaks to Selene and Lynx KingRaptor: Early version of CA strat bomber models. Saktoth: * factory Saktoth: * models! maackey: nova-ey laser tower
maackey: updated roach
Saktoth: * Added some old models. basket: Add GF_VehicleFactory, uvwrapped, unfinished texture + screenshot admin: NewUser maackey: added icons
3dmodeler: Added untextured models and thumbnail images for nova advanced radar 3dmodeler: Added untextured models and thumbnail images for nova advanced radar 3dmodeler: Added untextured models and thumbnail images for nova advanced radar 3dmodeler: Added untextured models and thumbnail images for nova advanced radar 3dmodeler: Added untextured models and thumbnail images for nova advanced radar admin: NewUser thesleepless: added s3o and textures and scripts thesleepless: new texture, icons thesleepless: texture and model update thesleepless: new anaconda model hamsate: oops admin: NewUser admin: NewUser admin: NewUser Exit_Wound: Texture 2 edited to make unit a little brighter maackey: added lmt, fusion, and m-6
3dmodeler: Added image hamsate: Mistake.. admin: NewUser KingRaptor: Added Lynx. Modified Selene. Added .obj versions of models. KingRaptor: Uploaded edited version of yuritch's shipyard. Tweaked Selene script. ash2life: final longneck variant with 8wheels+10%wider and similar size to CA's Penetratror admin: NewUser maackey: added pyro
maackey: some source textures added. ash2life: 150% size change ash2life: resized 150% after a in game test Exit_Wound: Models in various states of completion, Including source files for EMP bomber and Storm/Missile mech admin: NewUser ash2life: early work - needs double checking admin: NewUser Argh: Removing some junk Argh: Further fixes. Argh: Fixing various issues with file directories. Argh: Updated World Builder Files. Argh: Added Objects3D Argh: This is the entire World Builder Content. Consists of 225 models, scripts for all models intended for use with World Builder, and skins. I apologize for not including pictures per model at this time. PressureLine: Added a small pack of trees from MechCommander II thesleepless: added obj file and texture admin: NewUser maackey: Began a new naming convention. Only applies to units currently being worked on/finished.
admin: NewUser maackey: Added some screenshots, more professional looking :)
maackey: Added roach wip. Added a couple guns
admin: NewUser PressureLine: Uploaded Hunchback model & files. thesleepless: added nova distributor PressureLine: Uploaded Stingray model and files thesleepless: hovercon is now assymetrical thesleepless: added 3 wips maackey: Commander entry pod. WIP admin: NewUser KingRaptor: Added Selene corpse. KingRaptor: More screenshots. KingRaptor: Revamped Selene. MidKnight: Milo added. Sorry for lateness, but I UVed, texed, animated, and upspringed this all in one night. There wasn't much of a WIP stage :P KingRaptor: Hopefully fixed icons. KingRaptor: Readded Selene .xcf KingRaptor: Attempting to unbork SVN. KingRaptor: Renamed some folders. Finished Selene, updated Spirit texture. Added a lot of screenies. PressureLine: Uploaded new hammerhead screenshot PressureLine: Uploaded new trifighter screenshot PressureLine: Removed redundant screenshot admin: NewUser PressureLine: Uploaded hind_prop_settings.txt PressureLine: Uploaded gfx_props_PL.7z PressureLine: Uploaded Hind gunship model & files admin: NewUser yuritch: Construction ship model + script yuritch: 2 new models - patrol boat and gunboat. yuritch: 3 models (shipyard, corvette, cruiser) + scripts for them. 3DO solid-colored (not really textured). admin: NewUser PressureLine: Uploaded new model & related files - Hammerhead Fighter - PL admin: lups screenshot test admin: another test admin: testing admin: added screenshot with lups jets maackey: thud
PressureLine: Uploaded 'trifighter' model, textures and other files - PL maackey: updates to the heavy bot, possibly newer versions of some stuff to the jack and storm maackey: oops, forgot icons for both the heavy and the storm
maackey: Added another robot wip, changed some other minor stuff
admin: NewUser PressureLine: Added attackcar model and files - PL admin: NewUser admin: NewUser KingRaptor: Added Selene, potential replacement for CA Nova specops. Still at the pre-UV stage. PressureLine: Added scoutcar model & files - PL admin: NewUser PressureLine: Removed extra screenshot from contruck folder. PressureLine: Uploaded contruck model & files. MidKnight: screenshot! admin: NewUser admin: NewUser PressureLine: Added a folder remotely 3dmodeler: Uploading corrected model with red lines for front detail 3dmodeler: Deleting due to model not matching exactly what the screen shots show--model had round "eyes" screen shots had flat red lines. Model will now have red lines like screen shots. admin: NewUser admin: NewUser PressureLine: Updated texture1, screenshots and icon. PressureLine: Updated texture1, screenshots and icon. PressureLine: Updated texture1, screenshots and icon. PressureLine: Updated texture1, screenshots and icon. PressureLine: Removed file/folder PressureLine: Removed file/folder PressureLine: Added a folder remotely 3dmodeler: stealthplane 1 screenshots added
(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks. 3dmodeler: stealthplane 1 screenshots added
(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks. 3dmodeler: stealthplane 1 screenshots added
(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks. 3dmodeler: stealthplane 1 screenshots added
(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks. 3dmodeler: stealthplane 1 screenshots added
(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks. 3dmodeler: Stealthplane2 multiview rendering added maackey: Cleaned up some uneeded files, added screenshots and icons to some.
Bumblebee: Zeus model Bumblebee: Pyro model. Bumblebee: Zeus model. admin: NewUser admin: NewUser PressureLine: Added a folder remotely 3dmodeler: Better polycount--possible corevamp CA replacement model--needs scripting, texturing, etc. Bear with me--I'm learning everything other than modeling 3dmodeler: candidate 1--likely too high polycount--put in for discussion regardless 3dmodeler: no additional message
3dmodeler: Two potential candidates for discussion/review as corevamp replacement in CA admin: NewUser admin: NewUser KingRaptor: Removed some wonky Cavedogisms from my scripts. KingRaptor: Ichthyosaur icon KingRaptor: Some of my models. Screenshots when I feel like it (which is never). admin: NewUser PressureLine: Added a folder remotely PressureLine: Added a folder remotely PressureLine: Added a file remotely PressureLine: Removed file/folder PressureLine: Added a file remotely PressureLine: Removed file/folder PressureLine: Moved remotely PressureLine: Moved remotely PressureLine: Created folder remotely PressureLine: Added a folder remotely PressureLine: Removed file/folder PressureLine: Created folder remotely admin: NewUser admin: NewUser MidKnight: Committing my models. admin: removed test folders admin: testing timer admin: screenshot test maackey: a couple screenshots and an icon for testing maackey: Some of this stuff (specifically my older mbot and test plane) are quite messy and may have some files not needed. I'll try to go through and clean them up later. admin: NewUser admin: NewUser admin: NewUser admin: current users admin: tee [11/1/2009 2:45:33 PM] Saktoth updated model Saktoth's cia Saktoth: * cia
Amphibious Tank by Manolo [11/2/2009 1:06:23 PM] Manolo added model Manolo's Amphibious Tank admin: NewUser Saktoth: * cia Saktoth: * cia KingRaptor: Added airpad and scout boat models; updated Eclipse. 3dmodeler: Instigator corpse model MidKnight: Mmm! maackey: added human male model (and a posed version with a sabre)
Exit_Wound: Completed s3o model,Completed Texture, and includes psp file used to create it for easy editing later admin: NewUser maackey: - vawt s3o and 3ds format - f-1 s3o and 3ds format - fus s3o and 3ds format s3o have parents/children done, but not origins yet (also no textures)
3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils maackey: - added windmill (for s44) - added vawt (for ca) - added f-1 missile plane - updated m-7 and m-8
maackey: began new robot updated misc with some wip projectiles
KingRaptor: Added Eclipse, a THIS battleship. basket: Update to texture, another screenshot and update to blender file basket: continued on texture with white style KingRaptor: Fixed broken wreck texture KingRaptor: oops spelling KingRaptor: Corpse improvements, updated strat bombers. 3dmodeler: New textured sharpshooter corpse
3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Created new folder for sharpshooter corpse admin: NewUser KingRaptor: Finished up sonar stations. KingRaptor: Added sonar stations, uploaded tweaks to Selene and Lynx KingRaptor: Early version of CA strat bomber models. Saktoth: * factory Saktoth: * models! maackey: nova-ey laser tower
maackey: updated roach
Saktoth: * Added some old models. basket: Add GF_VehicleFactory, uvwrapped, unfinished texture + screenshot admin: NewUser maackey: added icons
3dmodeler: Added untextured models and thumbnail images for nova advanced radar 3dmodeler: Added untextured models and thumbnail images for nova advanced radar 3dmodeler: Added untextured models and thumbnail images for nova advanced radar 3dmodeler: Added untextured models and thumbnail images for nova advanced radar 3dmodeler: Added untextured models and thumbnail images for nova advanced radar admin: NewUser thesleepless: added s3o and textures and scripts thesleepless: new texture, icons thesleepless: texture and model update thesleepless: new anaconda model hamsate: oops admin: NewUser admin: NewUser admin: NewUser Exit_Wound: Texture 2 edited to make unit a little brighter maackey: added lmt, fusion, and m-6
3dmodeler: Added image hamsate: Mistake.. admin: NewUser KingRaptor: Added Lynx. Modified Selene. Added .obj versions of models. KingRaptor: Uploaded edited version of yuritch's shipyard. Tweaked Selene script. ash2life: final longneck variant with 8wheels+10%wider and similar size to CA's Penetratror admin: NewUser maackey: added pyro
maackey: some source textures added. ash2life: 150% size change ash2life: resized 150% after a in game test Exit_Wound: Models in various states of completion, Including source files for EMP bomber and Storm/Missile mech admin: NewUser ash2life: early work - needs double checking admin: NewUser Argh: Removing some junk Argh: Further fixes. Argh: Fixing various issues with file directories. Argh: Updated World Builder Files. Argh: Added Objects3D Argh: This is the entire World Builder Content. Consists of 225 models, scripts for all models intended for use with World Builder, and skins. I apologize for not including pictures per model at this time. PressureLine: Added a small pack of trees from MechCommander II thesleepless: added obj file and texture admin: NewUser maackey: Began a new naming convention. Only applies to units currently being worked on/finished.
admin: NewUser maackey: Added some screenshots, more professional looking :)
maackey: Added roach wip. Added a couple guns
admin: NewUser PressureLine: Uploaded Hunchback model & files. thesleepless: added nova distributor PressureLine: Uploaded Stingray model and files thesleepless: hovercon is now assymetrical thesleepless: added 3 wips maackey: Commander entry pod. WIP admin: NewUser KingRaptor: Added Selene corpse. KingRaptor: More screenshots. KingRaptor: Revamped Selene. MidKnight: Milo added. Sorry for lateness, but I UVed, texed, animated, and upspringed this all in one night. There wasn't much of a WIP stage :P KingRaptor: Hopefully fixed icons. KingRaptor: Readded Selene .xcf KingRaptor: Attempting to unbork SVN. KingRaptor: Renamed some folders. Finished Selene, updated Spirit texture. Added a lot of screenies. PressureLine: Uploaded new hammerhead screenshot PressureLine: Uploaded new trifighter screenshot PressureLine: Removed redundant screenshot admin: NewUser PressureLine: Uploaded hind_prop_settings.txt PressureLine: Uploaded gfx_props_PL.7z PressureLine: Uploaded Hind gunship model & files admin: NewUser yuritch: Construction ship model + script yuritch: 2 new models - patrol boat and gunboat. yuritch: 3 models (shipyard, corvette, cruiser) + scripts for them. 3DO solid-colored (not really textured). admin: NewUser PressureLine: Uploaded new model & related files - Hammerhead Fighter - PL admin: lups screenshot test admin: another test admin: testing admin: added screenshot with lups jets maackey: thud
PressureLine: Uploaded 'trifighter' model, textures and other files - PL maackey: updates to the heavy bot, possibly newer versions of some stuff to the jack and storm maackey: oops, forgot icons for both the heavy and the storm
maackey: Added another robot wip, changed some other minor stuff
admin: NewUser PressureLine: Added attackcar model and files - PL admin: NewUser admin: NewUser KingRaptor: Added Selene, potential replacement for CA Nova specops. Still at the pre-UV stage. PressureLine: Added scoutcar model & files - PL admin: NewUser PressureLine: Removed extra screenshot from contruck folder. PressureLine: Uploaded contruck model & files. MidKnight: screenshot! admin: NewUser admin: NewUser PressureLine: Added a folder remotely 3dmodeler: Uploading corrected model with red lines for front detail 3dmodeler: Deleting due to model not matching exactly what the screen shots show--model had round "eyes" screen shots had flat red lines. Model will now have red lines like screen shots. admin: NewUser admin: NewUser PressureLine: Updated texture1, screenshots and icon. PressureLine: Updated texture1, screenshots and icon. PressureLine: Updated texture1, screenshots and icon. PressureLine: Updated texture1, screenshots and icon. PressureLine: Removed file/folder PressureLine: Removed file/folder PressureLine: Added a folder remotely 3dmodeler: stealthplane 1 screenshots added
(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks. 3dmodeler: stealthplane 1 screenshots added
(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks. 3dmodeler: stealthplane 1 screenshots added
(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks. 3dmodeler: stealthplane 1 screenshots added
(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks. 3dmodeler: stealthplane 1 screenshots added
(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks. 3dmodeler: Stealthplane2 multiview rendering added maackey: Cleaned up some uneeded files, added screenshots and icons to some.
Bumblebee: Zeus model Bumblebee: Pyro model. Bumblebee: Zeus model. admin: NewUser admin: NewUser PressureLine: Added a folder remotely 3dmodeler: Better polycount--possible corevamp CA replacement model--needs scripting, texturing, etc. Bear with me--I'm learning everything other than modeling 3dmodeler: candidate 1--likely too high polycount--put in for discussion regardless 3dmodeler: no additional message
3dmodeler: Two potential candidates for discussion/review as corevamp replacement in CA admin: NewUser admin: NewUser KingRaptor: Removed some wonky Cavedogisms from my scripts. KingRaptor: Ichthyosaur icon KingRaptor: Some of my models. Screenshots when I feel like it (which is never). admin: NewUser PressureLine: Added a folder remotely PressureLine: Added a folder remotely PressureLine: Added a file remotely PressureLine: Removed file/folder PressureLine: Added a file remotely PressureLine: Removed file/folder PressureLine: Moved remotely PressureLine: Moved remotely PressureLine: Created folder remotely PressureLine: Added a folder remotely PressureLine: Removed file/folder PressureLine: Created folder remotely admin: NewUser admin: NewUser MidKnight: Committing my models. admin: removed test folders admin: testing timer admin: screenshot test maackey: a couple screenshots and an icon for testing maackey: Some of this stuff (specifically my older mbot and test plane) are quite messy and may have some files not needed. I'll try to go through and clean them up later. admin: NewUser admin: NewUser admin: NewUser admin: current users admin: tee Flak Tank by Manolo [11/2/2009 1:06:49 PM] Manolo added model Manolo's Flak Tank admin: NewUser Saktoth: * cia Saktoth: * cia KingRaptor: Added airpad and scout boat models; updated Eclipse. 3dmodeler: Instigator corpse model MidKnight: Mmm! maackey: added human male model (and a posed version with a sabre)
Exit_Wound: Completed s3o model,Completed Texture, and includes psp file used to create it for easy editing later admin: NewUser maackey: - vawt s3o and 3ds format - f-1 s3o and 3ds format - fus s3o and 3ds format s3o have parents/children done, but not origins yet (also no textures)
3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils maackey: - added windmill (for s44) - added vawt (for ca) - added f-1 missile plane - updated m-7 and m-8
maackey: began new robot updated misc with some wip projectiles
KingRaptor: Added Eclipse, a THIS battleship. basket: Update to texture, another screenshot and update to blender file basket: continued on texture with white style KingRaptor: Fixed broken wreck texture KingRaptor: oops spelling KingRaptor: Corpse improvements, updated strat bombers. 3dmodeler: New textured sharpshooter corpse
3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Created new folder for sharpshooter corpse admin: NewUser KingRaptor: Finished up sonar stations. KingRaptor: Added sonar stations, uploaded tweaks to Selene and Lynx KingRaptor: Early version of CA strat bomber models. Saktoth: * factory Saktoth: * models! maackey: nova-ey laser tower
maackey: updated roach
Saktoth: * Added some old models. basket: Add GF_VehicleFactory, uvwrapped, unfinished texture + screenshot admin: NewUser maackey: added icons
3dmodeler: Added untextured models and thumbnail images for nova advanced radar 3dmodeler: Added untextured models and thumbnail images for nova advanced radar 3dmodeler: Added untextured models and thumbnail images for nova advanced radar 3dmodeler: Added untextured models and thumbnail images for nova advanced radar 3dmodeler: Added untextured models and thumbnail images for nova advanced radar admin: NewUser thesleepless: added s3o and textures and scripts thesleepless: new texture, icons thesleepless: texture and model update thesleepless: new anaconda model hamsate: oops admin: NewUser admin: NewUser admin: NewUser Exit_Wound: Texture 2 edited to make unit a little brighter maackey: added lmt, fusion, and m-6
3dmodeler: Added image hamsate: Mistake.. admin: NewUser KingRaptor: Added Lynx. Modified Selene. Added .obj versions of models. KingRaptor: Uploaded edited version of yuritch's shipyard. Tweaked Selene script. ash2life: final longneck variant with 8wheels+10%wider and similar size to CA's Penetratror admin: NewUser maackey: added pyro
maackey: some source textures added. ash2life: 150% size change ash2life: resized 150% after a in game test Exit_Wound: Models in various states of completion, Including source files for EMP bomber and Storm/Missile mech admin: NewUser ash2life: early work - needs double checking admin: NewUser Argh: Removing some junk Argh: Further fixes. Argh: Fixing various issues with file directories. Argh: Updated World Builder Files. Argh: Added Objects3D Argh: This is the entire World Builder Content. Consists of 225 models, scripts for all models intended for use with World Builder, and skins. I apologize for not including pictures per model at this time. PressureLine: Added a small pack of trees from MechCommander II thesleepless: added obj file and texture admin: NewUser maackey: Began a new naming convention. Only applies to units currently being worked on/finished.
admin: NewUser maackey: Added some screenshots, more professional looking :)
maackey: Added roach wip. Added a couple guns
admin: NewUser PressureLine: Uploaded Hunchback model & files. thesleepless: added nova distributor PressureLine: Uploaded Stingray model and files thesleepless: hovercon is now assymetrical thesleepless: added 3 wips maackey: Commander entry pod. WIP admin: NewUser KingRaptor: Added Selene corpse. KingRaptor: More screenshots. KingRaptor: Revamped Selene. MidKnight: Milo added. Sorry for lateness, but I UVed, texed, animated, and upspringed this all in one night. There wasn't much of a WIP stage :P KingRaptor: Hopefully fixed icons. KingRaptor: Readded Selene .xcf KingRaptor: Attempting to unbork SVN. KingRaptor: Renamed some folders. Finished Selene, updated Spirit texture. Added a lot of screenies. PressureLine: Uploaded new hammerhead screenshot PressureLine: Uploaded new trifighter screenshot PressureLine: Removed redundant screenshot admin: NewUser PressureLine: Uploaded hind_prop_settings.txt PressureLine: Uploaded gfx_props_PL.7z PressureLine: Uploaded Hind gunship model & files admin: NewUser yuritch: Construction ship model + script yuritch: 2 new models - patrol boat and gunboat. yuritch: 3 models (shipyard, corvette, cruiser) + scripts for them. 3DO solid-colored (not really textured). admin: NewUser PressureLine: Uploaded new model & related files - Hammerhead Fighter - PL admin: lups screenshot test admin: another test admin: testing admin: added screenshot with lups jets maackey: thud
PressureLine: Uploaded 'trifighter' model, textures and other files - PL maackey: updates to the heavy bot, possibly newer versions of some stuff to the jack and storm maackey: oops, forgot icons for both the heavy and the storm
maackey: Added another robot wip, changed some other minor stuff
admin: NewUser PressureLine: Added attackcar model and files - PL admin: NewUser admin: NewUser KingRaptor: Added Selene, potential replacement for CA Nova specops. Still at the pre-UV stage. PressureLine: Added scoutcar model & files - PL admin: NewUser PressureLine: Removed extra screenshot from contruck folder. PressureLine: Uploaded contruck model & files. MidKnight: screenshot! admin: NewUser admin: NewUser PressureLine: Added a folder remotely 3dmodeler: Uploading corrected model with red lines for front detail 3dmodeler: Deleting due to model not matching exactly what the screen shots show--model had round "eyes" screen shots had flat red lines. Model will now have red lines like screen shots. admin: NewUser admin: NewUser PressureLine: Updated texture1, screenshots and icon. PressureLine: Updated texture1, screenshots and icon. PressureLine: Updated texture1, screenshots and icon. PressureLine: Updated texture1, screenshots and icon. PressureLine: Removed file/folder PressureLine: Removed file/folder PressureLine: Added a folder remotely 3dmodeler: stealthplane 1 screenshots added
(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks. 3dmodeler: stealthplane 1 screenshots added
(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks. 3dmodeler: stealthplane 1 screenshots added
(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks. 3dmodeler: stealthplane 1 screenshots added
(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks. 3dmodeler: stealthplane 1 screenshots added
(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks. 3dmodeler: Stealthplane2 multiview rendering added maackey: Cleaned up some uneeded files, added screenshots and icons to some.
Bumblebee: Zeus model Bumblebee: Pyro model. Bumblebee: Zeus model. admin: NewUser admin: NewUser PressureLine: Added a folder remotely 3dmodeler: Better polycount--possible corevamp CA replacement model--needs scripting, texturing, etc. Bear with me--I'm learning everything other than modeling 3dmodeler: candidate 1--likely too high polycount--put in for discussion regardless 3dmodeler: no additional message
3dmodeler: Two potential candidates for discussion/review as corevamp replacement in CA admin: NewUser admin: NewUser KingRaptor: Removed some wonky Cavedogisms from my scripts. KingRaptor: Ichthyosaur icon KingRaptor: Some of my models. Screenshots when I feel like it (which is never). admin: NewUser PressureLine: Added a folder remotely PressureLine: Added a folder remotely PressureLine: Added a file remotely PressureLine: Removed file/folder PressureLine: Added a file remotely PressureLine: Removed file/folder PressureLine: Moved remotely PressureLine: Moved remotely PressureLine: Created folder remotely PressureLine: Added a folder remotely PressureLine: Removed file/folder PressureLine: Created folder remotely admin: NewUser admin: NewUser MidKnight: Committing my models. admin: removed test folders admin: testing timer admin: screenshot test maackey: a couple screenshots and an icon for testing maackey: Some of this stuff (specifically my older mbot and test plane) are quite messy and may have some files not needed. I'll try to go through and clean them up later. admin: NewUser admin: NewUser admin: NewUser admin: current users admin: tee Mobile Anti Nuke Tank by Manolo [11/2/2009 1:07:03 PM] Manolo added model Manolo's Mobile Anti Nuke Tank admin: NewUser Saktoth: * cia Saktoth: * cia KingRaptor: Added airpad and scout boat models; updated Eclipse. 3dmodeler: Instigator corpse model MidKnight: Mmm! maackey: added human male model (and a posed version with a sabre)
Exit_Wound: Completed s3o model,Completed Texture, and includes psp file used to create it for easy editing later admin: NewUser maackey: - vawt s3o and 3ds format - f-1 s3o and 3ds format - fus s3o and 3ds format s3o have parents/children done, but not origins yet (also no textures)
3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils maackey: - added windmill (for s44) - added vawt (for ca) - added f-1 missile plane - updated m-7 and m-8
maackey: began new robot updated misc with some wip projectiles
KingRaptor: Added Eclipse, a THIS battleship. basket: Update to texture, another screenshot and update to blender file basket: continued on texture with white style KingRaptor: Fixed broken wreck texture KingRaptor: oops spelling KingRaptor: Corpse improvements, updated strat bombers. 3dmodeler: New textured sharpshooter corpse
3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Created new folder for sharpshooter corpse admin: NewUser KingRaptor: Finished up sonar stations. KingRaptor: Added sonar stations, uploaded tweaks to Selene and Lynx KingRaptor: Early version of CA strat bomber models. Saktoth: * factory Saktoth: * models! maackey: nova-ey laser tower
maackey: updated roach
Saktoth: * Added some old models. basket: Add GF_VehicleFactory, uvwrapped, unfinished texture + screenshot admin: NewUser maackey: added icons
3dmodeler: Added untextured models and thumbnail images for nova advanced radar 3dmodeler: Added untextured models and thumbnail images for nova advanced radar 3dmodeler: Added untextured models and thumbnail images for nova advanced radar 3dmodeler: Added untextured models and thumbnail images for nova advanced radar 3dmodeler: Added untextured models and thumbnail images for nova advanced radar admin: NewUser thesleepless: added s3o and textures and scripts thesleepless: new texture, icons thesleepless: texture and model update thesleepless: new anaconda model hamsate: oops admin: NewUser admin: NewUser admin: NewUser Exit_Wound: Texture 2 edited to make unit a little brighter maackey: added lmt, fusion, and m-6
3dmodeler: Added image hamsate: Mistake.. admin: NewUser KingRaptor: Added Lynx. Modified Selene. Added .obj versions of models. KingRaptor: Uploaded edited version of yuritch's shipyard. Tweaked Selene script. ash2life: final longneck variant with 8wheels+10%wider and similar size to CA's Penetratror admin: NewUser maackey: added pyro
maackey: some source textures added. ash2life: 150% size change ash2life: resized 150% after a in game test Exit_Wound: Models in various states of completion, Including source files for EMP bomber and Storm/Missile mech admin: NewUser ash2life: early work - needs double checking admin: NewUser Argh: Removing some junk Argh: Further fixes. Argh: Fixing various issues with file directories. Argh: Updated World Builder Files. Argh: Added Objects3D Argh: This is the entire World Builder Content. Consists of 225 models, scripts for all models intended for use with World Builder, and skins. I apologize for not including pictures per model at this time. PressureLine: Added a small pack of trees from MechCommander II thesleepless: added obj file and texture admin: NewUser maackey: Began a new naming convention. Only applies to units currently being worked on/finished.
admin: NewUser maackey: Added some screenshots, more professional looking :)
maackey: Added roach wip. Added a couple guns
admin: NewUser PressureLine: Uploaded Hunchback model & files. thesleepless: added nova distributor PressureLine: Uploaded Stingray model and files thesleepless: hovercon is now assymetrical thesleepless: added 3 wips maackey: Commander entry pod. WIP admin: NewUser KingRaptor: Added Selene corpse. KingRaptor: More screenshots. KingRaptor: Revamped Selene. MidKnight: Milo added. Sorry for lateness, but I UVed, texed, animated, and upspringed this all in one night. There wasn't much of a WIP stage :P KingRaptor: Hopefully fixed icons. KingRaptor: Readded Selene .xcf KingRaptor: Attempting to unbork SVN. KingRaptor: Renamed some folders. Finished Selene, updated Spirit texture. Added a lot of screenies. PressureLine: Uploaded new hammerhead screenshot PressureLine: Uploaded new trifighter screenshot PressureLine: Removed redundant screenshot admin: NewUser PressureLine: Uploaded hind_prop_settings.txt PressureLine: Uploaded gfx_props_PL.7z PressureLine: Uploaded Hind gunship model & files admin: NewUser yuritch: Construction ship model + script yuritch: 2 new models - patrol boat and gunboat. yuritch: 3 models (shipyard, corvette, cruiser) + scripts for them. 3DO solid-colored (not really textured). admin: NewUser PressureLine: Uploaded new model & related files - Hammerhead Fighter - PL admin: lups screenshot test admin: another test admin: testing admin: added screenshot with lups jets maackey: thud
PressureLine: Uploaded 'trifighter' model, textures and other files - PL maackey: updates to the heavy bot, possibly newer versions of some stuff to the jack and storm maackey: oops, forgot icons for both the heavy and the storm
maackey: Added another robot wip, changed some other minor stuff
admin: NewUser PressureLine: Added attackcar model and files - PL admin: NewUser admin: NewUser KingRaptor: Added Selene, potential replacement for CA Nova specops. Still at the pre-UV stage. PressureLine: Added scoutcar model & files - PL admin: NewUser PressureLine: Removed extra screenshot from contruck folder. PressureLine: Uploaded contruck model & files. MidKnight: screenshot! admin: NewUser admin: NewUser PressureLine: Added a folder remotely 3dmodeler: Uploading corrected model with red lines for front detail 3dmodeler: Deleting due to model not matching exactly what the screen shots show--model had round "eyes" screen shots had flat red lines. Model will now have red lines like screen shots. admin: NewUser admin: NewUser PressureLine: Updated texture1, screenshots and icon. PressureLine: Updated texture1, screenshots and icon. PressureLine: Updated texture1, screenshots and icon. PressureLine: Updated texture1, screenshots and icon. PressureLine: Removed file/folder PressureLine: Removed file/folder PressureLine: Added a folder remotely 3dmodeler: stealthplane 1 screenshots added
(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks. 3dmodeler: stealthplane 1 screenshots added
(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks. 3dmodeler: stealthplane 1 screenshots added
(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks. 3dmodeler: stealthplane 1 screenshots added
(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks. 3dmodeler: stealthplane 1 screenshots added
(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks. 3dmodeler: Stealthplane2 multiview rendering added maackey: Cleaned up some uneeded files, added screenshots and icons to some.
Bumblebee: Zeus model Bumblebee: Pyro model. Bumblebee: Zeus model. admin: NewUser admin: NewUser PressureLine: Added a folder remotely 3dmodeler: Better polycount--possible corevamp CA replacement model--needs scripting, texturing, etc. Bear with me--I'm learning everything other than modeling 3dmodeler: candidate 1--likely too high polycount--put in for discussion regardless 3dmodeler: no additional message
3dmodeler: Two potential candidates for discussion/review as corevamp replacement in CA admin: NewUser admin: NewUser KingRaptor: Removed some wonky Cavedogisms from my scripts. KingRaptor: Ichthyosaur icon KingRaptor: Some of my models. Screenshots when I feel like it (which is never). admin: NewUser PressureLine: Added a folder remotely PressureLine: Added a folder remotely PressureLine: Added a file remotely PressureLine: Removed file/folder PressureLine: Added a file remotely PressureLine: Removed file/folder PressureLine: Moved remotely PressureLine: Moved remotely PressureLine: Created folder remotely PressureLine: Added a folder remotely PressureLine: Removed file/folder PressureLine: Created folder remotely admin: NewUser admin: NewUser MidKnight: Committing my models. admin: removed test folders admin: testing timer admin: screenshot test maackey: a couple screenshots and an icon for testing maackey: Some of this stuff (specifically my older mbot and test plane) are quite messy and may have some files not needed. I'll try to go through and clean them up later. admin: NewUser admin: NewUser admin: NewUser admin: current users admin: tee
levelercorpse by 3dmodeler [11/3/2009 4:30:31 AM] 3dmodeler added model 3dmodeler's levelercorpse admin: NewUser Saktoth: * cia Saktoth: * cia KingRaptor: Added airpad and scout boat models; updated Eclipse. 3dmodeler: Instigator corpse model MidKnight: Mmm! maackey: added human male model (and a posed version with a sabre)
Exit_Wound: Completed s3o model,Completed Texture, and includes psp file used to create it for easy editing later admin: NewUser maackey: - vawt s3o and 3ds format - f-1 s3o and 3ds format - fus s3o and 3ds format s3o have parents/children done, but not origins yet (also no textures)
3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils maackey: - added windmill (for s44) - added vawt (for ca) - added f-1 missile plane - updated m-7 and m-8
maackey: began new robot updated misc with some wip projectiles
KingRaptor: Added Eclipse, a THIS battleship. basket: Update to texture, another screenshot and update to blender file basket: continued on texture with white style KingRaptor: Fixed broken wreck texture KingRaptor: oops spelling KingRaptor: Corpse improvements, updated strat bombers. 3dmodeler: New textured sharpshooter corpse
3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Created new folder for sharpshooter corpse admin: NewUser KingRaptor: Finished up sonar stations. KingRaptor: Added sonar stations, uploaded tweaks to Selene and Lynx KingRaptor: Early version of CA strat bomber models. Saktoth: * factory Saktoth: * models! maackey: nova-ey laser tower
maackey: updated roach
Saktoth: * Added some old models. basket: Add GF_VehicleFactory, uvwrapped, unfinished texture + screenshot admin: NewUser maackey: added icons
3dmodeler: Added untextured models and thumbnail images for nova advanced radar 3dmodeler: Added untextured models and thumbnail images for nova advanced radar 3dmodeler: Added untextured models and thumbnail images for nova advanced radar 3dmodeler: Added untextured models and thumbnail images for nova advanced radar 3dmodeler: Added untextured models and thumbnail images for nova advanced radar admin: NewUser thesleepless: added s3o and textures and scripts thesleepless: new texture, icons thesleepless: texture and model update thesleepless: new anaconda model hamsate: oops admin: NewUser admin: NewUser admin: NewUser Exit_Wound: Texture 2 edited to make unit a little brighter maackey: added lmt, fusion, and m-6
3dmodeler: Added image hamsate: Mistake.. admin: NewUser KingRaptor: Added Lynx. Modified Selene. Added .obj versions of models. KingRaptor: Uploaded edited version of yuritch's shipyard. Tweaked Selene script. ash2life: final longneck variant with 8wheels+10%wider and similar size to CA's Penetratror admin: NewUser maackey: added pyro
maackey: some source textures added. ash2life: 150% size change ash2life: resized 150% after a in game test Exit_Wound: Models in various states of completion, Including source files for EMP bomber and Storm/Missile mech admin: NewUser ash2life: early work - needs double checking admin: NewUser Argh: Removing some junk Argh: Further fixes. Argh: Fixing various issues with file directories. Argh: Updated World Builder Files. Argh: Added Objects3D Argh: This is the entire World Builder Content. Consists of 225 models, scripts for all models intended for use with World Builder, and skins. I apologize for not including pictures per model at this time. PressureLine: Added a small pack of trees from MechCommander II thesleepless: added obj file and texture admin: NewUser maackey: Began a new naming convention. Only applies to units currently being worked on/finished.
admin: NewUser maackey: Added some screenshots, more professional looking :)
maackey: Added roach wip. Added a couple guns
admin: NewUser PressureLine: Uploaded Hunchback model & files. thesleepless: added nova distributor PressureLine: Uploaded Stingray model and files thesleepless: hovercon is now assymetrical thesleepless: added 3 wips maackey: Commander entry pod. WIP admin: NewUser KingRaptor: Added Selene corpse. KingRaptor: More screenshots. KingRaptor: Revamped Selene. MidKnight: Milo added. Sorry for lateness, but I UVed, texed, animated, and upspringed this all in one night. There wasn't much of a WIP stage :P KingRaptor: Hopefully fixed icons. KingRaptor: Readded Selene .xcf KingRaptor: Attempting to unbork SVN. KingRaptor: Renamed some folders. Finished Selene, updated Spirit texture. Added a lot of screenies. PressureLine: Uploaded new hammerhead screenshot PressureLine: Uploaded new trifighter screenshot PressureLine: Removed redundant screenshot admin: NewUser PressureLine: Uploaded hind_prop_settings.txt PressureLine: Uploaded gfx_props_PL.7z PressureLine: Uploaded Hind gunship model & files admin: NewUser yuritch: Construction ship model + script yuritch: 2 new models - patrol boat and gunboat. yuritch: 3 models (shipyard, corvette, cruiser) + scripts for them. 3DO solid-colored (not really textured). admin: NewUser PressureLine: Uploaded new model & related files - Hammerhead Fighter - PL admin: lups screenshot test admin: another test admin: testing admin: added screenshot with lups jets maackey: thud
PressureLine: Uploaded 'trifighter' model, textures and other files - PL maackey: updates to the heavy bot, possibly newer versions of some stuff to the jack and storm maackey: oops, forgot icons for both the heavy and the storm
maackey: Added another robot wip, changed some other minor stuff
admin: NewUser PressureLine: Added attackcar model and files - PL admin: NewUser admin: NewUser KingRaptor: Added Selene, potential replacement for CA Nova specops. Still at the pre-UV stage. PressureLine: Added scoutcar model & files - PL admin: NewUser PressureLine: Removed extra screenshot from contruck folder. PressureLine: Uploaded contruck model & files. MidKnight: screenshot! admin: NewUser admin: NewUser PressureLine: Added a folder remotely 3dmodeler: Uploading corrected model with red lines for front detail 3dmodeler: Deleting due to model not matching exactly what the screen shots show--model had round "eyes" screen shots had flat red lines. Model will now have red lines like screen shots. admin: NewUser admin: NewUser PressureLine: Updated texture1, screenshots and icon. PressureLine: Updated texture1, screenshots and icon. PressureLine: Updated texture1, screenshots and icon. PressureLine: Updated texture1, screenshots and icon. PressureLine: Removed file/folder PressureLine: Removed file/folder PressureLine: Added a folder remotely 3dmodeler: stealthplane 1 screenshots added
(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks. 3dmodeler: stealthplane 1 screenshots added
(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks. 3dmodeler: stealthplane 1 screenshots added
(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks. 3dmodeler: stealthplane 1 screenshots added
(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks. 3dmodeler: stealthplane 1 screenshots added
(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks. 3dmodeler: Stealthplane2 multiview rendering added maackey: Cleaned up some uneeded files, added screenshots and icons to some.
Bumblebee: Zeus model Bumblebee: Pyro model. Bumblebee: Zeus model. admin: NewUser admin: NewUser PressureLine: Added a folder remotely 3dmodeler: Better polycount--possible corevamp CA replacement model--needs scripting, texturing, etc. Bear with me--I'm learning everything other than modeling 3dmodeler: candidate 1--likely too high polycount--put in for discussion regardless 3dmodeler: no additional message
3dmodeler: Two potential candidates for discussion/review as corevamp replacement in CA admin: NewUser admin: NewUser KingRaptor: Removed some wonky Cavedogisms from my scripts. KingRaptor: Ichthyosaur icon KingRaptor: Some of my models. Screenshots when I feel like it (which is never). admin: NewUser PressureLine: Added a folder remotely PressureLine: Added a folder remotely PressureLine: Added a file remotely PressureLine: Removed file/folder PressureLine: Added a file remotely PressureLine: Removed file/folder PressureLine: Moved remotely PressureLine: Moved remotely PressureLine: Created folder remotely PressureLine: Added a folder remotely PressureLine: Removed file/folder PressureLine: Created folder remotely admin: NewUser admin: NewUser MidKnight: Committing my models. admin: removed test folders admin: testing timer admin: screenshot test maackey: a couple screenshots and an icon for testing maackey: Some of this stuff (specifically my older mbot and test plane) are quite messy and may have some files not needed. I'll try to go through and clean them up later. admin: NewUser admin: NewUser admin: NewUser admin: current users admin: tee [11/3/2009 4:35:22 AM] 3dmodeler updated model 3dmodeler's levelercorpse [11/3/2009 4:56:14 AM] 3dmodeler updated model 3dmodeler's levelercorpse [11/3/2009 5:19:02 AM] 3dmodeler updated model 3dmodeler's levelercorpse ravagercorpse by 3dmodeler [11/3/2009 6:41:01 AM] 3dmodeler added model 3dmodeler's ravagercorpse admin: NewUser Saktoth: * cia Saktoth: * cia KingRaptor: Added airpad and scout boat models; updated Eclipse. 3dmodeler: Instigator corpse model MidKnight: Mmm! maackey: added human male model (and a posed version with a sabre)
Exit_Wound: Completed s3o model,Completed Texture, and includes psp file used to create it for easy editing later admin: NewUser maackey: - vawt s3o and 3ds format - f-1 s3o and 3ds format - fus s3o and 3ds format s3o have parents/children done, but not origins yet (also no textures)
3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils maackey: - added windmill (for s44) - added vawt (for ca) - added f-1 missile plane - updated m-7 and m-8
maackey: began new robot updated misc with some wip projectiles
KingRaptor: Added Eclipse, a THIS battleship. basket: Update to texture, another screenshot and update to blender file basket: continued on texture with white style KingRaptor: Fixed broken wreck texture KingRaptor: oops spelling KingRaptor: Corpse improvements, updated strat bombers. 3dmodeler: New textured sharpshooter corpse
3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Created new folder for sharpshooter corpse admin: NewUser KingRaptor: Finished up sonar stations. KingRaptor: Added sonar stations, uploaded tweaks to Selene and Lynx KingRaptor: Early version of CA strat bomber models. Saktoth: * factory Saktoth: * models! maackey: nova-ey laser tower
maackey: updated roach
Saktoth: * Added some old models. basket: Add GF_VehicleFactory, uvwrapped, unfinished texture + screenshot admin: NewUser maackey: added icons
3dmodeler: Added untextured models and thumbnail images for nova advanced radar 3dmodeler: Added untextured models and thumbnail images for nova advanced radar 3dmodeler: Added untextured models and thumbnail images for nova advanced radar 3dmodeler: Added untextured models and thumbnail images for nova advanced radar 3dmodeler: Added untextured models and thumbnail images for nova advanced radar admin: NewUser thesleepless: added s3o and textures and scripts thesleepless: new texture, icons thesleepless: texture and model update thesleepless: new anaconda model hamsate: oops admin: NewUser admin: NewUser admin: NewUser Exit_Wound: Texture 2 edited to make unit a little brighter maackey: added lmt, fusion, and m-6
3dmodeler: Added image hamsate: Mistake.. admin: NewUser KingRaptor: Added Lynx. Modified Selene. Added .obj versions of models. KingRaptor: Uploaded edited version of yuritch's shipyard. Tweaked Selene script. ash2life: final longneck variant with 8wheels+10%wider and similar size to CA's Penetratror admin: NewUser maackey: added pyro
maackey: some source textures added. ash2life: 150% size change ash2life: resized 150% after a in game test Exit_Wound: Models in various states of completion, Including source files for EMP bomber and Storm/Missile mech admin: NewUser ash2life: early work - needs double checking admin: NewUser Argh: Removing some junk Argh: Further fixes. Argh: Fixing various issues with file directories. Argh: Updated World Builder Files. Argh: Added Objects3D Argh: This is the entire World Builder Content. Consists of 225 models, scripts for all models intended for use with World Builder, and skins. I apologize for not including pictures per model at this time. PressureLine: Added a small pack of trees from MechCommander II thesleepless: added obj file and texture admin: NewUser maackey: Began a new naming convention. Only applies to units currently being worked on/finished.
admin: NewUser maackey: Added some screenshots, more professional looking :)
maackey: Added roach wip. Added a couple guns
admin: NewUser PressureLine: Uploaded Hunchback model & files. thesleepless: added nova distributor PressureLine: Uploaded Stingray model and files thesleepless: hovercon is now assymetrical thesleepless: added 3 wips maackey: Commander entry pod. WIP admin: NewUser KingRaptor: Added Selene corpse. KingRaptor: More screenshots. KingRaptor: Revamped Selene. MidKnight: Milo added. Sorry for lateness, but I UVed, texed, animated, and upspringed this all in one night. There wasn't much of a WIP stage :P KingRaptor: Hopefully fixed icons. KingRaptor: Readded Selene .xcf KingRaptor: Attempting to unbork SVN. KingRaptor: Renamed some folders. Finished Selene, updated Spirit texture. Added a lot of screenies. PressureLine: Uploaded new hammerhead screenshot PressureLine: Uploaded new trifighter screenshot PressureLine: Removed redundant screenshot admin: NewUser PressureLine: Uploaded hind_prop_settings.txt PressureLine: Uploaded gfx_props_PL.7z PressureLine: Uploaded Hind gunship model & files admin: NewUser yuritch: Construction ship model + script yuritch: 2 new models - patrol boat and gunboat. yuritch: 3 models (shipyard, corvette, cruiser) + scripts for them. 3DO solid-colored (not really textured). admin: NewUser PressureLine: Uploaded new model & related files - Hammerhead Fighter - PL admin: lups screenshot test admin: another test admin: testing admin: added screenshot with lups jets maackey: thud
PressureLine: Uploaded 'trifighter' model, textures and other files - PL maackey: updates to the heavy bot, possibly newer versions of some stuff to the jack and storm maackey: oops, forgot icons for both the heavy and the storm
maackey: Added another robot wip, changed some other minor stuff
admin: NewUser PressureLine: Added attackcar model and files - PL admin: NewUser admin: NewUser KingRaptor: Added Selene, potential replacement for CA Nova specops. Still at the pre-UV stage. PressureLine: Added scoutcar model & files - PL admin: NewUser PressureLine: Removed extra screenshot from contruck folder. PressureLine: Uploaded contruck model & files. MidKnight: screenshot! admin: NewUser admin: NewUser PressureLine: Added a folder remotely 3dmodeler: Uploading corrected model with red lines for front detail 3dmodeler: Deleting due to model not matching exactly what the screen shots show--model had round "eyes" screen shots had flat red lines. Model will now have red lines like screen shots. admin: NewUser admin: NewUser PressureLine: Updated texture1, screenshots and icon. PressureLine: Updated texture1, screenshots and icon. PressureLine: Updated texture1, screenshots and icon. PressureLine: Updated texture1, screenshots and icon. PressureLine: Removed file/folder PressureLine: Removed file/folder PressureLine: Added a folder remotely 3dmodeler: stealthplane 1 screenshots added
(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks. 3dmodeler: stealthplane 1 screenshots added
(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks. 3dmodeler: stealthplane 1 screenshots added
(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks. 3dmodeler: stealthplane 1 screenshots added
(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks. 3dmodeler: stealthplane 1 screenshots added
(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks. 3dmodeler: Stealthplane2 multiview rendering added maackey: Cleaned up some uneeded files, added screenshots and icons to some.
Bumblebee: Zeus model Bumblebee: Pyro model. Bumblebee: Zeus model. admin: NewUser admin: NewUser PressureLine: Added a folder remotely 3dmodeler: Better polycount--possible corevamp CA replacement model--needs scripting, texturing, etc. Bear with me--I'm learning everything other than modeling 3dmodeler: candidate 1--likely too high polycount--put in for discussion regardless 3dmodeler: no additional message
3dmodeler: Two potential candidates for discussion/review as corevamp replacement in CA admin: NewUser admin: NewUser KingRaptor: Removed some wonky Cavedogisms from my scripts. KingRaptor: Ichthyosaur icon KingRaptor: Some of my models. Screenshots when I feel like it (which is never). admin: NewUser PressureLine: Added a folder remotely PressureLine: Added a folder remotely PressureLine: Added a file remotely PressureLine: Removed file/folder PressureLine: Added a file remotely PressureLine: Removed file/folder PressureLine: Moved remotely PressureLine: Moved remotely PressureLine: Created folder remotely PressureLine: Added a folder remotely PressureLine: Removed file/folder PressureLine: Created folder remotely admin: NewUser admin: NewUser MidKnight: Committing my models. admin: removed test folders admin: testing timer admin: screenshot test maackey: a couple screenshots and an icon for testing maackey: Some of this stuff (specifically my older mbot and test plane) are quite messy and may have some files not needed. I'll try to go through and clean them up later. admin: NewUser admin: NewUser admin: NewUser admin: current users admin: tee [11/3/2009 6:46:06 AM] 3dmodeler updated model 3dmodeler's ravagercorpse [11/3/2009 6:49:31 AM] 3dmodeler updated model 3dmodeler's ravagercorpse
spheresolar by PressureLine [11/9/2009 4:25:33 AM] PressureLine added model PressureLine's spheresolar PressureLine: Uploaded spheresolar model and files admin: NewUser admin: NewUser Saktoth: * cia Saktoth: * cia KingRaptor: Added airpad and scout boat models; updated Eclipse. 3dmodeler: Instigator corpse model MidKnight: Mmm! maackey: added human male model (and a posed version with a sabre)
Exit_Wound: Completed s3o model,Completed Texture, and includes psp file used to create it for easy editing later admin: NewUser maackey: - vawt s3o and 3ds format - f-1 s3o and 3ds format - fus s3o and 3ds format s3o have parents/children done, but not origins yet (also no textures)
3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils maackey: - added windmill (for s44) - added vawt (for ca) - added f-1 missile plane - updated m-7 and m-8
maackey: began new robot updated misc with some wip projectiles
KingRaptor: Added Eclipse, a THIS battleship. basket: Update to texture, another screenshot and update to blender file basket: continued on texture with white style KingRaptor: Fixed broken wreck texture KingRaptor: oops spelling KingRaptor: Corpse improvements, updated strat bombers. 3dmodeler: New textured sharpshooter corpse
3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Created new folder for sharpshooter corpse admin: NewUser KingRaptor: Finished up sonar stations. KingRaptor: Added sonar stations, uploaded tweaks to Selene and Lynx KingRaptor: Early version of CA strat bomber models. Saktoth: * factory Saktoth: * models! maackey: nova-ey laser tower
maackey: updated roach
Saktoth: * Added some old models. basket: Add GF_VehicleFactory, uvwrapped, unfinished texture + screenshot admin: NewUser maackey: added icons
3dmodeler: Added untextured models and thumbnail images for nova advanced radar 3dmodeler: Added untextured models and thumbnail images for nova advanced radar 3dmodeler: Added untextured models and thumbnail images for nova advanced radar 3dmodeler: Added untextured models and thumbnail images for nova advanced radar 3dmodeler: Added untextured models and thumbnail images for nova advanced radar admin: NewUser thesleepless: added s3o and textures and scripts thesleepless: new texture, icons thesleepless: texture and model update thesleepless: new anaconda model hamsate: oops admin: NewUser admin: NewUser admin: NewUser Exit_Wound: Texture 2 edited to make unit a little brighter maackey: added lmt, fusion, and m-6
3dmodeler: Added image hamsate: Mistake.. admin: NewUser KingRaptor: Added Lynx. Modified Selene. Added .obj versions of models. KingRaptor: Uploaded edited version of yuritch's shipyard. Tweaked Selene script. ash2life: final longneck variant with 8wheels+10%wider and similar size to CA's Penetratror admin: NewUser maackey: added pyro
maackey: some source textures added. ash2life: 150% size change ash2life: resized 150% after a in game test Exit_Wound: Models in various states of completion, Including source files for EMP bomber and Storm/Missile mech admin: NewUser ash2life: early work - needs double checking admin: NewUser Argh: Removing some junk Argh: Further fixes. Argh: Fixing various issues with file directories. Argh: Updated World Builder Files. Argh: Added Objects3D Argh: This is the entire World Builder Content. Consists of 225 models, scripts for all models intended for use with World Builder, and skins. I apologize for not including pictures per model at this time. PressureLine: Added a small pack of trees from MechCommander II thesleepless: added obj file and texture admin: NewUser maackey: Began a new naming convention. Only applies to units currently being worked on/finished.
admin: NewUser maackey: Added some screenshots, more professional looking :)
maackey: Added roach wip. Added a couple guns
admin: NewUser PressureLine: Uploaded Hunchback model & files. thesleepless: added nova distributor PressureLine: Uploaded Stingray model and files thesleepless: hovercon is now assymetrical thesleepless: added 3 wips maackey: Commander entry pod. WIP admin: NewUser KingRaptor: Added Selene corpse. KingRaptor: More screenshots. KingRaptor: Revamped Selene. MidKnight: Milo added. Sorry for lateness, but I UVed, texed, animated, and upspringed this all in one night. There wasn't much of a WIP stage :P KingRaptor: Hopefully fixed icons. KingRaptor: Readded Selene .xcf KingRaptor: Attempting to unbork SVN. KingRaptor: Renamed some folders. Finished Selene, updated Spirit texture. Added a lot of screenies. PressureLine: Uploaded new hammerhead screenshot PressureLine: Uploaded new trifighter screenshot PressureLine: Removed redundant screenshot admin: NewUser PressureLine: Uploaded hind_prop_settings.txt PressureLine: Uploaded gfx_props_PL.7z PressureLine: Uploaded Hind gunship model & files admin: NewUser yuritch: Construction ship model + script yuritch: 2 new models - patrol boat and gunboat. yuritch: 3 models (shipyard, corvette, cruiser) + scripts for them. 3DO solid-colored (not really textured). admin: NewUser PressureLine: Uploaded new model & related files - Hammerhead Fighter - PL admin: lups screenshot test admin: another test admin: testing admin: added screenshot with lups jets maackey: thud
PressureLine: Uploaded 'trifighter' model, textures and other files - PL maackey: updates to the heavy bot, possibly newer versions of some stuff to the jack and storm maackey: oops, forgot icons for both the heavy and the storm
maackey: Added another robot wip, changed some other minor stuff
admin: NewUser PressureLine: Added attackcar model and files - PL admin: NewUser admin: NewUser KingRaptor: Added Selene, potential replacement for CA Nova specops. Still at the pre-UV stage. PressureLine: Added scoutcar model & files - PL admin: NewUser PressureLine: Removed extra screenshot from contruck folder. PressureLine: Uploaded contruck model & files. MidKnight: screenshot! admin: NewUser admin: NewUser PressureLine: Added a folder remotely 3dmodeler: Uploading corrected model with red lines for front detail 3dmodeler: Deleting due to model not matching exactly what the screen shots show--model had round "eyes" screen shots had flat red lines. Model will now have red lines like screen shots. admin: NewUser admin: NewUser PressureLine: Updated texture1, screenshots and icon. PressureLine: Updated texture1, screenshots and icon. PressureLine: Updated texture1, screenshots and icon. PressureLine: Updated texture1, screenshots and icon. PressureLine: Removed file/folder PressureLine: Removed file/folder PressureLine: Added a folder remotely 3dmodeler: stealthplane 1 screenshots added
(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks. 3dmodeler: stealthplane 1 screenshots added
(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks. 3dmodeler: stealthplane 1 screenshots added
(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks. 3dmodeler: stealthplane 1 screenshots added
(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks. 3dmodeler: stealthplane 1 screenshots added
(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks. 3dmodeler: Stealthplane2 multiview rendering added maackey: Cleaned up some uneeded files, added screenshots and icons to some.
Bumblebee: Zeus model Bumblebee: Pyro model. Bumblebee: Zeus model. admin: NewUser admin: NewUser PressureLine: Added a folder remotely 3dmodeler: Better polycount--possible corevamp CA replacement model--needs scripting, texturing, etc. Bear with me--I'm learning everything other than modeling 3dmodeler: candidate 1--likely too high polycount--put in for discussion regardless 3dmodeler: no additional message
3dmodeler: Two potential candidates for discussion/review as corevamp replacement in CA admin: NewUser admin: NewUser KingRaptor: Removed some wonky Cavedogisms from my scripts. KingRaptor: Ichthyosaur icon KingRaptor: Some of my models. Screenshots when I feel like it (which is never). admin: NewUser PressureLine: Added a folder remotely PressureLine: Added a folder remotely PressureLine: Added a file remotely PressureLine: Removed file/folder PressureLine: Added a file remotely PressureLine: Removed file/folder PressureLine: Moved remotely PressureLine: Moved remotely PressureLine: Created folder remotely PressureLine: Added a folder remotely PressureLine: Removed file/folder PressureLine: Created folder remotely admin: NewUser admin: NewUser MidKnight: Committing my models. admin: removed test folders admin: testing timer admin: screenshot test maackey: a couple screenshots and an icon for testing maackey: Some of this stuff (specifically my older mbot and test plane) are quite messy and may have some files not needed. I'll try to go through and clean them up later. admin: NewUser admin: NewUser admin: NewUser admin: current users admin: tee Mini Mine by Manolo [11/9/2009 11:46:18 AM] Manolo added model Manolo's Mini Mine PressureLine: Uploaded spheresolar model and files admin: NewUser admin: NewUser Saktoth: * cia Saktoth: * cia KingRaptor: Added airpad and scout boat models; updated Eclipse. 3dmodeler: Instigator corpse model MidKnight: Mmm! maackey: added human male model (and a posed version with a sabre)
Exit_Wound: Completed s3o model,Completed Texture, and includes psp file used to create it for easy editing later admin: NewUser maackey: - vawt s3o and 3ds format - f-1 s3o and 3ds format - fus s3o and 3ds format s3o have parents/children done, but not origins yet (also no textures)
3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils maackey: - added windmill (for s44) - added vawt (for ca) - added f-1 missile plane - updated m-7 and m-8
maackey: began new robot updated misc with some wip projectiles
KingRaptor: Added Eclipse, a THIS battleship. basket: Update to texture, another screenshot and update to blender file basket: continued on texture with white style KingRaptor: Fixed broken wreck texture KingRaptor: oops spelling KingRaptor: Corpse improvements, updated strat bombers. 3dmodeler: New textured sharpshooter corpse
3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Created new folder for sharpshooter corpse admin: NewUser KingRaptor: Finished up sonar stations. KingRaptor: Added sonar stations, uploaded tweaks to Selene and Lynx KingRaptor: Early version of CA strat bomber models. Saktoth: * factory Saktoth: * models! maackey: nova-ey laser tower
maackey: updated roach
Saktoth: * Added some old models. basket: Add GF_VehicleFactory, uvwrapped, unfinished texture + screenshot admin: NewUser maackey: added icons
3dmodeler: Added untextured models and thumbnail images for nova advanced radar 3dmodeler: Added untextured models and thumbnail images for nova advanced radar 3dmodeler: Added untextured models and thumbnail images for nova advanced radar 3dmodeler: Added untextured models and thumbnail images for nova advanced radar 3dmodeler: Added untextured models and thumbnail images for nova advanced radar admin: NewUser thesleepless: added s3o and textures and scripts thesleepless: new texture, icons thesleepless: texture and model update thesleepless: new anaconda model hamsate: oops admin: NewUser admin: NewUser admin: NewUser Exit_Wound: Texture 2 edited to make unit a little brighter maackey: added lmt, fusion, and m-6
3dmodeler: Added image hamsate: Mistake.. admin: NewUser KingRaptor: Added Lynx. Modified Selene. Added .obj versions of models. KingRaptor: Uploaded edited version of yuritch's shipyard. Tweaked Selene script. ash2life: final longneck variant with 8wheels+10%wider and similar size to CA's Penetratror admin: NewUser maackey: added pyro
maackey: some source textures added. ash2life: 150% size change ash2life: resized 150% after a in game test Exit_Wound: Models in various states of completion, Including source files for EMP bomber and Storm/Missile mech admin: NewUser ash2life: early work - needs double checking admin: NewUser Argh: Removing some junk Argh: Further fixes. Argh: Fixing various issues with file directories. Argh: Updated World Builder Files. Argh: Added Objects3D Argh: This is the entire World Builder Content. Consists of 225 models, scripts for all models intended for use with World Builder, and skins. I apologize for not including pictures per model at this time. PressureLine: Added a small pack of trees from MechCommander II thesleepless: added obj file and texture admin: NewUser maackey: Began a new naming convention. Only applies to units currently being worked on/finished.
admin: NewUser maackey: Added some screenshots, more professional looking :)
maackey: Added roach wip. Added a couple guns
admin: NewUser PressureLine: Uploaded Hunchback model & files. thesleepless: added nova distributor PressureLine: Uploaded Stingray model and files thesleepless: hovercon is now assymetrical thesleepless: added 3 wips maackey: Commander entry pod. WIP admin: NewUser KingRaptor: Added Selene corpse. KingRaptor: More screenshots. KingRaptor: Revamped Selene. MidKnight: Milo added. Sorry for lateness, but I UVed, texed, animated, and upspringed this all in one night. There wasn't much of a WIP stage :P KingRaptor: Hopefully fixed icons. KingRaptor: Readded Selene .xcf KingRaptor: Attempting to unbork SVN. KingRaptor: Renamed some folders. Finished Selene, updated Spirit texture. Added a lot of screenies. PressureLine: Uploaded new hammerhead screenshot PressureLine: Uploaded new trifighter screenshot PressureLine: Removed redundant screenshot admin: NewUser PressureLine: Uploaded hind_prop_settings.txt PressureLine: Uploaded gfx_props_PL.7z PressureLine: Uploaded Hind gunship model & files admin: NewUser yuritch: Construction ship model + script yuritch: 2 new models - patrol boat and gunboat. yuritch: 3 models (shipyard, corvette, cruiser) + scripts for them. 3DO solid-colored (not really textured). admin: NewUser PressureLine: Uploaded new model & related files - Hammerhead Fighter - PL admin: lups screenshot test admin: another test admin: testing admin: added screenshot with lups jets maackey: thud
PressureLine: Uploaded 'trifighter' model, textures and other files - PL maackey: updates to the heavy bot, possibly newer versions of some stuff to the jack and storm maackey: oops, forgot icons for both the heavy and the storm
maackey: Added another robot wip, changed some other minor stuff
admin: NewUser PressureLine: Added attackcar model and files - PL admin: NewUser admin: NewUser KingRaptor: Added Selene, potential replacement for CA Nova specops. Still at the pre-UV stage. PressureLine: Added scoutcar model & files - PL admin: NewUser PressureLine: Removed extra screenshot from contruck folder. PressureLine: Uploaded contruck model & files. MidKnight: screenshot! admin: NewUser admin: NewUser PressureLine: Added a folder remotely 3dmodeler: Uploading corrected model with red lines for front detail 3dmodeler: Deleting due to model not matching exactly what the screen shots show--model had round "eyes" screen shots had flat red lines. Model will now have red lines like screen shots. admin: NewUser admin: NewUser PressureLine: Updated texture1, screenshots and icon. PressureLine: Updated texture1, screenshots and icon. PressureLine: Updated texture1, screenshots and icon. PressureLine: Updated texture1, screenshots and icon. PressureLine: Removed file/folder PressureLine: Removed file/folder PressureLine: Added a folder remotely 3dmodeler: stealthplane 1 screenshots added
(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks. 3dmodeler: stealthplane 1 screenshots added
(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks. 3dmodeler: stealthplane 1 screenshots added
(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks. 3dmodeler: stealthplane 1 screenshots added
(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks. 3dmodeler: stealthplane 1 screenshots added
(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks. 3dmodeler: Stealthplane2 multiview rendering added maackey: Cleaned up some uneeded files, added screenshots and icons to some.
Bumblebee: Zeus model Bumblebee: Pyro model. Bumblebee: Zeus model. admin: NewUser admin: NewUser PressureLine: Added a folder remotely 3dmodeler: Better polycount--possible corevamp CA replacement model--needs scripting, texturing, etc. Bear with me--I'm learning everything other than modeling 3dmodeler: candidate 1--likely too high polycount--put in for discussion regardless 3dmodeler: no additional message
3dmodeler: Two potential candidates for discussion/review as corevamp replacement in CA admin: NewUser admin: NewUser KingRaptor: Removed some wonky Cavedogisms from my scripts. KingRaptor: Ichthyosaur icon KingRaptor: Some of my models. Screenshots when I feel like it (which is never). admin: NewUser PressureLine: Added a folder remotely PressureLine: Added a folder remotely PressureLine: Added a file remotely PressureLine: Removed file/folder PressureLine: Added a file remotely PressureLine: Removed file/folder PressureLine: Moved remotely PressureLine: Moved remotely PressureLine: Created folder remotely PressureLine: Added a folder remotely PressureLine: Removed file/folder PressureLine: Created folder remotely admin: NewUser admin: NewUser MidKnight: Committing my models. admin: removed test folders admin: testing timer admin: screenshot test maackey: a couple screenshots and an icon for testing maackey: Some of this stuff (specifically my older mbot and test plane) are quite messy and may have some files not needed. I'll try to go through and clean them up later. admin: NewUser admin: NewUser admin: NewUser admin: current users admin: tee
supersiren by KingRaptor [11/29/2009 8:49:35 PM] KingRaptor added model KingRaptor's supersiren KingRaptor: Added Super Siren, updated airpad and tweaked Patcom. Saktoth: * knight PressureLine: Uploaded another Spheresolar screenshot PressureLine: Uploaded spheresolar model and files admin: NewUser admin: NewUser Saktoth: * cia Saktoth: * cia KingRaptor: Added airpad and scout boat models; updated Eclipse. 3dmodeler: Instigator corpse model MidKnight: Mmm! maackey: added human male model (and a posed version with a sabre)
Exit_Wound: Completed s3o model,Completed Texture, and includes psp file used to create it for easy editing later admin: NewUser maackey: - vawt s3o and 3ds format - f-1 s3o and 3ds format - fus s3o and 3ds format s3o have parents/children done, but not origins yet (also no textures)
3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils maackey: - added windmill (for s44) - added vawt (for ca) - added f-1 missile plane - updated m-7 and m-8
maackey: began new robot updated misc with some wip projectiles
KingRaptor: Added Eclipse, a THIS battleship. basket: Update to texture, another screenshot and update to blender file basket: continued on texture with white style KingRaptor: Fixed broken wreck texture KingRaptor: oops spelling KingRaptor: Corpse improvements, updated strat bombers. 3dmodeler: New textured sharpshooter corpse
3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Created new folder for sharpshooter corpse admin: NewUser KingRaptor: Finished up sonar stations. KingRaptor: Added sonar stations, uploaded tweaks to Selene and Lynx KingRaptor: Early version of CA strat bomber models. Saktoth: * factory Saktoth: * models! maackey: nova-ey laser tower
maackey: updated roach
Saktoth: * Added some old models. basket: Add GF_VehicleFactory, uvwrapped, unfinished texture + screenshot admin: NewUser maackey: added icons
3dmodeler: Added untextured models and thumbnail images for nova advanced radar 3dmodeler: Added untextured models and thumbnail images for nova advanced radar 3dmodeler: Added untextured models and thumbnail images for nova advanced radar 3dmodeler: Added untextured models and thumbnail images for nova advanced radar 3dmodeler: Added untextured models and thumbnail images for nova advanced radar admin: NewUser thesleepless: added s3o and textures and scripts thesleepless: new texture, icons thesleepless: texture and model update thesleepless: new anaconda model hamsate: oops admin: NewUser admin: NewUser admin: NewUser Exit_Wound: Texture 2 edited to make unit a little brighter maackey: added lmt, fusion, and m-6
3dmodeler: Added image hamsate: Mistake.. admin: NewUser KingRaptor: Added Lynx. Modified Selene. Added .obj versions of models. KingRaptor: Uploaded edited version of yuritch's shipyard. Tweaked Selene script. ash2life: final longneck variant with 8wheels+10%wider and similar size to CA's Penetratror admin: NewUser maackey: added pyro
maackey: some source textures added. ash2life: 150% size change ash2life: resized 150% after a in game test Exit_Wound: Models in various states of completion, Including source files for EMP bomber and Storm/Missile mech admin: NewUser ash2life: early work - needs double checking admin: NewUser Argh: Removing some junk Argh: Further fixes. Argh: Fixing various issues with file directories. Argh: Updated World Builder Files. Argh: Added Objects3D Argh: This is the entire World Builder Content. Consists of 225 models, scripts for all models intended for use with World Builder, and skins. I apologize for not including pictures per model at this time. PressureLine: Added a small pack of trees from MechCommander II thesleepless: added obj file and texture admin: NewUser maackey: Began a new naming convention. Only applies to units currently being worked on/finished.
admin: NewUser maackey: Added some screenshots, more professional looking :)
maackey: Added roach wip. Added a couple guns
admin: NewUser PressureLine: Uploaded Hunchback model & files. thesleepless: added nova distributor PressureLine: Uploaded Stingray model and files thesleepless: hovercon is now assymetrical thesleepless: added 3 wips maackey: Commander entry pod. WIP admin: NewUser KingRaptor: Added Selene corpse. KingRaptor: More screenshots. KingRaptor: Revamped Selene. MidKnight: Milo added. Sorry for lateness, but I UVed, texed, animated, and upspringed this all in one night. There wasn't much of a WIP stage :P KingRaptor: Hopefully fixed icons. KingRaptor: Readded Selene .xcf KingRaptor: Attempting to unbork SVN. KingRaptor: Renamed some folders. Finished Selene, updated Spirit texture. Added a lot of screenies. PressureLine: Uploaded new hammerhead screenshot PressureLine: Uploaded new trifighter screenshot PressureLine: Removed redundant screenshot admin: NewUser PressureLine: Uploaded hind_prop_settings.txt PressureLine: Uploaded gfx_props_PL.7z PressureLine: Uploaded Hind gunship model & files admin: NewUser yuritch: Construction ship model + script yuritch: 2 new models - patrol boat and gunboat. yuritch: 3 models (shipyard, corvette, cruiser) + scripts for them. 3DO solid-colored (not really textured). admin: NewUser PressureLine: Uploaded new model & related files - Hammerhead Fighter - PL admin: lups screenshot test admin: another test admin: testing admin: added screenshot with lups jets maackey: thud
PressureLine: Uploaded 'trifighter' model, textures and other files - PL maackey: updates to the heavy bot, possibly newer versions of some stuff to the jack and storm maackey: oops, forgot icons for both the heavy and the storm
maackey: Added another robot wip, changed some other minor stuff
admin: NewUser PressureLine: Added attackcar model and files - PL admin: NewUser admin: NewUser KingRaptor: Added Selene, potential replacement for CA Nova specops. Still at the pre-UV stage. PressureLine: Added scoutcar model & files - PL admin: NewUser PressureLine: Removed extra screenshot from contruck folder. PressureLine: Uploaded contruck model & files. MidKnight: screenshot! admin: NewUser admin: NewUser PressureLine: Added a folder remotely 3dmodeler: Uploading corrected model with red lines for front detail 3dmodeler: Deleting due to model not matching exactly what the screen shots show--model had round "eyes" screen shots had flat red lines. Model will now have red lines like screen shots. admin: NewUser admin: NewUser PressureLine: Updated texture1, screenshots and icon. PressureLine: Updated texture1, screenshots and icon. PressureLine: Updated texture1, screenshots and icon. PressureLine: Updated texture1, screenshots and icon. PressureLine: Removed file/folder PressureLine: Removed file/folder PressureLine: Added a folder remotely 3dmodeler: stealthplane 1 screenshots added
(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks. 3dmodeler: stealthplane 1 screenshots added
(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks. 3dmodeler: stealthplane 1 screenshots added
(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks. 3dmodeler: stealthplane 1 screenshots added
(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks. 3dmodeler: stealthplane 1 screenshots added
(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks. 3dmodeler: Stealthplane2 multiview rendering added maackey: Cleaned up some uneeded files, added screenshots and icons to some.
Bumblebee: Zeus model Bumblebee: Pyro model. Bumblebee: Zeus model. admin: NewUser admin: NewUser PressureLine: Added a folder remotely 3dmodeler: Better polycount--possible corevamp CA replacement model--needs scripting, texturing, etc. Bear with me--I'm learning everything other than modeling 3dmodeler: candidate 1--likely too high polycount--put in for discussion regardless 3dmodeler: no additional message
3dmodeler: Two potential candidates for discussion/review as corevamp replacement in CA admin: NewUser admin: NewUser KingRaptor: Removed some wonky Cavedogisms from my scripts. KingRaptor: Ichthyosaur icon KingRaptor: Some of my models. Screenshots when I feel like it (which is never). admin: NewUser PressureLine: Added a folder remotely PressureLine: Added a folder remotely PressureLine: Added a file remotely PressureLine: Removed file/folder PressureLine: Added a file remotely PressureLine: Removed file/folder PressureLine: Moved remotely PressureLine: Moved remotely PressureLine: Created folder remotely PressureLine: Added a folder remotely PressureLine: Removed file/folder PressureLine: Created folder remotely admin: NewUser admin: NewUser MidKnight: Committing my models. admin: removed test folders admin: testing timer admin: screenshot test maackey: a couple screenshots and an icon for testing maackey: Some of this stuff (specifically my older mbot and test plane) are quite messy and may have some files not needed. I'll try to go through and clean them up later. admin: NewUser admin: NewUser admin: NewUser admin: current users admin: tee knight by Saktoth [11/29/2009 9:17:04 PM] Saktoth added model Saktoth's knight KingRaptor: Added Super Siren, updated airpad and tweaked Patcom. Saktoth: * knight PressureLine: Uploaded another Spheresolar screenshot PressureLine: Uploaded spheresolar model and files admin: NewUser admin: NewUser Saktoth: * cia Saktoth: * cia KingRaptor: Added airpad and scout boat models; updated Eclipse. 3dmodeler: Instigator corpse model MidKnight: Mmm! maackey: added human male model (and a posed version with a sabre)
Exit_Wound: Completed s3o model,Completed Texture, and includes psp file used to create it for easy editing later admin: NewUser maackey: - vawt s3o and 3ds format - f-1 s3o and 3ds format - fus s3o and 3ds format s3o have parents/children done, but not origins yet (also no textures)
3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils maackey: - added windmill (for s44) - added vawt (for ca) - added f-1 missile plane - updated m-7 and m-8
maackey: began new robot updated misc with some wip projectiles
KingRaptor: Added Eclipse, a THIS battleship. basket: Update to texture, another screenshot and update to blender file basket: continued on texture with white style KingRaptor: Fixed broken wreck texture KingRaptor: oops spelling KingRaptor: Corpse improvements, updated strat bombers. 3dmodeler: New textured sharpshooter corpse
3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Created new folder for sharpshooter corpse admin: NewUser KingRaptor: Finished up sonar stations. KingRaptor: Added sonar stations, uploaded tweaks to Selene and Lynx KingRaptor: Early version of CA strat bomber models. Saktoth: * factory Saktoth: * models! maackey: nova-ey laser tower
maackey: updated roach
Saktoth: * Added some old models. basket: Add GF_VehicleFactory, uvwrapped, unfinished texture + screenshot admin: NewUser maackey: added icons
3dmodeler: Added untextured models and thumbnail images for nova advanced radar 3dmodeler: Added untextured models and thumbnail images for nova advanced radar 3dmodeler: Added untextured models and thumbnail images for nova advanced radar 3dmodeler: Added untextured models and thumbnail images for nova advanced radar 3dmodeler: Added untextured models and thumbnail images for nova advanced radar admin: NewUser thesleepless: added s3o and textures and scripts thesleepless: new texture, icons thesleepless: texture and model update thesleepless: new anaconda model hamsate: oops admin: NewUser admin: NewUser admin: NewUser Exit_Wound: Texture 2 edited to make unit a little brighter maackey: added lmt, fusion, and m-6
3dmodeler: Added image hamsate: Mistake.. admin: NewUser KingRaptor: Added Lynx. Modified Selene. Added .obj versions of models. KingRaptor: Uploaded edited version of yuritch's shipyard. Tweaked Selene script. ash2life: final longneck variant with 8wheels+10%wider and similar size to CA's Penetratror admin: NewUser maackey: added pyro
maackey: some source textures added. ash2life: 150% size change ash2life: resized 150% after a in game test Exit_Wound: Models in various states of completion, Including source files for EMP bomber and Storm/Missile mech admin: NewUser ash2life: early work - needs double checking admin: NewUser Argh: Removing some junk Argh: Further fixes. Argh: Fixing various issues with file directories. Argh: Updated World Builder Files. Argh: Added Objects3D Argh: This is the entire World Builder Content. Consists of 225 models, scripts for all models intended for use with World Builder, and skins. I apologize for not including pictures per model at this time. PressureLine: Added a small pack of trees from MechCommander II thesleepless: added obj file and texture admin: NewUser maackey: Began a new naming convention. Only applies to units currently being worked on/finished.
admin: NewUser maackey: Added some screenshots, more professional looking :)
maackey: Added roach wip. Added a couple guns
admin: NewUser PressureLine: Uploaded Hunchback model & files. thesleepless: added nova distributor PressureLine: Uploaded Stingray model and files thesleepless: hovercon is now assymetrical thesleepless: added 3 wips maackey: Commander entry pod. WIP admin: NewUser KingRaptor: Added Selene corpse. KingRaptor: More screenshots. KingRaptor: Revamped Selene. MidKnight: Milo added. Sorry for lateness, but I UVed, texed, animated, and upspringed this all in one night. There wasn't much of a WIP stage :P KingRaptor: Hopefully fixed icons. KingRaptor: Readded Selene .xcf KingRaptor: Attempting to unbork SVN. KingRaptor: Renamed some folders. Finished Selene, updated Spirit texture. Added a lot of screenies. PressureLine: Uploaded new hammerhead screenshot PressureLine: Uploaded new trifighter screenshot PressureLine: Removed redundant screenshot admin: NewUser PressureLine: Uploaded hind_prop_settings.txt PressureLine: Uploaded gfx_props_PL.7z PressureLine: Uploaded Hind gunship model & files admin: NewUser yuritch: Construction ship model + script yuritch: 2 new models - patrol boat and gunboat. yuritch: 3 models (shipyard, corvette, cruiser) + scripts for them. 3DO solid-colored (not really textured). admin: NewUser PressureLine: Uploaded new model & related files - Hammerhead Fighter - PL admin: lups screenshot test admin: another test admin: testing admin: added screenshot with lups jets maackey: thud
PressureLine: Uploaded 'trifighter' model, textures and other files - PL maackey: updates to the heavy bot, possibly newer versions of some stuff to the jack and storm maackey: oops, forgot icons for both the heavy and the storm
maackey: Added another robot wip, changed some other minor stuff
admin: NewUser PressureLine: Added attackcar model and files - PL admin: NewUser admin: NewUser KingRaptor: Added Selene, potential replacement for CA Nova specops. Still at the pre-UV stage. PressureLine: Added scoutcar model & files - PL admin: NewUser PressureLine: Removed extra screenshot from contruck folder. PressureLine: Uploaded contruck model & files. MidKnight: screenshot! admin: NewUser admin: NewUser PressureLine: Added a folder remotely 3dmodeler: Uploading corrected model with red lines for front detail 3dmodeler: Deleting due to model not matching exactly what the screen shots show--model had round "eyes" screen shots had flat red lines. Model will now have red lines like screen shots. admin: NewUser admin: NewUser PressureLine: Updated texture1, screenshots and icon. PressureLine: Updated texture1, screenshots and icon. PressureLine: Updated texture1, screenshots and icon. PressureLine: Updated texture1, screenshots and icon. PressureLine: Removed file/folder PressureLine: Removed file/folder PressureLine: Added a folder remotely 3dmodeler: stealthplane 1 screenshots added
(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks. 3dmodeler: stealthplane 1 screenshots added
(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks. 3dmodeler: stealthplane 1 screenshots added
(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks. 3dmodeler: stealthplane 1 screenshots added
(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks. 3dmodeler: stealthplane 1 screenshots added
(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks. 3dmodeler: Stealthplane2 multiview rendering added maackey: Cleaned up some uneeded files, added screenshots and icons to some.
Bumblebee: Zeus model Bumblebee: Pyro model. Bumblebee: Zeus model. admin: NewUser admin: NewUser PressureLine: Added a folder remotely 3dmodeler: Better polycount--possible corevamp CA replacement model--needs scripting, texturing, etc. Bear with me--I'm learning everything other than modeling 3dmodeler: candidate 1--likely too high polycount--put in for discussion regardless 3dmodeler: no additional message
3dmodeler: Two potential candidates for discussion/review as corevamp replacement in CA admin: NewUser admin: NewUser KingRaptor: Removed some wonky Cavedogisms from my scripts. KingRaptor: Ichthyosaur icon KingRaptor: Some of my models. Screenshots when I feel like it (which is never). admin: NewUser PressureLine: Added a folder remotely PressureLine: Added a folder remotely PressureLine: Added a file remotely PressureLine: Removed file/folder PressureLine: Added a file remotely PressureLine: Removed file/folder PressureLine: Moved remotely PressureLine: Moved remotely PressureLine: Created folder remotely PressureLine: Added a folder remotely PressureLine: Removed file/folder PressureLine: Created folder remotely admin: NewUser admin: NewUser MidKnight: Committing my models. admin: removed test folders admin: testing timer admin: screenshot test maackey: a couple screenshots and an icon for testing maackey: Some of this stuff (specifically my older mbot and test plane) are quite messy and may have some files not needed. I'll try to go through and clean them up later. admin: NewUser admin: NewUser admin: NewUser admin: current users admin: tee
harborset by smoth [12/14/2009 2:24:34 AM] smoth added model smoth's harborset smoth: Adding harbor set and morty model. admin: NewUser KingRaptor: Added Super Siren, updated airpad and tweaked Patcom. Saktoth: * knight PressureLine: Uploaded another Spheresolar screenshot PressureLine: Uploaded spheresolar model and files admin: NewUser admin: NewUser Saktoth: * cia Saktoth: * cia KingRaptor: Added airpad and scout boat models; updated Eclipse. 3dmodeler: Instigator corpse model MidKnight: Mmm! maackey: added human male model (and a posed version with a sabre)
Exit_Wound: Completed s3o model,Completed Texture, and includes psp file used to create it for easy editing later admin: NewUser maackey: - vawt s3o and 3ds format - f-1 s3o and 3ds format - fus s3o and 3ds format s3o have parents/children done, but not origins yet (also no textures)
3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils maackey: - added windmill (for s44) - added vawt (for ca) - added f-1 missile plane - updated m-7 and m-8
maackey: began new robot updated misc with some wip projectiles
KingRaptor: Added Eclipse, a THIS battleship. basket: Update to texture, another screenshot and update to blender file basket: continued on texture with white style KingRaptor: Fixed broken wreck texture KingRaptor: oops spelling KingRaptor: Corpse improvements, updated strat bombers. 3dmodeler: New textured sharpshooter corpse
3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Created new folder for sharpshooter corpse admin: NewUser KingRaptor: Finished up sonar stations. KingRaptor: Added sonar stations, uploaded tweaks to Selene and Lynx KingRaptor: Early version of CA strat bomber models. Saktoth: * factory Saktoth: * models! maackey: nova-ey laser tower
maackey: updated roach
Saktoth: * Added some old models. basket: Add GF_VehicleFactory, uvwrapped, unfinished texture + screenshot admin: NewUser maackey: added icons
3dmodeler: Added untextured models and thumbnail images for nova advanced radar 3dmodeler: Added untextured models and thumbnail images for nova advanced radar 3dmodeler: Added untextured models and thumbnail images for nova advanced radar 3dmodeler: Added untextured models and thumbnail images for nova advanced radar 3dmodeler: Added untextured models and thumbnail images for nova advanced radar admin: NewUser thesleepless: added s3o and textures and scripts thesleepless: new texture, icons thesleepless: texture and model update thesleepless: new anaconda model hamsate: oops admin: NewUser admin: NewUser admin: NewUser Exit_Wound: Texture 2 edited to make unit a little brighter maackey: added lmt, fusion, and m-6
3dmodeler: Added image hamsate: Mistake.. admin: NewUser KingRaptor: Added Lynx. Modified Selene. Added .obj versions of models. KingRaptor: Uploaded edited version of yuritch's shipyard. Tweaked Selene script. ash2life: final longneck variant with 8wheels+10%wider and similar size to CA's Penetratror admin: NewUser maackey: added pyro
maackey: some source textures added. ash2life: 150% size change ash2life: resized 150% after a in game test Exit_Wound: Models in various states of completion, Including source files for EMP bomber and Storm/Missile mech admin: NewUser ash2life: early work - needs double checking admin: NewUser Argh: Removing some junk Argh: Further fixes. Argh: Fixing various issues with file directories. Argh: Updated World Builder Files. Argh: Added Objects3D Argh: This is the entire World Builder Content. Consists of 225 models, scripts for all models intended for use with World Builder, and skins. I apologize for not including pictures per model at this time. PressureLine: Added a small pack of trees from MechCommander II thesleepless: added obj file and texture admin: NewUser maackey: Began a new naming convention. Only applies to units currently being worked on/finished.
admin: NewUser maackey: Added some screenshots, more professional looking :)
maackey: Added roach wip. Added a couple guns
admin: NewUser PressureLine: Uploaded Hunchback model & files. thesleepless: added nova distributor PressureLine: Uploaded Stingray model and files thesleepless: hovercon is now assymetrical thesleepless: added 3 wips maackey: Commander entry pod. WIP admin: NewUser KingRaptor: Added Selene corpse. KingRaptor: More screenshots. KingRaptor: Revamped Selene. MidKnight: Milo added. Sorry for lateness, but I UVed, texed, animated, and upspringed this all in one night. There wasn't much of a WIP stage :P KingRaptor: Hopefully fixed icons. KingRaptor: Readded Selene .xcf KingRaptor: Attempting to unbork SVN. KingRaptor: Renamed some folders. Finished Selene, updated Spirit texture. Added a lot of screenies. PressureLine: Uploaded new hammerhead screenshot PressureLine: Uploaded new trifighter screenshot PressureLine: Removed redundant screenshot admin: NewUser PressureLine: Uploaded hind_prop_settings.txt PressureLine: Uploaded gfx_props_PL.7z PressureLine: Uploaded Hind gunship model & files admin: NewUser yuritch: Construction ship model + script yuritch: 2 new models - patrol boat and gunboat. yuritch: 3 models (shipyard, corvette, cruiser) + scripts for them. 3DO solid-colored (not really textured). admin: NewUser PressureLine: Uploaded new model & related files - Hammerhead Fighter - PL admin: lups screenshot test admin: another test admin: testing admin: added screenshot with lups jets maackey: thud
PressureLine: Uploaded 'trifighter' model, textures and other files - PL maackey: updates to the heavy bot, possibly newer versions of some stuff to the jack and storm maackey: oops, forgot icons for both the heavy and the storm
maackey: Added another robot wip, changed some other minor stuff
admin: NewUser PressureLine: Added attackcar model and files - PL admin: NewUser admin: NewUser KingRaptor: Added Selene, potential replacement for CA Nova specops. Still at the pre-UV stage. PressureLine: Added scoutcar model & files - PL admin: NewUser PressureLine: Removed extra screenshot from contruck folder. PressureLine: Uploaded contruck model & files. MidKnight: screenshot! admin: NewUser admin: NewUser PressureLine: Added a folder remotely 3dmodeler: Uploading corrected model with red lines for front detail 3dmodeler: Deleting due to model not matching exactly what the screen shots show--model had round "eyes" screen shots had flat red lines. Model will now have red lines like screen shots. admin: NewUser admin: NewUser PressureLine: Updated texture1, screenshots and icon. PressureLine: Updated texture1, screenshots and icon. PressureLine: Updated texture1, screenshots and icon. PressureLine: Updated texture1, screenshots and icon. PressureLine: Removed file/folder PressureLine: Removed file/folder PressureLine: Added a folder remotely 3dmodeler: stealthplane 1 screenshots added
(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks. 3dmodeler: stealthplane 1 screenshots added
(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks. 3dmodeler: stealthplane 1 screenshots added
(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks. 3dmodeler: stealthplane 1 screenshots added
(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks. 3dmodeler: stealthplane 1 screenshots added
(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks. 3dmodeler: Stealthplane2 multiview rendering added maackey: Cleaned up some uneeded files, added screenshots and icons to some.
Bumblebee: Zeus model Bumblebee: Pyro model. Bumblebee: Zeus model. admin: NewUser admin: NewUser PressureLine: Added a folder remotely 3dmodeler: Better polycount--possible corevamp CA replacement model--needs scripting, texturing, etc. Bear with me--I'm learning everything other than modeling 3dmodeler: candidate 1--likely too high polycount--put in for discussion regardless 3dmodeler: no additional message
3dmodeler: Two potential candidates for discussion/review as corevamp replacement in CA admin: NewUser admin: NewUser KingRaptor: Removed some wonky Cavedogisms from my scripts. KingRaptor: Ichthyosaur icon KingRaptor: Some of my models. Screenshots when I feel like it (which is never). admin: NewUser PressureLine: Added a folder remotely PressureLine: Added a folder remotely PressureLine: Added a file remotely PressureLine: Removed file/folder PressureLine: Added a file remotely PressureLine: Removed file/folder PressureLine: Moved remotely PressureLine: Moved remotely PressureLine: Created folder remotely PressureLine: Added a folder remotely PressureLine: Removed file/folder PressureLine: Created folder remotely admin: NewUser admin: NewUser MidKnight: Committing my models. admin: removed test folders admin: testing timer admin: screenshot test maackey: a couple screenshots and an icon for testing maackey: Some of this stuff (specifically my older mbot and test plane) are quite messy and may have some files not needed. I'll try to go through and clean them up later. admin: NewUser admin: NewUser admin: NewUser admin: current users admin: tee morty by smoth [12/14/2009 2:24:50 AM] smoth added model smoth's morty smoth: Adding harbor set and morty model. admin: NewUser KingRaptor: Added Super Siren, updated airpad and tweaked Patcom. Saktoth: * knight PressureLine: Uploaded another Spheresolar screenshot PressureLine: Uploaded spheresolar model and files admin: NewUser admin: NewUser Saktoth: * cia Saktoth: * cia KingRaptor: Added airpad and scout boat models; updated Eclipse. 3dmodeler: Instigator corpse model MidKnight: Mmm! maackey: added human male model (and a posed version with a sabre)
Exit_Wound: Completed s3o model,Completed Texture, and includes psp file used to create it for easy editing later admin: NewUser maackey: - vawt s3o and 3ds format - f-1 s3o and 3ds format - fus s3o and 3ds format s3o have parents/children done, but not origins yet (also no textures)
3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils maackey: - added windmill (for s44) - added vawt (for ca) - added f-1 missile plane - updated m-7 and m-8
maackey: began new robot updated misc with some wip projectiles
KingRaptor: Added Eclipse, a THIS battleship. basket: Update to texture, another screenshot and update to blender file basket: continued on texture with white style KingRaptor: Fixed broken wreck texture KingRaptor: oops spelling KingRaptor: Corpse improvements, updated strat bombers. 3dmodeler: New textured sharpshooter corpse
3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Created new folder for sharpshooter corpse admin: NewUser KingRaptor: Finished up sonar stations. KingRaptor: Added sonar stations, uploaded tweaks to Selene and Lynx KingRaptor: Early version of CA strat bomber models. Saktoth: * factory Saktoth: * models! maackey: nova-ey laser tower
maackey: updated roach
Saktoth: * Added some old models. basket: Add GF_VehicleFactory, uvwrapped, unfinished texture + screenshot admin: NewUser maackey: added icons
3dmodeler: Added untextured models and thumbnail images for nova advanced radar 3dmodeler: Added untextured models and thumbnail images for nova advanced radar 3dmodeler: Added untextured models and thumbnail images for nova advanced radar 3dmodeler: Added untextured models and thumbnail images for nova advanced radar 3dmodeler: Added untextured models and thumbnail images for nova advanced radar admin: NewUser thesleepless: added s3o and textures and scripts thesleepless: new texture, icons thesleepless: texture and model update thesleepless: new anaconda model hamsate: oops admin: NewUser admin: NewUser admin: NewUser Exit_Wound: Texture 2 edited to make unit a little brighter maackey: added lmt, fusion, and m-6
3dmodeler: Added image hamsate: Mistake.. admin: NewUser KingRaptor: Added Lynx. Modified Selene. Added .obj versions of models. KingRaptor: Uploaded edited version of yuritch's shipyard. Tweaked Selene script. ash2life: final longneck variant with 8wheels+10%wider and similar size to CA's Penetratror admin: NewUser maackey: added pyro
maackey: some source textures added. ash2life: 150% size change ash2life: resized 150% after a in game test Exit_Wound: Models in various states of completion, Including source files for EMP bomber and Storm/Missile mech admin: NewUser ash2life: early work - needs double checking admin: NewUser Argh: Removing some junk Argh: Further fixes. Argh: Fixing various issues with file directories. Argh: Updated World Builder Files. Argh: Added Objects3D Argh: This is the entire World Builder Content. Consists of 225 models, scripts for all models intended for use with World Builder, and skins. I apologize for not including pictures per model at this time. PressureLine: Added a small pack of trees from MechCommander II thesleepless: added obj file and texture admin: NewUser maackey: Began a new naming convention. Only applies to units currently being worked on/finished.
admin: NewUser maackey: Added some screenshots, more professional looking :)
maackey: Added roach wip. Added a couple guns
admin: NewUser PressureLine: Uploaded Hunchback model & files. thesleepless: added nova distributor PressureLine: Uploaded Stingray model and files thesleepless: hovercon is now assymetrical thesleepless: added 3 wips maackey: Commander entry pod. WIP admin: NewUser KingRaptor: Added Selene corpse. KingRaptor: More screenshots. KingRaptor: Revamped Selene. MidKnight: Milo added. Sorry for lateness, but I UVed, texed, animated, and upspringed this all in one night. There wasn't much of a WIP stage :P KingRaptor: Hopefully fixed icons. KingRaptor: Readded Selene .xcf KingRaptor: Attempting to unbork SVN. KingRaptor: Renamed some folders. Finished Selene, updated Spirit texture. Added a lot of screenies. PressureLine: Uploaded new hammerhead screenshot PressureLine: Uploaded new trifighter screenshot PressureLine: Removed redundant screenshot admin: NewUser PressureLine: Uploaded hind_prop_settings.txt PressureLine: Uploaded gfx_props_PL.7z PressureLine: Uploaded Hind gunship model & files admin: NewUser yuritch: Construction ship model + script yuritch: 2 new models - patrol boat and gunboat. yuritch: 3 models (shipyard, corvette, cruiser) + scripts for them. 3DO solid-colored (not really textured). admin: NewUser PressureLine: Uploaded new model & related files - Hammerhead Fighter - PL admin: lups screenshot test admin: another test admin: testing admin: added screenshot with lups jets maackey: thud
PressureLine: Uploaded 'trifighter' model, textures and other files - PL maackey: updates to the heavy bot, possibly newer versions of some stuff to the jack and storm maackey: oops, forgot icons for both the heavy and the storm
maackey: Added another robot wip, changed some other minor stuff
admin: NewUser PressureLine: Added attackcar model and files - PL admin: NewUser admin: NewUser KingRaptor: Added Selene, potential replacement for CA Nova specops. Still at the pre-UV stage. PressureLine: Added scoutcar model & files - PL admin: NewUser PressureLine: Removed extra screenshot from contruck folder. PressureLine: Uploaded contruck model & files. MidKnight: screenshot! admin: NewUser admin: NewUser PressureLine: Added a folder remotely 3dmodeler: Uploading corrected model with red lines for front detail 3dmodeler: Deleting due to model not matching exactly what the screen shots show--model had round "eyes" screen shots had flat red lines. Model will now have red lines like screen shots. admin: NewUser admin: NewUser PressureLine: Updated texture1, screenshots and icon. PressureLine: Updated texture1, screenshots and icon. PressureLine: Updated texture1, screenshots and icon. PressureLine: Updated texture1, screenshots and icon. PressureLine: Removed file/folder PressureLine: Removed file/folder PressureLine: Added a folder remotely 3dmodeler: stealthplane 1 screenshots added
(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks. 3dmodeler: stealthplane 1 screenshots added
(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks. 3dmodeler: stealthplane 1 screenshots added
(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks. 3dmodeler: stealthplane 1 screenshots added
(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks. 3dmodeler: stealthplane 1 screenshots added
(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks. 3dmodeler: Stealthplane2 multiview rendering added maackey: Cleaned up some uneeded files, added screenshots and icons to some.
Bumblebee: Zeus model Bumblebee: Pyro model. Bumblebee: Zeus model. admin: NewUser admin: NewUser PressureLine: Added a folder remotely 3dmodeler: Better polycount--possible corevamp CA replacement model--needs scripting, texturing, etc. Bear with me--I'm learning everything other than modeling 3dmodeler: candidate 1--likely too high polycount--put in for discussion regardless 3dmodeler: no additional message
3dmodeler: Two potential candidates for discussion/review as corevamp replacement in CA admin: NewUser admin: NewUser KingRaptor: Removed some wonky Cavedogisms from my scripts. KingRaptor: Ichthyosaur icon KingRaptor: Some of my models. Screenshots when I feel like it (which is never). admin: NewUser PressureLine: Added a folder remotely PressureLine: Added a folder remotely PressureLine: Added a file remotely PressureLine: Removed file/folder PressureLine: Added a file remotely PressureLine: Removed file/folder PressureLine: Moved remotely PressureLine: Moved remotely PressureLine: Created folder remotely PressureLine: Added a folder remotely PressureLine: Removed file/folder PressureLine: Created folder remotely admin: NewUser admin: NewUser MidKnight: Committing my models. admin: removed test folders admin: testing timer admin: screenshot test maackey: a couple screenshots and an icon for testing maackey: Some of this stuff (specifically my older mbot and test plane) are quite messy and may have some files not needed. I'll try to go through and clean them up later. admin: NewUser admin: NewUser admin: NewUser admin: current users admin: tee
autokannonenpanzer by Karl [1/3/2010 6:15:28 PM] Karl added model Karl's autokannonenpanzer smoth: Adding harbor set and morty model. admin: NewUser KingRaptor: Added Super Siren, updated airpad and tweaked Patcom. Saktoth: * knight PressureLine: Uploaded another Spheresolar screenshot PressureLine: Uploaded spheresolar model and files admin: NewUser admin: NewUser Saktoth: * cia Saktoth: * cia KingRaptor: Added airpad and scout boat models; updated Eclipse. 3dmodeler: Instigator corpse model MidKnight: Mmm! maackey: added human male model (and a posed version with a sabre)
Exit_Wound: Completed s3o model,Completed Texture, and includes psp file used to create it for easy editing later admin: NewUser maackey: - vawt s3o and 3ds format - f-1 s3o and 3ds format - fus s3o and 3ds format s3o have parents/children done, but not origins yet (also no textures)
3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils maackey: - added windmill (for s44) - added vawt (for ca) - added f-1 missile plane - updated m-7 and m-8
maackey: began new robot updated misc with some wip projectiles
KingRaptor: Added Eclipse, a THIS battleship. basket: Update to texture, another screenshot and update to blender file basket: continued on texture with white style KingRaptor: Fixed broken wreck texture KingRaptor: oops spelling KingRaptor: Corpse improvements, updated strat bombers. 3dmodeler: New textured sharpshooter corpse
3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Created new folder for sharpshooter corpse admin: NewUser KingRaptor: Finished up sonar stations. KingRaptor: Added sonar stations, uploaded tweaks to Selene and Lynx KingRaptor: Early version of CA strat bomber models. Saktoth: * factory Saktoth: * models! maackey: nova-ey laser tower
maackey: updated roach
Saktoth: * Added some old models. basket: Add GF_VehicleFactory, uvwrapped, unfinished texture + screenshot admin: NewUser maackey: added icons
3dmodeler: Added untextured models and thumbnail images for nova advanced radar 3dmodeler: Added untextured models and thumbnail images for nova advanced radar 3dmodeler: Added untextured models and thumbnail images for nova advanced radar 3dmodeler: Added untextured models and thumbnail images for nova advanced radar 3dmodeler: Added untextured models and thumbnail images for nova advanced radar admin: NewUser thesleepless: added s3o and textures and scripts thesleepless: new texture, icons thesleepless: texture and model update thesleepless: new anaconda model hamsate: oops admin: NewUser admin: NewUser admin: NewUser Exit_Wound: Texture 2 edited to make unit a little brighter maackey: added lmt, fusion, and m-6
3dmodeler: Added image hamsate: Mistake.. admin: NewUser KingRaptor: Added Lynx. Modified Selene. Added .obj versions of models. KingRaptor: Uploaded edited version of yuritch's shipyard. Tweaked Selene script. ash2life: final longneck variant with 8wheels+10%wider and similar size to CA's Penetratror admin: NewUser maackey: added pyro
maackey: some source textures added. ash2life: 150% size change ash2life: resized 150% after a in game test Exit_Wound: Models in various states of completion, Including source files for EMP bomber and Storm/Missile mech admin: NewUser ash2life: early work - needs double checking admin: NewUser Argh: Removing some junk Argh: Further fixes. Argh: Fixing various issues with file directories. Argh: Updated World Builder Files. Argh: Added Objects3D Argh: This is the entire World Builder Content. Consists of 225 models, scripts for all models intended for use with World Builder, and skins. I apologize for not including pictures per model at this time. PressureLine: Added a small pack of trees from MechCommander II thesleepless: added obj file and texture admin: NewUser maackey: Began a new naming convention. Only applies to units currently being worked on/finished.
admin: NewUser maackey: Added some screenshots, more professional looking :)
maackey: Added roach wip. Added a couple guns
admin: NewUser PressureLine: Uploaded Hunchback model & files. thesleepless: added nova distributor PressureLine: Uploaded Stingray model and files thesleepless: hovercon is now assymetrical thesleepless: added 3 wips maackey: Commander entry pod. WIP admin: NewUser KingRaptor: Added Selene corpse. KingRaptor: More screenshots. KingRaptor: Revamped Selene. MidKnight: Milo added. Sorry for lateness, but I UVed, texed, animated, and upspringed this all in one night. There wasn't much of a WIP stage :P KingRaptor: Hopefully fixed icons. KingRaptor: Readded Selene .xcf KingRaptor: Attempting to unbork SVN. KingRaptor: Renamed some folders. Finished Selene, updated Spirit texture. Added a lot of screenies. PressureLine: Uploaded new hammerhead screenshot PressureLine: Uploaded new trifighter screenshot PressureLine: Removed redundant screenshot admin: NewUser PressureLine: Uploaded hind_prop_settings.txt PressureLine: Uploaded gfx_props_PL.7z PressureLine: Uploaded Hind gunship model & files admin: NewUser yuritch: Construction ship model + script yuritch: 2 new models - patrol boat and gunboat. yuritch: 3 models (shipyard, corvette, cruiser) + scripts for them. 3DO solid-colored (not really textured). admin: NewUser PressureLine: Uploaded new model & related files - Hammerhead Fighter - PL admin: lups screenshot test admin: another test admin: testing admin: added screenshot with lups jets maackey: thud
PressureLine: Uploaded 'trifighter' model, textures and other files - PL maackey: updates to the heavy bot, possibly newer versions of some stuff to the jack and storm maackey: oops, forgot icons for both the heavy and the storm
maackey: Added another robot wip, changed some other minor stuff
admin: NewUser PressureLine: Added attackcar model and files - PL admin: NewUser admin: NewUser KingRaptor: Added Selene, potential replacement for CA Nova specops. Still at the pre-UV stage. PressureLine: Added scoutcar model & files - PL admin: NewUser PressureLine: Removed extra screenshot from contruck folder. PressureLine: Uploaded contruck model & files. MidKnight: screenshot! admin: NewUser admin: NewUser PressureLine: Added a folder remotely 3dmodeler: Uploading corrected model with red lines for front detail 3dmodeler: Deleting due to model not matching exactly what the screen shots show--model had round "eyes" screen shots had flat red lines. Model will now have red lines like screen shots. admin: NewUser admin: NewUser PressureLine: Updated texture1, screenshots and icon. PressureLine: Updated texture1, screenshots and icon. PressureLine: Updated texture1, screenshots and icon. PressureLine: Updated texture1, screenshots and icon. PressureLine: Removed file/folder PressureLine: Removed file/folder PressureLine: Added a folder remotely 3dmodeler: stealthplane 1 screenshots added
(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks. 3dmodeler: stealthplane 1 screenshots added
(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks. 3dmodeler: stealthplane 1 screenshots added
(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks. 3dmodeler: stealthplane 1 screenshots added
(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks. 3dmodeler: stealthplane 1 screenshots added
(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks. 3dmodeler: Stealthplane2 multiview rendering added maackey: Cleaned up some uneeded files, added screenshots and icons to some.
Bumblebee: Zeus model Bumblebee: Pyro model. Bumblebee: Zeus model. admin: NewUser admin: NewUser PressureLine: Added a folder remotely 3dmodeler: Better polycount--possible corevamp CA replacement model--needs scripting, texturing, etc. Bear with me--I'm learning everything other than modeling 3dmodeler: candidate 1--likely too high polycount--put in for discussion regardless 3dmodeler: no additional message
3dmodeler: Two potential candidates for discussion/review as corevamp replacement in CA admin: NewUser admin: NewUser KingRaptor: Removed some wonky Cavedogisms from my scripts. KingRaptor: Ichthyosaur icon KingRaptor: Some of my models. Screenshots when I feel like it (which is never). admin: NewUser PressureLine: Added a folder remotely PressureLine: Added a folder remotely PressureLine: Added a file remotely PressureLine: Removed file/folder PressureLine: Added a file remotely PressureLine: Removed file/folder PressureLine: Moved remotely PressureLine: Moved remotely PressureLine: Created folder remotely PressureLine: Added a folder remotely PressureLine: Removed file/folder PressureLine: Created folder remotely admin: NewUser admin: NewUser MidKnight: Committing my models. admin: removed test folders admin: testing timer admin: screenshot test maackey: a couple screenshots and an icon for testing maackey: Some of this stuff (specifically my older mbot and test plane) are quite messy and may have some files not needed. I'll try to go through and clean them up later. admin: NewUser admin: NewUser admin: NewUser admin: current users admin: tee Gustuf by Karl [1/3/2010 6:15:42 PM] Karl added model Karl's Gustuf smoth: Adding harbor set and morty model. admin: NewUser KingRaptor: Added Super Siren, updated airpad and tweaked Patcom. Saktoth: * knight PressureLine: Uploaded another Spheresolar screenshot PressureLine: Uploaded spheresolar model and files admin: NewUser admin: NewUser Saktoth: * cia Saktoth: * cia KingRaptor: Added airpad and scout boat models; updated Eclipse. 3dmodeler: Instigator corpse model MidKnight: Mmm! maackey: added human male model (and a posed version with a sabre)
Exit_Wound: Completed s3o model,Completed Texture, and includes psp file used to create it for easy editing later admin: NewUser maackey: - vawt s3o and 3ds format - f-1 s3o and 3ds format - fus s3o and 3ds format s3o have parents/children done, but not origins yet (also no textures)
3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils maackey: - added windmill (for s44) - added vawt (for ca) - added f-1 missile plane - updated m-7 and m-8
maackey: began new robot updated misc with some wip projectiles
KingRaptor: Added Eclipse, a THIS battleship. basket: Update to texture, another screenshot and update to blender file basket: continued on texture with white style KingRaptor: Fixed broken wreck texture KingRaptor: oops spelling KingRaptor: Corpse improvements, updated strat bombers. 3dmodeler: New textured sharpshooter corpse
3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Created new folder for sharpshooter corpse admin: NewUser KingRaptor: Finished up sonar stations. KingRaptor: Added sonar stations, uploaded tweaks to Selene and Lynx KingRaptor: Early version of CA strat bomber models. Saktoth: * factory Saktoth: * models! maackey: nova-ey laser tower
maackey: updated roach
Saktoth: * Added some old models. basket: Add GF_VehicleFactory, uvwrapped, unfinished texture + screenshot admin: NewUser maackey: added icons
3dmodeler: Added untextured models and thumbnail images for nova advanced radar 3dmodeler: Added untextured models and thumbnail images for nova advanced radar 3dmodeler: Added untextured models and thumbnail images for nova advanced radar 3dmodeler: Added untextured models and thumbnail images for nova advanced radar 3dmodeler: Added untextured models and thumbnail images for nova advanced radar admin: NewUser thesleepless: added s3o and textures and scripts thesleepless: new texture, icons thesleepless: texture and model update thesleepless: new anaconda model hamsate: oops admin: NewUser admin: NewUser admin: NewUser Exit_Wound: Texture 2 edited to make unit a little brighter maackey: added lmt, fusion, and m-6
3dmodeler: Added image hamsate: Mistake.. admin: NewUser KingRaptor: Added Lynx. Modified Selene. Added .obj versions of models. KingRaptor: Uploaded edited version of yuritch's shipyard. Tweaked Selene script. ash2life: final longneck variant with 8wheels+10%wider and similar size to CA's Penetratror admin: NewUser maackey: added pyro
maackey: some source textures added. ash2life: 150% size change ash2life: resized 150% after a in game test Exit_Wound: Models in various states of completion, Including source files for EMP bomber and Storm/Missile mech admin: NewUser ash2life: early work - needs double checking admin: NewUser Argh: Removing some junk Argh: Further fixes. Argh: Fixing various issues with file directories. Argh: Updated World Builder Files. Argh: Added Objects3D Argh: This is the entire World Builder Content. Consists of 225 models, scripts for all models intended for use with World Builder, and skins. I apologize for not including pictures per model at this time. PressureLine: Added a small pack of trees from MechCommander II thesleepless: added obj file and texture admin: NewUser maackey: Began a new naming convention. Only applies to units currently being worked on/finished.
admin: NewUser maackey: Added some screenshots, more professional looking :)
maackey: Added roach wip. Added a couple guns
admin: NewUser PressureLine: Uploaded Hunchback model & files. thesleepless: added nova distributor PressureLine: Uploaded Stingray model and files thesleepless: hovercon is now assymetrical thesleepless: added 3 wips maackey: Commander entry pod. WIP admin: NewUser KingRaptor: Added Selene corpse. KingRaptor: More screenshots. KingRaptor: Revamped Selene. MidKnight: Milo added. Sorry for lateness, but I UVed, texed, animated, and upspringed this all in one night. There wasn't much of a WIP stage :P KingRaptor: Hopefully fixed icons. KingRaptor: Readded Selene .xcf KingRaptor: Attempting to unbork SVN. KingRaptor: Renamed some folders. Finished Selene, updated Spirit texture. Added a lot of screenies. PressureLine: Uploaded new hammerhead screenshot PressureLine: Uploaded new trifighter screenshot PressureLine: Removed redundant screenshot admin: NewUser PressureLine: Uploaded hind_prop_settings.txt PressureLine: Uploaded gfx_props_PL.7z PressureLine: Uploaded Hind gunship model & files admin: NewUser yuritch: Construction ship model + script yuritch: 2 new models - patrol boat and gunboat. yuritch: 3 models (shipyard, corvette, cruiser) + scripts for them. 3DO solid-colored (not really textured). admin: NewUser PressureLine: Uploaded new model & related files - Hammerhead Fighter - PL admin: lups screenshot test admin: another test admin: testing admin: added screenshot with lups jets maackey: thud
PressureLine: Uploaded 'trifighter' model, textures and other files - PL maackey: updates to the heavy bot, possibly newer versions of some stuff to the jack and storm maackey: oops, forgot icons for both the heavy and the storm
maackey: Added another robot wip, changed some other minor stuff
admin: NewUser PressureLine: Added attackcar model and files - PL admin: NewUser admin: NewUser KingRaptor: Added Selene, potential replacement for CA Nova specops. Still at the pre-UV stage. PressureLine: Added scoutcar model & files - PL admin: NewUser PressureLine: Removed extra screenshot from contruck folder. PressureLine: Uploaded contruck model & files. MidKnight: screenshot! admin: NewUser admin: NewUser PressureLine: Added a folder remotely 3dmodeler: Uploading corrected model with red lines for front detail 3dmodeler: Deleting due to model not matching exactly what the screen shots show--model had round "eyes" screen shots had flat red lines. Model will now have red lines like screen shots. admin: NewUser admin: NewUser PressureLine: Updated texture1, screenshots and icon. PressureLine: Updated texture1, screenshots and icon. PressureLine: Updated texture1, screenshots and icon. PressureLine: Updated texture1, screenshots and icon. PressureLine: Removed file/folder PressureLine: Removed file/folder PressureLine: Added a folder remotely 3dmodeler: stealthplane 1 screenshots added
(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks. 3dmodeler: stealthplane 1 screenshots added
(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks. 3dmodeler: stealthplane 1 screenshots added
(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks. 3dmodeler: stealthplane 1 screenshots added
(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks. 3dmodeler: stealthplane 1 screenshots added
(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks. 3dmodeler: Stealthplane2 multiview rendering added maackey: Cleaned up some uneeded files, added screenshots and icons to some.
Bumblebee: Zeus model Bumblebee: Pyro model. Bumblebee: Zeus model. admin: NewUser admin: NewUser PressureLine: Added a folder remotely 3dmodeler: Better polycount--possible corevamp CA replacement model--needs scripting, texturing, etc. Bear with me--I'm learning everything other than modeling 3dmodeler: candidate 1--likely too high polycount--put in for discussion regardless 3dmodeler: no additional message
3dmodeler: Two potential candidates for discussion/review as corevamp replacement in CA admin: NewUser admin: NewUser KingRaptor: Removed some wonky Cavedogisms from my scripts. KingRaptor: Ichthyosaur icon KingRaptor: Some of my models. Screenshots when I feel like it (which is never). admin: NewUser PressureLine: Added a folder remotely PressureLine: Added a folder remotely PressureLine: Added a file remotely PressureLine: Removed file/folder PressureLine: Added a file remotely PressureLine: Removed file/folder PressureLine: Moved remotely PressureLine: Moved remotely PressureLine: Created folder remotely PressureLine: Added a folder remotely PressureLine: Removed file/folder PressureLine: Created folder remotely admin: NewUser admin: NewUser MidKnight: Committing my models. admin: removed test folders admin: testing timer admin: screenshot test maackey: a couple screenshots and an icon for testing maackey: Some of this stuff (specifically my older mbot and test plane) are quite messy and may have some files not needed. I'll try to go through and clean them up later. admin: NewUser admin: NewUser admin: NewUser admin: current users admin: tee AutoKannone_Panzer by Karl [1/3/2010 6:36:15 PM] Karl added model Karl's AutoKannone_Panzer smoth: Adding harbor set and morty model. admin: NewUser KingRaptor: Added Super Siren, updated airpad and tweaked Patcom. Saktoth: * knight PressureLine: Uploaded another Spheresolar screenshot PressureLine: Uploaded spheresolar model and files admin: NewUser admin: NewUser Saktoth: * cia Saktoth: * cia KingRaptor: Added airpad and scout boat models; updated Eclipse. 3dmodeler: Instigator corpse model MidKnight: Mmm! maackey: added human male model (and a posed version with a sabre)
Exit_Wound: Completed s3o model,Completed Texture, and includes psp file used to create it for easy editing later admin: NewUser maackey: - vawt s3o and 3ds format - f-1 s3o and 3ds format - fus s3o and 3ds format s3o have parents/children done, but not origins yet (also no textures)
3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils maackey: - added windmill (for s44) - added vawt (for ca) - added f-1 missile plane - updated m-7 and m-8
maackey: began new robot updated misc with some wip projectiles
KingRaptor: Added Eclipse, a THIS battleship. basket: Update to texture, another screenshot and update to blender file basket: continued on texture with white style KingRaptor: Fixed broken wreck texture KingRaptor: oops spelling KingRaptor: Corpse improvements, updated strat bombers. 3dmodeler: New textured sharpshooter corpse
3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Created new folder for sharpshooter corpse admin: NewUser KingRaptor: Finished up sonar stations. KingRaptor: Added sonar stations, uploaded tweaks to Selene and Lynx KingRaptor: Early version of CA strat bomber models. Saktoth: * factory Saktoth: * models! maackey: nova-ey laser tower
maackey: updated roach
Saktoth: * Added some old models. basket: Add GF_VehicleFactory, uvwrapped, unfinished texture + screenshot admin: NewUser maackey: added icons
3dmodeler: Added untextured models and thumbnail images for nova advanced radar 3dmodeler: Added untextured models and thumbnail images for nova advanced radar 3dmodeler: Added untextured models and thumbnail images for nova advanced radar 3dmodeler: Added untextured models and thumbnail images for nova advanced radar 3dmodeler: Added untextured models and thumbnail images for nova advanced radar admin: NewUser thesleepless: added s3o and textures and scripts thesleepless: new texture, icons thesleepless: texture and model update thesleepless: new anaconda model hamsate: oops admin: NewUser admin: NewUser admin: NewUser Exit_Wound: Texture 2 edited to make unit a little brighter maackey: added lmt, fusion, and m-6
3dmodeler: Added image hamsate: Mistake.. admin: NewUser KingRaptor: Added Lynx. Modified Selene. Added .obj versions of models. KingRaptor: Uploaded edited version of yuritch's shipyard. Tweaked Selene script. ash2life: final longneck variant with 8wheels+10%wider and similar size to CA's Penetratror admin: NewUser maackey: added pyro
maackey: some source textures added. ash2life: 150% size change ash2life: resized 150% after a in game test Exit_Wound: Models in various states of completion, Including source files for EMP bomber and Storm/Missile mech admin: NewUser ash2life: early work - needs double checking admin: NewUser Argh: Removing some junk Argh: Further fixes. Argh: Fixing various issues with file directories. Argh: Updated World Builder Files. Argh: Added Objects3D Argh: This is the entire World Builder Content. Consists of 225 models, scripts for all models intended for use with World Builder, and skins. I apologize for not including pictures per model at this time. PressureLine: Added a small pack of trees from MechCommander II thesleepless: added obj file and texture admin: NewUser maackey: Began a new naming convention. Only applies to units currently being worked on/finished.
admin: NewUser maackey: Added some screenshots, more professional looking :)
maackey: Added roach wip. Added a couple guns
admin: NewUser PressureLine: Uploaded Hunchback model & files. thesleepless: added nova distributor PressureLine: Uploaded Stingray model and files thesleepless: hovercon is now assymetrical thesleepless: added 3 wips maackey: Commander entry pod. WIP admin: NewUser KingRaptor: Added Selene corpse. KingRaptor: More screenshots. KingRaptor: Revamped Selene. MidKnight: Milo added. Sorry for lateness, but I UVed, texed, animated, and upspringed this all in one night. There wasn't much of a WIP stage :P KingRaptor: Hopefully fixed icons. KingRaptor: Readded Selene .xcf KingRaptor: Attempting to unbork SVN. KingRaptor: Renamed some folders. Finished Selene, updated Spirit texture. Added a lot of screenies. PressureLine: Uploaded new hammerhead screenshot PressureLine: Uploaded new trifighter screenshot PressureLine: Removed redundant screenshot admin: NewUser PressureLine: Uploaded hind_prop_settings.txt PressureLine: Uploaded gfx_props_PL.7z PressureLine: Uploaded Hind gunship model & files admin: NewUser yuritch: Construction ship model + script yuritch: 2 new models - patrol boat and gunboat. yuritch: 3 models (shipyard, corvette, cruiser) + scripts for them. 3DO solid-colored (not really textured). admin: NewUser PressureLine: Uploaded new model & related files - Hammerhead Fighter - PL admin: lups screenshot test admin: another test admin: testing admin: added screenshot with lups jets maackey: thud
PressureLine: Uploaded 'trifighter' model, textures and other files - PL maackey: updates to the heavy bot, possibly newer versions of some stuff to the jack and storm maackey: oops, forgot icons for both the heavy and the storm
maackey: Added another robot wip, changed some other minor stuff
admin: NewUser PressureLine: Added attackcar model and files - PL admin: NewUser admin: NewUser KingRaptor: Added Selene, potential replacement for CA Nova specops. Still at the pre-UV stage. PressureLine: Added scoutcar model & files - PL admin: NewUser PressureLine: Removed extra screenshot from contruck folder. PressureLine: Uploaded contruck model & files. MidKnight: screenshot! admin: NewUser admin: NewUser PressureLine: Added a folder remotely 3dmodeler: Uploading corrected model with red lines for front detail 3dmodeler: Deleting due to model not matching exactly what the screen shots show--model had round "eyes" screen shots had flat red lines. Model will now have red lines like screen shots. admin: NewUser admin: NewUser PressureLine: Updated texture1, screenshots and icon. PressureLine: Updated texture1, screenshots and icon. PressureLine: Updated texture1, screenshots and icon. PressureLine: Updated texture1, screenshots and icon. PressureLine: Removed file/folder PressureLine: Removed file/folder PressureLine: Added a folder remotely 3dmodeler: stealthplane 1 screenshots added
(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks. 3dmodeler: stealthplane 1 screenshots added
(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks. 3dmodeler: stealthplane 1 screenshots added
(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks. 3dmodeler: stealthplane 1 screenshots added
(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks. 3dmodeler: stealthplane 1 screenshots added
(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks. 3dmodeler: Stealthplane2 multiview rendering added maackey: Cleaned up some uneeded files, added screenshots and icons to some.
Bumblebee: Zeus model Bumblebee: Pyro model. Bumblebee: Zeus model. admin: NewUser admin: NewUser PressureLine: Added a folder remotely 3dmodeler: Better polycount--possible corevamp CA replacement model--needs scripting, texturing, etc. Bear with me--I'm learning everything other than modeling 3dmodeler: candidate 1--likely too high polycount--put in for discussion regardless 3dmodeler: no additional message
3dmodeler: Two potential candidates for discussion/review as corevamp replacement in CA admin: NewUser admin: NewUser KingRaptor: Removed some wonky Cavedogisms from my scripts. KingRaptor: Ichthyosaur icon KingRaptor: Some of my models. Screenshots when I feel like it (which is never). admin: NewUser PressureLine: Added a folder remotely PressureLine: Added a folder remotely PressureLine: Added a file remotely PressureLine: Removed file/folder PressureLine: Added a file remotely PressureLine: Removed file/folder PressureLine: Moved remotely PressureLine: Moved remotely PressureLine: Created folder remotely PressureLine: Added a folder remotely PressureLine: Removed file/folder PressureLine: Created folder remotely admin: NewUser admin: NewUser MidKnight: Committing my models. admin: removed test folders admin: testing timer admin: screenshot test maackey: a couple screenshots and an icon for testing maackey: Some of this stuff (specifically my older mbot and test plane) are quite messy and may have some files not needed. I'll try to go through and clean them up later. admin: NewUser admin: NewUser admin: NewUser admin: current users admin: tee
Gustuf by Karl [1/4/2010 6:56:50 PM] Karl updated model Karl's Gustuf Flammen Werfer DSE 30 by Karl [1/4/2010 11:07:59 PM] Karl added model Karl's Flammen Werfer DSE 30 smoth: Adding harbor set and morty model. admin: NewUser KingRaptor: Added Super Siren, updated airpad and tweaked Patcom. Saktoth: * knight PressureLine: Uploaded another Spheresolar screenshot PressureLine: Uploaded spheresolar model and files admin: NewUser admin: NewUser Saktoth: * cia Saktoth: * cia KingRaptor: Added airpad and scout boat models; updated Eclipse. 3dmodeler: Instigator corpse model MidKnight: Mmm! maackey: added human male model (and a posed version with a sabre)
Exit_Wound: Completed s3o model,Completed Texture, and includes psp file used to create it for easy editing later admin: NewUser maackey: - vawt s3o and 3ds format - f-1 s3o and 3ds format - fus s3o and 3ds format s3o have parents/children done, but not origins yet (also no textures)
3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils maackey: - added windmill (for s44) - added vawt (for ca) - added f-1 missile plane - updated m-7 and m-8
maackey: began new robot updated misc with some wip projectiles
KingRaptor: Added Eclipse, a THIS battleship. basket: Update to texture, another screenshot and update to blender file basket: continued on texture with white style KingRaptor: Fixed broken wreck texture KingRaptor: oops spelling KingRaptor: Corpse improvements, updated strat bombers. 3dmodeler: New textured sharpshooter corpse
3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Created new folder for sharpshooter corpse admin: NewUser KingRaptor: Finished up sonar stations. KingRaptor: Added sonar stations, uploaded tweaks to Selene and Lynx KingRaptor: Early version of CA strat bomber models. Saktoth: * factory Saktoth: * models! maackey: nova-ey laser tower
maackey: updated roach
Saktoth: * Added some old models. basket: Add GF_VehicleFactory, uvwrapped, unfinished texture + screenshot admin: NewUser maackey: added icons
3dmodeler: Added untextured models and thumbnail images for nova advanced radar 3dmodeler: Added untextured models and thumbnail images for nova advanced radar 3dmodeler: Added untextured models and thumbnail images for nova advanced radar 3dmodeler: Added untextured models and thumbnail images for nova advanced radar 3dmodeler: Added untextured models and thumbnail images for nova advanced radar admin: NewUser thesleepless: added s3o and textures and scripts thesleepless: new texture, icons thesleepless: texture and model update thesleepless: new anaconda model hamsate: oops admin: NewUser admin: NewUser admin: NewUser Exit_Wound: Texture 2 edited to make unit a little brighter maackey: added lmt, fusion, and m-6
3dmodeler: Added image hamsate: Mistake.. admin: NewUser KingRaptor: Added Lynx. Modified Selene. Added .obj versions of models. KingRaptor: Uploaded edited version of yuritch's shipyard. Tweaked Selene script. ash2life: final longneck variant with 8wheels+10%wider and similar size to CA's Penetratror admin: NewUser maackey: added pyro
maackey: some source textures added. ash2life: 150% size change ash2life: resized 150% after a in game test Exit_Wound: Models in various states of completion, Including source files for EMP bomber and Storm/Missile mech admin: NewUser ash2life: early work - needs double checking admin: NewUser Argh: Removing some junk Argh: Further fixes. Argh: Fixing various issues with file directories. Argh: Updated World Builder Files. Argh: Added Objects3D Argh: This is the entire World Builder Content. Consists of 225 models, scripts for all models intended for use with World Builder, and skins. I apologize for not including pictures per model at this time. PressureLine: Added a small pack of trees from MechCommander II thesleepless: added obj file and texture admin: NewUser maackey: Began a new naming convention. Only applies to units currently being worked on/finished.
admin: NewUser maackey: Added some screenshots, more professional looking :)
maackey: Added roach wip. Added a couple guns
admin: NewUser PressureLine: Uploaded Hunchback model & files. thesleepless: added nova distributor PressureLine: Uploaded Stingray model and files thesleepless: hovercon is now assymetrical thesleepless: added 3 wips maackey: Commander entry pod. WIP admin: NewUser KingRaptor: Added Selene corpse. KingRaptor: More screenshots. KingRaptor: Revamped Selene. MidKnight: Milo added. Sorry for lateness, but I UVed, texed, animated, and upspringed this all in one night. There wasn't much of a WIP stage :P KingRaptor: Hopefully fixed icons. KingRaptor: Readded Selene .xcf KingRaptor: Attempting to unbork SVN. KingRaptor: Renamed some folders. Finished Selene, updated Spirit texture. Added a lot of screenies. PressureLine: Uploaded new hammerhead screenshot PressureLine: Uploaded new trifighter screenshot PressureLine: Removed redundant screenshot admin: NewUser PressureLine: Uploaded hind_prop_settings.txt PressureLine: Uploaded gfx_props_PL.7z PressureLine: Uploaded Hind gunship model & files admin: NewUser yuritch: Construction ship model + script yuritch: 2 new models - patrol boat and gunboat. yuritch: 3 models (shipyard, corvette, cruiser) + scripts for them. 3DO solid-colored (not really textured). admin: NewUser PressureLine: Uploaded new model & related files - Hammerhead Fighter - PL admin: lups screenshot test admin: another test admin: testing admin: added screenshot with lups jets maackey: thud
PressureLine: Uploaded 'trifighter' model, textures and other files - PL maackey: updates to the heavy bot, possibly newer versions of some stuff to the jack and storm maackey: oops, forgot icons for both the heavy and the storm
maackey: Added another robot wip, changed some other minor stuff
admin: NewUser PressureLine: Added attackcar model and files - PL admin: NewUser admin: NewUser KingRaptor: Added Selene, potential replacement for CA Nova specops. Still at the pre-UV stage. PressureLine: Added scoutcar model & files - PL admin: NewUser PressureLine: Removed extra screenshot from contruck folder. PressureLine: Uploaded contruck model & files. MidKnight: screenshot! admin: NewUser admin: NewUser PressureLine: Added a folder remotely 3dmodeler: Uploading corrected model with red lines for front detail 3dmodeler: Deleting due to model not matching exactly what the screen shots show--model had round "eyes" screen shots had flat red lines. Model will now have red lines like screen shots. admin: NewUser admin: NewUser PressureLine: Updated texture1, screenshots and icon. PressureLine: Updated texture1, screenshots and icon. PressureLine: Updated texture1, screenshots and icon. PressureLine: Updated texture1, screenshots and icon. PressureLine: Removed file/folder PressureLine: Removed file/folder PressureLine: Added a folder remotely 3dmodeler: stealthplane 1 screenshots added
(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks. 3dmodeler: stealthplane 1 screenshots added
(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks. 3dmodeler: stealthplane 1 screenshots added
(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks. 3dmodeler: stealthplane 1 screenshots added
(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks. 3dmodeler: stealthplane 1 screenshots added
(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks. 3dmodeler: Stealthplane2 multiview rendering added maackey: Cleaned up some uneeded files, added screenshots and icons to some.
Bumblebee: Zeus model Bumblebee: Pyro model. Bumblebee: Zeus model. admin: NewUser admin: NewUser PressureLine: Added a folder remotely 3dmodeler: Better polycount--possible corevamp CA replacement model--needs scripting, texturing, etc. Bear with me--I'm learning everything other than modeling 3dmodeler: candidate 1--likely too high polycount--put in for discussion regardless 3dmodeler: no additional message
3dmodeler: Two potential candidates for discussion/review as corevamp replacement in CA admin: NewUser admin: NewUser KingRaptor: Removed some wonky Cavedogisms from my scripts. KingRaptor: Ichthyosaur icon KingRaptor: Some of my models. Screenshots when I feel like it (which is never). admin: NewUser PressureLine: Added a folder remotely PressureLine: Added a folder remotely PressureLine: Added a file remotely PressureLine: Removed file/folder PressureLine: Added a file remotely PressureLine: Removed file/folder PressureLine: Moved remotely PressureLine: Moved remotely PressureLine: Created folder remotely PressureLine: Added a folder remotely PressureLine: Removed file/folder PressureLine: Created folder remotely admin: NewUser admin: NewUser MidKnight: Committing my models. admin: removed test folders admin: testing timer admin: screenshot test maackey: a couple screenshots and an icon for testing maackey: Some of this stuff (specifically my older mbot and test plane) are quite messy and may have some files not needed. I'll try to go through and clean them up later. admin: NewUser admin: NewUser admin: NewUser admin: current users admin: tee [1/4/2010 11:27:53 PM] Karl updated model Karl's Flammen Werfer DSE 30 [1/4/2010 11:46:03 PM] Karl updated model Karl's Flammen Werfer DSE 30
Flammen Werfer DSE 30 by Karl [1/5/2010 1:05:20 AM] Karl updated model Karl's Flammen Werfer DSE 30 [1/5/2010 9:05:29 AM] Karl updated model Karl's Flammen Werfer DSE 30 [1/5/2010 10:05:43 AM] Karl updated model Karl's Flammen Werfer DSE 30
vette by Saktoth [1/9/2010 2:05:26 AM] Saktoth added model Saktoth's vette Saktoth: * Cremuss's ship with uvmap smoth: Adding harbor set and morty model. admin: NewUser KingRaptor: Added Super Siren, updated airpad and tweaked Patcom. Saktoth: * knight PressureLine: Uploaded another Spheresolar screenshot PressureLine: Uploaded spheresolar model and files admin: NewUser admin: NewUser Saktoth: * cia Saktoth: * cia KingRaptor: Added airpad and scout boat models; updated Eclipse. 3dmodeler: Instigator corpse model MidKnight: Mmm! maackey: added human male model (and a posed version with a sabre)
Exit_Wound: Completed s3o model,Completed Texture, and includes psp file used to create it for easy editing later admin: NewUser maackey: - vawt s3o and 3ds format - f-1 s3o and 3ds format - fus s3o and 3ds format s3o have parents/children done, but not origins yet (also no textures)
3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils maackey: - added windmill (for s44) - added vawt (for ca) - added f-1 missile plane - updated m-7 and m-8
maackey: began new robot updated misc with some wip projectiles
KingRaptor: Added Eclipse, a THIS battleship. basket: Update to texture, another screenshot and update to blender file basket: continued on texture with white style KingRaptor: Fixed broken wreck texture KingRaptor: oops spelling KingRaptor: Corpse improvements, updated strat bombers. 3dmodeler: New textured sharpshooter corpse
3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Created new folder for sharpshooter corpse admin: NewUser KingRaptor: Finished up sonar stations. KingRaptor: Added sonar stations, uploaded tweaks to Selene and Lynx KingRaptor: Early version of CA strat bomber models. Saktoth: * factory Saktoth: * models! maackey: nova-ey laser tower
maackey: updated roach
Saktoth: * Added some old models. basket: Add GF_VehicleFactory, uvwrapped, unfinished texture + screenshot admin: NewUser maackey: added icons
3dmodeler: Added untextured models and thumbnail images for nova advanced radar 3dmodeler: Added untextured models and thumbnail images for nova advanced radar 3dmodeler: Added untextured models and thumbnail images for nova advanced radar 3dmodeler: Added untextured models and thumbnail images for nova advanced radar 3dmodeler: Added untextured models and thumbnail images for nova advanced radar admin: NewUser thesleepless: added s3o and textures and scripts thesleepless: new texture, icons thesleepless: texture and model update thesleepless: new anaconda model hamsate: oops admin: NewUser admin: NewUser admin: NewUser Exit_Wound: Texture 2 edited to make unit a little brighter maackey: added lmt, fusion, and m-6
3dmodeler: Added image hamsate: Mistake.. admin: NewUser KingRaptor: Added Lynx. Modified Selene. Added .obj versions of models. KingRaptor: Uploaded edited version of yuritch's shipyard. Tweaked Selene script. ash2life: final longneck variant with 8wheels+10%wider and similar size to CA's Penetratror admin: NewUser maackey: added pyro
maackey: some source textures added. ash2life: 150% size change ash2life: resized 150% after a in game test Exit_Wound: Models in various states of completion, Including source files for EMP bomber and Storm/Missile mech admin: NewUser ash2life: early work - needs double checking admin: NewUser Argh: Removing some junk Argh: Further fixes. Argh: Fixing various issues with file directories. Argh: Updated World Builder Files. Argh: Added Objects3D Argh: This is the entire World Builder Content. Consists of 225 models, scripts for all models intended for use with World Builder, and skins. I apologize for not including pictures per model at this time. PressureLine: Added a small pack of trees from MechCommander II thesleepless: added obj file and texture admin: NewUser maackey: Began a new naming convention. Only applies to units currently being worked on/finished.
admin: NewUser maackey: Added some screenshots, more professional looking :)
maackey: Added roach wip. Added a couple guns
admin: NewUser PressureLine: Uploaded Hunchback model & files. thesleepless: added nova distributor PressureLine: Uploaded Stingray model and files thesleepless: hovercon is now assymetrical thesleepless: added 3 wips maackey: Commander entry pod. WIP admin: NewUser KingRaptor: Added Selene corpse. KingRaptor: More screenshots. KingRaptor: Revamped Selene. MidKnight: Milo added. Sorry for lateness, but I UVed, texed, animated, and upspringed this all in one night. There wasn't much of a WIP stage :P KingRaptor: Hopefully fixed icons. KingRaptor: Readded Selene .xcf KingRaptor: Attempting to unbork SVN. KingRaptor: Renamed some folders. Finished Selene, updated Spirit texture. Added a lot of screenies. PressureLine: Uploaded new hammerhead screenshot PressureLine: Uploaded new trifighter screenshot PressureLine: Removed redundant screenshot admin: NewUser PressureLine: Uploaded hind_prop_settings.txt PressureLine: Uploaded gfx_props_PL.7z PressureLine: Uploaded Hind gunship model & files admin: NewUser yuritch: Construction ship model + script yuritch: 2 new models - patrol boat and gunboat. yuritch: 3 models (shipyard, corvette, cruiser) + scripts for them. 3DO solid-colored (not really textured). admin: NewUser PressureLine: Uploaded new model & related files - Hammerhead Fighter - PL admin: lups screenshot test admin: another test admin: testing admin: added screenshot with lups jets maackey: thud
PressureLine: Uploaded 'trifighter' model, textures and other files - PL maackey: updates to the heavy bot, possibly newer versions of some stuff to the jack and storm maackey: oops, forgot icons for both the heavy and the storm
maackey: Added another robot wip, changed some other minor stuff
admin: NewUser PressureLine: Added attackcar model and files - PL admin: NewUser admin: NewUser KingRaptor: Added Selene, potential replacement for CA Nova specops. Still at the pre-UV stage. PressureLine: Added scoutcar model & files - PL admin: NewUser PressureLine: Removed extra screenshot from contruck folder. PressureLine: Uploaded contruck model & files. MidKnight: screenshot! admin: NewUser admin: NewUser PressureLine: Added a folder remotely 3dmodeler: Uploading corrected model with red lines for front detail 3dmodeler: Deleting due to model not matching exactly what the screen shots show--model had round "eyes" screen shots had flat red lines. Model will now have red lines like screen shots. admin: NewUser admin: NewUser PressureLine: Updated texture1, screenshots and icon. PressureLine: Updated texture1, screenshots and icon. PressureLine: Updated texture1, screenshots and icon. PressureLine: Updated texture1, screenshots and icon. PressureLine: Removed file/folder PressureLine: Removed file/folder PressureLine: Added a folder remotely 3dmodeler: stealthplane 1 screenshots added
(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks. 3dmodeler: stealthplane 1 screenshots added
(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks. 3dmodeler: stealthplane 1 screenshots added
(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks. 3dmodeler: stealthplane 1 screenshots added
(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks. 3dmodeler: stealthplane 1 screenshots added
(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks. 3dmodeler: Stealthplane2 multiview rendering added maackey: Cleaned up some uneeded files, added screenshots and icons to some.
Bumblebee: Zeus model Bumblebee: Pyro model. Bumblebee: Zeus model. admin: NewUser admin: NewUser PressureLine: Added a folder remotely 3dmodeler: Better polycount--possible corevamp CA replacement model--needs scripting, texturing, etc. Bear with me--I'm learning everything other than modeling 3dmodeler: candidate 1--likely too high polycount--put in for discussion regardless 3dmodeler: no additional message
3dmodeler: Two potential candidates for discussion/review as corevamp replacement in CA admin: NewUser admin: NewUser KingRaptor: Removed some wonky Cavedogisms from my scripts. KingRaptor: Ichthyosaur icon KingRaptor: Some of my models. Screenshots when I feel like it (which is never). admin: NewUser PressureLine: Added a folder remotely PressureLine: Added a folder remotely PressureLine: Added a file remotely PressureLine: Removed file/folder PressureLine: Added a file remotely PressureLine: Removed file/folder PressureLine: Moved remotely PressureLine: Moved remotely PressureLine: Created folder remotely PressureLine: Added a folder remotely PressureLine: Removed file/folder PressureLine: Created folder remotely admin: NewUser admin: NewUser MidKnight: Committing my models. admin: removed test folders admin: testing timer admin: screenshot test maackey: a couple screenshots and an icon for testing maackey: Some of this stuff (specifically my older mbot and test plane) are quite messy and may have some files not needed. I'll try to go through and clean them up later. admin: NewUser admin: NewUser admin: NewUser admin: current users admin: tee [1/9/2010 3:05:26 AM] Saktoth updated model Saktoth's vette
airpad by KingRaptor [2/16/2010 3:35:27 PM] KingRaptor updated model KingRaptor's airpad KingRaptor: Added carrier drone and Claymore, updates to some older models. admin: NewUser admin: NewUser Saktoth: * Cremuss's ship with uvmap smoth: Adding harbor set and morty model. admin: NewUser KingRaptor: Added Super Siren, updated airpad and tweaked Patcom. Saktoth: * knight PressureLine: Uploaded another Spheresolar screenshot PressureLine: Uploaded spheresolar model and files admin: NewUser admin: NewUser Saktoth: * cia Saktoth: * cia carrydrone by KingRaptor [2/16/2010 3:35:42 PM] KingRaptor added model KingRaptor's carrydrone KingRaptor: Added carrier drone and Claymore, updates to some older models. admin: NewUser admin: NewUser Saktoth: * Cremuss's ship with uvmap smoth: Adding harbor set and morty model. admin: NewUser KingRaptor: Added Super Siren, updated airpad and tweaked Patcom. Saktoth: * knight PressureLine: Uploaded another Spheresolar screenshot PressureLine: Uploaded spheresolar model and files admin: NewUser admin: NewUser Saktoth: * cia Saktoth: * cia KingRaptor: Added airpad and scout boat models; updated Eclipse. 3dmodeler: Instigator corpse model MidKnight: Mmm! maackey: added human male model (and a posed version with a sabre)
Exit_Wound: Completed s3o model,Completed Texture, and includes psp file used to create it for easy editing later admin: NewUser maackey: - vawt s3o and 3ds format - f-1 s3o and 3ds format - fus s3o and 3ds format s3o have parents/children done, but not origins yet (also no textures)
3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils maackey: - added windmill (for s44) - added vawt (for ca) - added f-1 missile plane - updated m-7 and m-8
maackey: began new robot updated misc with some wip projectiles
KingRaptor: Added Eclipse, a THIS battleship. basket: Update to texture, another screenshot and update to blender file basket: continued on texture with white style KingRaptor: Fixed broken wreck texture KingRaptor: oops spelling KingRaptor: Corpse improvements, updated strat bombers. 3dmodeler: New textured sharpshooter corpse
3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Created new folder for sharpshooter corpse admin: NewUser KingRaptor: Finished up sonar stations. KingRaptor: Added sonar stations, uploaded tweaks to Selene and Lynx KingRaptor: Early version of CA strat bomber models. Saktoth: * factory Saktoth: * models! maackey: nova-ey laser tower
maackey: updated roach
Saktoth: * Added some old models. basket: Add GF_VehicleFactory, uvwrapped, unfinished texture + screenshot admin: NewUser maackey: added icons
3dmodeler: Added untextured models and thumbnail images for nova advanced radar 3dmodeler: Added untextured models and thumbnail images for nova advanced radar 3dmodeler: Added untextured models and thumbnail images for nova advanced radar 3dmodeler: Added untextured models and thumbnail images for nova advanced radar 3dmodeler: Added untextured models and thumbnail images for nova advanced radar admin: NewUser thesleepless: added s3o and textures and scripts thesleepless: new texture, icons thesleepless: texture and model update thesleepless: new anaconda model hamsate: oops admin: NewUser admin: NewUser admin: NewUser Exit_Wound: Texture 2 edited to make unit a little brighter maackey: added lmt, fusion, and m-6
3dmodeler: Added image hamsate: Mistake.. admin: NewUser KingRaptor: Added Lynx. Modified Selene. Added .obj versions of models. KingRaptor: Uploaded edited version of yuritch's shipyard. Tweaked Selene script. ash2life: final longneck variant with 8wheels+10%wider and similar size to CA's Penetratror admin: NewUser maackey: added pyro
maackey: some source textures added. ash2life: 150% size change ash2life: resized 150% after a in game test Exit_Wound: Models in various states of completion, Including source files for EMP bomber and Storm/Missile mech admin: NewUser ash2life: early work - needs double checking admin: NewUser Argh: Removing some junk Argh: Further fixes. Argh: Fixing various issues with file directories. Argh: Updated World Builder Files. Argh: Added Objects3D Argh: This is the entire World Builder Content. Consists of 225 models, scripts for all models intended for use with World Builder, and skins. I apologize for not including pictures per model at this time. PressureLine: Added a small pack of trees from MechCommander II thesleepless: added obj file and texture admin: NewUser maackey: Began a new naming convention. Only applies to units currently being worked on/finished.
admin: NewUser maackey: Added some screenshots, more professional looking :)
maackey: Added roach wip. Added a couple guns
admin: NewUser PressureLine: Uploaded Hunchback model & files. thesleepless: added nova distributor PressureLine: Uploaded Stingray model and files thesleepless: hovercon is now assymetrical thesleepless: added 3 wips maackey: Commander entry pod. WIP admin: NewUser KingRaptor: Added Selene corpse. KingRaptor: More screenshots. KingRaptor: Revamped Selene. MidKnight: Milo added. Sorry for lateness, but I UVed, texed, animated, and upspringed this all in one night. There wasn't much of a WIP stage :P KingRaptor: Hopefully fixed icons. KingRaptor: Readded Selene .xcf KingRaptor: Attempting to unbork SVN. KingRaptor: Renamed some folders. Finished Selene, updated Spirit texture. Added a lot of screenies. PressureLine: Uploaded new hammerhead screenshot PressureLine: Uploaded new trifighter screenshot PressureLine: Removed redundant screenshot admin: NewUser PressureLine: Uploaded hind_prop_settings.txt PressureLine: Uploaded gfx_props_PL.7z PressureLine: Uploaded Hind gunship model & files admin: NewUser yuritch: Construction ship model + script yuritch: 2 new models - patrol boat and gunboat. yuritch: 3 models (shipyard, corvette, cruiser) + scripts for them. 3DO solid-colored (not really textured). admin: NewUser PressureLine: Uploaded new model & related files - Hammerhead Fighter - PL admin: lups screenshot test admin: another test admin: testing admin: added screenshot with lups jets maackey: thud
PressureLine: Uploaded 'trifighter' model, textures and other files - PL maackey: updates to the heavy bot, possibly newer versions of some stuff to the jack and storm maackey: oops, forgot icons for both the heavy and the storm
maackey: Added another robot wip, changed some other minor stuff
admin: NewUser PressureLine: Added attackcar model and files - PL admin: NewUser admin: NewUser KingRaptor: Added Selene, potential replacement for CA Nova specops. Still at the pre-UV stage. PressureLine: Added scoutcar model & files - PL admin: NewUser PressureLine: Removed extra screenshot from contruck folder. PressureLine: Uploaded contruck model & files. MidKnight: screenshot! admin: NewUser admin: NewUser PressureLine: Added a folder remotely 3dmodeler: Uploading corrected model with red lines for front detail 3dmodeler: Deleting due to model not matching exactly what the screen shots show--model had round "eyes" screen shots had flat red lines. Model will now have red lines like screen shots. admin: NewUser admin: NewUser PressureLine: Updated texture1, screenshots and icon. PressureLine: Updated texture1, screenshots and icon. PressureLine: Updated texture1, screenshots and icon. PressureLine: Updated texture1, screenshots and icon. PressureLine: Removed file/folder PressureLine: Removed file/folder PressureLine: Added a folder remotely 3dmodeler: stealthplane 1 screenshots added
(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks. 3dmodeler: stealthplane 1 screenshots added
(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks. 3dmodeler: stealthplane 1 screenshots added
(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks. 3dmodeler: stealthplane 1 screenshots added
(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks. 3dmodeler: stealthplane 1 screenshots added
(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks. 3dmodeler: Stealthplane2 multiview rendering added maackey: Cleaned up some uneeded files, added screenshots and icons to some.
Bumblebee: Zeus model Bumblebee: Pyro model. Bumblebee: Zeus model. admin: NewUser admin: NewUser PressureLine: Added a folder remotely 3dmodeler: Better polycount--possible corevamp CA replacement model--needs scripting, texturing, etc. Bear with me--I'm learning everything other than modeling 3dmodeler: candidate 1--likely too high polycount--put in for discussion regardless 3dmodeler: no additional message
3dmodeler: Two potential candidates for discussion/review as corevamp replacement in CA admin: NewUser admin: NewUser KingRaptor: Removed some wonky Cavedogisms from my scripts. KingRaptor: Ichthyosaur icon KingRaptor: Some of my models. Screenshots when I feel like it (which is never). admin: NewUser PressureLine: Added a folder remotely PressureLine: Added a folder remotely PressureLine: Added a file remotely PressureLine: Removed file/folder PressureLine: Added a file remotely PressureLine: Removed file/folder PressureLine: Moved remotely PressureLine: Moved remotely PressureLine: Created folder remotely PressureLine: Added a folder remotely PressureLine: Removed file/folder PressureLine: Created folder remotely admin: NewUser admin: NewUser MidKnight: Committing my models. admin: removed test folders admin: testing timer admin: screenshot test maackey: a couple screenshots and an icon for testing maackey: Some of this stuff (specifically my older mbot and test plane) are quite messy and may have some files not needed. I'll try to go through and clean them up later. admin: NewUser admin: NewUser admin: NewUser admin: current users admin: tee claymore by KingRaptor [2/16/2010 3:35:55 PM] KingRaptor added model KingRaptor's claymore KingRaptor: Added carrier drone and Claymore, updates to some older models. admin: NewUser admin: NewUser Saktoth: * Cremuss's ship with uvmap smoth: Adding harbor set and morty model. admin: NewUser KingRaptor: Added Super Siren, updated airpad and tweaked Patcom. Saktoth: * knight PressureLine: Uploaded another Spheresolar screenshot PressureLine: Uploaded spheresolar model and files admin: NewUser admin: NewUser Saktoth: * cia Saktoth: * cia KingRaptor: Added airpad and scout boat models; updated Eclipse. 3dmodeler: Instigator corpse model MidKnight: Mmm! maackey: added human male model (and a posed version with a sabre)
Exit_Wound: Completed s3o model,Completed Texture, and includes psp file used to create it for easy editing later admin: NewUser maackey: - vawt s3o and 3ds format - f-1 s3o and 3ds format - fus s3o and 3ds format s3o have parents/children done, but not origins yet (also no textures)
3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils maackey: - added windmill (for s44) - added vawt (for ca) - added f-1 missile plane - updated m-7 and m-8
maackey: began new robot updated misc with some wip projectiles
KingRaptor: Added Eclipse, a THIS battleship. basket: Update to texture, another screenshot and update to blender file basket: continued on texture with white style KingRaptor: Fixed broken wreck texture KingRaptor: oops spelling KingRaptor: Corpse improvements, updated strat bombers. 3dmodeler: New textured sharpshooter corpse
3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Created new folder for sharpshooter corpse admin: NewUser KingRaptor: Finished up sonar stations. KingRaptor: Added sonar stations, uploaded tweaks to Selene and Lynx KingRaptor: Early version of CA strat bomber models. Saktoth: * factory Saktoth: * models! maackey: nova-ey laser tower
maackey: updated roach
Saktoth: * Added some old models. basket: Add GF_VehicleFactory, uvwrapped, unfinished texture + screenshot admin: NewUser maackey: added icons
3dmodeler: Added untextured models and thumbnail images for nova advanced radar 3dmodeler: Added untextured models and thumbnail images for nova advanced radar 3dmodeler: Added untextured models and thumbnail images for nova advanced radar 3dmodeler: Added untextured models and thumbnail images for nova advanced radar 3dmodeler: Added untextured models and thumbnail images for nova advanced radar admin: NewUser thesleepless: added s3o and textures and scripts thesleepless: new texture, icons thesleepless: texture and model update thesleepless: new anaconda model hamsate: oops admin: NewUser admin: NewUser admin: NewUser Exit_Wound: Texture 2 edited to make unit a little brighter maackey: added lmt, fusion, and m-6
3dmodeler: Added image hamsate: Mistake.. admin: NewUser KingRaptor: Added Lynx. Modified Selene. Added .obj versions of models. KingRaptor: Uploaded edited version of yuritch's shipyard. Tweaked Selene script. ash2life: final longneck variant with 8wheels+10%wider and similar size to CA's Penetratror admin: NewUser maackey: added pyro
maackey: some source textures added. ash2life: 150% size change ash2life: resized 150% after a in game test Exit_Wound: Models in various states of completion, Including source files for EMP bomber and Storm/Missile mech admin: NewUser ash2life: early work - needs double checking admin: NewUser Argh: Removing some junk Argh: Further fixes. Argh: Fixing various issues with file directories. Argh: Updated World Builder Files. Argh: Added Objects3D Argh: This is the entire World Builder Content. Consists of 225 models, scripts for all models intended for use with World Builder, and skins. I apologize for not including pictures per model at this time. PressureLine: Added a small pack of trees from MechCommander II thesleepless: added obj file and texture admin: NewUser maackey: Began a new naming convention. Only applies to units currently being worked on/finished.
admin: NewUser maackey: Added some screenshots, more professional looking :)
maackey: Added roach wip. Added a couple guns
admin: NewUser PressureLine: Uploaded Hunchback model & files. thesleepless: added nova distributor PressureLine: Uploaded Stingray model and files thesleepless: hovercon is now assymetrical thesleepless: added 3 wips maackey: Commander entry pod. WIP admin: NewUser KingRaptor: Added Selene corpse. KingRaptor: More screenshots. KingRaptor: Revamped Selene. MidKnight: Milo added. Sorry for lateness, but I UVed, texed, animated, and upspringed this all in one night. There wasn't much of a WIP stage :P KingRaptor: Hopefully fixed icons. KingRaptor: Readded Selene .xcf KingRaptor: Attempting to unbork SVN. KingRaptor: Renamed some folders. Finished Selene, updated Spirit texture. Added a lot of screenies. PressureLine: Uploaded new hammerhead screenshot PressureLine: Uploaded new trifighter screenshot PressureLine: Removed redundant screenshot admin: NewUser PressureLine: Uploaded hind_prop_settings.txt PressureLine: Uploaded gfx_props_PL.7z PressureLine: Uploaded Hind gunship model & files admin: NewUser yuritch: Construction ship model + script yuritch: 2 new models - patrol boat and gunboat. yuritch: 3 models (shipyard, corvette, cruiser) + scripts for them. 3DO solid-colored (not really textured). admin: NewUser PressureLine: Uploaded new model & related files - Hammerhead Fighter - PL admin: lups screenshot test admin: another test admin: testing admin: added screenshot with lups jets maackey: thud
PressureLine: Uploaded 'trifighter' model, textures and other files - PL maackey: updates to the heavy bot, possibly newer versions of some stuff to the jack and storm maackey: oops, forgot icons for both the heavy and the storm
maackey: Added another robot wip, changed some other minor stuff
admin: NewUser PressureLine: Added attackcar model and files - PL admin: NewUser admin: NewUser KingRaptor: Added Selene, potential replacement for CA Nova specops. Still at the pre-UV stage. PressureLine: Added scoutcar model & files - PL admin: NewUser PressureLine: Removed extra screenshot from contruck folder. PressureLine: Uploaded contruck model & files. MidKnight: screenshot! admin: NewUser admin: NewUser PressureLine: Added a folder remotely 3dmodeler: Uploading corrected model with red lines for front detail 3dmodeler: Deleting due to model not matching exactly what the screen shots show--model had round "eyes" screen shots had flat red lines. Model will now have red lines like screen shots. admin: NewUser admin: NewUser PressureLine: Updated texture1, screenshots and icon. PressureLine: Updated texture1, screenshots and icon. PressureLine: Updated texture1, screenshots and icon. PressureLine: Updated texture1, screenshots and icon. PressureLine: Removed file/folder PressureLine: Removed file/folder PressureLine: Added a folder remotely 3dmodeler: stealthplane 1 screenshots added
(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks. 3dmodeler: stealthplane 1 screenshots added
(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks. 3dmodeler: stealthplane 1 screenshots added
(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks. 3dmodeler: stealthplane 1 screenshots added
(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks. 3dmodeler: stealthplane 1 screenshots added
(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks. 3dmodeler: Stealthplane2 multiview rendering added maackey: Cleaned up some uneeded files, added screenshots and icons to some.
Bumblebee: Zeus model Bumblebee: Pyro model. Bumblebee: Zeus model. admin: NewUser admin: NewUser PressureLine: Added a folder remotely 3dmodeler: Better polycount--possible corevamp CA replacement model--needs scripting, texturing, etc. Bear with me--I'm learning everything other than modeling 3dmodeler: candidate 1--likely too high polycount--put in for discussion regardless 3dmodeler: no additional message
3dmodeler: Two potential candidates for discussion/review as corevamp replacement in CA admin: NewUser admin: NewUser KingRaptor: Removed some wonky Cavedogisms from my scripts. KingRaptor: Ichthyosaur icon KingRaptor: Some of my models. Screenshots when I feel like it (which is never). admin: NewUser PressureLine: Added a folder remotely PressureLine: Added a folder remotely PressureLine: Added a file remotely PressureLine: Removed file/folder PressureLine: Added a file remotely PressureLine: Removed file/folder PressureLine: Moved remotely PressureLine: Moved remotely PressureLine: Created folder remotely PressureLine: Added a folder remotely PressureLine: Removed file/folder PressureLine: Created folder remotely admin: NewUser admin: NewUser MidKnight: Committing my models. admin: removed test folders admin: testing timer admin: screenshot test maackey: a couple screenshots and an icon for testing maackey: Some of this stuff (specifically my older mbot and test plane) are quite messy and may have some files not needed. I'll try to go through and clean them up later. admin: NewUser admin: NewUser admin: NewUser admin: current users admin: tee eclipse by KingRaptor [2/16/2010 3:36:08 PM] KingRaptor updated model KingRaptor's eclipse KingRaptor: Added carrier drone and Claymore, updates to some older models. admin: NewUser admin: NewUser Saktoth: * Cremuss's ship with uvmap smoth: Adding harbor set and morty model. admin: NewUser KingRaptor: Added Super Siren, updated airpad and tweaked Patcom. Saktoth: * knight PressureLine: Uploaded another Spheresolar screenshot PressureLine: Uploaded spheresolar model and files admin: NewUser admin: NewUser Saktoth: * cia Saktoth: * cia stratbombers by KingRaptor [2/16/2010 3:36:22 PM] KingRaptor updated model KingRaptor's stratbombers KingRaptor: Added carrier drone and Claymore, updates to some older models. admin: NewUser admin: NewUser Saktoth: * Cremuss's ship with uvmap smoth: Adding harbor set and morty model. admin: NewUser KingRaptor: Added Super Siren, updated airpad and tweaked Patcom. Saktoth: * knight PressureLine: Uploaded another Spheresolar screenshot PressureLine: Uploaded spheresolar model and files admin: NewUser admin: NewUser Saktoth: * cia Saktoth: * cia KingRaptor: Added airpad and scout boat models; updated Eclipse. 3dmodeler: Instigator corpse model MidKnight: Mmm! maackey: added human male model (and a posed version with a sabre)
Exit_Wound: Completed s3o model,Completed Texture, and includes psp file used to create it for easy editing later
fus by maackey [2/18/2010 5:05:59 AM] maackey updated model maackey's fus maackey: added m-9, updated some other stuff (its been so long i forgot what i changed)
KingRaptor: Fixed out of date .xcf KingRaptor: Added carrier drone and Claymore, updates to some older models. admin: NewUser admin: NewUser Saktoth: * Cremuss's ship with uvmap smoth: Adding harbor set and morty model. admin: NewUser KingRaptor: Added Super Siren, updated airpad and tweaked Patcom. Saktoth: * knight PressureLine: Uploaded another Spheresolar screenshot PressureLine: Uploaded spheresolar model and files admin: NewUser admin: NewUser Saktoth: * cia Saktoth: * cia KingRaptor: Added airpad and scout boat models; updated Eclipse. 3dmodeler: Instigator corpse model MidKnight: Mmm! maackey: added human male model (and a posed version with a sabre)
Exit_Wound: Completed s3o model,Completed Texture, and includes psp file used to create it for easy editing later m-8 by maackey [2/18/2010 5:06:13 AM] maackey updated model maackey's m-8 maackey: added m-9, updated some other stuff (its been so long i forgot what i changed)
KingRaptor: Fixed out of date .xcf KingRaptor: Added carrier drone and Claymore, updates to some older models. admin: NewUser admin: NewUser Saktoth: * Cremuss's ship with uvmap smoth: Adding harbor set and morty model. admin: NewUser KingRaptor: Added Super Siren, updated airpad and tweaked Patcom. Saktoth: * knight PressureLine: Uploaded another Spheresolar screenshot PressureLine: Uploaded spheresolar model and files admin: NewUser admin: NewUser Saktoth: * cia Saktoth: * cia KingRaptor: Added airpad and scout boat models; updated Eclipse. 3dmodeler: Instigator corpse model MidKnight: Mmm! maackey: added human male model (and a posed version with a sabre)
Exit_Wound: Completed s3o model,Completed Texture, and includes psp file used to create it for easy editing later m-9 by maackey [2/18/2010 5:06:26 AM] maackey added model maackey's m-9 maackey: added m-9, updated some other stuff (its been so long i forgot what i changed)
KingRaptor: Fixed out of date .xcf KingRaptor: Added carrier drone and Claymore, updates to some older models. admin: NewUser admin: NewUser Saktoth: * Cremuss's ship with uvmap smoth: Adding harbor set and morty model. admin: NewUser KingRaptor: Added Super Siren, updated airpad and tweaked Patcom. Saktoth: * knight PressureLine: Uploaded another Spheresolar screenshot PressureLine: Uploaded spheresolar model and files admin: NewUser admin: NewUser Saktoth: * cia Saktoth: * cia KingRaptor: Added airpad and scout boat models; updated Eclipse. 3dmodeler: Instigator corpse model MidKnight: Mmm! maackey: added human male model (and a posed version with a sabre)
Exit_Wound: Completed s3o model,Completed Texture, and includes psp file used to create it for easy editing later admin: NewUser maackey: - vawt s3o and 3ds format - f-1 s3o and 3ds format - fus s3o and 3ds format s3o have parents/children done, but not origins yet (also no textures)
3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils maackey: - added windmill (for s44) - added vawt (for ca) - added f-1 missile plane - updated m-7 and m-8
maackey: began new robot updated misc with some wip projectiles
KingRaptor: Added Eclipse, a THIS battleship. basket: Update to texture, another screenshot and update to blender file basket: continued on texture with white style KingRaptor: Fixed broken wreck texture KingRaptor: oops spelling KingRaptor: Corpse improvements, updated strat bombers. 3dmodeler: New textured sharpshooter corpse
3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Created new folder for sharpshooter corpse admin: NewUser KingRaptor: Finished up sonar stations. KingRaptor: Added sonar stations, uploaded tweaks to Selene and Lynx KingRaptor: Early version of CA strat bomber models. Saktoth: * factory Saktoth: * models! maackey: nova-ey laser tower
maackey: updated roach
Saktoth: * Added some old models. basket: Add GF_VehicleFactory, uvwrapped, unfinished texture + screenshot admin: NewUser maackey: added icons
3dmodeler: Added untextured models and thumbnail images for nova advanced radar 3dmodeler: Added untextured models and thumbnail images for nova advanced radar 3dmodeler: Added untextured models and thumbnail images for nova advanced radar 3dmodeler: Added untextured models and thumbnail images for nova advanced radar 3dmodeler: Added untextured models and thumbnail images for nova advanced radar admin: NewUser thesleepless: added s3o and textures and scripts thesleepless: new texture, icons thesleepless: texture and model update thesleepless: new anaconda model hamsate: oops admin: NewUser admin: NewUser admin: NewUser Exit_Wound: Texture 2 edited to make unit a little brighter maackey: added lmt, fusion, and m-6
3dmodeler: Added image hamsate: Mistake.. admin: NewUser KingRaptor: Added Lynx. Modified Selene. Added .obj versions of models. KingRaptor: Uploaded edited version of yuritch's shipyard. Tweaked Selene script. ash2life: final longneck variant with 8wheels+10%wider and similar size to CA's Penetratror admin: NewUser maackey: added pyro
maackey: some source textures added. ash2life: 150% size change ash2life: resized 150% after a in game test Exit_Wound: Models in various states of completion, Including source files for EMP bomber and Storm/Missile mech admin: NewUser ash2life: early work - needs double checking admin: NewUser Argh: Removing some junk Argh: Further fixes. Argh: Fixing various issues with file directories. Argh: Updated World Builder Files. Argh: Added Objects3D Argh: This is the entire World Builder Content. Consists of 225 models, scripts for all models intended for use with World Builder, and skins. I apologize for not including pictures per model at this time. PressureLine: Added a small pack of trees from MechCommander II thesleepless: added obj file and texture admin: NewUser maackey: Began a new naming convention. Only applies to units currently being worked on/finished.
admin: NewUser maackey: Added some screenshots, more professional looking :)
maackey: Added roach wip. Added a couple guns
admin: NewUser PressureLine: Uploaded Hunchback model & files. thesleepless: added nova distributor PressureLine: Uploaded Stingray model and files thesleepless: hovercon is now assymetrical thesleepless: added 3 wips maackey: Commander entry pod. WIP admin: NewUser KingRaptor: Added Selene corpse. KingRaptor: More screenshots. KingRaptor: Revamped Selene. MidKnight: Milo added. Sorry for lateness, but I UVed, texed, animated, and upspringed this all in one night. There wasn't much of a WIP stage :P KingRaptor: Hopefully fixed icons. KingRaptor: Readded Selene .xcf KingRaptor: Attempting to unbork SVN. KingRaptor: Renamed some folders. Finished Selene, updated Spirit texture. Added a lot of screenies. PressureLine: Uploaded new hammerhead screenshot PressureLine: Uploaded new trifighter screenshot PressureLine: Removed redundant screenshot admin: NewUser PressureLine: Uploaded hind_prop_settings.txt PressureLine: Uploaded gfx_props_PL.7z PressureLine: Uploaded Hind gunship model & files admin: NewUser yuritch: Construction ship model + script yuritch: 2 new models - patrol boat and gunboat. yuritch: 3 models (shipyard, corvette, cruiser) + scripts for them. 3DO solid-colored (not really textured). admin: NewUser PressureLine: Uploaded new model & related files - Hammerhead Fighter - PL admin: lups screenshot test admin: another test admin: testing admin: added screenshot with lups jets maackey: thud
PressureLine: Uploaded 'trifighter' model, textures and other files - PL maackey: updates to the heavy bot, possibly newer versions of some stuff to the jack and storm maackey: oops, forgot icons for both the heavy and the storm
maackey: Added another robot wip, changed some other minor stuff
admin: NewUser PressureLine: Added attackcar model and files - PL admin: NewUser admin: NewUser KingRaptor: Added Selene, potential replacement for CA Nova specops. Still at the pre-UV stage. PressureLine: Added scoutcar model & files - PL admin: NewUser PressureLine: Removed extra screenshot from contruck folder. PressureLine: Uploaded contruck model & files. MidKnight: screenshot! admin: NewUser admin: NewUser PressureLine: Added a folder remotely 3dmodeler: Uploading corrected model with red lines for front detail 3dmodeler: Deleting due to model not matching exactly what the screen shots show--model had round "eyes" screen shots had flat red lines. Model will now have red lines like screen shots. admin: NewUser admin: NewUser PressureLine: Updated texture1, screenshots and icon. PressureLine: Updated texture1, screenshots and icon. PressureLine: Updated texture1, screenshots and icon. PressureLine: Updated texture1, screenshots and icon. PressureLine: Removed file/folder PressureLine: Removed file/folder PressureLine: Added a folder remotely 3dmodeler: stealthplane 1 screenshots added
(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks. 3dmodeler: stealthplane 1 screenshots added
(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks. 3dmodeler: stealthplane 1 screenshots added
(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks. 3dmodeler: stealthplane 1 screenshots added
(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks. 3dmodeler: stealthplane 1 screenshots added
(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks. 3dmodeler: Stealthplane2 multiview rendering added maackey: Cleaned up some uneeded files, added screenshots and icons to some.
Bumblebee: Zeus model Bumblebee: Pyro model. Bumblebee: Zeus model. admin: NewUser admin: NewUser PressureLine: Added a folder remotely 3dmodeler: Better polycount--possible corevamp CA replacement model--needs scripting, texturing, etc. Bear with me--I'm learning everything other than modeling 3dmodeler: candidate 1--likely too high polycount--put in for discussion regardless 3dmodeler: no additional message
3dmodeler: Two potential candidates for discussion/review as corevamp replacement in CA admin: NewUser admin: NewUser KingRaptor: Removed some wonky Cavedogisms from my scripts. KingRaptor: Ichthyosaur icon KingRaptor: Some of my models. Screenshots when I feel like it (which is never). admin: NewUser PressureLine: Added a folder remotely PressureLine: Added a folder remotely PressureLine: Added a file remotely PressureLine: Removed file/folder PressureLine: Added a file remotely PressureLine: Removed file/folder PressureLine: Moved remotely PressureLine: Moved remotely PressureLine: Created folder remotely PressureLine: Added a folder remotely PressureLine: Removed file/folder PressureLine: Created folder remotely admin: NewUser admin: NewUser MidKnight: Committing my models. admin: removed test folders admin: testing timer admin: screenshot test maackey: a couple screenshots and an icon for testing maackey: Some of this stuff (specifically my older mbot and test plane) are quite messy and may have some files not needed. I'll try to go through and clean them up later. admin: NewUser admin: NewUser admin: NewUser admin: current users admin: tee male by maackey [2/18/2010 5:06:39 AM] maackey updated model maackey's male maackey: added m-9, updated some other stuff (its been so long i forgot what i changed)
KingRaptor: Fixed out of date .xcf KingRaptor: Added carrier drone and Claymore, updates to some older models. admin: NewUser admin: NewUser Saktoth: * Cremuss's ship with uvmap smoth: Adding harbor set and morty model. admin: NewUser KingRaptor: Added Super Siren, updated airpad and tweaked Patcom. Saktoth: * knight PressureLine: Uploaded another Spheresolar screenshot PressureLine: Uploaded spheresolar model and files admin: NewUser admin: NewUser Saktoth: * cia Saktoth: * cia KingRaptor: Added airpad and scout boat models; updated Eclipse. 3dmodeler: Instigator corpse model vawt by maackey [2/18/2010 5:06:53 AM] maackey updated model maackey's vawt maackey: added m-9, updated some other stuff (its been so long i forgot what i changed)
KingRaptor: Fixed out of date .xcf KingRaptor: Added carrier drone and Claymore, updates to some older models. admin: NewUser admin: NewUser Saktoth: * Cremuss's ship with uvmap smoth: Adding harbor set and morty model. admin: NewUser KingRaptor: Added Super Siren, updated airpad and tweaked Patcom. Saktoth: * knight PressureLine: Uploaded another Spheresolar screenshot PressureLine: Uploaded spheresolar model and files admin: NewUser admin: NewUser Saktoth: * cia Saktoth: * cia KingRaptor: Added airpad and scout boat models; updated Eclipse. 3dmodeler: Instigator corpse model MidKnight: Mmm! maackey: added human male model (and a posed version with a sabre)
Exit_Wound: Completed s3o model,Completed Texture, and includes psp file used to create it for easy editing later
screenshots by FinDude [2/20/2010 7:50:42 PM] FinDude added model FinDude's screenshots weaselwreck by FinDude [2/20/2010 7:58:34 PM] FinDude added model FinDude's weaselwreck admin: NewUser maackey: added m-9, updated some other stuff (its been so long i forgot what i changed)
KingRaptor: Fixed out of date .xcf KingRaptor: Added carrier drone and Claymore, updates to some older models. admin: NewUser admin: NewUser Saktoth: * Cremuss's ship with uvmap smoth: Adding harbor set and morty model. admin: NewUser KingRaptor: Added Super Siren, updated airpad and tweaked Patcom. Saktoth: * knight PressureLine: Uploaded another Spheresolar screenshot PressureLine: Uploaded spheresolar model and files admin: NewUser admin: NewUser Saktoth: * cia Saktoth: * cia KingRaptor: Added airpad and scout boat models; updated Eclipse. 3dmodeler: Instigator corpse model MidKnight: Mmm! maackey: added human male model (and a posed version with a sabre)
Exit_Wound: Completed s3o model,Completed Texture, and includes psp file used to create it for easy editing later admin: NewUser maackey: - vawt s3o and 3ds format - f-1 s3o and 3ds format - fus s3o and 3ds format s3o have parents/children done, but not origins yet (also no textures)
3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils maackey: - added windmill (for s44) - added vawt (for ca) - added f-1 missile plane - updated m-7 and m-8
maackey: began new robot updated misc with some wip projectiles
KingRaptor: Added Eclipse, a THIS battleship. basket: Update to texture, another screenshot and update to blender file basket: continued on texture with white style KingRaptor: Fixed broken wreck texture KingRaptor: oops spelling KingRaptor: Corpse improvements, updated strat bombers. 3dmodeler: New textured sharpshooter corpse
3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Created new folder for sharpshooter corpse admin: NewUser KingRaptor: Finished up sonar stations. KingRaptor: Added sonar stations, uploaded tweaks to Selene and Lynx KingRaptor: Early version of CA strat bomber models. Saktoth: * factory Saktoth: * models! maackey: nova-ey laser tower
maackey: updated roach
Saktoth: * Added some old models. basket: Add GF_VehicleFactory, uvwrapped, unfinished texture + screenshot admin: NewUser maackey: added icons
3dmodeler: Added untextured models and thumbnail images for nova advanced radar 3dmodeler: Added untextured models and thumbnail images for nova advanced radar 3dmodeler: Added untextured models and thumbnail images for nova advanced radar 3dmodeler: Added untextured models and thumbnail images for nova advanced radar 3dmodeler: Added untextured models and thumbnail images for nova advanced radar admin: NewUser thesleepless: added s3o and textures and scripts thesleepless: new texture, icons thesleepless: texture and model update thesleepless: new anaconda model hamsate: oops admin: NewUser admin: NewUser admin: NewUser Exit_Wound: Texture 2 edited to make unit a little brighter maackey: added lmt, fusion, and m-6
3dmodeler: Added image hamsate: Mistake.. admin: NewUser KingRaptor: Added Lynx. Modified Selene. Added .obj versions of models. KingRaptor: Uploaded edited version of yuritch's shipyard. Tweaked Selene script. ash2life: final longneck variant with 8wheels+10%wider and similar size to CA's Penetratror admin: NewUser maackey: added pyro
maackey: some source textures added. ash2life: 150% size change ash2life: resized 150% after a in game test Exit_Wound: Models in various states of completion, Including source files for EMP bomber and Storm/Missile mech admin: NewUser ash2life: early work - needs double checking admin: NewUser Argh: Removing some junk Argh: Further fixes. Argh: Fixing various issues with file directories. Argh: Updated World Builder Files. Argh: Added Objects3D Argh: This is the entire World Builder Content. Consists of 225 models, scripts for all models intended for use with World Builder, and skins. I apologize for not including pictures per model at this time. PressureLine: Added a small pack of trees from MechCommander II thesleepless: added obj file and texture admin: NewUser maackey: Began a new naming convention. Only applies to units currently being worked on/finished.
admin: NewUser maackey: Added some screenshots, more professional looking :)
maackey: Added roach wip. Added a couple guns
admin: NewUser PressureLine: Uploaded Hunchback model & files. thesleepless: added nova distributor PressureLine: Uploaded Stingray model and files thesleepless: hovercon is now assymetrical thesleepless: added 3 wips maackey: Commander entry pod. WIP admin: NewUser KingRaptor: Added Selene corpse. KingRaptor: More screenshots. KingRaptor: Revamped Selene. MidKnight: Milo added. Sorry for lateness, but I UVed, texed, animated, and upspringed this all in one night. There wasn't much of a WIP stage :P KingRaptor: Hopefully fixed icons. KingRaptor: Readded Selene .xcf KingRaptor: Attempting to unbork SVN. KingRaptor: Renamed some folders. Finished Selene, updated Spirit texture. Added a lot of screenies. PressureLine: Uploaded new hammerhead screenshot PressureLine: Uploaded new trifighter screenshot PressureLine: Removed redundant screenshot admin: NewUser PressureLine: Uploaded hind_prop_settings.txt PressureLine: Uploaded gfx_props_PL.7z PressureLine: Uploaded Hind gunship model & files admin: NewUser yuritch: Construction ship model + script yuritch: 2 new models - patrol boat and gunboat. yuritch: 3 models (shipyard, corvette, cruiser) + scripts for them. 3DO solid-colored (not really textured). admin: NewUser PressureLine: Uploaded new model & related files - Hammerhead Fighter - PL admin: lups screenshot test admin: another test admin: testing admin: added screenshot with lups jets maackey: thud
PressureLine: Uploaded 'trifighter' model, textures and other files - PL maackey: updates to the heavy bot, possibly newer versions of some stuff to the jack and storm maackey: oops, forgot icons for both the heavy and the storm
maackey: Added another robot wip, changed some other minor stuff
admin: NewUser PressureLine: Added attackcar model and files - PL admin: NewUser admin: NewUser KingRaptor: Added Selene, potential replacement for CA Nova specops. Still at the pre-UV stage. PressureLine: Added scoutcar model & files - PL admin: NewUser PressureLine: Removed extra screenshot from contruck folder. PressureLine: Uploaded contruck model & files. MidKnight: screenshot! admin: NewUser admin: NewUser PressureLine: Added a folder remotely 3dmodeler: Uploading corrected model with red lines for front detail 3dmodeler: Deleting due to model not matching exactly what the screen shots show--model had round "eyes" screen shots had flat red lines. Model will now have red lines like screen shots. admin: NewUser admin: NewUser PressureLine: Updated texture1, screenshots and icon. PressureLine: Updated texture1, screenshots and icon. PressureLine: Updated texture1, screenshots and icon. PressureLine: Updated texture1, screenshots and icon. PressureLine: Removed file/folder PressureLine: Removed file/folder PressureLine: Added a folder remotely 3dmodeler: stealthplane 1 screenshots added
(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks. 3dmodeler: stealthplane 1 screenshots added
(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks. 3dmodeler: stealthplane 1 screenshots added
(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks. 3dmodeler: stealthplane 1 screenshots added
(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks. 3dmodeler: stealthplane 1 screenshots added
(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks. 3dmodeler: Stealthplane2 multiview rendering added maackey: Cleaned up some uneeded files, added screenshots and icons to some.
Bumblebee: Zeus model Bumblebee: Pyro model. Bumblebee: Zeus model. admin: NewUser admin: NewUser PressureLine: Added a folder remotely 3dmodeler: Better polycount--possible corevamp CA replacement model--needs scripting, texturing, etc. Bear with me--I'm learning everything other than modeling 3dmodeler: candidate 1--likely too high polycount--put in for discussion regardless 3dmodeler: no additional message
3dmodeler: Two potential candidates for discussion/review as corevamp replacement in CA admin: NewUser admin: NewUser KingRaptor: Removed some wonky Cavedogisms from my scripts. KingRaptor: Ichthyosaur icon KingRaptor: Some of my models. Screenshots when I feel like it (which is never). admin: NewUser PressureLine: Added a folder remotely PressureLine: Added a folder remotely PressureLine: Added a file remotely PressureLine: Removed file/folder PressureLine: Added a file remotely PressureLine: Removed file/folder PressureLine: Moved remotely PressureLine: Moved remotely PressureLine: Created folder remotely PressureLine: Added a folder remotely PressureLine: Removed file/folder PressureLine: Created folder remotely admin: NewUser admin: NewUser MidKnight: Committing my models. admin: removed test folders admin: testing timer admin: screenshot test maackey: a couple screenshots and an icon for testing maackey: Some of this stuff (specifically my older mbot and test plane) are quite messy and may have some files not needed. I'll try to go through and clean them up later. admin: NewUser admin: NewUser admin: NewUser admin: current users admin: tee [2/20/2010 8:23:43 PM] FinDude updated model FinDude's weaselwreck
slashercorpse by FinDude [2/23/2010 4:31:06 PM] FinDude added model FinDude's slashercorpse admin: NewUser maackey: added m-9, updated some other stuff (its been so long i forgot what i changed)
KingRaptor: Fixed out of date .xcf KingRaptor: Added carrier drone and Claymore, updates to some older models. admin: NewUser admin: NewUser Saktoth: * Cremuss's ship with uvmap smoth: Adding harbor set and morty model. admin: NewUser KingRaptor: Added Super Siren, updated airpad and tweaked Patcom. Saktoth: * knight PressureLine: Uploaded another Spheresolar screenshot PressureLine: Uploaded spheresolar model and files admin: NewUser admin: NewUser Saktoth: * cia Saktoth: * cia KingRaptor: Added airpad and scout boat models; updated Eclipse. 3dmodeler: Instigator corpse model MidKnight: Mmm! maackey: added human male model (and a posed version with a sabre)
Exit_Wound: Completed s3o model,Completed Texture, and includes psp file used to create it for easy editing later admin: NewUser maackey: - vawt s3o and 3ds format - f-1 s3o and 3ds format - fus s3o and 3ds format s3o have parents/children done, but not origins yet (also no textures)
3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils maackey: - added windmill (for s44) - added vawt (for ca) - added f-1 missile plane - updated m-7 and m-8
maackey: began new robot updated misc with some wip projectiles
KingRaptor: Added Eclipse, a THIS battleship. basket: Update to texture, another screenshot and update to blender file basket: continued on texture with white style KingRaptor: Fixed broken wreck texture KingRaptor: oops spelling KingRaptor: Corpse improvements, updated strat bombers. 3dmodeler: New textured sharpshooter corpse
3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Created new folder for sharpshooter corpse admin: NewUser KingRaptor: Finished up sonar stations. KingRaptor: Added sonar stations, uploaded tweaks to Selene and Lynx KingRaptor: Early version of CA strat bomber models. Saktoth: * factory Saktoth: * models! maackey: nova-ey laser tower
maackey: updated roach
Saktoth: * Added some old models. basket: Add GF_VehicleFactory, uvwrapped, unfinished texture + screenshot admin: NewUser maackey: added icons
3dmodeler: Added untextured models and thumbnail images for nova advanced radar 3dmodeler: Added untextured models and thumbnail images for nova advanced radar 3dmodeler: Added untextured models and thumbnail images for nova advanced radar 3dmodeler: Added untextured models and thumbnail images for nova advanced radar 3dmodeler: Added untextured models and thumbnail images for nova advanced radar admin: NewUser thesleepless: added s3o and textures and scripts thesleepless: new texture, icons thesleepless: texture and model update thesleepless: new anaconda model hamsate: oops admin: NewUser admin: NewUser admin: NewUser Exit_Wound: Texture 2 edited to make unit a little brighter maackey: added lmt, fusion, and m-6
3dmodeler: Added image hamsate: Mistake.. admin: NewUser KingRaptor: Added Lynx. Modified Selene. Added .obj versions of models. KingRaptor: Uploaded edited version of yuritch's shipyard. Tweaked Selene script. ash2life: final longneck variant with 8wheels+10%wider and similar size to CA's Penetratror admin: NewUser maackey: added pyro
maackey: some source textures added. ash2life: 150% size change ash2life: resized 150% after a in game test Exit_Wound: Models in various states of completion, Including source files for EMP bomber and Storm/Missile mech admin: NewUser ash2life: early work - needs double checking admin: NewUser Argh: Removing some junk Argh: Further fixes. Argh: Fixing various issues with file directories. Argh: Updated World Builder Files. Argh: Added Objects3D Argh: This is the entire World Builder Content. Consists of 225 models, scripts for all models intended for use with World Builder, and skins. I apologize for not including pictures per model at this time. PressureLine: Added a small pack of trees from MechCommander II thesleepless: added obj file and texture admin: NewUser maackey: Began a new naming convention. Only applies to units currently being worked on/finished.
admin: NewUser maackey: Added some screenshots, more professional looking :)
maackey: Added roach wip. Added a couple guns
admin: NewUser PressureLine: Uploaded Hunchback model & files. thesleepless: added nova distributor PressureLine: Uploaded Stingray model and files thesleepless: hovercon is now assymetrical thesleepless: added 3 wips maackey: Commander entry pod. WIP admin: NewUser KingRaptor: Added Selene corpse. KingRaptor: More screenshots. KingRaptor: Revamped Selene. MidKnight: Milo added. Sorry for lateness, but I UVed, texed, animated, and upspringed this all in one night. There wasn't much of a WIP stage :P KingRaptor: Hopefully fixed icons. KingRaptor: Readded Selene .xcf KingRaptor: Attempting to unbork SVN. KingRaptor: Renamed some folders. Finished Selene, updated Spirit texture. Added a lot of screenies. PressureLine: Uploaded new hammerhead screenshot PressureLine: Uploaded new trifighter screenshot PressureLine: Removed redundant screenshot admin: NewUser PressureLine: Uploaded hind_prop_settings.txt PressureLine: Uploaded gfx_props_PL.7z PressureLine: Uploaded Hind gunship model & files admin: NewUser yuritch: Construction ship model + script yuritch: 2 new models - patrol boat and gunboat. yuritch: 3 models (shipyard, corvette, cruiser) + scripts for them. 3DO solid-colored (not really textured). admin: NewUser PressureLine: Uploaded new model & related files - Hammerhead Fighter - PL admin: lups screenshot test admin: another test admin: testing admin: added screenshot with lups jets maackey: thud
PressureLine: Uploaded 'trifighter' model, textures and other files - PL maackey: updates to the heavy bot, possibly newer versions of some stuff to the jack and storm maackey: oops, forgot icons for both the heavy and the storm
maackey: Added another robot wip, changed some other minor stuff
admin: NewUser PressureLine: Added attackcar model and files - PL admin: NewUser admin: NewUser KingRaptor: Added Selene, potential replacement for CA Nova specops. Still at the pre-UV stage. PressureLine: Added scoutcar model & files - PL admin: NewUser PressureLine: Removed extra screenshot from contruck folder. PressureLine: Uploaded contruck model & files. MidKnight: screenshot! admin: NewUser admin: NewUser PressureLine: Added a folder remotely 3dmodeler: Uploading corrected model with red lines for front detail 3dmodeler: Deleting due to model not matching exactly what the screen shots show--model had round "eyes" screen shots had flat red lines. Model will now have red lines like screen shots. admin: NewUser admin: NewUser PressureLine: Updated texture1, screenshots and icon. PressureLine: Updated texture1, screenshots and icon. PressureLine: Updated texture1, screenshots and icon. PressureLine: Updated texture1, screenshots and icon. PressureLine: Removed file/folder PressureLine: Removed file/folder PressureLine: Added a folder remotely 3dmodeler: stealthplane 1 screenshots added
(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks. 3dmodeler: stealthplane 1 screenshots added
(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks. 3dmodeler: stealthplane 1 screenshots added
(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks. 3dmodeler: stealthplane 1 screenshots added
(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks. 3dmodeler: stealthplane 1 screenshots added
(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks. 3dmodeler: Stealthplane2 multiview rendering added maackey: Cleaned up some uneeded files, added screenshots and icons to some.
Bumblebee: Zeus model Bumblebee: Pyro model. Bumblebee: Zeus model. admin: NewUser admin: NewUser PressureLine: Added a folder remotely 3dmodeler: Better polycount--possible corevamp CA replacement model--needs scripting, texturing, etc. Bear with me--I'm learning everything other than modeling 3dmodeler: candidate 1--likely too high polycount--put in for discussion regardless 3dmodeler: no additional message
3dmodeler: Two potential candidates for discussion/review as corevamp replacement in CA admin: NewUser admin: NewUser KingRaptor: Removed some wonky Cavedogisms from my scripts. KingRaptor: Ichthyosaur icon KingRaptor: Some of my models. Screenshots when I feel like it (which is never). admin: NewUser PressureLine: Added a folder remotely PressureLine: Added a folder remotely PressureLine: Added a file remotely PressureLine: Removed file/folder PressureLine: Added a file remotely PressureLine: Removed file/folder PressureLine: Moved remotely PressureLine: Moved remotely PressureLine: Created folder remotely PressureLine: Added a folder remotely PressureLine: Removed file/folder PressureLine: Created folder remotely admin: NewUser admin: NewUser MidKnight: Committing my models. admin: removed test folders admin: testing timer admin: screenshot test maackey: a couple screenshots and an icon for testing maackey: Some of this stuff (specifically my older mbot and test plane) are quite messy and may have some files not needed. I'll try to go through and clean them up later. admin: NewUser admin: NewUser admin: NewUser admin: current users admin: tee deadtremor by FinDude [2/23/2010 6:05:43 PM] FinDude added model FinDude's deadtremor admin: NewUser maackey: added m-9, updated some other stuff (its been so long i forgot what i changed)
KingRaptor: Fixed out of date .xcf KingRaptor: Added carrier drone and Claymore, updates to some older models. admin: NewUser admin: NewUser Saktoth: * Cremuss's ship with uvmap smoth: Adding harbor set and morty model. admin: NewUser KingRaptor: Added Super Siren, updated airpad and tweaked Patcom. Saktoth: * knight PressureLine: Uploaded another Spheresolar screenshot PressureLine: Uploaded spheresolar model and files admin: NewUser admin: NewUser Saktoth: * cia Saktoth: * cia KingRaptor: Added airpad and scout boat models; updated Eclipse. 3dmodeler: Instigator corpse model MidKnight: Mmm! maackey: added human male model (and a posed version with a sabre)
Exit_Wound: Completed s3o model,Completed Texture, and includes psp file used to create it for easy editing later admin: NewUser maackey: - vawt s3o and 3ds format - f-1 s3o and 3ds format - fus s3o and 3ds format s3o have parents/children done, but not origins yet (also no textures)
3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils maackey: - added windmill (for s44) - added vawt (for ca) - added f-1 missile plane - updated m-7 and m-8
maackey: began new robot updated misc with some wip projectiles
KingRaptor: Added Eclipse, a THIS battleship. basket: Update to texture, another screenshot and update to blender file basket: continued on texture with white style KingRaptor: Fixed broken wreck texture KingRaptor: oops spelling KingRaptor: Corpse improvements, updated strat bombers. 3dmodeler: New textured sharpshooter corpse
3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Created new folder for sharpshooter corpse admin: NewUser KingRaptor: Finished up sonar stations. KingRaptor: Added sonar stations, uploaded tweaks to Selene and Lynx KingRaptor: Early version of CA strat bomber models. Saktoth: * factory Saktoth: * models! maackey: nova-ey laser tower
maackey: updated roach
Saktoth: * Added some old models. basket: Add GF_VehicleFactory, uvwrapped, unfinished texture + screenshot admin: NewUser maackey: added icons
3dmodeler: Added untextured models and thumbnail images for nova advanced radar 3dmodeler: Added untextured models and thumbnail images for nova advanced radar 3dmodeler: Added untextured models and thumbnail images for nova advanced radar 3dmodeler: Added untextured models and thumbnail images for nova advanced radar 3dmodeler: Added untextured models and thumbnail images for nova advanced radar admin: NewUser thesleepless: added s3o and textures and scripts thesleepless: new texture, icons thesleepless: texture and model update thesleepless: new anaconda model hamsate: oops admin: NewUser admin: NewUser admin: NewUser Exit_Wound: Texture 2 edited to make unit a little brighter maackey: added lmt, fusion, and m-6
3dmodeler: Added image hamsate: Mistake.. admin: NewUser KingRaptor: Added Lynx. Modified Selene. Added .obj versions of models. KingRaptor: Uploaded edited version of yuritch's shipyard. Tweaked Selene script. ash2life: final longneck variant with 8wheels+10%wider and similar size to CA's Penetratror admin: NewUser maackey: added pyro
maackey: some source textures added. ash2life: 150% size change ash2life: resized 150% after a in game test Exit_Wound: Models in various states of completion, Including source files for EMP bomber and Storm/Missile mech admin: NewUser ash2life: early work - needs double checking admin: NewUser Argh: Removing some junk Argh: Further fixes. Argh: Fixing various issues with file directories. Argh: Updated World Builder Files. Argh: Added Objects3D Argh: This is the entire World Builder Content. Consists of 225 models, scripts for all models intended for use with World Builder, and skins. I apologize for not including pictures per model at this time. PressureLine: Added a small pack of trees from MechCommander II thesleepless: added obj file and texture admin: NewUser maackey: Began a new naming convention. Only applies to units currently being worked on/finished.
admin: NewUser maackey: Added some screenshots, more professional looking :)
maackey: Added roach wip. Added a couple guns
admin: NewUser PressureLine: Uploaded Hunchback model & files. thesleepless: added nova distributor PressureLine: Uploaded Stingray model and files thesleepless: hovercon is now assymetrical thesleepless: added 3 wips maackey: Commander entry pod. WIP admin: NewUser KingRaptor: Added Selene corpse. KingRaptor: More screenshots. KingRaptor: Revamped Selene. MidKnight: Milo added. Sorry for lateness, but I UVed, texed, animated, and upspringed this all in one night. There wasn't much of a WIP stage :P KingRaptor: Hopefully fixed icons. KingRaptor: Readded Selene .xcf KingRaptor: Attempting to unbork SVN. KingRaptor: Renamed some folders. Finished Selene, updated Spirit texture. Added a lot of screenies. PressureLine: Uploaded new hammerhead screenshot PressureLine: Uploaded new trifighter screenshot PressureLine: Removed redundant screenshot admin: NewUser PressureLine: Uploaded hind_prop_settings.txt PressureLine: Uploaded gfx_props_PL.7z PressureLine: Uploaded Hind gunship model & files admin: NewUser yuritch: Construction ship model + script yuritch: 2 new models - patrol boat and gunboat. yuritch: 3 models (shipyard, corvette, cruiser) + scripts for them. 3DO solid-colored (not really textured). admin: NewUser PressureLine: Uploaded new model & related files - Hammerhead Fighter - PL admin: lups screenshot test admin: another test admin: testing admin: added screenshot with lups jets maackey: thud
PressureLine: Uploaded 'trifighter' model, textures and other files - PL maackey: updates to the heavy bot, possibly newer versions of some stuff to the jack and storm maackey: oops, forgot icons for both the heavy and the storm
maackey: Added another robot wip, changed some other minor stuff
admin: NewUser PressureLine: Added attackcar model and files - PL admin: NewUser admin: NewUser KingRaptor: Added Selene, potential replacement for CA Nova specops. Still at the pre-UV stage. PressureLine: Added scoutcar model & files - PL admin: NewUser PressureLine: Removed extra screenshot from contruck folder. PressureLine: Uploaded contruck model & files. MidKnight: screenshot! admin: NewUser admin: NewUser PressureLine: Added a folder remotely 3dmodeler: Uploading corrected model with red lines for front detail 3dmodeler: Deleting due to model not matching exactly what the screen shots show--model had round "eyes" screen shots had flat red lines. Model will now have red lines like screen shots. admin: NewUser admin: NewUser PressureLine: Updated texture1, screenshots and icon. PressureLine: Updated texture1, screenshots and icon. PressureLine: Updated texture1, screenshots and icon. PressureLine: Updated texture1, screenshots and icon. PressureLine: Removed file/folder PressureLine: Removed file/folder PressureLine: Added a folder remotely 3dmodeler: stealthplane 1 screenshots added
(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks. 3dmodeler: stealthplane 1 screenshots added
(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks. 3dmodeler: stealthplane 1 screenshots added
(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks. 3dmodeler: stealthplane 1 screenshots added
(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks. 3dmodeler: stealthplane 1 screenshots added
(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks. 3dmodeler: Stealthplane2 multiview rendering added maackey: Cleaned up some uneeded files, added screenshots and icons to some.
Bumblebee: Zeus model Bumblebee: Pyro model. Bumblebee: Zeus model. admin: NewUser admin: NewUser PressureLine: Added a folder remotely 3dmodeler: Better polycount--possible corevamp CA replacement model--needs scripting, texturing, etc. Bear with me--I'm learning everything other than modeling 3dmodeler: candidate 1--likely too high polycount--put in for discussion regardless 3dmodeler: no additional message
3dmodeler: Two potential candidates for discussion/review as corevamp replacement in CA admin: NewUser admin: NewUser KingRaptor: Removed some wonky Cavedogisms from my scripts. KingRaptor: Ichthyosaur icon KingRaptor: Some of my models. Screenshots when I feel like it (which is never). admin: NewUser PressureLine: Added a folder remotely PressureLine: Added a folder remotely PressureLine: Added a file remotely PressureLine: Removed file/folder PressureLine: Added a file remotely PressureLine: Removed file/folder PressureLine: Moved remotely PressureLine: Moved remotely PressureLine: Created folder remotely PressureLine: Added a folder remotely PressureLine: Removed file/folder PressureLine: Created folder remotely admin: NewUser admin: NewUser MidKnight: Committing my models. admin: removed test folders admin: testing timer admin: screenshot test maackey: a couple screenshots and an icon for testing maackey: Some of this stuff (specifically my older mbot and test plane) are quite messy and may have some files not needed. I'll try to go through and clean them up later. admin: NewUser admin: NewUser admin: NewUser admin: current users admin: tee
arm_bulldog by ZIMBK [2/26/2010 4:03:26 PM] ZIMBK added model ZIMBK's arm_bulldog admin: NewUser maackey: added m-9, updated some other stuff (its been so long i forgot what i changed)
KingRaptor: Fixed out of date .xcf KingRaptor: Added carrier drone and Claymore, updates to some older models. admin: NewUser admin: NewUser Saktoth: * Cremuss's ship with uvmap smoth: Adding harbor set and morty model. admin: NewUser KingRaptor: Added Super Siren, updated airpad and tweaked Patcom. Saktoth: * knight PressureLine: Uploaded another Spheresolar screenshot PressureLine: Uploaded spheresolar model and files admin: NewUser admin: NewUser Saktoth: * cia Saktoth: * cia KingRaptor: Added airpad and scout boat models; updated Eclipse. 3dmodeler: Instigator corpse model MidKnight: Mmm! maackey: added human male model (and a posed version with a sabre)
Exit_Wound: Completed s3o model,Completed Texture, and includes psp file used to create it for easy editing later admin: NewUser maackey: - vawt s3o and 3ds format - f-1 s3o and 3ds format - fus s3o and 3ds format s3o have parents/children done, but not origins yet (also no textures)
3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils maackey: - added windmill (for s44) - added vawt (for ca) - added f-1 missile plane - updated m-7 and m-8
maackey: began new robot updated misc with some wip projectiles
KingRaptor: Added Eclipse, a THIS battleship. basket: Update to texture, another screenshot and update to blender file basket: continued on texture with white style KingRaptor: Fixed broken wreck texture KingRaptor: oops spelling KingRaptor: Corpse improvements, updated strat bombers. 3dmodeler: New textured sharpshooter corpse
3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Created new folder for sharpshooter corpse admin: NewUser KingRaptor: Finished up sonar stations. KingRaptor: Added sonar stations, uploaded tweaks to Selene and Lynx KingRaptor: Early version of CA strat bomber models. Saktoth: * factory Saktoth: * models! maackey: nova-ey laser tower
maackey: updated roach
Saktoth: * Added some old models. basket: Add GF_VehicleFactory, uvwrapped, unfinished texture + screenshot admin: NewUser maackey: added icons
3dmodeler: Added untextured models and thumbnail images for nova advanced radar 3dmodeler: Added untextured models and thumbnail images for nova advanced radar 3dmodeler: Added untextured models and thumbnail images for nova advanced radar 3dmodeler: Added untextured models and thumbnail images for nova advanced radar 3dmodeler: Added untextured models and thumbnail images for nova advanced radar admin: NewUser thesleepless: added s3o and textures and scripts thesleepless: new texture, icons thesleepless: texture and model update thesleepless: new anaconda model hamsate: oops admin: NewUser admin: NewUser admin: NewUser Exit_Wound: Texture 2 edited to make unit a little brighter maackey: added lmt, fusion, and m-6
3dmodeler: Added image hamsate: Mistake.. admin: NewUser KingRaptor: Added Lynx. Modified Selene. Added .obj versions of models. KingRaptor: Uploaded edited version of yuritch's shipyard. Tweaked Selene script. ash2life: final longneck variant with 8wheels+10%wider and similar size to CA's Penetratror admin: NewUser maackey: added pyro
maackey: some source textures added. ash2life: 150% size change ash2life: resized 150% after a in game test Exit_Wound: Models in various states of completion, Including source files for EMP bomber and Storm/Missile mech admin: NewUser ash2life: early work - needs double checking admin: NewUser Argh: Removing some junk Argh: Further fixes. Argh: Fixing various issues with file directories. Argh: Updated World Builder Files. Argh: Added Objects3D Argh: This is the entire World Builder Content. Consists of 225 models, scripts for all models intended for use with World Builder, and skins. I apologize for not including pictures per model at this time. PressureLine: Added a small pack of trees from MechCommander II thesleepless: added obj file and texture admin: NewUser maackey: Began a new naming convention. Only applies to units currently being worked on/finished.
admin: NewUser maackey: Added some screenshots, more professional looking :)
maackey: Added roach wip. Added a couple guns
admin: NewUser PressureLine: Uploaded Hunchback model & files. thesleepless: added nova distributor PressureLine: Uploaded Stingray model and files thesleepless: hovercon is now assymetrical thesleepless: added 3 wips maackey: Commander entry pod. WIP admin: NewUser KingRaptor: Added Selene corpse. KingRaptor: More screenshots. KingRaptor: Revamped Selene. MidKnight: Milo added. Sorry for lateness, but I UVed, texed, animated, and upspringed this all in one night. There wasn't much of a WIP stage :P KingRaptor: Hopefully fixed icons. KingRaptor: Readded Selene .xcf KingRaptor: Attempting to unbork SVN. KingRaptor: Renamed some folders. Finished Selene, updated Spirit texture. Added a lot of screenies. PressureLine: Uploaded new hammerhead screenshot PressureLine: Uploaded new trifighter screenshot PressureLine: Removed redundant screenshot admin: NewUser PressureLine: Uploaded hind_prop_settings.txt PressureLine: Uploaded gfx_props_PL.7z PressureLine: Uploaded Hind gunship model & files admin: NewUser yuritch: Construction ship model + script yuritch: 2 new models - patrol boat and gunboat. yuritch: 3 models (shipyard, corvette, cruiser) + scripts for them. 3DO solid-colored (not really textured). admin: NewUser PressureLine: Uploaded new model & related files - Hammerhead Fighter - PL admin: lups screenshot test admin: another test admin: testing admin: added screenshot with lups jets maackey: thud
PressureLine: Uploaded 'trifighter' model, textures and other files - PL maackey: updates to the heavy bot, possibly newer versions of some stuff to the jack and storm maackey: oops, forgot icons for both the heavy and the storm
maackey: Added another robot wip, changed some other minor stuff
admin: NewUser PressureLine: Added attackcar model and files - PL admin: NewUser admin: NewUser KingRaptor: Added Selene, potential replacement for CA Nova specops. Still at the pre-UV stage. PressureLine: Added scoutcar model & files - PL admin: NewUser PressureLine: Removed extra screenshot from contruck folder. PressureLine: Uploaded contruck model & files. MidKnight: screenshot! admin: NewUser admin: NewUser PressureLine: Added a folder remotely 3dmodeler: Uploading corrected model with red lines for front detail 3dmodeler: Deleting due to model not matching exactly what the screen shots show--model had round "eyes" screen shots had flat red lines. Model will now have red lines like screen shots. admin: NewUser admin: NewUser PressureLine: Updated texture1, screenshots and icon. PressureLine: Updated texture1, screenshots and icon. PressureLine: Updated texture1, screenshots and icon. PressureLine: Updated texture1, screenshots and icon. PressureLine: Removed file/folder PressureLine: Removed file/folder PressureLine: Added a folder remotely 3dmodeler: stealthplane 1 screenshots added
(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks. 3dmodeler: stealthplane 1 screenshots added
(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks. 3dmodeler: stealthplane 1 screenshots added
(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks. 3dmodeler: stealthplane 1 screenshots added
(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks. 3dmodeler: stealthplane 1 screenshots added
(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks. 3dmodeler: Stealthplane2 multiview rendering added maackey: Cleaned up some uneeded files, added screenshots and icons to some.
Bumblebee: Zeus model Bumblebee: Pyro model. Bumblebee: Zeus model. admin: NewUser admin: NewUser PressureLine: Added a folder remotely 3dmodeler: Better polycount--possible corevamp CA replacement model--needs scripting, texturing, etc. Bear with me--I'm learning everything other than modeling 3dmodeler: candidate 1--likely too high polycount--put in for discussion regardless 3dmodeler: no additional message
3dmodeler: Two potential candidates for discussion/review as corevamp replacement in CA admin: NewUser admin: NewUser KingRaptor: Removed some wonky Cavedogisms from my scripts. KingRaptor: Ichthyosaur icon KingRaptor: Some of my models. Screenshots when I feel like it (which is never). admin: NewUser PressureLine: Added a folder remotely PressureLine: Added a folder remotely PressureLine: Added a file remotely PressureLine: Removed file/folder PressureLine: Added a file remotely PressureLine: Removed file/folder PressureLine: Moved remotely PressureLine: Moved remotely PressureLine: Created folder remotely PressureLine: Added a folder remotely PressureLine: Removed file/folder PressureLine: Created folder remotely admin: NewUser admin: NewUser MidKnight: Committing my models. admin: removed test folders admin: testing timer admin: screenshot test maackey: a couple screenshots and an icon for testing maackey: Some of this stuff (specifically my older mbot and test plane) are quite messy and may have some files not needed. I'll try to go through and clean them up later. admin: NewUser admin: NewUser admin: NewUser admin: current users admin: tee
jelly by FinDude [3/4/2010 2:39:44 PM] FinDude added model FinDude's jelly FinDude: Wings didnt actually save it admin: NewUser maackey: added m-9, updated some other stuff (its been so long i forgot what i changed)
KingRaptor: Fixed out of date .xcf KingRaptor: Added carrier drone and Claymore, updates to some older models. admin: NewUser admin: NewUser Saktoth: * Cremuss's ship with uvmap smoth: Adding harbor set and morty model. admin: NewUser KingRaptor: Added Super Siren, updated airpad and tweaked Patcom. Saktoth: * knight PressureLine: Uploaded another Spheresolar screenshot PressureLine: Uploaded spheresolar model and files admin: NewUser admin: NewUser Saktoth: * cia Saktoth: * cia KingRaptor: Added airpad and scout boat models; updated Eclipse. 3dmodeler: Instigator corpse model MidKnight: Mmm! maackey: added human male model (and a posed version with a sabre)
Exit_Wound: Completed s3o model,Completed Texture, and includes psp file used to create it for easy editing later admin: NewUser maackey: - vawt s3o and 3ds format - f-1 s3o and 3ds format - fus s3o and 3ds format s3o have parents/children done, but not origins yet (also no textures)
3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils maackey: - added windmill (for s44) - added vawt (for ca) - added f-1 missile plane - updated m-7 and m-8
maackey: began new robot updated misc with some wip projectiles
KingRaptor: Added Eclipse, a THIS battleship. basket: Update to texture, another screenshot and update to blender file basket: continued on texture with white style KingRaptor: Fixed broken wreck texture KingRaptor: oops spelling KingRaptor: Corpse improvements, updated strat bombers. 3dmodeler: New textured sharpshooter corpse
3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Created new folder for sharpshooter corpse admin: NewUser KingRaptor: Finished up sonar stations. KingRaptor: Added sonar stations, uploaded tweaks to Selene and Lynx KingRaptor: Early version of CA strat bomber models. Saktoth: * factory Saktoth: * models! maackey: nova-ey laser tower
maackey: updated roach
Saktoth: * Added some old models. basket: Add GF_VehicleFactory, uvwrapped, unfinished texture + screenshot admin: NewUser maackey: added icons
3dmodeler: Added untextured models and thumbnail images for nova advanced radar 3dmodeler: Added untextured models and thumbnail images for nova advanced radar 3dmodeler: Added untextured models and thumbnail images for nova advanced radar 3dmodeler: Added untextured models and thumbnail images for nova advanced radar 3dmodeler: Added untextured models and thumbnail images for nova advanced radar admin: NewUser thesleepless: added s3o and textures and scripts thesleepless: new texture, icons thesleepless: texture and model update thesleepless: new anaconda model hamsate: oops admin: NewUser admin: NewUser admin: NewUser Exit_Wound: Texture 2 edited to make unit a little brighter maackey: added lmt, fusion, and m-6
3dmodeler: Added image hamsate: Mistake.. admin: NewUser KingRaptor: Added Lynx. Modified Selene. Added .obj versions of models. KingRaptor: Uploaded edited version of yuritch's shipyard. Tweaked Selene script. ash2life: final longneck variant with 8wheels+10%wider and similar size to CA's Penetratror admin: NewUser maackey: added pyro
maackey: some source textures added. ash2life: 150% size change ash2life: resized 150% after a in game test Exit_Wound: Models in various states of completion, Including source files for EMP bomber and Storm/Missile mech admin: NewUser ash2life: early work - needs double checking admin: NewUser Argh: Removing some junk Argh: Further fixes. Argh: Fixing various issues with file directories. Argh: Updated World Builder Files. Argh: Added Objects3D Argh: This is the entire World Builder Content. Consists of 225 models, scripts for all models intended for use with World Builder, and skins. I apologize for not including pictures per model at this time. PressureLine: Added a small pack of trees from MechCommander II thesleepless: added obj file and texture admin: NewUser maackey: Began a new naming convention. Only applies to units currently being worked on/finished.
admin: NewUser maackey: Added some screenshots, more professional looking :)
maackey: Added roach wip. Added a couple guns
admin: NewUser PressureLine: Uploaded Hunchback model & files. thesleepless: added nova distributor PressureLine: Uploaded Stingray model and files thesleepless: hovercon is now assymetrical thesleepless: added 3 wips maackey: Commander entry pod. WIP admin: NewUser KingRaptor: Added Selene corpse. KingRaptor: More screenshots. KingRaptor: Revamped Selene. MidKnight: Milo added. Sorry for lateness, but I UVed, texed, animated, and upspringed this all in one night. There wasn't much of a WIP stage :P KingRaptor: Hopefully fixed icons. KingRaptor: Readded Selene .xcf KingRaptor: Attempting to unbork SVN. KingRaptor: Renamed some folders. Finished Selene, updated Spirit texture. Added a lot of screenies. PressureLine: Uploaded new hammerhead screenshot PressureLine: Uploaded new trifighter screenshot PressureLine: Removed redundant screenshot admin: NewUser PressureLine: Uploaded hind_prop_settings.txt PressureLine: Uploaded gfx_props_PL.7z PressureLine: Uploaded Hind gunship model & files admin: NewUser yuritch: Construction ship model + script yuritch: 2 new models - patrol boat and gunboat. yuritch: 3 models (shipyard, corvette, cruiser) + scripts for them. 3DO solid-colored (not really textured). admin: NewUser PressureLine: Uploaded new model & related files - Hammerhead Fighter - PL admin: lups screenshot test admin: another test admin: testing admin: added screenshot with lups jets maackey: thud
PressureLine: Uploaded 'trifighter' model, textures and other files - PL maackey: updates to the heavy bot, possibly newer versions of some stuff to the jack and storm maackey: oops, forgot icons for both the heavy and the storm
maackey: Added another robot wip, changed some other minor stuff
admin: NewUser PressureLine: Added attackcar model and files - PL admin: NewUser admin: NewUser KingRaptor: Added Selene, potential replacement for CA Nova specops. Still at the pre-UV stage. PressureLine: Added scoutcar model & files - PL admin: NewUser PressureLine: Removed extra screenshot from contruck folder. PressureLine: Uploaded contruck model & files. MidKnight: screenshot! admin: NewUser admin: NewUser PressureLine: Added a folder remotely 3dmodeler: Uploading corrected model with red lines for front detail 3dmodeler: Deleting due to model not matching exactly what the screen shots show--model had round "eyes" screen shots had flat red lines. Model will now have red lines like screen shots. admin: NewUser admin: NewUser PressureLine: Updated texture1, screenshots and icon. PressureLine: Updated texture1, screenshots and icon. PressureLine: Updated texture1, screenshots and icon. PressureLine: Updated texture1, screenshots and icon. PressureLine: Removed file/folder PressureLine: Removed file/folder PressureLine: Added a folder remotely 3dmodeler: stealthplane 1 screenshots added
(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks. 3dmodeler: stealthplane 1 screenshots added
(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks. 3dmodeler: stealthplane 1 screenshots added
(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks. 3dmodeler: stealthplane 1 screenshots added
(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks. 3dmodeler: stealthplane 1 screenshots added
(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks. 3dmodeler: Stealthplane2 multiview rendering added maackey: Cleaned up some uneeded files, added screenshots and icons to some.
Bumblebee: Zeus model Bumblebee: Pyro model. Bumblebee: Zeus model. admin: NewUser admin: NewUser PressureLine: Added a folder remotely 3dmodeler: Better polycount--possible corevamp CA replacement model--needs scripting, texturing, etc. Bear with me--I'm learning everything other than modeling 3dmodeler: candidate 1--likely too high polycount--put in for discussion regardless 3dmodeler: no additional message
3dmodeler: Two potential candidates for discussion/review as corevamp replacement in CA admin: NewUser admin: NewUser KingRaptor: Removed some wonky Cavedogisms from my scripts. KingRaptor: Ichthyosaur icon KingRaptor: Some of my models. Screenshots when I feel like it (which is never). admin: NewUser PressureLine: Added a folder remotely PressureLine: Added a folder remotely PressureLine: Added a file remotely PressureLine: Removed file/folder PressureLine: Added a file remotely PressureLine: Removed file/folder PressureLine: Moved remotely PressureLine: Moved remotely PressureLine: Created folder remotely PressureLine: Added a folder remotely PressureLine: Removed file/folder PressureLine: Created folder remotely admin: NewUser admin: NewUser MidKnight: Committing my models. admin: removed test folders admin: testing timer admin: screenshot test maackey: a couple screenshots and an icon for testing maackey: Some of this stuff (specifically my older mbot and test plane) are quite messy and may have some files not needed. I'll try to go through and clean them up later. admin: NewUser admin: NewUser admin: NewUser admin: current users admin: tee
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