Assaultbot by Bumblebee [3/25/2010 4:04:09 PM] Bumblebee added model Bumblebee's Assaultbot maackey: updated m-8, m-9 with uvmaps/textures
FinDude: Wings didnt actually save it admin: NewUser maackey: added m-9, updated some other stuff (its been so long i forgot what i changed)
KingRaptor: Fixed out of date .xcf KingRaptor: Added carrier drone and Claymore, updates to some older models. admin: NewUser admin: NewUser Saktoth: * Cremuss's ship with uvmap smoth: Adding harbor set and morty model. admin: NewUser KingRaptor: Added Super Siren, updated airpad and tweaked Patcom. Saktoth: * knight PressureLine: Uploaded another Spheresolar screenshot PressureLine: Uploaded spheresolar model and files admin: NewUser admin: NewUser Saktoth: * cia Saktoth: * cia KingRaptor: Added airpad and scout boat models; updated Eclipse. 3dmodeler: Instigator corpse model MidKnight: Mmm! maackey: added human male model (and a posed version with a sabre)
Exit_Wound: Completed s3o model,Completed Texture, and includes psp file used to create it for easy editing later admin: NewUser maackey: - vawt s3o and 3ds format - f-1 s3o and 3ds format - fus s3o and 3ds format s3o have parents/children done, but not origins yet (also no textures)
3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils maackey: - added windmill (for s44) - added vawt (for ca) - added f-1 missile plane - updated m-7 and m-8
maackey: began new robot updated misc with some wip projectiles
KingRaptor: Added Eclipse, a THIS battleship. basket: Update to texture, another screenshot and update to blender file basket: continued on texture with white style KingRaptor: Fixed broken wreck texture KingRaptor: oops spelling KingRaptor: Corpse improvements, updated strat bombers. 3dmodeler: New textured sharpshooter corpse
3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Created new folder for sharpshooter corpse admin: NewUser KingRaptor: Finished up sonar stations. KingRaptor: Added sonar stations, uploaded tweaks to Selene and Lynx KingRaptor: Early version of CA strat bomber models. Saktoth: * factory Saktoth: * models! maackey: nova-ey laser tower
maackey: updated roach
Saktoth: * Added some old models. basket: Add GF_VehicleFactory, uvwrapped, unfinished texture + screenshot admin: NewUser maackey: added icons
3dmodeler: Added untextured models and thumbnail images for nova advanced radar 3dmodeler: Added untextured models and thumbnail images for nova advanced radar 3dmodeler: Added untextured models and thumbnail images for nova advanced radar 3dmodeler: Added untextured models and thumbnail images for nova advanced radar 3dmodeler: Added untextured models and thumbnail images for nova advanced radar admin: NewUser thesleepless: added s3o and textures and scripts thesleepless: new texture, icons thesleepless: texture and model update thesleepless: new anaconda model hamsate: oops admin: NewUser admin: NewUser admin: NewUser Exit_Wound: Texture 2 edited to make unit a little brighter maackey: added lmt, fusion, and m-6
3dmodeler: Added image hamsate: Mistake.. admin: NewUser KingRaptor: Added Lynx. Modified Selene. Added .obj versions of models. KingRaptor: Uploaded edited version of yuritch's shipyard. Tweaked Selene script. ash2life: final longneck variant with 8wheels+10%wider and similar size to CA's Penetratror admin: NewUser maackey: added pyro
maackey: some source textures added. ash2life: 150% size change ash2life: resized 150% after a in game test Exit_Wound: Models in various states of completion, Including source files for EMP bomber and Storm/Missile mech admin: NewUser ash2life: early work - needs double checking admin: NewUser Argh: Removing some junk Argh: Further fixes. Argh: Fixing various issues with file directories. Argh: Updated World Builder Files. Argh: Added Objects3D Argh: This is the entire World Builder Content. Consists of 225 models, scripts for all models intended for use with World Builder, and skins. I apologize for not including pictures per model at this time. PressureLine: Added a small pack of trees from MechCommander II thesleepless: added obj file and texture admin: NewUser maackey: Began a new naming convention. Only applies to units currently being worked on/finished.
admin: NewUser maackey: Added some screenshots, more professional looking :)
maackey: Added roach wip. Added a couple guns
admin: NewUser PressureLine: Uploaded Hunchback model & files. thesleepless: added nova distributor PressureLine: Uploaded Stingray model and files thesleepless: hovercon is now assymetrical thesleepless: added 3 wips maackey: Commander entry pod. WIP admin: NewUser KingRaptor: Added Selene corpse. KingRaptor: More screenshots. KingRaptor: Revamped Selene. MidKnight: Milo added. Sorry for lateness, but I UVed, texed, animated, and upspringed this all in one night. There wasn't much of a WIP stage :P KingRaptor: Hopefully fixed icons. KingRaptor: Readded Selene .xcf KingRaptor: Attempting to unbork SVN. KingRaptor: Renamed some folders. Finished Selene, updated Spirit texture. Added a lot of screenies. PressureLine: Uploaded new hammerhead screenshot PressureLine: Uploaded new trifighter screenshot PressureLine: Removed redundant screenshot admin: NewUser PressureLine: Uploaded hind_prop_settings.txt PressureLine: Uploaded gfx_props_PL.7z PressureLine: Uploaded Hind gunship model & files admin: NewUser yuritch: Construction ship model + script yuritch: 2 new models - patrol boat and gunboat. yuritch: 3 models (shipyard, corvette, cruiser) + scripts for them. 3DO solid-colored (not really textured). admin: NewUser PressureLine: Uploaded new model & related files - Hammerhead Fighter - PL admin: lups screenshot test admin: another test admin: testing admin: added screenshot with lups jets maackey: thud
PressureLine: Uploaded 'trifighter' model, textures and other files - PL maackey: updates to the heavy bot, possibly newer versions of some stuff to the jack and storm maackey: oops, forgot icons for both the heavy and the storm
maackey: Added another robot wip, changed some other minor stuff
admin: NewUser PressureLine: Added attackcar model and files - PL admin: NewUser admin: NewUser KingRaptor: Added Selene, potential replacement for CA Nova specops. Still at the pre-UV stage. PressureLine: Added scoutcar model & files - PL admin: NewUser PressureLine: Removed extra screenshot from contruck folder. PressureLine: Uploaded contruck model & files. MidKnight: screenshot! admin: NewUser admin: NewUser PressureLine: Added a folder remotely 3dmodeler: Uploading corrected model with red lines for front detail 3dmodeler: Deleting due to model not matching exactly what the screen shots show--model had round "eyes" screen shots had flat red lines. Model will now have red lines like screen shots. admin: NewUser admin: NewUser PressureLine: Updated texture1, screenshots and icon. PressureLine: Updated texture1, screenshots and icon. PressureLine: Updated texture1, screenshots and icon. PressureLine: Updated texture1, screenshots and icon. PressureLine: Removed file/folder PressureLine: Removed file/folder PressureLine: Added a folder remotely 3dmodeler: stealthplane 1 screenshots added
(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks. 3dmodeler: stealthplane 1 screenshots added
(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks. 3dmodeler: stealthplane 1 screenshots added
(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks. 3dmodeler: stealthplane 1 screenshots added
(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks. 3dmodeler: stealthplane 1 screenshots added
(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks. 3dmodeler: Stealthplane2 multiview rendering added maackey: Cleaned up some uneeded files, added screenshots and icons to some.
Bumblebee: Zeus model Bumblebee: Pyro model. Bumblebee: Zeus model. admin: NewUser admin: NewUser PressureLine: Added a folder remotely 3dmodeler: Better polycount--possible corevamp CA replacement model--needs scripting, texturing, etc. Bear with me--I'm learning everything other than modeling 3dmodeler: candidate 1--likely too high polycount--put in for discussion regardless 3dmodeler: no additional message
3dmodeler: Two potential candidates for discussion/review as corevamp replacement in CA admin: NewUser admin: NewUser KingRaptor: Removed some wonky Cavedogisms from my scripts. KingRaptor: Ichthyosaur icon KingRaptor: Some of my models. Screenshots when I feel like it (which is never). admin: NewUser PressureLine: Added a folder remotely PressureLine: Added a folder remotely PressureLine: Added a file remotely PressureLine: Removed file/folder PressureLine: Added a file remotely PressureLine: Removed file/folder PressureLine: Moved remotely PressureLine: Moved remotely PressureLine: Created folder remotely PressureLine: Added a folder remotely PressureLine: Removed file/folder PressureLine: Created folder remotely admin: NewUser admin: NewUser MidKnight: Committing my models. admin: removed test folders admin: testing timer admin: screenshot test maackey: a couple screenshots and an icon for testing maackey: Some of this stuff (specifically my older mbot and test plane) are quite messy and may have some files not needed. I'll try to go through and clean them up later. admin: NewUser admin: NewUser admin: NewUser admin: current users admin: tee jelly by FinDude [3/25/2010 4:04:26 PM] FinDude updated model FinDude's jelly maackey: updated m-8, m-9 with uvmaps/textures
m-5 by maackey [4/9/2010 12:18:27 AM] maackey updated model maackey's m-5 maackey: cleanup, finished up some parts of the m-8 and m-9
admin: NewUser maackey: updated m-8, m-9 with uvmaps/textures
FinDude: Wings didnt actually save it admin: NewUser maackey: added m-9, updated some other stuff (its been so long i forgot what i changed)
KingRaptor: Fixed out of date .xcf KingRaptor: Added carrier drone and Claymore, updates to some older models. admin: NewUser admin: NewUser Saktoth: * Cremuss's ship with uvmap smoth: Adding harbor set and morty model. admin: NewUser KingRaptor: Added Super Siren, updated airpad and tweaked Patcom. Saktoth: * knight PressureLine: Uploaded another Spheresolar screenshot PressureLine: Uploaded spheresolar model and files admin: NewUser admin: NewUser Saktoth: * cia Saktoth: * cia KingRaptor: Added airpad and scout boat models; updated Eclipse. 3dmodeler: Instigator corpse model MidKnight: Mmm! maackey: added human male model (and a posed version with a sabre)
Exit_Wound: Completed s3o model,Completed Texture, and includes psp file used to create it for easy editing later admin: NewUser maackey: - vawt s3o and 3ds format - f-1 s3o and 3ds format - fus s3o and 3ds format s3o have parents/children done, but not origins yet (also no textures)
3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils maackey: - added windmill (for s44) - added vawt (for ca) - added f-1 missile plane - updated m-7 and m-8
maackey: began new robot updated misc with some wip projectiles
KingRaptor: Added Eclipse, a THIS battleship. basket: Update to texture, another screenshot and update to blender file basket: continued on texture with white style KingRaptor: Fixed broken wreck texture KingRaptor: oops spelling KingRaptor: Corpse improvements, updated strat bombers. 3dmodeler: New textured sharpshooter corpse
3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Created new folder for sharpshooter corpse admin: NewUser KingRaptor: Finished up sonar stations. KingRaptor: Added sonar stations, uploaded tweaks to Selene and Lynx KingRaptor: Early version of CA strat bomber models. Saktoth: * factory Saktoth: * models! maackey: nova-ey laser tower
maackey: updated roach
Saktoth: * Added some old models. basket: Add GF_VehicleFactory, uvwrapped, unfinished texture + screenshot admin: NewUser maackey: added icons
3dmodeler: Added untextured models and thumbnail images for nova advanced radar 3dmodeler: Added untextured models and thumbnail images for nova advanced radar 3dmodeler: Added untextured models and thumbnail images for nova advanced radar 3dmodeler: Added untextured models and thumbnail images for nova advanced radar 3dmodeler: Added untextured models and thumbnail images for nova advanced radar admin: NewUser thesleepless: added s3o and textures and scripts thesleepless: new texture, icons thesleepless: texture and model update thesleepless: new anaconda model hamsate: oops admin: NewUser admin: NewUser admin: NewUser Exit_Wound: Texture 2 edited to make unit a little brighter maackey: added lmt, fusion, and m-6
3dmodeler: Added image hamsate: Mistake.. admin: NewUser KingRaptor: Added Lynx. Modified Selene. Added .obj versions of models. KingRaptor: Uploaded edited version of yuritch's shipyard. Tweaked Selene script. ash2life: final longneck variant with 8wheels+10%wider and similar size to CA's Penetratror admin: NewUser m-6 by maackey [4/9/2010 12:18:41 AM] maackey updated model maackey's m-6 maackey: cleanup, finished up some parts of the m-8 and m-9
admin: NewUser maackey: updated m-8, m-9 with uvmaps/textures
FinDude: Wings didnt actually save it admin: NewUser maackey: added m-9, updated some other stuff (its been so long i forgot what i changed)
KingRaptor: Fixed out of date .xcf KingRaptor: Added carrier drone and Claymore, updates to some older models. admin: NewUser admin: NewUser Saktoth: * Cremuss's ship with uvmap smoth: Adding harbor set and morty model. admin: NewUser KingRaptor: Added Super Siren, updated airpad and tweaked Patcom. Saktoth: * knight PressureLine: Uploaded another Spheresolar screenshot PressureLine: Uploaded spheresolar model and files admin: NewUser admin: NewUser Saktoth: * cia Saktoth: * cia KingRaptor: Added airpad and scout boat models; updated Eclipse. 3dmodeler: Instigator corpse model MidKnight: Mmm! m-8 by maackey [4/9/2010 12:18:55 AM] maackey updated model maackey's m-8 maackey: cleanup, finished up some parts of the m-8 and m-9
admin: NewUser m-9 by maackey [4/9/2010 12:19:08 AM] maackey updated model maackey's m-9 maackey: cleanup, finished up some parts of the m-8 and m-9
admin: NewUser maackey: updated m-8, m-9 with uvmaps/textures
FinDude: Wings didnt actually save it admin: NewUser Tidal Generator by neokami [4/9/2010 12:19:22 AM] neokami added model neokami's Tidal Generator maackey: cleanup, finished up some parts of the m-8 and m-9
admin: NewUser maackey: updated m-8, m-9 with uvmaps/textures
FinDude: Wings didnt actually save it admin: NewUser maackey: added m-9, updated some other stuff (its been so long i forgot what i changed)
KingRaptor: Fixed out of date .xcf KingRaptor: Added carrier drone and Claymore, updates to some older models. admin: NewUser admin: NewUser Saktoth: * Cremuss's ship with uvmap smoth: Adding harbor set and morty model. admin: NewUser KingRaptor: Added Super Siren, updated airpad and tweaked Patcom. Saktoth: * knight PressureLine: Uploaded another Spheresolar screenshot PressureLine: Uploaded spheresolar model and files admin: NewUser admin: NewUser Saktoth: * cia Saktoth: * cia KingRaptor: Added airpad and scout boat models; updated Eclipse. 3dmodeler: Instigator corpse model MidKnight: Mmm! maackey: added human male model (and a posed version with a sabre)
Exit_Wound: Completed s3o model,Completed Texture, and includes psp file used to create it for easy editing later admin: NewUser maackey: - vawt s3o and 3ds format - f-1 s3o and 3ds format - fus s3o and 3ds format s3o have parents/children done, but not origins yet (also no textures)
3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils maackey: - added windmill (for s44) - added vawt (for ca) - added f-1 missile plane - updated m-7 and m-8
maackey: began new robot updated misc with some wip projectiles
KingRaptor: Added Eclipse, a THIS battleship. basket: Update to texture, another screenshot and update to blender file basket: continued on texture with white style KingRaptor: Fixed broken wreck texture KingRaptor: oops spelling KingRaptor: Corpse improvements, updated strat bombers. 3dmodeler: New textured sharpshooter corpse
3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Created new folder for sharpshooter corpse admin: NewUser KingRaptor: Finished up sonar stations. KingRaptor: Added sonar stations, uploaded tweaks to Selene and Lynx KingRaptor: Early version of CA strat bomber models. Saktoth: * factory Saktoth: * models! maackey: nova-ey laser tower
maackey: updated roach
Saktoth: * Added some old models. basket: Add GF_VehicleFactory, uvwrapped, unfinished texture + screenshot admin: NewUser maackey: added icons
3dmodeler: Added untextured models and thumbnail images for nova advanced radar 3dmodeler: Added untextured models and thumbnail images for nova advanced radar 3dmodeler: Added untextured models and thumbnail images for nova advanced radar 3dmodeler: Added untextured models and thumbnail images for nova advanced radar 3dmodeler: Added untextured models and thumbnail images for nova advanced radar admin: NewUser thesleepless: added s3o and textures and scripts thesleepless: new texture, icons thesleepless: texture and model update thesleepless: new anaconda model hamsate: oops admin: NewUser admin: NewUser admin: NewUser Exit_Wound: Texture 2 edited to make unit a little brighter maackey: added lmt, fusion, and m-6
3dmodeler: Added image hamsate: Mistake.. admin: NewUser KingRaptor: Added Lynx. Modified Selene. Added .obj versions of models. KingRaptor: Uploaded edited version of yuritch's shipyard. Tweaked Selene script. ash2life: final longneck variant with 8wheels+10%wider and similar size to CA's Penetratror admin: NewUser maackey: added pyro
maackey: some source textures added. ash2life: 150% size change ash2life: resized 150% after a in game test Exit_Wound: Models in various states of completion, Including source files for EMP bomber and Storm/Missile mech admin: NewUser ash2life: early work - needs double checking admin: NewUser Argh: Removing some junk Argh: Further fixes. Argh: Fixing various issues with file directories. Argh: Updated World Builder Files. Argh: Added Objects3D Argh: This is the entire World Builder Content. Consists of 225 models, scripts for all models intended for use with World Builder, and skins. I apologize for not including pictures per model at this time. PressureLine: Added a small pack of trees from MechCommander II thesleepless: added obj file and texture admin: NewUser maackey: Began a new naming convention. Only applies to units currently being worked on/finished.
admin: NewUser maackey: Added some screenshots, more professional looking :)
maackey: Added roach wip. Added a couple guns
admin: NewUser PressureLine: Uploaded Hunchback model & files. thesleepless: added nova distributor PressureLine: Uploaded Stingray model and files thesleepless: hovercon is now assymetrical thesleepless: added 3 wips maackey: Commander entry pod. WIP admin: NewUser KingRaptor: Added Selene corpse. KingRaptor: More screenshots. KingRaptor: Revamped Selene. MidKnight: Milo added. Sorry for lateness, but I UVed, texed, animated, and upspringed this all in one night. There wasn't much of a WIP stage :P KingRaptor: Hopefully fixed icons. KingRaptor: Readded Selene .xcf KingRaptor: Attempting to unbork SVN. KingRaptor: Renamed some folders. Finished Selene, updated Spirit texture. Added a lot of screenies. PressureLine: Uploaded new hammerhead screenshot PressureLine: Uploaded new trifighter screenshot PressureLine: Removed redundant screenshot admin: NewUser PressureLine: Uploaded hind_prop_settings.txt PressureLine: Uploaded gfx_props_PL.7z PressureLine: Uploaded Hind gunship model & files admin: NewUser yuritch: Construction ship model + script yuritch: 2 new models - patrol boat and gunboat. yuritch: 3 models (shipyard, corvette, cruiser) + scripts for them. 3DO solid-colored (not really textured). admin: NewUser PressureLine: Uploaded new model & related files - Hammerhead Fighter - PL admin: lups screenshot test admin: another test admin: testing admin: added screenshot with lups jets maackey: thud
PressureLine: Uploaded 'trifighter' model, textures and other files - PL maackey: updates to the heavy bot, possibly newer versions of some stuff to the jack and storm maackey: oops, forgot icons for both the heavy and the storm
maackey: Added another robot wip, changed some other minor stuff
admin: NewUser PressureLine: Added attackcar model and files - PL admin: NewUser admin: NewUser KingRaptor: Added Selene, potential replacement for CA Nova specops. Still at the pre-UV stage. PressureLine: Added scoutcar model & files - PL admin: NewUser PressureLine: Removed extra screenshot from contruck folder. PressureLine: Uploaded contruck model & files. MidKnight: screenshot! admin: NewUser admin: NewUser PressureLine: Added a folder remotely 3dmodeler: Uploading corrected model with red lines for front detail 3dmodeler: Deleting due to model not matching exactly what the screen shots show--model had round "eyes" screen shots had flat red lines. Model will now have red lines like screen shots. admin: NewUser admin: NewUser PressureLine: Updated texture1, screenshots and icon. PressureLine: Updated texture1, screenshots and icon. PressureLine: Updated texture1, screenshots and icon. PressureLine: Updated texture1, screenshots and icon. PressureLine: Removed file/folder PressureLine: Removed file/folder PressureLine: Added a folder remotely 3dmodeler: stealthplane 1 screenshots added
(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks. 3dmodeler: stealthplane 1 screenshots added
(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks. 3dmodeler: stealthplane 1 screenshots added
(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks. 3dmodeler: stealthplane 1 screenshots added
(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks. 3dmodeler: stealthplane 1 screenshots added
(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks. 3dmodeler: Stealthplane2 multiview rendering added maackey: Cleaned up some uneeded files, added screenshots and icons to some.
Bumblebee: Zeus model Bumblebee: Pyro model. Bumblebee: Zeus model. admin: NewUser admin: NewUser PressureLine: Added a folder remotely 3dmodeler: Better polycount--possible corevamp CA replacement model--needs scripting, texturing, etc. Bear with me--I'm learning everything other than modeling 3dmodeler: candidate 1--likely too high polycount--put in for discussion regardless 3dmodeler: no additional message
3dmodeler: Two potential candidates for discussion/review as corevamp replacement in CA admin: NewUser admin: NewUser KingRaptor: Removed some wonky Cavedogisms from my scripts. KingRaptor: Ichthyosaur icon KingRaptor: Some of my models. Screenshots when I feel like it (which is never). admin: NewUser PressureLine: Added a folder remotely PressureLine: Added a folder remotely PressureLine: Added a file remotely PressureLine: Removed file/folder PressureLine: Added a file remotely PressureLine: Removed file/folder PressureLine: Moved remotely PressureLine: Moved remotely PressureLine: Created folder remotely PressureLine: Added a folder remotely PressureLine: Removed file/folder PressureLine: Created folder remotely admin: NewUser admin: NewUser MidKnight: Committing my models. admin: removed test folders admin: testing timer admin: screenshot test maackey: a couple screenshots and an icon for testing maackey: Some of this stuff (specifically my older mbot and test plane) are quite messy and may have some files not needed. I'll try to go through and clean them up later. admin: NewUser admin: NewUser admin: NewUser admin: current users admin: tee [4/9/2010 1:29:36 AM] neokami updated model neokami's Tidal Generator neokami: refined some more neokami: added an orb
-- still WIP [4/9/2010 11:48:07 AM] neokami updated model neokami's Tidal Generator neokami: basic texture some refinements arm_mstorage by ZIMBK [4/9/2010 12:19:36 AM] ZIMBK added model ZIMBK's arm_mstorage maackey: cleanup, finished up some parts of the m-8 and m-9
admin: NewUser maackey: updated m-8, m-9 with uvmaps/textures
FinDude: Wings didnt actually save it admin: NewUser maackey: added m-9, updated some other stuff (its been so long i forgot what i changed)
KingRaptor: Fixed out of date .xcf KingRaptor: Added carrier drone and Claymore, updates to some older models. admin: NewUser admin: NewUser Saktoth: * Cremuss's ship with uvmap smoth: Adding harbor set and morty model. admin: NewUser KingRaptor: Added Super Siren, updated airpad and tweaked Patcom. Saktoth: * knight PressureLine: Uploaded another Spheresolar screenshot PressureLine: Uploaded spheresolar model and files admin: NewUser admin: NewUser Saktoth: * cia Saktoth: * cia KingRaptor: Added airpad and scout boat models; updated Eclipse. 3dmodeler: Instigator corpse model MidKnight: Mmm! maackey: added human male model (and a posed version with a sabre)
Exit_Wound: Completed s3o model,Completed Texture, and includes psp file used to create it for easy editing later admin: NewUser maackey: - vawt s3o and 3ds format - f-1 s3o and 3ds format - fus s3o and 3ds format s3o have parents/children done, but not origins yet (also no textures)
3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils maackey: - added windmill (for s44) - added vawt (for ca) - added f-1 missile plane - updated m-7 and m-8
maackey: began new robot updated misc with some wip projectiles
KingRaptor: Added Eclipse, a THIS battleship. basket: Update to texture, another screenshot and update to blender file basket: continued on texture with white style KingRaptor: Fixed broken wreck texture KingRaptor: oops spelling KingRaptor: Corpse improvements, updated strat bombers. 3dmodeler: New textured sharpshooter corpse
3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Created new folder for sharpshooter corpse admin: NewUser KingRaptor: Finished up sonar stations. KingRaptor: Added sonar stations, uploaded tweaks to Selene and Lynx KingRaptor: Early version of CA strat bomber models. Saktoth: * factory Saktoth: * models! maackey: nova-ey laser tower
maackey: updated roach
Saktoth: * Added some old models. basket: Add GF_VehicleFactory, uvwrapped, unfinished texture + screenshot admin: NewUser maackey: added icons
3dmodeler: Added untextured models and thumbnail images for nova advanced radar 3dmodeler: Added untextured models and thumbnail images for nova advanced radar 3dmodeler: Added untextured models and thumbnail images for nova advanced radar 3dmodeler: Added untextured models and thumbnail images for nova advanced radar 3dmodeler: Added untextured models and thumbnail images for nova advanced radar admin: NewUser thesleepless: added s3o and textures and scripts thesleepless: new texture, icons thesleepless: texture and model update thesleepless: new anaconda model hamsate: oops admin: NewUser admin: NewUser admin: NewUser Exit_Wound: Texture 2 edited to make unit a little brighter maackey: added lmt, fusion, and m-6
3dmodeler: Added image hamsate: Mistake.. admin: NewUser KingRaptor: Added Lynx. Modified Selene. Added .obj versions of models. KingRaptor: Uploaded edited version of yuritch's shipyard. Tweaked Selene script. ash2life: final longneck variant with 8wheels+10%wider and similar size to CA's Penetratror admin: NewUser maackey: added pyro
maackey: some source textures added. ash2life: 150% size change ash2life: resized 150% after a in game test Exit_Wound: Models in various states of completion, Including source files for EMP bomber and Storm/Missile mech admin: NewUser ash2life: early work - needs double checking admin: NewUser Argh: Removing some junk Argh: Further fixes. Argh: Fixing various issues with file directories. Argh: Updated World Builder Files. Argh: Added Objects3D Argh: This is the entire World Builder Content. Consists of 225 models, scripts for all models intended for use with World Builder, and skins. I apologize for not including pictures per model at this time. PressureLine: Added a small pack of trees from MechCommander II thesleepless: added obj file and texture admin: NewUser maackey: Began a new naming convention. Only applies to units currently being worked on/finished.
admin: NewUser maackey: Added some screenshots, more professional looking :)
maackey: Added roach wip. Added a couple guns
admin: NewUser PressureLine: Uploaded Hunchback model & files. thesleepless: added nova distributor PressureLine: Uploaded Stingray model and files thesleepless: hovercon is now assymetrical thesleepless: added 3 wips maackey: Commander entry pod. WIP admin: NewUser KingRaptor: Added Selene corpse. KingRaptor: More screenshots. KingRaptor: Revamped Selene. MidKnight: Milo added. Sorry for lateness, but I UVed, texed, animated, and upspringed this all in one night. There wasn't much of a WIP stage :P KingRaptor: Hopefully fixed icons. KingRaptor: Readded Selene .xcf KingRaptor: Attempting to unbork SVN. KingRaptor: Renamed some folders. Finished Selene, updated Spirit texture. Added a lot of screenies. PressureLine: Uploaded new hammerhead screenshot PressureLine: Uploaded new trifighter screenshot PressureLine: Removed redundant screenshot admin: NewUser PressureLine: Uploaded hind_prop_settings.txt PressureLine: Uploaded gfx_props_PL.7z PressureLine: Uploaded Hind gunship model & files admin: NewUser yuritch: Construction ship model + script yuritch: 2 new models - patrol boat and gunboat. yuritch: 3 models (shipyard, corvette, cruiser) + scripts for them. 3DO solid-colored (not really textured). admin: NewUser PressureLine: Uploaded new model & related files - Hammerhead Fighter - PL admin: lups screenshot test admin: another test admin: testing admin: added screenshot with lups jets maackey: thud
PressureLine: Uploaded 'trifighter' model, textures and other files - PL maackey: updates to the heavy bot, possibly newer versions of some stuff to the jack and storm maackey: oops, forgot icons for both the heavy and the storm
maackey: Added another robot wip, changed some other minor stuff
admin: NewUser PressureLine: Added attackcar model and files - PL admin: NewUser admin: NewUser KingRaptor: Added Selene, potential replacement for CA Nova specops. Still at the pre-UV stage. PressureLine: Added scoutcar model & files - PL admin: NewUser PressureLine: Removed extra screenshot from contruck folder. PressureLine: Uploaded contruck model & files. MidKnight: screenshot! admin: NewUser admin: NewUser PressureLine: Added a folder remotely 3dmodeler: Uploading corrected model with red lines for front detail 3dmodeler: Deleting due to model not matching exactly what the screen shots show--model had round "eyes" screen shots had flat red lines. Model will now have red lines like screen shots. admin: NewUser admin: NewUser PressureLine: Updated texture1, screenshots and icon. PressureLine: Updated texture1, screenshots and icon. PressureLine: Updated texture1, screenshots and icon. PressureLine: Updated texture1, screenshots and icon. PressureLine: Removed file/folder PressureLine: Removed file/folder PressureLine: Added a folder remotely 3dmodeler: stealthplane 1 screenshots added
(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks. 3dmodeler: stealthplane 1 screenshots added
(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks. 3dmodeler: stealthplane 1 screenshots added
(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks. 3dmodeler: stealthplane 1 screenshots added
(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks. 3dmodeler: stealthplane 1 screenshots added
(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks. 3dmodeler: Stealthplane2 multiview rendering added maackey: Cleaned up some uneeded files, added screenshots and icons to some.
Bumblebee: Zeus model Bumblebee: Pyro model. Bumblebee: Zeus model. admin: NewUser admin: NewUser PressureLine: Added a folder remotely 3dmodeler: Better polycount--possible corevamp CA replacement model--needs scripting, texturing, etc. Bear with me--I'm learning everything other than modeling 3dmodeler: candidate 1--likely too high polycount--put in for discussion regardless 3dmodeler: no additional message
3dmodeler: Two potential candidates for discussion/review as corevamp replacement in CA admin: NewUser admin: NewUser KingRaptor: Removed some wonky Cavedogisms from my scripts. KingRaptor: Ichthyosaur icon KingRaptor: Some of my models. Screenshots when I feel like it (which is never). admin: NewUser PressureLine: Added a folder remotely PressureLine: Added a folder remotely PressureLine: Added a file remotely PressureLine: Removed file/folder PressureLine: Added a file remotely PressureLine: Removed file/folder PressureLine: Moved remotely PressureLine: Moved remotely PressureLine: Created folder remotely PressureLine: Added a folder remotely PressureLine: Removed file/folder PressureLine: Created folder remotely admin: NewUser admin: NewUser MidKnight: Committing my models. admin: removed test folders admin: testing timer admin: screenshot test maackey: a couple screenshots and an icon for testing maackey: Some of this stuff (specifically my older mbot and test plane) are quite messy and may have some files not needed. I'll try to go through and clean them up later. admin: NewUser admin: NewUser admin: NewUser admin: current users admin: tee
arm_anaconda by ZIMBK [5/20/2010 12:35:51 PM] ZIMBK added model ZIMBK's arm_anaconda admin: NewUser maackey: added pics of m-8
neokami: basic texture some refinements neokami: refined some more neokami: added an orb
-- still WIP maackey: cleanup, finished up some parts of the m-8 and m-9
admin: NewUser maackey: updated m-8, m-9 with uvmaps/textures
FinDude: Wings didnt actually save it admin: NewUser maackey: added m-9, updated some other stuff (its been so long i forgot what i changed)
KingRaptor: Fixed out of date .xcf KingRaptor: Added carrier drone and Claymore, updates to some older models. admin: NewUser admin: NewUser Saktoth: * Cremuss's ship with uvmap smoth: Adding harbor set and morty model. admin: NewUser KingRaptor: Added Super Siren, updated airpad and tweaked Patcom. Saktoth: * knight PressureLine: Uploaded another Spheresolar screenshot PressureLine: Uploaded spheresolar model and files admin: NewUser admin: NewUser Saktoth: * cia Saktoth: * cia KingRaptor: Added airpad and scout boat models; updated Eclipse. 3dmodeler: Instigator corpse model MidKnight: Mmm! maackey: added human male model (and a posed version with a sabre)
Exit_Wound: Completed s3o model,Completed Texture, and includes psp file used to create it for easy editing later admin: NewUser maackey: - vawt s3o and 3ds format - f-1 s3o and 3ds format - fus s3o and 3ds format s3o have parents/children done, but not origins yet (also no textures)
3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils maackey: - added windmill (for s44) - added vawt (for ca) - added f-1 missile plane - updated m-7 and m-8
maackey: began new robot updated misc with some wip projectiles
KingRaptor: Added Eclipse, a THIS battleship. basket: Update to texture, another screenshot and update to blender file basket: continued on texture with white style KingRaptor: Fixed broken wreck texture KingRaptor: oops spelling KingRaptor: Corpse improvements, updated strat bombers. 3dmodeler: New textured sharpshooter corpse
3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Created new folder for sharpshooter corpse admin: NewUser KingRaptor: Finished up sonar stations. KingRaptor: Added sonar stations, uploaded tweaks to Selene and Lynx KingRaptor: Early version of CA strat bomber models. Saktoth: * factory Saktoth: * models! maackey: nova-ey laser tower
maackey: updated roach
Saktoth: * Added some old models. basket: Add GF_VehicleFactory, uvwrapped, unfinished texture + screenshot admin: NewUser maackey: added icons
3dmodeler: Added untextured models and thumbnail images for nova advanced radar 3dmodeler: Added untextured models and thumbnail images for nova advanced radar 3dmodeler: Added untextured models and thumbnail images for nova advanced radar 3dmodeler: Added untextured models and thumbnail images for nova advanced radar 3dmodeler: Added untextured models and thumbnail images for nova advanced radar admin: NewUser thesleepless: added s3o and textures and scripts thesleepless: new texture, icons thesleepless: texture and model update thesleepless: new anaconda model hamsate: oops admin: NewUser admin: NewUser admin: NewUser Exit_Wound: Texture 2 edited to make unit a little brighter maackey: added lmt, fusion, and m-6
3dmodeler: Added image hamsate: Mistake.. admin: NewUser KingRaptor: Added Lynx. Modified Selene. Added .obj versions of models. KingRaptor: Uploaded edited version of yuritch's shipyard. Tweaked Selene script. ash2life: final longneck variant with 8wheels+10%wider and similar size to CA's Penetratror admin: NewUser maackey: added pyro
maackey: some source textures added. ash2life: 150% size change ash2life: resized 150% after a in game test Exit_Wound: Models in various states of completion, Including source files for EMP bomber and Storm/Missile mech admin: NewUser ash2life: early work - needs double checking admin: NewUser Argh: Removing some junk Argh: Further fixes. Argh: Fixing various issues with file directories. Argh: Updated World Builder Files. Argh: Added Objects3D Argh: This is the entire World Builder Content. Consists of 225 models, scripts for all models intended for use with World Builder, and skins. I apologize for not including pictures per model at this time. PressureLine: Added a small pack of trees from MechCommander II thesleepless: added obj file and texture admin: NewUser maackey: Began a new naming convention. Only applies to units currently being worked on/finished.
admin: NewUser maackey: Added some screenshots, more professional looking :)
maackey: Added roach wip. Added a couple guns
admin: NewUser PressureLine: Uploaded Hunchback model & files. thesleepless: added nova distributor PressureLine: Uploaded Stingray model and files thesleepless: hovercon is now assymetrical thesleepless: added 3 wips maackey: Commander entry pod. WIP admin: NewUser KingRaptor: Added Selene corpse. KingRaptor: More screenshots. KingRaptor: Revamped Selene. MidKnight: Milo added. Sorry for lateness, but I UVed, texed, animated, and upspringed this all in one night. There wasn't much of a WIP stage :P KingRaptor: Hopefully fixed icons. KingRaptor: Readded Selene .xcf KingRaptor: Attempting to unbork SVN. KingRaptor: Renamed some folders. Finished Selene, updated Spirit texture. Added a lot of screenies. PressureLine: Uploaded new hammerhead screenshot PressureLine: Uploaded new trifighter screenshot PressureLine: Removed redundant screenshot admin: NewUser PressureLine: Uploaded hind_prop_settings.txt PressureLine: Uploaded gfx_props_PL.7z PressureLine: Uploaded Hind gunship model & files admin: NewUser yuritch: Construction ship model + script yuritch: 2 new models - patrol boat and gunboat. yuritch: 3 models (shipyard, corvette, cruiser) + scripts for them. 3DO solid-colored (not really textured). admin: NewUser PressureLine: Uploaded new model & related files - Hammerhead Fighter - PL admin: lups screenshot test admin: another test admin: testing admin: added screenshot with lups jets maackey: thud
PressureLine: Uploaded 'trifighter' model, textures and other files - PL maackey: updates to the heavy bot, possibly newer versions of some stuff to the jack and storm maackey: oops, forgot icons for both the heavy and the storm
maackey: Added another robot wip, changed some other minor stuff
admin: NewUser PressureLine: Added attackcar model and files - PL admin: NewUser admin: NewUser KingRaptor: Added Selene, potential replacement for CA Nova specops. Still at the pre-UV stage. PressureLine: Added scoutcar model & files - PL admin: NewUser PressureLine: Removed extra screenshot from contruck folder. PressureLine: Uploaded contruck model & files. MidKnight: screenshot! admin: NewUser admin: NewUser PressureLine: Added a folder remotely 3dmodeler: Uploading corrected model with red lines for front detail 3dmodeler: Deleting due to model not matching exactly what the screen shots show--model had round "eyes" screen shots had flat red lines. Model will now have red lines like screen shots. admin: NewUser admin: NewUser PressureLine: Updated texture1, screenshots and icon. PressureLine: Updated texture1, screenshots and icon. PressureLine: Updated texture1, screenshots and icon. PressureLine: Updated texture1, screenshots and icon. PressureLine: Removed file/folder PressureLine: Removed file/folder PressureLine: Added a folder remotely 3dmodeler: stealthplane 1 screenshots added
(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks. 3dmodeler: stealthplane 1 screenshots added
(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks. 3dmodeler: stealthplane 1 screenshots added
(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks. 3dmodeler: stealthplane 1 screenshots added
(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks. 3dmodeler: stealthplane 1 screenshots added
(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks. 3dmodeler: Stealthplane2 multiview rendering added maackey: Cleaned up some uneeded files, added screenshots and icons to some.
Bumblebee: Zeus model Bumblebee: Pyro model. Bumblebee: Zeus model. admin: NewUser admin: NewUser PressureLine: Added a folder remotely 3dmodeler: Better polycount--possible corevamp CA replacement model--needs scripting, texturing, etc. Bear with me--I'm learning everything other than modeling 3dmodeler: candidate 1--likely too high polycount--put in for discussion regardless 3dmodeler: no additional message
3dmodeler: Two potential candidates for discussion/review as corevamp replacement in CA admin: NewUser admin: NewUser KingRaptor: Removed some wonky Cavedogisms from my scripts. KingRaptor: Ichthyosaur icon KingRaptor: Some of my models. Screenshots when I feel like it (which is never). admin: NewUser PressureLine: Added a folder remotely PressureLine: Added a folder remotely PressureLine: Added a file remotely PressureLine: Removed file/folder PressureLine: Added a file remotely PressureLine: Removed file/folder PressureLine: Moved remotely PressureLine: Moved remotely PressureLine: Created folder remotely PressureLine: Added a folder remotely PressureLine: Removed file/folder PressureLine: Created folder remotely admin: NewUser admin: NewUser MidKnight: Committing my models. admin: removed test folders admin: testing timer admin: screenshot test maackey: a couple screenshots and an icon for testing maackey: Some of this stuff (specifically my older mbot and test plane) are quite messy and may have some files not needed. I'll try to go through and clean them up later. admin: NewUser admin: NewUser admin: NewUser admin: current users admin: tee
m-8 by maackey [6/2/2010 4:37:37 PM] maackey updated model maackey's m-8 maackey: added car's plant
admin: NewUser arm_mstorage by ZIMBK [6/2/2010 4:37:57 PM] ZIMBK updated model ZIMBK's arm_mstorage maackey: added car's plant
admin: NewUser maackey: added pics of m-8
neokami: basic texture some refinements neokami: refined some more neokami: added an orb
-- still WIP arm_skimmer by ZIMBK [6/2/2010 4:38:16 PM] ZIMBK added model ZIMBK's arm_skimmer maackey: added car's plant
admin: NewUser maackey: added pics of m-8
neokami: basic texture some refinements neokami: refined some more neokami: added an orb
-- still WIP maackey: cleanup, finished up some parts of the m-8 and m-9
admin: NewUser maackey: updated m-8, m-9 with uvmaps/textures
FinDude: Wings didnt actually save it admin: NewUser maackey: added m-9, updated some other stuff (its been so long i forgot what i changed)
KingRaptor: Fixed out of date .xcf KingRaptor: Added carrier drone and Claymore, updates to some older models. admin: NewUser admin: NewUser Saktoth: * Cremuss's ship with uvmap smoth: Adding harbor set and morty model. admin: NewUser KingRaptor: Added Super Siren, updated airpad and tweaked Patcom. Saktoth: * knight PressureLine: Uploaded another Spheresolar screenshot PressureLine: Uploaded spheresolar model and files admin: NewUser admin: NewUser Saktoth: * cia Saktoth: * cia KingRaptor: Added airpad and scout boat models; updated Eclipse. 3dmodeler: Instigator corpse model MidKnight: Mmm! maackey: added human male model (and a posed version with a sabre)
Exit_Wound: Completed s3o model,Completed Texture, and includes psp file used to create it for easy editing later admin: NewUser maackey: - vawt s3o and 3ds format - f-1 s3o and 3ds format - fus s3o and 3ds format s3o have parents/children done, but not origins yet (also no textures)
3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils maackey: - added windmill (for s44) - added vawt (for ca) - added f-1 missile plane - updated m-7 and m-8
maackey: began new robot updated misc with some wip projectiles
KingRaptor: Added Eclipse, a THIS battleship. basket: Update to texture, another screenshot and update to blender file basket: continued on texture with white style KingRaptor: Fixed broken wreck texture KingRaptor: oops spelling KingRaptor: Corpse improvements, updated strat bombers. 3dmodeler: New textured sharpshooter corpse
3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Created new folder for sharpshooter corpse admin: NewUser KingRaptor: Finished up sonar stations. KingRaptor: Added sonar stations, uploaded tweaks to Selene and Lynx KingRaptor: Early version of CA strat bomber models. Saktoth: * factory Saktoth: * models! maackey: nova-ey laser tower
maackey: updated roach
Saktoth: * Added some old models. basket: Add GF_VehicleFactory, uvwrapped, unfinished texture + screenshot admin: NewUser maackey: added icons
3dmodeler: Added untextured models and thumbnail images for nova advanced radar 3dmodeler: Added untextured models and thumbnail images for nova advanced radar 3dmodeler: Added untextured models and thumbnail images for nova advanced radar 3dmodeler: Added untextured models and thumbnail images for nova advanced radar 3dmodeler: Added untextured models and thumbnail images for nova advanced radar admin: NewUser thesleepless: added s3o and textures and scripts thesleepless: new texture, icons thesleepless: texture and model update thesleepless: new anaconda model hamsate: oops admin: NewUser admin: NewUser admin: NewUser Exit_Wound: Texture 2 edited to make unit a little brighter maackey: added lmt, fusion, and m-6
3dmodeler: Added image hamsate: Mistake.. admin: NewUser KingRaptor: Added Lynx. Modified Selene. Added .obj versions of models. KingRaptor: Uploaded edited version of yuritch's shipyard. Tweaked Selene script. ash2life: final longneck variant with 8wheels+10%wider and similar size to CA's Penetratror admin: NewUser maackey: added pyro
maackey: some source textures added. ash2life: 150% size change ash2life: resized 150% after a in game test Exit_Wound: Models in various states of completion, Including source files for EMP bomber and Storm/Missile mech admin: NewUser ash2life: early work - needs double checking admin: NewUser Argh: Removing some junk Argh: Further fixes. Argh: Fixing various issues with file directories. Argh: Updated World Builder Files. Argh: Added Objects3D Argh: This is the entire World Builder Content. Consists of 225 models, scripts for all models intended for use with World Builder, and skins. I apologize for not including pictures per model at this time. PressureLine: Added a small pack of trees from MechCommander II thesleepless: added obj file and texture admin: NewUser maackey: Began a new naming convention. Only applies to units currently being worked on/finished.
admin: NewUser maackey: Added some screenshots, more professional looking :)
maackey: Added roach wip. Added a couple guns
admin: NewUser PressureLine: Uploaded Hunchback model & files. thesleepless: added nova distributor PressureLine: Uploaded Stingray model and files thesleepless: hovercon is now assymetrical thesleepless: added 3 wips maackey: Commander entry pod. WIP admin: NewUser KingRaptor: Added Selene corpse. KingRaptor: More screenshots. KingRaptor: Revamped Selene. MidKnight: Milo added. Sorry for lateness, but I UVed, texed, animated, and upspringed this all in one night. There wasn't much of a WIP stage :P KingRaptor: Hopefully fixed icons. KingRaptor: Readded Selene .xcf KingRaptor: Attempting to unbork SVN. KingRaptor: Renamed some folders. Finished Selene, updated Spirit texture. Added a lot of screenies. PressureLine: Uploaded new hammerhead screenshot PressureLine: Uploaded new trifighter screenshot PressureLine: Removed redundant screenshot admin: NewUser PressureLine: Uploaded hind_prop_settings.txt PressureLine: Uploaded gfx_props_PL.7z PressureLine: Uploaded Hind gunship model & files admin: NewUser yuritch: Construction ship model + script yuritch: 2 new models - patrol boat and gunboat. yuritch: 3 models (shipyard, corvette, cruiser) + scripts for them. 3DO solid-colored (not really textured). admin: NewUser PressureLine: Uploaded new model & related files - Hammerhead Fighter - PL admin: lups screenshot test admin: another test admin: testing admin: added screenshot with lups jets maackey: thud
PressureLine: Uploaded 'trifighter' model, textures and other files - PL maackey: updates to the heavy bot, possibly newer versions of some stuff to the jack and storm maackey: oops, forgot icons for both the heavy and the storm
maackey: Added another robot wip, changed some other minor stuff
admin: NewUser PressureLine: Added attackcar model and files - PL admin: NewUser admin: NewUser KingRaptor: Added Selene, potential replacement for CA Nova specops. Still at the pre-UV stage. PressureLine: Added scoutcar model & files - PL admin: NewUser PressureLine: Removed extra screenshot from contruck folder. PressureLine: Uploaded contruck model & files. MidKnight: screenshot! admin: NewUser admin: NewUser PressureLine: Added a folder remotely 3dmodeler: Uploading corrected model with red lines for front detail 3dmodeler: Deleting due to model not matching exactly what the screen shots show--model had round "eyes" screen shots had flat red lines. Model will now have red lines like screen shots. admin: NewUser admin: NewUser PressureLine: Updated texture1, screenshots and icon. PressureLine: Updated texture1, screenshots and icon. PressureLine: Updated texture1, screenshots and icon. PressureLine: Updated texture1, screenshots and icon. PressureLine: Removed file/folder PressureLine: Removed file/folder PressureLine: Added a folder remotely 3dmodeler: stealthplane 1 screenshots added
(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks. 3dmodeler: stealthplane 1 screenshots added
(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks. 3dmodeler: stealthplane 1 screenshots added
(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks. 3dmodeler: stealthplane 1 screenshots added
(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks. 3dmodeler: stealthplane 1 screenshots added
(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks. 3dmodeler: Stealthplane2 multiview rendering added maackey: Cleaned up some uneeded files, added screenshots and icons to some.
Bumblebee: Zeus model Bumblebee: Pyro model. Bumblebee: Zeus model. admin: NewUser admin: NewUser PressureLine: Added a folder remotely 3dmodeler: Better polycount--possible corevamp CA replacement model--needs scripting, texturing, etc. Bear with me--I'm learning everything other than modeling 3dmodeler: candidate 1--likely too high polycount--put in for discussion regardless 3dmodeler: no additional message
3dmodeler: Two potential candidates for discussion/review as corevamp replacement in CA admin: NewUser admin: NewUser KingRaptor: Removed some wonky Cavedogisms from my scripts. KingRaptor: Ichthyosaur icon KingRaptor: Some of my models. Screenshots when I feel like it (which is never). admin: NewUser PressureLine: Added a folder remotely PressureLine: Added a folder remotely PressureLine: Added a file remotely PressureLine: Removed file/folder PressureLine: Added a file remotely PressureLine: Removed file/folder PressureLine: Moved remotely PressureLine: Moved remotely PressureLine: Created folder remotely PressureLine: Added a folder remotely PressureLine: Removed file/folder PressureLine: Created folder remotely admin: NewUser admin: NewUser MidKnight: Committing my models. admin: removed test folders admin: testing timer admin: screenshot test maackey: a couple screenshots and an icon for testing maackey: Some of this stuff (specifically my older mbot and test plane) are quite messy and may have some files not needed. I'll try to go through and clean them up later. admin: NewUser admin: NewUser admin: NewUser admin: current users admin: tee
arm_amphibious_fac by ZIMBK [6/12/2010 2:03:43 PM] ZIMBK added model ZIMBK's arm_amphibious_fac maackey: added car's plant
admin: NewUser maackey: added pics of m-8
neokami: basic texture some refinements neokami: refined some more neokami: added an orb
-- still WIP maackey: cleanup, finished up some parts of the m-8 and m-9
admin: NewUser maackey: updated m-8, m-9 with uvmaps/textures
FinDude: Wings didnt actually save it admin: NewUser maackey: added m-9, updated some other stuff (its been so long i forgot what i changed)
KingRaptor: Fixed out of date .xcf KingRaptor: Added carrier drone and Claymore, updates to some older models. admin: NewUser admin: NewUser Saktoth: * Cremuss's ship with uvmap smoth: Adding harbor set and morty model. admin: NewUser KingRaptor: Added Super Siren, updated airpad and tweaked Patcom. Saktoth: * knight PressureLine: Uploaded another Spheresolar screenshot PressureLine: Uploaded spheresolar model and files admin: NewUser admin: NewUser Saktoth: * cia Saktoth: * cia KingRaptor: Added airpad and scout boat models; updated Eclipse. 3dmodeler: Instigator corpse model MidKnight: Mmm! maackey: added human male model (and a posed version with a sabre)
Exit_Wound: Completed s3o model,Completed Texture, and includes psp file used to create it for easy editing later admin: NewUser maackey: - vawt s3o and 3ds format - f-1 s3o and 3ds format - fus s3o and 3ds format s3o have parents/children done, but not origins yet (also no textures)
3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils maackey: - added windmill (for s44) - added vawt (for ca) - added f-1 missile plane - updated m-7 and m-8
maackey: began new robot updated misc with some wip projectiles
KingRaptor: Added Eclipse, a THIS battleship. basket: Update to texture, another screenshot and update to blender file basket: continued on texture with white style KingRaptor: Fixed broken wreck texture KingRaptor: oops spelling KingRaptor: Corpse improvements, updated strat bombers. 3dmodeler: New textured sharpshooter corpse
3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Created new folder for sharpshooter corpse admin: NewUser KingRaptor: Finished up sonar stations. KingRaptor: Added sonar stations, uploaded tweaks to Selene and Lynx KingRaptor: Early version of CA strat bomber models. Saktoth: * factory Saktoth: * models! maackey: nova-ey laser tower
maackey: updated roach
Saktoth: * Added some old models. basket: Add GF_VehicleFactory, uvwrapped, unfinished texture + screenshot admin: NewUser maackey: added icons
3dmodeler: Added untextured models and thumbnail images for nova advanced radar 3dmodeler: Added untextured models and thumbnail images for nova advanced radar 3dmodeler: Added untextured models and thumbnail images for nova advanced radar 3dmodeler: Added untextured models and thumbnail images for nova advanced radar 3dmodeler: Added untextured models and thumbnail images for nova advanced radar admin: NewUser thesleepless: added s3o and textures and scripts thesleepless: new texture, icons thesleepless: texture and model update thesleepless: new anaconda model hamsate: oops admin: NewUser admin: NewUser admin: NewUser Exit_Wound: Texture 2 edited to make unit a little brighter maackey: added lmt, fusion, and m-6
3dmodeler: Added image hamsate: Mistake.. admin: NewUser KingRaptor: Added Lynx. Modified Selene. Added .obj versions of models. KingRaptor: Uploaded edited version of yuritch's shipyard. Tweaked Selene script. ash2life: final longneck variant with 8wheels+10%wider and similar size to CA's Penetratror admin: NewUser maackey: added pyro
maackey: some source textures added. ash2life: 150% size change ash2life: resized 150% after a in game test Exit_Wound: Models in various states of completion, Including source files for EMP bomber and Storm/Missile mech admin: NewUser ash2life: early work - needs double checking admin: NewUser Argh: Removing some junk Argh: Further fixes. Argh: Fixing various issues with file directories. Argh: Updated World Builder Files. Argh: Added Objects3D Argh: This is the entire World Builder Content. Consists of 225 models, scripts for all models intended for use with World Builder, and skins. I apologize for not including pictures per model at this time. PressureLine: Added a small pack of trees from MechCommander II thesleepless: added obj file and texture admin: NewUser maackey: Began a new naming convention. Only applies to units currently being worked on/finished.
admin: NewUser maackey: Added some screenshots, more professional looking :)
maackey: Added roach wip. Added a couple guns
admin: NewUser PressureLine: Uploaded Hunchback model & files. thesleepless: added nova distributor PressureLine: Uploaded Stingray model and files thesleepless: hovercon is now assymetrical thesleepless: added 3 wips maackey: Commander entry pod. WIP admin: NewUser KingRaptor: Added Selene corpse. KingRaptor: More screenshots. KingRaptor: Revamped Selene. MidKnight: Milo added. Sorry for lateness, but I UVed, texed, animated, and upspringed this all in one night. There wasn't much of a WIP stage :P KingRaptor: Hopefully fixed icons. KingRaptor: Readded Selene .xcf KingRaptor: Attempting to unbork SVN. KingRaptor: Renamed some folders. Finished Selene, updated Spirit texture. Added a lot of screenies. PressureLine: Uploaded new hammerhead screenshot PressureLine: Uploaded new trifighter screenshot PressureLine: Removed redundant screenshot admin: NewUser PressureLine: Uploaded hind_prop_settings.txt PressureLine: Uploaded gfx_props_PL.7z PressureLine: Uploaded Hind gunship model & files admin: NewUser yuritch: Construction ship model + script yuritch: 2 new models - patrol boat and gunboat. yuritch: 3 models (shipyard, corvette, cruiser) + scripts for them. 3DO solid-colored (not really textured). admin: NewUser PressureLine: Uploaded new model & related files - Hammerhead Fighter - PL admin: lups screenshot test admin: another test admin: testing admin: added screenshot with lups jets maackey: thud
PressureLine: Uploaded 'trifighter' model, textures and other files - PL maackey: updates to the heavy bot, possibly newer versions of some stuff to the jack and storm maackey: oops, forgot icons for both the heavy and the storm
maackey: Added another robot wip, changed some other minor stuff
admin: NewUser PressureLine: Added attackcar model and files - PL admin: NewUser admin: NewUser KingRaptor: Added Selene, potential replacement for CA Nova specops. Still at the pre-UV stage. PressureLine: Added scoutcar model & files - PL admin: NewUser PressureLine: Removed extra screenshot from contruck folder. PressureLine: Uploaded contruck model & files. MidKnight: screenshot! admin: NewUser admin: NewUser PressureLine: Added a folder remotely 3dmodeler: Uploading corrected model with red lines for front detail 3dmodeler: Deleting due to model not matching exactly what the screen shots show--model had round "eyes" screen shots had flat red lines. Model will now have red lines like screen shots. admin: NewUser admin: NewUser PressureLine: Updated texture1, screenshots and icon. PressureLine: Updated texture1, screenshots and icon. PressureLine: Updated texture1, screenshots and icon. PressureLine: Updated texture1, screenshots and icon. PressureLine: Removed file/folder PressureLine: Removed file/folder PressureLine: Added a folder remotely 3dmodeler: stealthplane 1 screenshots added
(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks. 3dmodeler: stealthplane 1 screenshots added
(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks. 3dmodeler: stealthplane 1 screenshots added
(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks. 3dmodeler: stealthplane 1 screenshots added
(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks. 3dmodeler: stealthplane 1 screenshots added
(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks. 3dmodeler: Stealthplane2 multiview rendering added maackey: Cleaned up some uneeded files, added screenshots and icons to some.
Bumblebee: Zeus model Bumblebee: Pyro model. Bumblebee: Zeus model. admin: NewUser admin: NewUser PressureLine: Added a folder remotely 3dmodeler: Better polycount--possible corevamp CA replacement model--needs scripting, texturing, etc. Bear with me--I'm learning everything other than modeling 3dmodeler: candidate 1--likely too high polycount--put in for discussion regardless 3dmodeler: no additional message
3dmodeler: Two potential candidates for discussion/review as corevamp replacement in CA admin: NewUser admin: NewUser KingRaptor: Removed some wonky Cavedogisms from my scripts. KingRaptor: Ichthyosaur icon KingRaptor: Some of my models. Screenshots when I feel like it (which is never). admin: NewUser PressureLine: Added a folder remotely PressureLine: Added a folder remotely PressureLine: Added a file remotely PressureLine: Removed file/folder PressureLine: Added a file remotely PressureLine: Removed file/folder PressureLine: Moved remotely PressureLine: Moved remotely PressureLine: Created folder remotely PressureLine: Added a folder remotely PressureLine: Removed file/folder PressureLine: Created folder remotely admin: NewUser admin: NewUser MidKnight: Committing my models. admin: removed test folders admin: testing timer admin: screenshot test maackey: a couple screenshots and an icon for testing maackey: Some of this stuff (specifically my older mbot and test plane) are quite messy and may have some files not needed. I'll try to go through and clean them up later. admin: NewUser admin: NewUser admin: NewUser admin: current users admin: tee
neokami: basic texture some refinements neokami: refined some more neokami: added an orb
-- still WIP maackey: cleanup, finished up some parts of the m-8 and m-9
admin: NewUser maackey: updated m-8, m-9 with uvmaps/textures
FinDude: Wings didnt actually save it admin: NewUser maackey: added m-9, updated some other stuff (its been so long i forgot what i changed)
KingRaptor: Fixed out of date .xcf KingRaptor: Added carrier drone and Claymore, updates to some older models. admin: NewUser admin: NewUser Saktoth: * Cremuss's ship with uvmap smoth: Adding harbor set and morty model. admin: NewUser KingRaptor: Added Super Siren, updated airpad and tweaked Patcom. Saktoth: * knight PressureLine: Uploaded another Spheresolar screenshot PressureLine: Uploaded spheresolar model and files admin: NewUser admin: NewUser Saktoth: * cia Saktoth: * cia KingRaptor: Added airpad and scout boat models; updated Eclipse. 3dmodeler: Instigator corpse model MidKnight: Mmm! maackey: added human male model (and a posed version with a sabre)
Exit_Wound: Completed s3o model,Completed Texture, and includes psp file used to create it for easy editing later admin: NewUser maackey: - vawt s3o and 3ds format - f-1 s3o and 3ds format - fus s3o and 3ds format s3o have parents/children done, but not origins yet (also no textures)
3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils maackey: - added windmill (for s44) - added vawt (for ca) - added f-1 missile plane - updated m-7 and m-8
maackey: began new robot updated misc with some wip projectiles
KingRaptor: Added Eclipse, a THIS battleship. basket: Update to texture, another screenshot and update to blender file basket: continued on texture with white style KingRaptor: Fixed broken wreck texture KingRaptor: oops spelling KingRaptor: Corpse improvements, updated strat bombers. 3dmodeler: New textured sharpshooter corpse
3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Created new folder for sharpshooter corpse admin: NewUser KingRaptor: Finished up sonar stations. KingRaptor: Added sonar stations, uploaded tweaks to Selene and Lynx KingRaptor: Early version of CA strat bomber models. Saktoth: * factory Saktoth: * models! maackey: nova-ey laser tower
maackey: updated roach
Saktoth: * Added some old models. basket: Add GF_VehicleFactory, uvwrapped, unfinished texture + screenshot admin: NewUser maackey: added icons
3dmodeler: Added untextured models and thumbnail images for nova advanced radar 3dmodeler: Added untextured models and thumbnail images for nova advanced radar 3dmodeler: Added untextured models and thumbnail images for nova advanced radar 3dmodeler: Added untextured models and thumbnail images for nova advanced radar 3dmodeler: Added untextured models and thumbnail images for nova advanced radar admin: NewUser thesleepless: added s3o and textures and scripts thesleepless: new texture, icons thesleepless: texture and model update thesleepless: new anaconda model hamsate: oops admin: NewUser admin: NewUser admin: NewUser Exit_Wound: Texture 2 edited to make unit a little brighter maackey: added lmt, fusion, and m-6
3dmodeler: Added image hamsate: Mistake.. admin: NewUser KingRaptor: Added Lynx. Modified Selene. Added .obj versions of models. KingRaptor: Uploaded edited version of yuritch's shipyard. Tweaked Selene script. ash2life: final longneck variant with 8wheels+10%wider and similar size to CA's Penetratror admin: NewUser maackey: added pyro
maackey: some source textures added. ash2life: 150% size change ash2life: resized 150% after a in game test Exit_Wound: Models in various states of completion, Including source files for EMP bomber and Storm/Missile mech admin: NewUser ash2life: early work - needs double checking admin: NewUser Argh: Removing some junk Argh: Further fixes. Argh: Fixing various issues with file directories. Argh: Updated World Builder Files. Argh: Added Objects3D Argh: This is the entire World Builder Content. Consists of 225 models, scripts for all models intended for use with World Builder, and skins. I apologize for not including pictures per model at this time. PressureLine: Added a small pack of trees from MechCommander II thesleepless: added obj file and texture admin: NewUser maackey: Began a new naming convention. Only applies to units currently being worked on/finished.
admin: NewUser maackey: Added some screenshots, more professional looking :)
maackey: Added roach wip. Added a couple guns
admin: NewUser PressureLine: Uploaded Hunchback model & files. thesleepless: added nova distributor PressureLine: Uploaded Stingray model and files thesleepless: hovercon is now assymetrical thesleepless: added 3 wips maackey: Commander entry pod. WIP admin: NewUser KingRaptor: Added Selene corpse. KingRaptor: More screenshots. KingRaptor: Revamped Selene. MidKnight: Milo added. Sorry for lateness, but I UVed, texed, animated, and upspringed this all in one night. There wasn't much of a WIP stage :P KingRaptor: Hopefully fixed icons. KingRaptor: Readded Selene .xcf KingRaptor: Attempting to unbork SVN. KingRaptor: Renamed some folders. Finished Selene, updated Spirit texture. Added a lot of screenies. PressureLine: Uploaded new hammerhead screenshot PressureLine: Uploaded new trifighter screenshot PressureLine: Removed redundant screenshot admin: NewUser PressureLine: Uploaded hind_prop_settings.txt PressureLine: Uploaded gfx_props_PL.7z PressureLine: Uploaded Hind gunship model & files admin: NewUser yuritch: Construction ship model + script yuritch: 2 new models - patrol boat and gunboat. yuritch: 3 models (shipyard, corvette, cruiser) + scripts for them. 3DO solid-colored (not really textured). admin: NewUser PressureLine: Uploaded new model & related files - Hammerhead Fighter - PL admin: lups screenshot test admin: another test admin: testing admin: added screenshot with lups jets maackey: thud
PressureLine: Uploaded 'trifighter' model, textures and other files - PL maackey: updates to the heavy bot, possibly newer versions of some stuff to the jack and storm maackey: oops, forgot icons for both the heavy and the storm
maackey: Added another robot wip, changed some other minor stuff
admin: NewUser PressureLine: Added attackcar model and files - PL admin: NewUser admin: NewUser KingRaptor: Added Selene, potential replacement for CA Nova specops. Still at the pre-UV stage. PressureLine: Added scoutcar model & files - PL admin: NewUser PressureLine: Removed extra screenshot from contruck folder. PressureLine: Uploaded contruck model & files. MidKnight: screenshot! admin: NewUser admin: NewUser PressureLine: Added a folder remotely 3dmodeler: Uploading corrected model with red lines for front detail 3dmodeler: Deleting due to model not matching exactly what the screen shots show--model had round "eyes" screen shots had flat red lines. Model will now have red lines like screen shots. admin: NewUser admin: NewUser PressureLine: Updated texture1, screenshots and icon. PressureLine: Updated texture1, screenshots and icon. PressureLine: Updated texture1, screenshots and icon. PressureLine: Updated texture1, screenshots and icon. PressureLine: Removed file/folder PressureLine: Removed file/folder PressureLine: Added a folder remotely 3dmodeler: stealthplane 1 screenshots added
(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks. 3dmodeler: stealthplane 1 screenshots added
(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks. 3dmodeler: stealthplane 1 screenshots added
(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks. 3dmodeler: stealthplane 1 screenshots added
(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks. 3dmodeler: stealthplane 1 screenshots added
(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks. 3dmodeler: Stealthplane2 multiview rendering added maackey: Cleaned up some uneeded files, added screenshots and icons to some.
Bumblebee: Zeus model Bumblebee: Pyro model. Bumblebee: Zeus model. admin: NewUser admin: NewUser PressureLine: Added a folder remotely 3dmodeler: Better polycount--possible corevamp CA replacement model--needs scripting, texturing, etc. Bear with me--I'm learning everything other than modeling 3dmodeler: candidate 1--likely too high polycount--put in for discussion regardless 3dmodeler: no additional message
3dmodeler: Two potential candidates for discussion/review as corevamp replacement in CA admin: NewUser admin: NewUser KingRaptor: Removed some wonky Cavedogisms from my scripts. KingRaptor: Ichthyosaur icon KingRaptor: Some of my models. Screenshots when I feel like it (which is never). admin: NewUser PressureLine: Added a folder remotely PressureLine: Added a folder remotely PressureLine: Added a file remotely PressureLine: Removed file/folder PressureLine: Added a file remotely PressureLine: Removed file/folder PressureLine: Moved remotely PressureLine: Moved remotely PressureLine: Created folder remotely PressureLine: Added a folder remotely PressureLine: Removed file/folder PressureLine: Created folder remotely admin: NewUser admin: NewUser MidKnight: Committing my models. admin: removed test folders admin: testing timer admin: screenshot test maackey: a couple screenshots and an icon for testing maackey: Some of this stuff (specifically my older mbot and test plane) are quite messy and may have some files not needed. I'll try to go through and clean them up later. admin: NewUser admin: NewUser admin: NewUser admin: current users admin: tee C5Galaxy by bobthedinosaur [7/31/2010 12:15:10 PM] bobthedinosaur added model bobthedinosaur's C5Galaxy admin: NewUser admin: NewUser admin: NewUser maackey: added car's plant
admin: NewUser maackey: added pics of m-8
neokami: basic texture some refinements neokami: refined some more neokami: added an orb
-- still WIP maackey: cleanup, finished up some parts of the m-8 and m-9
admin: NewUser maackey: updated m-8, m-9 with uvmaps/textures
FinDude: Wings didnt actually save it admin: NewUser maackey: added m-9, updated some other stuff (its been so long i forgot what i changed)
KingRaptor: Fixed out of date .xcf KingRaptor: Added carrier drone and Claymore, updates to some older models. admin: NewUser admin: NewUser Saktoth: * Cremuss's ship with uvmap smoth: Adding harbor set and morty model. admin: NewUser KingRaptor: Added Super Siren, updated airpad and tweaked Patcom. Saktoth: * knight PressureLine: Uploaded another Spheresolar screenshot PressureLine: Uploaded spheresolar model and files admin: NewUser admin: NewUser Saktoth: * cia Saktoth: * cia KingRaptor: Added airpad and scout boat models; updated Eclipse. 3dmodeler: Instigator corpse model MidKnight: Mmm! maackey: added human male model (and a posed version with a sabre)
Exit_Wound: Completed s3o model,Completed Texture, and includes psp file used to create it for easy editing later admin: NewUser maackey: - vawt s3o and 3ds format - f-1 s3o and 3ds format - fus s3o and 3ds format s3o have parents/children done, but not origins yet (also no textures)
3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils maackey: - added windmill (for s44) - added vawt (for ca) - added f-1 missile plane - updated m-7 and m-8
maackey: began new robot updated misc with some wip projectiles
KingRaptor: Added Eclipse, a THIS battleship. basket: Update to texture, another screenshot and update to blender file basket: continued on texture with white style KingRaptor: Fixed broken wreck texture KingRaptor: oops spelling KingRaptor: Corpse improvements, updated strat bombers. 3dmodeler: New textured sharpshooter corpse
3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Created new folder for sharpshooter corpse admin: NewUser KingRaptor: Finished up sonar stations. KingRaptor: Added sonar stations, uploaded tweaks to Selene and Lynx KingRaptor: Early version of CA strat bomber models. Saktoth: * factory Saktoth: * models! maackey: nova-ey laser tower
maackey: updated roach
Saktoth: * Added some old models. basket: Add GF_VehicleFactory, uvwrapped, unfinished texture + screenshot admin: NewUser maackey: added icons
3dmodeler: Added untextured models and thumbnail images for nova advanced radar 3dmodeler: Added untextured models and thumbnail images for nova advanced radar 3dmodeler: Added untextured models and thumbnail images for nova advanced radar 3dmodeler: Added untextured models and thumbnail images for nova advanced radar 3dmodeler: Added untextured models and thumbnail images for nova advanced radar admin: NewUser thesleepless: added s3o and textures and scripts thesleepless: new texture, icons thesleepless: texture and model update thesleepless: new anaconda model hamsate: oops admin: NewUser admin: NewUser admin: NewUser Exit_Wound: Texture 2 edited to make unit a little brighter maackey: added lmt, fusion, and m-6
3dmodeler: Added image hamsate: Mistake.. admin: NewUser KingRaptor: Added Lynx. Modified Selene. Added .obj versions of models. KingRaptor: Uploaded edited version of yuritch's shipyard. Tweaked Selene script. ash2life: final longneck variant with 8wheels+10%wider and similar size to CA's Penetratror admin: NewUser maackey: added pyro
maackey: some source textures added. ash2life: 150% size change ash2life: resized 150% after a in game test Exit_Wound: Models in various states of completion, Including source files for EMP bomber and Storm/Missile mech admin: NewUser ash2life: early work - needs double checking admin: NewUser Argh: Removing some junk Argh: Further fixes. Argh: Fixing various issues with file directories. Argh: Updated World Builder Files. Argh: Added Objects3D Argh: This is the entire World Builder Content. Consists of 225 models, scripts for all models intended for use with World Builder, and skins. I apologize for not including pictures per model at this time. PressureLine: Added a small pack of trees from MechCommander II thesleepless: added obj file and texture admin: NewUser maackey: Began a new naming convention. Only applies to units currently being worked on/finished.
admin: NewUser maackey: Added some screenshots, more professional looking :)
maackey: Added roach wip. Added a couple guns
admin: NewUser PressureLine: Uploaded Hunchback model & files. thesleepless: added nova distributor PressureLine: Uploaded Stingray model and files thesleepless: hovercon is now assymetrical thesleepless: added 3 wips maackey: Commander entry pod. WIP admin: NewUser KingRaptor: Added Selene corpse. KingRaptor: More screenshots. KingRaptor: Revamped Selene. MidKnight: Milo added. Sorry for lateness, but I UVed, texed, animated, and upspringed this all in one night. There wasn't much of a WIP stage :P KingRaptor: Hopefully fixed icons. KingRaptor: Readded Selene .xcf KingRaptor: Attempting to unbork SVN. KingRaptor: Renamed some folders. Finished Selene, updated Spirit texture. Added a lot of screenies. PressureLine: Uploaded new hammerhead screenshot PressureLine: Uploaded new trifighter screenshot PressureLine: Removed redundant screenshot admin: NewUser PressureLine: Uploaded hind_prop_settings.txt PressureLine: Uploaded gfx_props_PL.7z PressureLine: Uploaded Hind gunship model & files admin: NewUser yuritch: Construction ship model + script yuritch: 2 new models - patrol boat and gunboat. yuritch: 3 models (shipyard, corvette, cruiser) + scripts for them. 3DO solid-colored (not really textured). admin: NewUser PressureLine: Uploaded new model & related files - Hammerhead Fighter - PL admin: lups screenshot test admin: another test admin: testing admin: added screenshot with lups jets maackey: thud
PressureLine: Uploaded 'trifighter' model, textures and other files - PL maackey: updates to the heavy bot, possibly newer versions of some stuff to the jack and storm maackey: oops, forgot icons for both the heavy and the storm
maackey: Added another robot wip, changed some other minor stuff
admin: NewUser PressureLine: Added attackcar model and files - PL admin: NewUser admin: NewUser KingRaptor: Added Selene, potential replacement for CA Nova specops. Still at the pre-UV stage. PressureLine: Added scoutcar model & files - PL admin: NewUser PressureLine: Removed extra screenshot from contruck folder. PressureLine: Uploaded contruck model & files. MidKnight: screenshot! admin: NewUser admin: NewUser PressureLine: Added a folder remotely 3dmodeler: Uploading corrected model with red lines for front detail 3dmodeler: Deleting due to model not matching exactly what the screen shots show--model had round "eyes" screen shots had flat red lines. Model will now have red lines like screen shots. admin: NewUser admin: NewUser PressureLine: Updated texture1, screenshots and icon. PressureLine: Updated texture1, screenshots and icon. PressureLine: Updated texture1, screenshots and icon. PressureLine: Updated texture1, screenshots and icon. PressureLine: Removed file/folder PressureLine: Removed file/folder PressureLine: Added a folder remotely 3dmodeler: stealthplane 1 screenshots added
(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks. 3dmodeler: stealthplane 1 screenshots added
(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks. 3dmodeler: stealthplane 1 screenshots added
(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks. 3dmodeler: stealthplane 1 screenshots added
(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks. 3dmodeler: stealthplane 1 screenshots added
(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks. 3dmodeler: Stealthplane2 multiview rendering added maackey: Cleaned up some uneeded files, added screenshots and icons to some.
Bumblebee: Zeus model Bumblebee: Pyro model. Bumblebee: Zeus model. admin: NewUser admin: NewUser PressureLine: Added a folder remotely 3dmodeler: Better polycount--possible corevamp CA replacement model--needs scripting, texturing, etc. Bear with me--I'm learning everything other than modeling 3dmodeler: candidate 1--likely too high polycount--put in for discussion regardless 3dmodeler: no additional message
3dmodeler: Two potential candidates for discussion/review as corevamp replacement in CA admin: NewUser admin: NewUser KingRaptor: Removed some wonky Cavedogisms from my scripts. KingRaptor: Ichthyosaur icon KingRaptor: Some of my models. Screenshots when I feel like it (which is never). admin: NewUser PressureLine: Added a folder remotely PressureLine: Added a folder remotely PressureLine: Added a file remotely PressureLine: Removed file/folder PressureLine: Added a file remotely PressureLine: Removed file/folder PressureLine: Moved remotely PressureLine: Moved remotely PressureLine: Created folder remotely PressureLine: Added a folder remotely PressureLine: Removed file/folder PressureLine: Created folder remotely admin: NewUser admin: NewUser MidKnight: Committing my models. admin: removed test folders admin: testing timer admin: screenshot test maackey: a couple screenshots and an icon for testing maackey: Some of this stuff (specifically my older mbot and test plane) are quite messy and may have some files not needed. I'll try to go through and clean them up later. admin: NewUser admin: NewUser admin: NewUser admin: current users admin: tee CVN by bobthedinosaur [7/31/2010 12:15:29 PM] bobthedinosaur added model bobthedinosaur's CVN admin: NewUser admin: NewUser admin: NewUser maackey: added car's plant
admin: NewUser maackey: added pics of m-8
neokami: basic texture some refinements neokami: refined some more neokami: added an orb
-- still WIP maackey: cleanup, finished up some parts of the m-8 and m-9
admin: NewUser maackey: updated m-8, m-9 with uvmaps/textures
FinDude: Wings didnt actually save it admin: NewUser maackey: added m-9, updated some other stuff (its been so long i forgot what i changed)
KingRaptor: Fixed out of date .xcf KingRaptor: Added carrier drone and Claymore, updates to some older models. admin: NewUser admin: NewUser Saktoth: * Cremuss's ship with uvmap smoth: Adding harbor set and morty model. admin: NewUser KingRaptor: Added Super Siren, updated airpad and tweaked Patcom. Saktoth: * knight PressureLine: Uploaded another Spheresolar screenshot PressureLine: Uploaded spheresolar model and files admin: NewUser admin: NewUser Saktoth: * cia Saktoth: * cia KingRaptor: Added airpad and scout boat models; updated Eclipse. 3dmodeler: Instigator corpse model MidKnight: Mmm! maackey: added human male model (and a posed version with a sabre)
Exit_Wound: Completed s3o model,Completed Texture, and includes psp file used to create it for easy editing later admin: NewUser maackey: - vawt s3o and 3ds format - f-1 s3o and 3ds format - fus s3o and 3ds format s3o have parents/children done, but not origins yet (also no textures)
3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils maackey: - added windmill (for s44) - added vawt (for ca) - added f-1 missile plane - updated m-7 and m-8
maackey: began new robot updated misc with some wip projectiles
KingRaptor: Added Eclipse, a THIS battleship. basket: Update to texture, another screenshot and update to blender file basket: continued on texture with white style KingRaptor: Fixed broken wreck texture KingRaptor: oops spelling KingRaptor: Corpse improvements, updated strat bombers. 3dmodeler: New textured sharpshooter corpse
3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Created new folder for sharpshooter corpse admin: NewUser KingRaptor: Finished up sonar stations. KingRaptor: Added sonar stations, uploaded tweaks to Selene and Lynx KingRaptor: Early version of CA strat bomber models. Saktoth: * factory Saktoth: * models! maackey: nova-ey laser tower
maackey: updated roach
Saktoth: * Added some old models. basket: Add GF_VehicleFactory, uvwrapped, unfinished texture + screenshot admin: NewUser maackey: added icons
3dmodeler: Added untextured models and thumbnail images for nova advanced radar 3dmodeler: Added untextured models and thumbnail images for nova advanced radar 3dmodeler: Added untextured models and thumbnail images for nova advanced radar 3dmodeler: Added untextured models and thumbnail images for nova advanced radar 3dmodeler: Added untextured models and thumbnail images for nova advanced radar admin: NewUser thesleepless: added s3o and textures and scripts thesleepless: new texture, icons thesleepless: texture and model update thesleepless: new anaconda model hamsate: oops admin: NewUser admin: NewUser admin: NewUser Exit_Wound: Texture 2 edited to make unit a little brighter maackey: added lmt, fusion, and m-6
3dmodeler: Added image hamsate: Mistake.. admin: NewUser KingRaptor: Added Lynx. Modified Selene. Added .obj versions of models. KingRaptor: Uploaded edited version of yuritch's shipyard. Tweaked Selene script. ash2life: final longneck variant with 8wheels+10%wider and similar size to CA's Penetratror admin: NewUser maackey: added pyro
maackey: some source textures added. ash2life: 150% size change ash2life: resized 150% after a in game test Exit_Wound: Models in various states of completion, Including source files for EMP bomber and Storm/Missile mech admin: NewUser ash2life: early work - needs double checking admin: NewUser Argh: Removing some junk Argh: Further fixes. Argh: Fixing various issues with file directories. Argh: Updated World Builder Files. Argh: Added Objects3D Argh: This is the entire World Builder Content. Consists of 225 models, scripts for all models intended for use with World Builder, and skins. I apologize for not including pictures per model at this time. PressureLine: Added a small pack of trees from MechCommander II thesleepless: added obj file and texture admin: NewUser maackey: Began a new naming convention. Only applies to units currently being worked on/finished.
admin: NewUser maackey: Added some screenshots, more professional looking :)
maackey: Added roach wip. Added a couple guns
admin: NewUser PressureLine: Uploaded Hunchback model & files. thesleepless: added nova distributor PressureLine: Uploaded Stingray model and files thesleepless: hovercon is now assymetrical thesleepless: added 3 wips maackey: Commander entry pod. WIP admin: NewUser KingRaptor: Added Selene corpse. KingRaptor: More screenshots. KingRaptor: Revamped Selene. MidKnight: Milo added. Sorry for lateness, but I UVed, texed, animated, and upspringed this all in one night. There wasn't much of a WIP stage :P KingRaptor: Hopefully fixed icons. KingRaptor: Readded Selene .xcf KingRaptor: Attempting to unbork SVN. KingRaptor: Renamed some folders. Finished Selene, updated Spirit texture. Added a lot of screenies. PressureLine: Uploaded new hammerhead screenshot PressureLine: Uploaded new trifighter screenshot PressureLine: Removed redundant screenshot admin: NewUser PressureLine: Uploaded hind_prop_settings.txt PressureLine: Uploaded gfx_props_PL.7z PressureLine: Uploaded Hind gunship model & files admin: NewUser yuritch: Construction ship model + script yuritch: 2 new models - patrol boat and gunboat. yuritch: 3 models (shipyard, corvette, cruiser) + scripts for them. 3DO solid-colored (not really textured). admin: NewUser PressureLine: Uploaded new model & related files - Hammerhead Fighter - PL admin: lups screenshot test admin: another test admin: testing admin: added screenshot with lups jets maackey: thud
PressureLine: Uploaded 'trifighter' model, textures and other files - PL maackey: updates to the heavy bot, possibly newer versions of some stuff to the jack and storm maackey: oops, forgot icons for both the heavy and the storm
maackey: Added another robot wip, changed some other minor stuff
admin: NewUser PressureLine: Added attackcar model and files - PL admin: NewUser admin: NewUser KingRaptor: Added Selene, potential replacement for CA Nova specops. Still at the pre-UV stage. PressureLine: Added scoutcar model & files - PL admin: NewUser PressureLine: Removed extra screenshot from contruck folder. PressureLine: Uploaded contruck model & files. MidKnight: screenshot! admin: NewUser admin: NewUser PressureLine: Added a folder remotely 3dmodeler: Uploading corrected model with red lines for front detail 3dmodeler: Deleting due to model not matching exactly what the screen shots show--model had round "eyes" screen shots had flat red lines. Model will now have red lines like screen shots. admin: NewUser admin: NewUser PressureLine: Updated texture1, screenshots and icon. PressureLine: Updated texture1, screenshots and icon. PressureLine: Updated texture1, screenshots and icon. PressureLine: Updated texture1, screenshots and icon. PressureLine: Removed file/folder PressureLine: Removed file/folder PressureLine: Added a folder remotely 3dmodeler: stealthplane 1 screenshots added
(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks. 3dmodeler: stealthplane 1 screenshots added
(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks. 3dmodeler: stealthplane 1 screenshots added
(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks. 3dmodeler: stealthplane 1 screenshots added
(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks. 3dmodeler: stealthplane 1 screenshots added
(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks. 3dmodeler: Stealthplane2 multiview rendering added maackey: Cleaned up some uneeded files, added screenshots and icons to some.
Bumblebee: Zeus model Bumblebee: Pyro model. Bumblebee: Zeus model. admin: NewUser admin: NewUser PressureLine: Added a folder remotely 3dmodeler: Better polycount--possible corevamp CA replacement model--needs scripting, texturing, etc. Bear with me--I'm learning everything other than modeling 3dmodeler: candidate 1--likely too high polycount--put in for discussion regardless 3dmodeler: no additional message
3dmodeler: Two potential candidates for discussion/review as corevamp replacement in CA admin: NewUser admin: NewUser KingRaptor: Removed some wonky Cavedogisms from my scripts. KingRaptor: Ichthyosaur icon KingRaptor: Some of my models. Screenshots when I feel like it (which is never). admin: NewUser PressureLine: Added a folder remotely PressureLine: Added a folder remotely PressureLine: Added a file remotely PressureLine: Removed file/folder PressureLine: Added a file remotely PressureLine: Removed file/folder PressureLine: Moved remotely PressureLine: Moved remotely PressureLine: Created folder remotely PressureLine: Added a folder remotely PressureLine: Removed file/folder PressureLine: Created folder remotely admin: NewUser admin: NewUser MidKnight: Committing my models. admin: removed test folders admin: testing timer admin: screenshot test maackey: a couple screenshots and an icon for testing maackey: Some of this stuff (specifically my older mbot and test plane) are quite messy and may have some files not needed. I'll try to go through and clean them up later. admin: NewUser admin: NewUser admin: NewUser admin: current users admin: tee fuxtor by bobthedinosaur [7/31/2010 12:15:48 PM] bobthedinosaur added model bobthedinosaur's fuxtor admin: NewUser admin: NewUser admin: NewUser maackey: added car's plant
admin: NewUser maackey: added pics of m-8
neokami: basic texture some refinements neokami: refined some more neokami: added an orb
-- still WIP maackey: cleanup, finished up some parts of the m-8 and m-9
admin: NewUser maackey: updated m-8, m-9 with uvmaps/textures
FinDude: Wings didnt actually save it admin: NewUser maackey: added m-9, updated some other stuff (its been so long i forgot what i changed)
KingRaptor: Fixed out of date .xcf KingRaptor: Added carrier drone and Claymore, updates to some older models. admin: NewUser admin: NewUser Saktoth: * Cremuss's ship with uvmap smoth: Adding harbor set and morty model. admin: NewUser KingRaptor: Added Super Siren, updated airpad and tweaked Patcom. Saktoth: * knight PressureLine: Uploaded another Spheresolar screenshot PressureLine: Uploaded spheresolar model and files admin: NewUser admin: NewUser Saktoth: * cia Saktoth: * cia KingRaptor: Added airpad and scout boat models; updated Eclipse. 3dmodeler: Instigator corpse model MidKnight: Mmm! maackey: added human male model (and a posed version with a sabre)
Exit_Wound: Completed s3o model,Completed Texture, and includes psp file used to create it for easy editing later admin: NewUser maackey: - vawt s3o and 3ds format - f-1 s3o and 3ds format - fus s3o and 3ds format s3o have parents/children done, but not origins yet (also no textures)
3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils maackey: - added windmill (for s44) - added vawt (for ca) - added f-1 missile plane - updated m-7 and m-8
maackey: began new robot updated misc with some wip projectiles
KingRaptor: Added Eclipse, a THIS battleship. basket: Update to texture, another screenshot and update to blender file basket: continued on texture with white style KingRaptor: Fixed broken wreck texture KingRaptor: oops spelling KingRaptor: Corpse improvements, updated strat bombers. 3dmodeler: New textured sharpshooter corpse
3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Created new folder for sharpshooter corpse admin: NewUser KingRaptor: Finished up sonar stations. KingRaptor: Added sonar stations, uploaded tweaks to Selene and Lynx KingRaptor: Early version of CA strat bomber models. Saktoth: * factory Saktoth: * models! maackey: nova-ey laser tower
maackey: updated roach
Saktoth: * Added some old models. basket: Add GF_VehicleFactory, uvwrapped, unfinished texture + screenshot admin: NewUser maackey: added icons
3dmodeler: Added untextured models and thumbnail images for nova advanced radar 3dmodeler: Added untextured models and thumbnail images for nova advanced radar 3dmodeler: Added untextured models and thumbnail images for nova advanced radar 3dmodeler: Added untextured models and thumbnail images for nova advanced radar 3dmodeler: Added untextured models and thumbnail images for nova advanced radar admin: NewUser thesleepless: added s3o and textures and scripts thesleepless: new texture, icons thesleepless: texture and model update thesleepless: new anaconda model hamsate: oops admin: NewUser admin: NewUser admin: NewUser Exit_Wound: Texture 2 edited to make unit a little brighter maackey: added lmt, fusion, and m-6
3dmodeler: Added image hamsate: Mistake.. admin: NewUser KingRaptor: Added Lynx. Modified Selene. Added .obj versions of models. KingRaptor: Uploaded edited version of yuritch's shipyard. Tweaked Selene script. ash2life: final longneck variant with 8wheels+10%wider and similar size to CA's Penetratror admin: NewUser maackey: added pyro
maackey: some source textures added. ash2life: 150% size change ash2life: resized 150% after a in game test Exit_Wound: Models in various states of completion, Including source files for EMP bomber and Storm/Missile mech admin: NewUser ash2life: early work - needs double checking admin: NewUser Argh: Removing some junk Argh: Further fixes. Argh: Fixing various issues with file directories. Argh: Updated World Builder Files. Argh: Added Objects3D Argh: This is the entire World Builder Content. Consists of 225 models, scripts for all models intended for use with World Builder, and skins. I apologize for not including pictures per model at this time. PressureLine: Added a small pack of trees from MechCommander II thesleepless: added obj file and texture admin: NewUser maackey: Began a new naming convention. Only applies to units currently being worked on/finished.
admin: NewUser maackey: Added some screenshots, more professional looking :)
maackey: Added roach wip. Added a couple guns
admin: NewUser PressureLine: Uploaded Hunchback model & files. thesleepless: added nova distributor PressureLine: Uploaded Stingray model and files thesleepless: hovercon is now assymetrical thesleepless: added 3 wips maackey: Commander entry pod. WIP admin: NewUser KingRaptor: Added Selene corpse. KingRaptor: More screenshots. KingRaptor: Revamped Selene. MidKnight: Milo added. Sorry for lateness, but I UVed, texed, animated, and upspringed this all in one night. There wasn't much of a WIP stage :P KingRaptor: Hopefully fixed icons. KingRaptor: Readded Selene .xcf KingRaptor: Attempting to unbork SVN. KingRaptor: Renamed some folders. Finished Selene, updated Spirit texture. Added a lot of screenies. PressureLine: Uploaded new hammerhead screenshot PressureLine: Uploaded new trifighter screenshot PressureLine: Removed redundant screenshot admin: NewUser PressureLine: Uploaded hind_prop_settings.txt PressureLine: Uploaded gfx_props_PL.7z PressureLine: Uploaded Hind gunship model & files admin: NewUser yuritch: Construction ship model + script yuritch: 2 new models - patrol boat and gunboat. yuritch: 3 models (shipyard, corvette, cruiser) + scripts for them. 3DO solid-colored (not really textured). admin: NewUser PressureLine: Uploaded new model & related files - Hammerhead Fighter - PL admin: lups screenshot test admin: another test admin: testing admin: added screenshot with lups jets maackey: thud
PressureLine: Uploaded 'trifighter' model, textures and other files - PL maackey: updates to the heavy bot, possibly newer versions of some stuff to the jack and storm maackey: oops, forgot icons for both the heavy and the storm
maackey: Added another robot wip, changed some other minor stuff
admin: NewUser PressureLine: Added attackcar model and files - PL admin: NewUser admin: NewUser KingRaptor: Added Selene, potential replacement for CA Nova specops. Still at the pre-UV stage. PressureLine: Added scoutcar model & files - PL admin: NewUser PressureLine: Removed extra screenshot from contruck folder. PressureLine: Uploaded contruck model & files. MidKnight: screenshot! admin: NewUser admin: NewUser PressureLine: Added a folder remotely 3dmodeler: Uploading corrected model with red lines for front detail 3dmodeler: Deleting due to model not matching exactly what the screen shots show--model had round "eyes" screen shots had flat red lines. Model will now have red lines like screen shots. admin: NewUser admin: NewUser PressureLine: Updated texture1, screenshots and icon. PressureLine: Updated texture1, screenshots and icon. PressureLine: Updated texture1, screenshots and icon. PressureLine: Updated texture1, screenshots and icon. PressureLine: Removed file/folder PressureLine: Removed file/folder PressureLine: Added a folder remotely 3dmodeler: stealthplane 1 screenshots added
(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks. 3dmodeler: stealthplane 1 screenshots added
(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks. 3dmodeler: stealthplane 1 screenshots added
(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks. 3dmodeler: stealthplane 1 screenshots added
(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks. 3dmodeler: stealthplane 1 screenshots added
(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks. 3dmodeler: Stealthplane2 multiview rendering added maackey: Cleaned up some uneeded files, added screenshots and icons to some.
Bumblebee: Zeus model Bumblebee: Pyro model. Bumblebee: Zeus model. admin: NewUser admin: NewUser PressureLine: Added a folder remotely 3dmodeler: Better polycount--possible corevamp CA replacement model--needs scripting, texturing, etc. Bear with me--I'm learning everything other than modeling 3dmodeler: candidate 1--likely too high polycount--put in for discussion regardless 3dmodeler: no additional message
3dmodeler: Two potential candidates for discussion/review as corevamp replacement in CA admin: NewUser admin: NewUser KingRaptor: Removed some wonky Cavedogisms from my scripts. KingRaptor: Ichthyosaur icon KingRaptor: Some of my models. Screenshots when I feel like it (which is never). admin: NewUser PressureLine: Added a folder remotely PressureLine: Added a folder remotely PressureLine: Added a file remotely PressureLine: Removed file/folder PressureLine: Added a file remotely PressureLine: Removed file/folder PressureLine: Moved remotely PressureLine: Moved remotely PressureLine: Created folder remotely PressureLine: Added a folder remotely PressureLine: Removed file/folder PressureLine: Created folder remotely admin: NewUser admin: NewUser MidKnight: Committing my models. admin: removed test folders admin: testing timer admin: screenshot test maackey: a couple screenshots and an icon for testing maackey: Some of this stuff (specifically my older mbot and test plane) are quite messy and may have some files not needed. I'll try to go through and clean them up later. admin: NewUser admin: NewUser admin: NewUser admin: current users admin: tee
neokami: basic texture some refinements neokami: refined some more neokami: added an orb
-- still WIP maackey: cleanup, finished up some parts of the m-8 and m-9
admin: NewUser maackey: updated m-8, m-9 with uvmaps/textures
FinDude: Wings didnt actually save it admin: NewUser maackey: added m-9, updated some other stuff (its been so long i forgot what i changed)
KingRaptor: Fixed out of date .xcf KingRaptor: Added carrier drone and Claymore, updates to some older models. admin: NewUser admin: NewUser Saktoth: * Cremuss's ship with uvmap smoth: Adding harbor set and morty model. admin: NewUser KingRaptor: Added Super Siren, updated airpad and tweaked Patcom. Saktoth: * knight PressureLine: Uploaded another Spheresolar screenshot PressureLine: Uploaded spheresolar model and files admin: NewUser admin: NewUser Saktoth: * cia Saktoth: * cia KingRaptor: Added airpad and scout boat models; updated Eclipse. 3dmodeler: Instigator corpse model MidKnight: Mmm! maackey: added human male model (and a posed version with a sabre)
Exit_Wound: Completed s3o model,Completed Texture, and includes psp file used to create it for easy editing later admin: NewUser maackey: - vawt s3o and 3ds format - f-1 s3o and 3ds format - fus s3o and 3ds format s3o have parents/children done, but not origins yet (also no textures)
3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils maackey: - added windmill (for s44) - added vawt (for ca) - added f-1 missile plane - updated m-7 and m-8
maackey: began new robot updated misc with some wip projectiles
KingRaptor: Added Eclipse, a THIS battleship. basket: Update to texture, another screenshot and update to blender file basket: continued on texture with white style KingRaptor: Fixed broken wreck texture KingRaptor: oops spelling KingRaptor: Corpse improvements, updated strat bombers. 3dmodeler: New textured sharpshooter corpse
3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Created new folder for sharpshooter corpse admin: NewUser KingRaptor: Finished up sonar stations. KingRaptor: Added sonar stations, uploaded tweaks to Selene and Lynx KingRaptor: Early version of CA strat bomber models. Saktoth: * factory Saktoth: * models! maackey: nova-ey laser tower
maackey: updated roach
Saktoth: * Added some old models. basket: Add GF_VehicleFactory, uvwrapped, unfinished texture + screenshot admin: NewUser maackey: added icons
3dmodeler: Added untextured models and thumbnail images for nova advanced radar 3dmodeler: Added untextured models and thumbnail images for nova advanced radar 3dmodeler: Added untextured models and thumbnail images for nova advanced radar 3dmodeler: Added untextured models and thumbnail images for nova advanced radar 3dmodeler: Added untextured models and thumbnail images for nova advanced radar admin: NewUser thesleepless: added s3o and textures and scripts thesleepless: new texture, icons thesleepless: texture and model update thesleepless: new anaconda model hamsate: oops admin: NewUser admin: NewUser admin: NewUser Exit_Wound: Texture 2 edited to make unit a little brighter maackey: added lmt, fusion, and m-6
3dmodeler: Added image hamsate: Mistake.. admin: NewUser KingRaptor: Added Lynx. Modified Selene. Added .obj versions of models. KingRaptor: Uploaded edited version of yuritch's shipyard. Tweaked Selene script. ash2life: final longneck variant with 8wheels+10%wider and similar size to CA's Penetratror admin: NewUser maackey: added pyro
maackey: some source textures added. ash2life: 150% size change ash2life: resized 150% after a in game test Exit_Wound: Models in various states of completion, Including source files for EMP bomber and Storm/Missile mech admin: NewUser ash2life: early work - needs double checking admin: NewUser Argh: Removing some junk Argh: Further fixes. Argh: Fixing various issues with file directories. Argh: Updated World Builder Files. Argh: Added Objects3D Argh: This is the entire World Builder Content. Consists of 225 models, scripts for all models intended for use with World Builder, and skins. I apologize for not including pictures per model at this time. PressureLine: Added a small pack of trees from MechCommander II thesleepless: added obj file and texture admin: NewUser maackey: Began a new naming convention. Only applies to units currently being worked on/finished.
admin: NewUser maackey: Added some screenshots, more professional looking :)
maackey: Added roach wip. Added a couple guns
admin: NewUser PressureLine: Uploaded Hunchback model & files. thesleepless: added nova distributor PressureLine: Uploaded Stingray model and files thesleepless: hovercon is now assymetrical thesleepless: added 3 wips maackey: Commander entry pod. WIP admin: NewUser KingRaptor: Added Selene corpse. KingRaptor: More screenshots. KingRaptor: Revamped Selene. MidKnight: Milo added. Sorry for lateness, but I UVed, texed, animated, and upspringed this all in one night. There wasn't much of a WIP stage :P KingRaptor: Hopefully fixed icons. KingRaptor: Readded Selene .xcf KingRaptor: Attempting to unbork SVN. KingRaptor: Renamed some folders. Finished Selene, updated Spirit texture. Added a lot of screenies. PressureLine: Uploaded new hammerhead screenshot PressureLine: Uploaded new trifighter screenshot PressureLine: Removed redundant screenshot admin: NewUser PressureLine: Uploaded hind_prop_settings.txt PressureLine: Uploaded gfx_props_PL.7z PressureLine: Uploaded Hind gunship model & files admin: NewUser yuritch: Construction ship model + script yuritch: 2 new models - patrol boat and gunboat. yuritch: 3 models (shipyard, corvette, cruiser) + scripts for them. 3DO solid-colored (not really textured). admin: NewUser PressureLine: Uploaded new model & related files - Hammerhead Fighter - PL admin: lups screenshot test admin: another test admin: testing admin: added screenshot with lups jets maackey: thud
PressureLine: Uploaded 'trifighter' model, textures and other files - PL maackey: updates to the heavy bot, possibly newer versions of some stuff to the jack and storm maackey: oops, forgot icons for both the heavy and the storm
maackey: Added another robot wip, changed some other minor stuff
admin: NewUser PressureLine: Added attackcar model and files - PL admin: NewUser admin: NewUser KingRaptor: Added Selene, potential replacement for CA Nova specops. Still at the pre-UV stage. PressureLine: Added scoutcar model & files - PL admin: NewUser PressureLine: Removed extra screenshot from contruck folder. PressureLine: Uploaded contruck model & files. MidKnight: screenshot! admin: NewUser admin: NewUser PressureLine: Added a folder remotely 3dmodeler: Uploading corrected model with red lines for front detail 3dmodeler: Deleting due to model not matching exactly what the screen shots show--model had round "eyes" screen shots had flat red lines. Model will now have red lines like screen shots. admin: NewUser admin: NewUser PressureLine: Updated texture1, screenshots and icon. PressureLine: Updated texture1, screenshots and icon. PressureLine: Updated texture1, screenshots and icon. PressureLine: Updated texture1, screenshots and icon. PressureLine: Removed file/folder PressureLine: Removed file/folder PressureLine: Added a folder remotely 3dmodeler: stealthplane 1 screenshots added
(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks. 3dmodeler: stealthplane 1 screenshots added
(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks. 3dmodeler: stealthplane 1 screenshots added
(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks. 3dmodeler: stealthplane 1 screenshots added
(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks. 3dmodeler: stealthplane 1 screenshots added
(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks. 3dmodeler: Stealthplane2 multiview rendering added maackey: Cleaned up some uneeded files, added screenshots and icons to some.
Bumblebee: Zeus model Bumblebee: Pyro model. Bumblebee: Zeus model. admin: NewUser admin: NewUser PressureLine: Added a folder remotely 3dmodeler: Better polycount--possible corevamp CA replacement model--needs scripting, texturing, etc. Bear with me--I'm learning everything other than modeling 3dmodeler: candidate 1--likely too high polycount--put in for discussion regardless 3dmodeler: no additional message
3dmodeler: Two potential candidates for discussion/review as corevamp replacement in CA admin: NewUser admin: NewUser KingRaptor: Removed some wonky Cavedogisms from my scripts. KingRaptor: Ichthyosaur icon KingRaptor: Some of my models. Screenshots when I feel like it (which is never). admin: NewUser PressureLine: Added a folder remotely PressureLine: Added a folder remotely PressureLine: Added a file remotely PressureLine: Removed file/folder PressureLine: Added a file remotely PressureLine: Removed file/folder PressureLine: Moved remotely PressureLine: Moved remotely PressureLine: Created folder remotely PressureLine: Added a folder remotely PressureLine: Removed file/folder PressureLine: Created folder remotely admin: NewUser admin: NewUser MidKnight: Committing my models. admin: removed test folders admin: testing timer admin: screenshot test maackey: a couple screenshots and an icon for testing maackey: Some of this stuff (specifically my older mbot and test plane) are quite messy and may have some files not needed. I'll try to go through and clean them up later. admin: NewUser admin: NewUser admin: NewUser admin: current users admin: tee crawler thingy by Exit_Wound [12/7/2010 2:55:59 PM] Exit_Wound updated model Exit_Wound's crawler thingy KingRaptor: attempt at fix 2/2 KingRaptor: attempt at fix 1/2 KingRaptor: Added Trinity maackey: lots of changes. - updated drop pod - added lego brickman - added hotcom - added turret - updated m-8 - updated m-9
neokami: basic texture some refinements neokami: refined some more neokami: added an orb
-- still WIP maackey: cleanup, finished up some parts of the m-8 and m-9
admin: NewUser maackey: updated m-8, m-9 with uvmaps/textures
FinDude: Wings didnt actually save it admin: NewUser maackey: added m-9, updated some other stuff (its been so long i forgot what i changed)
KingRaptor: Fixed out of date .xcf KingRaptor: Added carrier drone and Claymore, updates to some older models. admin: NewUser admin: NewUser Saktoth: * Cremuss's ship with uvmap smoth: Adding harbor set and morty model. admin: NewUser KingRaptor: Added Super Siren, updated airpad and tweaked Patcom. Saktoth: * knight PressureLine: Uploaded another Spheresolar screenshot PressureLine: Uploaded spheresolar model and files admin: NewUser admin: NewUser Saktoth: * cia Saktoth: * cia KingRaptor: Added airpad and scout boat models; updated Eclipse. 3dmodeler: Instigator corpse model MidKnight: Mmm! maackey: added human male model (and a posed version with a sabre)
Exit_Wound: Completed s3o model,Completed Texture, and includes psp file used to create it for easy editing later admin: NewUser maackey: - vawt s3o and 3ds format - f-1 s3o and 3ds format - fus s3o and 3ds format s3o have parents/children done, but not origins yet (also no textures)
3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils maackey: - added windmill (for s44) - added vawt (for ca) - added f-1 missile plane - updated m-7 and m-8
maackey: began new robot updated misc with some wip projectiles
KingRaptor: Added Eclipse, a THIS battleship. basket: Update to texture, another screenshot and update to blender file basket: continued on texture with white style KingRaptor: Fixed broken wreck texture KingRaptor: oops spelling KingRaptor: Corpse improvements, updated strat bombers. 3dmodeler: New textured sharpshooter corpse
3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Created new folder for sharpshooter corpse admin: NewUser KingRaptor: Finished up sonar stations. KingRaptor: Added sonar stations, uploaded tweaks to Selene and Lynx KingRaptor: Early version of CA strat bomber models. Saktoth: * factory Saktoth: * models! maackey: nova-ey laser tower
maackey: updated roach
Saktoth: * Added some old models. basket: Add GF_VehicleFactory, uvwrapped, unfinished texture + screenshot admin: NewUser maackey: added icons
3dmodeler: Added untextured models and thumbnail images for nova advanced radar 3dmodeler: Added untextured models and thumbnail images for nova advanced radar 3dmodeler: Added untextured models and thumbnail images for nova advanced radar 3dmodeler: Added untextured models and thumbnail images for nova advanced radar 3dmodeler: Added untextured models and thumbnail images for nova advanced radar admin: NewUser thesleepless: added s3o and textures and scripts thesleepless: new texture, icons thesleepless: texture and model update thesleepless: new anaconda model hamsate: oops admin: NewUser admin: NewUser admin: NewUser Exit_Wound: Texture 2 edited to make unit a little brighter maackey: added lmt, fusion, and m-6
3dmodeler: Added image hamsate: Mistake.. admin: NewUser KingRaptor: Added Lynx. Modified Selene. Added .obj versions of models. KingRaptor: Uploaded edited version of yuritch's shipyard. Tweaked Selene script. ash2life: final longneck variant with 8wheels+10%wider and similar size to CA's Penetratror admin: NewUser maackey: added pyro
maackey: some source textures added. ash2life: 150% size change ash2life: resized 150% after a in game test
neokami: basic texture some refinements neokami: refined some more neokami: added an orb
-- still WIP maackey: cleanup, finished up some parts of the m-8 and m-9
admin: NewUser maackey: updated m-8, m-9 with uvmaps/textures
FinDude: Wings didnt actually save it admin: NewUser maackey: added m-9, updated some other stuff (its been so long i forgot what i changed)
KingRaptor: Fixed out of date .xcf KingRaptor: Added carrier drone and Claymore, updates to some older models. admin: NewUser admin: NewUser Saktoth: * Cremuss's ship with uvmap smoth: Adding harbor set and morty model. admin: NewUser KingRaptor: Added Super Siren, updated airpad and tweaked Patcom. Saktoth: * knight PressureLine: Uploaded another Spheresolar screenshot PressureLine: Uploaded spheresolar model and files admin: NewUser admin: NewUser Saktoth: * cia Saktoth: * cia KingRaptor: Added airpad and scout boat models; updated Eclipse. 3dmodeler: Instigator corpse model MidKnight: Mmm! maackey: added human male model (and a posed version with a sabre)
Exit_Wound: Completed s3o model,Completed Texture, and includes psp file used to create it for easy editing later admin: NewUser maackey: - vawt s3o and 3ds format - f-1 s3o and 3ds format - fus s3o and 3ds format s3o have parents/children done, but not origins yet (also no textures)
3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils maackey: - added windmill (for s44) - added vawt (for ca) - added f-1 missile plane - updated m-7 and m-8
maackey: began new robot updated misc with some wip projectiles
KingRaptor: Added Eclipse, a THIS battleship. basket: Update to texture, another screenshot and update to blender file basket: continued on texture with white style KingRaptor: Fixed broken wreck texture KingRaptor: oops spelling KingRaptor: Corpse improvements, updated strat bombers. 3dmodeler: New textured sharpshooter corpse
3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Created new folder for sharpshooter corpse admin: NewUser KingRaptor: Finished up sonar stations. KingRaptor: Added sonar stations, uploaded tweaks to Selene and Lynx KingRaptor: Early version of CA strat bomber models. Saktoth: * factory Saktoth: * models! maackey: nova-ey laser tower
maackey: updated roach
Saktoth: * Added some old models. basket: Add GF_VehicleFactory, uvwrapped, unfinished texture + screenshot admin: NewUser maackey: added icons
3dmodeler: Added untextured models and thumbnail images for nova advanced radar 3dmodeler: Added untextured models and thumbnail images for nova advanced radar 3dmodeler: Added untextured models and thumbnail images for nova advanced radar 3dmodeler: Added untextured models and thumbnail images for nova advanced radar 3dmodeler: Added untextured models and thumbnail images for nova advanced radar admin: NewUser thesleepless: added s3o and textures and scripts thesleepless: new texture, icons thesleepless: texture and model update thesleepless: new anaconda model hamsate: oops admin: NewUser admin: NewUser admin: NewUser gunship1 by Exit_Wound [5/18/2011 11:33:58 AM] Exit_Wound updated model Exit_Wound's gunship1 admin: NewUser KingRaptor: attempt at fix 2/2 KingRaptor: attempt at fix 1/2 KingRaptor: Added Trinity maackey: lots of changes. - updated drop pod - added lego brickman - added hotcom - added turret - updated m-8 - updated m-9
neokami: basic texture some refinements neokami: refined some more neokami: added an orb
-- still WIP maackey: cleanup, finished up some parts of the m-8 and m-9
admin: NewUser maackey: updated m-8, m-9 with uvmaps/textures
FinDude: Wings didnt actually save it admin: NewUser maackey: added m-9, updated some other stuff (its been so long i forgot what i changed)
KingRaptor: Fixed out of date .xcf KingRaptor: Added carrier drone and Claymore, updates to some older models. admin: NewUser admin: NewUser Saktoth: * Cremuss's ship with uvmap smoth: Adding harbor set and morty model. admin: NewUser KingRaptor: Added Super Siren, updated airpad and tweaked Patcom. Saktoth: * knight PressureLine: Uploaded another Spheresolar screenshot PressureLine: Uploaded spheresolar model and files admin: NewUser admin: NewUser Saktoth: * cia Saktoth: * cia KingRaptor: Added airpad and scout boat models; updated Eclipse. 3dmodeler: Instigator corpse model MidKnight: Mmm! maackey: added human male model (and a posed version with a sabre)
Exit_Wound: Completed s3o model,Completed Texture, and includes psp file used to create it for easy editing later admin: NewUser maackey: - vawt s3o and 3ds format - f-1 s3o and 3ds format - fus s3o and 3ds format s3o have parents/children done, but not origins yet (also no textures)
3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils maackey: - added windmill (for s44) - added vawt (for ca) - added f-1 missile plane - updated m-7 and m-8
maackey: began new robot updated misc with some wip projectiles
KingRaptor: Added Eclipse, a THIS battleship. basket: Update to texture, another screenshot and update to blender file basket: continued on texture with white style KingRaptor: Fixed broken wreck texture KingRaptor: oops spelling KingRaptor: Corpse improvements, updated strat bombers. 3dmodeler: New textured sharpshooter corpse
3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Created new folder for sharpshooter corpse admin: NewUser KingRaptor: Finished up sonar stations. KingRaptor: Added sonar stations, uploaded tweaks to Selene and Lynx KingRaptor: Early version of CA strat bomber models. Saktoth: * factory Saktoth: * models! maackey: nova-ey laser tower
maackey: updated roach
Saktoth: * Added some old models. basket: Add GF_VehicleFactory, uvwrapped, unfinished texture + screenshot admin: NewUser maackey: added icons
3dmodeler: Added untextured models and thumbnail images for nova advanced radar 3dmodeler: Added untextured models and thumbnail images for nova advanced radar 3dmodeler: Added untextured models and thumbnail images for nova advanced radar 3dmodeler: Added untextured models and thumbnail images for nova advanced radar 3dmodeler: Added untextured models and thumbnail images for nova advanced radar admin: NewUser thesleepless: added s3o and textures and scripts thesleepless: new texture, icons thesleepless: texture and model update thesleepless: new anaconda model hamsate: oops admin: NewUser admin: NewUser admin: NewUser Exit_Wound: Texture 2 edited to make unit a little brighter maackey: added lmt, fusion, and m-6
3dmodeler: Added image hamsate: Mistake.. admin: NewUser KingRaptor: Added Lynx. Modified Selene. Added .obj versions of models. KingRaptor: Uploaded edited version of yuritch's shipyard. Tweaked Selene script. ash2life: final longneck variant with 8wheels+10%wider and similar size to CA's Penetratror admin: NewUser maackey: added pyro
maackey: some source textures added. ash2life: 150% size change ash2life: resized 150% after a in game test gunship2 by Exit_Wound [5/18/2011 11:34:11 AM] Exit_Wound updated model Exit_Wound's gunship2 admin: NewUser KingRaptor: attempt at fix 2/2 KingRaptor: attempt at fix 1/2 KingRaptor: Added Trinity maackey: lots of changes. - updated drop pod - added lego brickman - added hotcom - added turret - updated m-8 - updated m-9
neokami: basic texture some refinements neokami: refined some more neokami: added an orb
-- still WIP maackey: cleanup, finished up some parts of the m-8 and m-9
admin: NewUser maackey: updated m-8, m-9 with uvmaps/textures
FinDude: Wings didnt actually save it admin: NewUser maackey: added m-9, updated some other stuff (its been so long i forgot what i changed)
KingRaptor: Fixed out of date .xcf KingRaptor: Added carrier drone and Claymore, updates to some older models. admin: NewUser admin: NewUser Saktoth: * Cremuss's ship with uvmap smoth: Adding harbor set and morty model. admin: NewUser KingRaptor: Added Super Siren, updated airpad and tweaked Patcom. Saktoth: * knight PressureLine: Uploaded another Spheresolar screenshot PressureLine: Uploaded spheresolar model and files admin: NewUser admin: NewUser Saktoth: * cia Saktoth: * cia KingRaptor: Added airpad and scout boat models; updated Eclipse. 3dmodeler: Instigator corpse model MidKnight: Mmm! maackey: added human male model (and a posed version with a sabre)
Exit_Wound: Completed s3o model,Completed Texture, and includes psp file used to create it for easy editing later admin: NewUser maackey: - vawt s3o and 3ds format - f-1 s3o and 3ds format - fus s3o and 3ds format s3o have parents/children done, but not origins yet (also no textures)
3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils maackey: - added windmill (for s44) - added vawt (for ca) - added f-1 missile plane - updated m-7 and m-8
maackey: began new robot updated misc with some wip projectiles
KingRaptor: Added Eclipse, a THIS battleship. basket: Update to texture, another screenshot and update to blender file basket: continued on texture with white style KingRaptor: Fixed broken wreck texture KingRaptor: oops spelling KingRaptor: Corpse improvements, updated strat bombers. 3dmodeler: New textured sharpshooter corpse
3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Created new folder for sharpshooter corpse admin: NewUser KingRaptor: Finished up sonar stations. KingRaptor: Added sonar stations, uploaded tweaks to Selene and Lynx KingRaptor: Early version of CA strat bomber models. Saktoth: * factory Saktoth: * models! maackey: nova-ey laser tower
maackey: updated roach
Saktoth: * Added some old models. basket: Add GF_VehicleFactory, uvwrapped, unfinished texture + screenshot admin: NewUser maackey: added icons
3dmodeler: Added untextured models and thumbnail images for nova advanced radar 3dmodeler: Added untextured models and thumbnail images for nova advanced radar 3dmodeler: Added untextured models and thumbnail images for nova advanced radar 3dmodeler: Added untextured models and thumbnail images for nova advanced radar 3dmodeler: Added untextured models and thumbnail images for nova advanced radar admin: NewUser thesleepless: added s3o and textures and scripts thesleepless: new texture, icons thesleepless: texture and model update thesleepless: new anaconda model hamsate: oops admin: NewUser admin: NewUser admin: NewUser Exit_Wound: Texture 2 edited to make unit a little brighter maackey: added lmt, fusion, and m-6
3dmodeler: Added image hamsate: Mistake.. admin: NewUser KingRaptor: Added Lynx. Modified Selene. Added .obj versions of models. KingRaptor: Uploaded edited version of yuritch's shipyard. Tweaked Selene script. ash2life: final longneck variant with 8wheels+10%wider and similar size to CA's Penetratror admin: NewUser maackey: added pyro
maackey: some source textures added. ash2life: 150% size change ash2life: resized 150% after a in game test Gunship3 by Exit_Wound [5/18/2011 11:34:23 AM] Exit_Wound updated model Exit_Wound's Gunship3 admin: NewUser KingRaptor: attempt at fix 2/2 KingRaptor: attempt at fix 1/2 KingRaptor: Added Trinity maackey: lots of changes. - updated drop pod - added lego brickman - added hotcom - added turret - updated m-8 - updated m-9
neokami: basic texture some refinements neokami: refined some more neokami: added an orb
-- still WIP maackey: cleanup, finished up some parts of the m-8 and m-9
admin: NewUser maackey: updated m-8, m-9 with uvmaps/textures
FinDude: Wings didnt actually save it admin: NewUser maackey: added m-9, updated some other stuff (its been so long i forgot what i changed)
KingRaptor: Fixed out of date .xcf KingRaptor: Added carrier drone and Claymore, updates to some older models. admin: NewUser admin: NewUser Saktoth: * Cremuss's ship with uvmap smoth: Adding harbor set and morty model. admin: NewUser KingRaptor: Added Super Siren, updated airpad and tweaked Patcom. Saktoth: * knight PressureLine: Uploaded another Spheresolar screenshot PressureLine: Uploaded spheresolar model and files admin: NewUser admin: NewUser Saktoth: * cia Saktoth: * cia KingRaptor: Added airpad and scout boat models; updated Eclipse. 3dmodeler: Instigator corpse model MidKnight: Mmm! maackey: added human male model (and a posed version with a sabre)
neokami: basic texture some refinements neokami: refined some more neokami: added an orb
-- still WIP maackey: cleanup, finished up some parts of the m-8 and m-9
admin: NewUser maackey: updated m-8, m-9 with uvmaps/textures
FinDude: Wings didnt actually save it admin: NewUser maackey: added m-9, updated some other stuff (its been so long i forgot what i changed)
KingRaptor: Fixed out of date .xcf KingRaptor: Added carrier drone and Claymore, updates to some older models. admin: NewUser admin: NewUser Saktoth: * Cremuss's ship with uvmap smoth: Adding harbor set and morty model. admin: NewUser KingRaptor: Added Super Siren, updated airpad and tweaked Patcom. Saktoth: * knight PressureLine: Uploaded another Spheresolar screenshot PressureLine: Uploaded spheresolar model and files admin: NewUser admin: NewUser Saktoth: * cia Saktoth: * cia KingRaptor: Added airpad and scout boat models; updated Eclipse. 3dmodeler: Instigator corpse model MidKnight: Mmm! maackey: added human male model (and a posed version with a sabre)
Exit_Wound: Completed s3o model,Completed Texture, and includes psp file used to create it for easy editing later admin: NewUser maackey: - vawt s3o and 3ds format - f-1 s3o and 3ds format - fus s3o and 3ds format s3o have parents/children done, but not origins yet (also no textures)
3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils maackey: - added windmill (for s44) - added vawt (for ca) - added f-1 missile plane - updated m-7 and m-8
maackey: began new robot updated misc with some wip projectiles
KingRaptor: Added Eclipse, a THIS battleship. basket: Update to texture, another screenshot and update to blender file basket: continued on texture with white style KingRaptor: Fixed broken wreck texture KingRaptor: oops spelling KingRaptor: Corpse improvements, updated strat bombers. 3dmodeler: New textured sharpshooter corpse
3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Created new folder for sharpshooter corpse admin: NewUser KingRaptor: Finished up sonar stations. KingRaptor: Added sonar stations, uploaded tweaks to Selene and Lynx KingRaptor: Early version of CA strat bomber models. Saktoth: * factory Saktoth: * models! maackey: nova-ey laser tower
maackey: updated roach
Saktoth: * Added some old models. basket: Add GF_VehicleFactory, uvwrapped, unfinished texture + screenshot admin: NewUser maackey: added icons
3dmodeler: Added untextured models and thumbnail images for nova advanced radar 3dmodeler: Added untextured models and thumbnail images for nova advanced radar 3dmodeler: Added untextured models and thumbnail images for nova advanced radar 3dmodeler: Added untextured models and thumbnail images for nova advanced radar 3dmodeler: Added untextured models and thumbnail images for nova advanced radar admin: NewUser thesleepless: added s3o and textures and scripts thesleepless: new texture, icons thesleepless: texture and model update thesleepless: new anaconda model hamsate: oops admin: NewUser admin: NewUser admin: NewUser Exit_Wound: Texture 2 edited to make unit a little brighter maackey: added lmt, fusion, and m-6
3dmodeler: Added image hamsate: Mistake.. admin: NewUser KingRaptor: Added Lynx. Modified Selene. Added .obj versions of models. KingRaptor: Uploaded edited version of yuritch's shipyard. Tweaked Selene script. ash2life: final longneck variant with 8wheels+10%wider and similar size to CA's Penetratror admin: NewUser maackey: added pyro
maackey: some source textures added. ash2life: 150% size change ash2life: resized 150% after a in game test Exit_Wound: Models in various states of completion, Including source files for EMP bomber and Storm/Missile mech admin: NewUser ash2life: early work - needs double checking admin: NewUser Argh: Removing some junk Argh: Further fixes. Argh: Fixing various issues with file directories. Argh: Updated World Builder Files. Argh: Added Objects3D Argh: This is the entire World Builder Content. Consists of 225 models, scripts for all models intended for use with World Builder, and skins. I apologize for not including pictures per model at this time. PressureLine: Added a small pack of trees from MechCommander II thesleepless: added obj file and texture admin: NewUser maackey: Began a new naming convention. Only applies to units currently being worked on/finished.
admin: NewUser maackey: Added some screenshots, more professional looking :)
maackey: Added roach wip. Added a couple guns
admin: NewUser PressureLine: Uploaded Hunchback model & files. thesleepless: added nova distributor PressureLine: Uploaded Stingray model and files thesleepless: hovercon is now assymetrical thesleepless: added 3 wips maackey: Commander entry pod. WIP admin: NewUser KingRaptor: Added Selene corpse. KingRaptor: More screenshots. KingRaptor: Revamped Selene. MidKnight: Milo added. Sorry for lateness, but I UVed, texed, animated, and upspringed this all in one night. There wasn't much of a WIP stage :P KingRaptor: Hopefully fixed icons. KingRaptor: Readded Selene .xcf KingRaptor: Attempting to unbork SVN. KingRaptor: Renamed some folders. Finished Selene, updated Spirit texture. Added a lot of screenies. PressureLine: Uploaded new hammerhead screenshot PressureLine: Uploaded new trifighter screenshot PressureLine: Removed redundant screenshot admin: NewUser PressureLine: Uploaded hind_prop_settings.txt PressureLine: Uploaded gfx_props_PL.7z PressureLine: Uploaded Hind gunship model & files admin: NewUser yuritch: Construction ship model + script yuritch: 2 new models - patrol boat and gunboat. yuritch: 3 models (shipyard, corvette, cruiser) + scripts for them. 3DO solid-colored (not really textured). admin: NewUser PressureLine: Uploaded new model & related files - Hammerhead Fighter - PL admin: lups screenshot test admin: another test admin: testing admin: added screenshot with lups jets maackey: thud
PressureLine: Uploaded 'trifighter' model, textures and other files - PL maackey: updates to the heavy bot, possibly newer versions of some stuff to the jack and storm maackey: oops, forgot icons for both the heavy and the storm
maackey: Added another robot wip, changed some other minor stuff
admin: NewUser PressureLine: Added attackcar model and files - PL admin: NewUser admin: NewUser KingRaptor: Added Selene, potential replacement for CA Nova specops. Still at the pre-UV stage. PressureLine: Added scoutcar model & files - PL admin: NewUser PressureLine: Removed extra screenshot from contruck folder. PressureLine: Uploaded contruck model & files. MidKnight: screenshot! admin: NewUser admin: NewUser PressureLine: Added a folder remotely 3dmodeler: Uploading corrected model with red lines for front detail 3dmodeler: Deleting due to model not matching exactly what the screen shots show--model had round "eyes" screen shots had flat red lines. Model will now have red lines like screen shots. admin: NewUser admin: NewUser PressureLine: Updated texture1, screenshots and icon. PressureLine: Updated texture1, screenshots and icon. PressureLine: Updated texture1, screenshots and icon. PressureLine: Updated texture1, screenshots and icon. PressureLine: Removed file/folder PressureLine: Removed file/folder PressureLine: Added a folder remotely 3dmodeler: stealthplane 1 screenshots added
(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks. 3dmodeler: stealthplane 1 screenshots added
(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks. 3dmodeler: stealthplane 1 screenshots added
(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks. 3dmodeler: stealthplane 1 screenshots added
(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks. 3dmodeler: stealthplane 1 screenshots added
(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks. 3dmodeler: Stealthplane2 multiview rendering added maackey: Cleaned up some uneeded files, added screenshots and icons to some.
Bumblebee: Zeus model Bumblebee: Pyro model. Bumblebee: Zeus model. admin: NewUser admin: NewUser PressureLine: Added a folder remotely 3dmodeler: Better polycount--possible corevamp CA replacement model--needs scripting, texturing, etc. Bear with me--I'm learning everything other than modeling 3dmodeler: candidate 1--likely too high polycount--put in for discussion regardless 3dmodeler: no additional message
3dmodeler: Two potential candidates for discussion/review as corevamp replacement in CA admin: NewUser admin: NewUser KingRaptor: Removed some wonky Cavedogisms from my scripts. KingRaptor: Ichthyosaur icon KingRaptor: Some of my models. Screenshots when I feel like it (which is never). admin: NewUser PressureLine: Added a folder remotely PressureLine: Added a folder remotely PressureLine: Added a file remotely PressureLine: Removed file/folder PressureLine: Added a file remotely PressureLine: Removed file/folder PressureLine: Moved remotely PressureLine: Moved remotely PressureLine: Created folder remotely PressureLine: Added a folder remotely PressureLine: Removed file/folder PressureLine: Created folder remotely admin: NewUser admin: NewUser MidKnight: Committing my models. admin: removed test folders admin: testing timer admin: screenshot test maackey: a couple screenshots and an icon for testing maackey: Some of this stuff (specifically my older mbot and test plane) are quite messy and may have some files not needed. I'll try to go through and clean them up later. admin: NewUser admin: NewUser admin: NewUser admin: current users admin: tee
neokami: basic texture some refinements neokami: refined some more neokami: added an orb
-- still WIP maackey: cleanup, finished up some parts of the m-8 and m-9
admin: NewUser maackey: updated m-8, m-9 with uvmaps/textures
FinDude: Wings didnt actually save it admin: NewUser maackey: added m-9, updated some other stuff (its been so long i forgot what i changed)
KingRaptor: Fixed out of date .xcf KingRaptor: Added carrier drone and Claymore, updates to some older models. admin: NewUser admin: NewUser Saktoth: * Cremuss's ship with uvmap smoth: Adding harbor set and morty model. admin: NewUser KingRaptor: Added Super Siren, updated airpad and tweaked Patcom. Saktoth: * knight PressureLine: Uploaded another Spheresolar screenshot PressureLine: Uploaded spheresolar model and files admin: NewUser admin: NewUser Saktoth: * cia Saktoth: * cia KingRaptor: Added airpad and scout boat models; updated Eclipse. 3dmodeler: Instigator corpse model MidKnight: Mmm! maackey: added human male model (and a posed version with a sabre)
Exit_Wound: Completed s3o model,Completed Texture, and includes psp file used to create it for easy editing later admin: NewUser maackey: - vawt s3o and 3ds format - f-1 s3o and 3ds format - fus s3o and 3ds format s3o have parents/children done, but not origins yet (also no textures)
3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils maackey: - added windmill (for s44) - added vawt (for ca) - added f-1 missile plane - updated m-7 and m-8
maackey: began new robot updated misc with some wip projectiles
KingRaptor: Added Eclipse, a THIS battleship. basket: Update to texture, another screenshot and update to blender file basket: continued on texture with white style KingRaptor: Fixed broken wreck texture KingRaptor: oops spelling KingRaptor: Corpse improvements, updated strat bombers. 3dmodeler: New textured sharpshooter corpse
3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Created new folder for sharpshooter corpse admin: NewUser KingRaptor: Finished up sonar stations. KingRaptor: Added sonar stations, uploaded tweaks to Selene and Lynx KingRaptor: Early version of CA strat bomber models. Saktoth: * factory Saktoth: * models! maackey: nova-ey laser tower
maackey: updated roach
Saktoth: * Added some old models. basket: Add GF_VehicleFactory, uvwrapped, unfinished texture + screenshot admin: NewUser maackey: added icons
3dmodeler: Added untextured models and thumbnail images for nova advanced radar 3dmodeler: Added untextured models and thumbnail images for nova advanced radar 3dmodeler: Added untextured models and thumbnail images for nova advanced radar 3dmodeler: Added untextured models and thumbnail images for nova advanced radar 3dmodeler: Added untextured models and thumbnail images for nova advanced radar admin: NewUser thesleepless: added s3o and textures and scripts thesleepless: new texture, icons thesleepless: texture and model update thesleepless: new anaconda model hamsate: oops admin: NewUser admin: NewUser admin: NewUser Exit_Wound: Texture 2 edited to make unit a little brighter maackey: added lmt, fusion, and m-6
3dmodeler: Added image hamsate: Mistake.. admin: NewUser KingRaptor: Added Lynx. Modified Selene. Added .obj versions of models. KingRaptor: Uploaded edited version of yuritch's shipyard. Tweaked Selene script. ash2life: final longneck variant with 8wheels+10%wider and similar size to CA's Penetratror admin: NewUser maackey: added pyro
maackey: some source textures added. ash2life: 150% size change ash2life: resized 150% after a in game test Exit_Wound: Models in various states of completion, Including source files for EMP bomber and Storm/Missile mech admin: NewUser ash2life: early work - needs double checking admin: NewUser Argh: Removing some junk Argh: Further fixes. Argh: Fixing various issues with file directories. Argh: Updated World Builder Files. Argh: Added Objects3D Argh: This is the entire World Builder Content. Consists of 225 models, scripts for all models intended for use with World Builder, and skins. I apologize for not including pictures per model at this time. PressureLine: Added a small pack of trees from MechCommander II thesleepless: added obj file and texture admin: NewUser maackey: Began a new naming convention. Only applies to units currently being worked on/finished.
admin: NewUser maackey: Added some screenshots, more professional looking :)
maackey: Added roach wip. Added a couple guns
admin: NewUser PressureLine: Uploaded Hunchback model & files. thesleepless: added nova distributor PressureLine: Uploaded Stingray model and files thesleepless: hovercon is now assymetrical thesleepless: added 3 wips maackey: Commander entry pod. WIP admin: NewUser KingRaptor: Added Selene corpse. KingRaptor: More screenshots. KingRaptor: Revamped Selene. MidKnight: Milo added. Sorry for lateness, but I UVed, texed, animated, and upspringed this all in one night. There wasn't much of a WIP stage :P KingRaptor: Hopefully fixed icons. KingRaptor: Readded Selene .xcf KingRaptor: Attempting to unbork SVN. KingRaptor: Renamed some folders. Finished Selene, updated Spirit texture. Added a lot of screenies. PressureLine: Uploaded new hammerhead screenshot PressureLine: Uploaded new trifighter screenshot PressureLine: Removed redundant screenshot admin: NewUser PressureLine: Uploaded hind_prop_settings.txt PressureLine: Uploaded gfx_props_PL.7z PressureLine: Uploaded Hind gunship model & files admin: NewUser yuritch: Construction ship model + script yuritch: 2 new models - patrol boat and gunboat. yuritch: 3 models (shipyard, corvette, cruiser) + scripts for them. 3DO solid-colored (not really textured). admin: NewUser PressureLine: Uploaded new model & related files - Hammerhead Fighter - PL admin: lups screenshot test admin: another test admin: testing admin: added screenshot with lups jets maackey: thud
PressureLine: Uploaded 'trifighter' model, textures and other files - PL maackey: updates to the heavy bot, possibly newer versions of some stuff to the jack and storm maackey: oops, forgot icons for both the heavy and the storm
maackey: Added another robot wip, changed some other minor stuff
admin: NewUser PressureLine: Added attackcar model and files - PL admin: NewUser admin: NewUser KingRaptor: Added Selene, potential replacement for CA Nova specops. Still at the pre-UV stage. PressureLine: Added scoutcar model & files - PL admin: NewUser PressureLine: Removed extra screenshot from contruck folder. PressureLine: Uploaded contruck model & files. MidKnight: screenshot! admin: NewUser admin: NewUser PressureLine: Added a folder remotely 3dmodeler: Uploading corrected model with red lines for front detail 3dmodeler: Deleting due to model not matching exactly what the screen shots show--model had round "eyes" screen shots had flat red lines. Model will now have red lines like screen shots. admin: NewUser admin: NewUser PressureLine: Updated texture1, screenshots and icon. PressureLine: Updated texture1, screenshots and icon. PressureLine: Updated texture1, screenshots and icon. PressureLine: Updated texture1, screenshots and icon. PressureLine: Removed file/folder PressureLine: Removed file/folder PressureLine: Added a folder remotely 3dmodeler: stealthplane 1 screenshots added
(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks. 3dmodeler: stealthplane 1 screenshots added
(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks. 3dmodeler: stealthplane 1 screenshots added
(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks. 3dmodeler: stealthplane 1 screenshots added
(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks. 3dmodeler: stealthplane 1 screenshots added
(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks. 3dmodeler: Stealthplane2 multiview rendering added maackey: Cleaned up some uneeded files, added screenshots and icons to some.
Bumblebee: Zeus model Bumblebee: Pyro model. Bumblebee: Zeus model. admin: NewUser admin: NewUser PressureLine: Added a folder remotely 3dmodeler: Better polycount--possible corevamp CA replacement model--needs scripting, texturing, etc. Bear with me--I'm learning everything other than modeling 3dmodeler: candidate 1--likely too high polycount--put in for discussion regardless 3dmodeler: no additional message
3dmodeler: Two potential candidates for discussion/review as corevamp replacement in CA admin: NewUser admin: NewUser KingRaptor: Removed some wonky Cavedogisms from my scripts. KingRaptor: Ichthyosaur icon KingRaptor: Some of my models. Screenshots when I feel like it (which is never). admin: NewUser PressureLine: Added a folder remotely PressureLine: Added a folder remotely PressureLine: Added a file remotely PressureLine: Removed file/folder PressureLine: Added a file remotely PressureLine: Removed file/folder PressureLine: Moved remotely PressureLine: Moved remotely PressureLine: Created folder remotely PressureLine: Added a folder remotely PressureLine: Removed file/folder PressureLine: Created folder remotely admin: NewUser admin: NewUser MidKnight: Committing my models. admin: removed test folders admin: testing timer admin: screenshot test maackey: a couple screenshots and an icon for testing maackey: Some of this stuff (specifically my older mbot and test plane) are quite messy and may have some files not needed. I'll try to go through and clean them up later. admin: NewUser admin: NewUser admin: NewUser admin: current users admin: tee venom by CaptainBenz [8/9/2011 8:26:12 PM] CaptainBenz updated model CaptainBenz's venom
neokami: basic texture some refinements neokami: refined some more neokami: added an orb
-- still WIP maackey: cleanup, finished up some parts of the m-8 and m-9
admin: NewUser maackey: updated m-8, m-9 with uvmaps/textures
FinDude: Wings didnt actually save it admin: NewUser maackey: added m-9, updated some other stuff (its been so long i forgot what i changed)
KingRaptor: Fixed out of date .xcf KingRaptor: Added carrier drone and Claymore, updates to some older models. admin: NewUser admin: NewUser Saktoth: * Cremuss's ship with uvmap smoth: Adding harbor set and morty model. admin: NewUser KingRaptor: Added Super Siren, updated airpad and tweaked Patcom. Saktoth: * knight PressureLine: Uploaded another Spheresolar screenshot PressureLine: Uploaded spheresolar model and files admin: NewUser admin: NewUser Saktoth: * cia Saktoth: * cia KingRaptor: Added airpad and scout boat models; updated Eclipse. 3dmodeler: Instigator corpse model MidKnight: Mmm! maackey: added human male model (and a posed version with a sabre)
Exit_Wound: Completed s3o model,Completed Texture, and includes psp file used to create it for easy editing later admin: NewUser maackey: - vawt s3o and 3ds format - f-1 s3o and 3ds format - fus s3o and 3ds format s3o have parents/children done, but not origins yet (also no textures)
3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils maackey: - added windmill (for s44) - added vawt (for ca) - added f-1 missile plane - updated m-7 and m-8
maackey: began new robot updated misc with some wip projectiles
KingRaptor: Added Eclipse, a THIS battleship. basket: Update to texture, another screenshot and update to blender file basket: continued on texture with white style KingRaptor: Fixed broken wreck texture KingRaptor: oops spelling KingRaptor: Corpse improvements, updated strat bombers. 3dmodeler: New textured sharpshooter corpse
3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Created new folder for sharpshooter corpse admin: NewUser KingRaptor: Finished up sonar stations. KingRaptor: Added sonar stations, uploaded tweaks to Selene and Lynx KingRaptor: Early version of CA strat bomber models. Saktoth: * factory Saktoth: * models! maackey: nova-ey laser tower
maackey: updated roach
Saktoth: * Added some old models. basket: Add GF_VehicleFactory, uvwrapped, unfinished texture + screenshot admin: NewUser maackey: added icons
3dmodeler: Added untextured models and thumbnail images for nova advanced radar 3dmodeler: Added untextured models and thumbnail images for nova advanced radar 3dmodeler: Added untextured models and thumbnail images for nova advanced radar 3dmodeler: Added untextured models and thumbnail images for nova advanced radar 3dmodeler: Added untextured models and thumbnail images for nova advanced radar admin: NewUser thesleepless: added s3o and textures and scripts thesleepless: new texture, icons thesleepless: texture and model update thesleepless: new anaconda model hamsate: oops admin: NewUser admin: NewUser admin: NewUser Exit_Wound: Texture 2 edited to make unit a little brighter maackey: added lmt, fusion, and m-6
3dmodeler: Added image hamsate: Mistake.. admin: NewUser KingRaptor: Added Lynx. Modified Selene. Added .obj versions of models. KingRaptor: Uploaded edited version of yuritch's shipyard. Tweaked Selene script. ash2life: final longneck variant with 8wheels+10%wider and similar size to CA's Penetratror admin: NewUser maackey: added pyro
maackey: some source textures added. ash2life: 150% size change ash2life: resized 150% after a in game test Exit_Wound: Models in various states of completion, Including source files for EMP bomber and Storm/Missile mech admin: NewUser ash2life: early work - needs double checking admin: NewUser Argh: Removing some junk Argh: Further fixes. Argh: Fixing various issues with file directories. Argh: Updated World Builder Files. Argh: Added Objects3D Argh: This is the entire World Builder Content. Consists of 225 models, scripts for all models intended for use with World Builder, and skins. I apologize for not including pictures per model at this time. PressureLine: Added a small pack of trees from MechCommander II thesleepless: added obj file and texture admin: NewUser maackey: Began a new naming convention. Only applies to units currently being worked on/finished.
admin: NewUser maackey: Added some screenshots, more professional looking :)
maackey: Added roach wip. Added a couple guns
admin: NewUser PressureLine: Uploaded Hunchback model & files. thesleepless: added nova distributor PressureLine: Uploaded Stingray model and files thesleepless: hovercon is now assymetrical thesleepless: added 3 wips maackey: Commander entry pod. WIP admin: NewUser KingRaptor: Added Selene corpse. KingRaptor: More screenshots. KingRaptor: Revamped Selene. MidKnight: Milo added. Sorry for lateness, but I UVed, texed, animated, and upspringed this all in one night. There wasn't much of a WIP stage :P KingRaptor: Hopefully fixed icons. KingRaptor: Readded Selene .xcf KingRaptor: Attempting to unbork SVN. KingRaptor: Renamed some folders. Finished Selene, updated Spirit texture. Added a lot of screenies. PressureLine: Uploaded new hammerhead screenshot PressureLine: Uploaded new trifighter screenshot PressureLine: Removed redundant screenshot admin: NewUser PressureLine: Uploaded hind_prop_settings.txt PressureLine: Uploaded gfx_props_PL.7z PressureLine: Uploaded Hind gunship model & files admin: NewUser yuritch: Construction ship model + script yuritch: 2 new models - patrol boat and gunboat. yuritch: 3 models (shipyard, corvette, cruiser) + scripts for them. 3DO solid-colored (not really textured). admin: NewUser PressureLine: Uploaded new model & related files - Hammerhead Fighter - PL admin: lups screenshot test admin: another test admin: testing admin: added screenshot with lups jets maackey: thud
PressureLine: Uploaded 'trifighter' model, textures and other files - PL maackey: updates to the heavy bot, possibly newer versions of some stuff to the jack and storm maackey: oops, forgot icons for both the heavy and the storm
maackey: Added another robot wip, changed some other minor stuff
admin: NewUser PressureLine: Added attackcar model and files - PL admin: NewUser admin: NewUser KingRaptor: Added Selene, potential replacement for CA Nova specops. Still at the pre-UV stage. PressureLine: Added scoutcar model & files - PL admin: NewUser PressureLine: Removed extra screenshot from contruck folder. PressureLine: Uploaded contruck model & files. MidKnight: screenshot! admin: NewUser admin: NewUser PressureLine: Added a folder remotely 3dmodeler: Uploading corrected model with red lines for front detail 3dmodeler: Deleting due to model not matching exactly what the screen shots show--model had round "eyes" screen shots had flat red lines. Model will now have red lines like screen shots. admin: NewUser admin: NewUser PressureLine: Updated texture1, screenshots and icon. PressureLine: Updated texture1, screenshots and icon. PressureLine: Updated texture1, screenshots and icon. PressureLine: Updated texture1, screenshots and icon. PressureLine: Removed file/folder PressureLine: Removed file/folder PressureLine: Added a folder remotely 3dmodeler: stealthplane 1 screenshots added
(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks. 3dmodeler: stealthplane 1 screenshots added
(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks. 3dmodeler: stealthplane 1 screenshots added
(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks. 3dmodeler: stealthplane 1 screenshots added
(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks. 3dmodeler: stealthplane 1 screenshots added
(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks. 3dmodeler: Stealthplane2 multiview rendering added maackey: Cleaned up some uneeded files, added screenshots and icons to some.
Bumblebee: Zeus model Bumblebee: Pyro model. Bumblebee: Zeus model. admin: NewUser admin: NewUser PressureLine: Added a folder remotely 3dmodeler: Better polycount--possible corevamp CA replacement model--needs scripting, texturing, etc. Bear with me--I'm learning everything other than modeling 3dmodeler: candidate 1--likely too high polycount--put in for discussion regardless 3dmodeler: no additional message
3dmodeler: Two potential candidates for discussion/review as corevamp replacement in CA admin: NewUser admin: NewUser KingRaptor: Removed some wonky Cavedogisms from my scripts. KingRaptor: Ichthyosaur icon KingRaptor: Some of my models. Screenshots when I feel like it (which is never). admin: NewUser PressureLine: Added a folder remotely PressureLine: Added a folder remotely PressureLine: Added a file remotely PressureLine: Removed file/folder PressureLine: Added a file remotely PressureLine: Removed file/folder PressureLine: Moved remotely PressureLine: Moved remotely PressureLine: Created folder remotely PressureLine: Added a folder remotely PressureLine: Removed file/folder PressureLine: Created folder remotely admin: NewUser admin: NewUser MidKnight: Committing my models. admin: removed test folders admin: testing timer admin: screenshot test maackey: a couple screenshots and an icon for testing maackey: Some of this stuff (specifically my older mbot and test plane) are quite messy and may have some files not needed. I'll try to go through and clean them up later. admin: NewUser admin: NewUser admin: NewUser admin: current users admin: tee MissileMech by Exit_Wound [8/21/2011 3:27:37 PM] Exit_Wound updated model Exit_Wound's MissileMech admin: NewUser admin: NewUser KingRaptor: attempt at fix 2/2 KingRaptor: attempt at fix 1/2 KingRaptor: Added Trinity maackey: lots of changes. - updated drop pod - added lego brickman - added hotcom - added turret - updated m-8 - updated m-9
neokami: basic texture some refinements neokami: refined some more neokami: added an orb
-- still WIP maackey: cleanup, finished up some parts of the m-8 and m-9
admin: NewUser maackey: updated m-8, m-9 with uvmaps/textures
FinDude: Wings didnt actually save it admin: NewUser maackey: added m-9, updated some other stuff (its been so long i forgot what i changed)
KingRaptor: Fixed out of date .xcf KingRaptor: Added carrier drone and Claymore, updates to some older models. admin: NewUser admin: NewUser Saktoth: * Cremuss's ship with uvmap smoth: Adding harbor set and morty model. admin: NewUser KingRaptor: Added Super Siren, updated airpad and tweaked Patcom. Saktoth: * knight PressureLine: Uploaded another Spheresolar screenshot PressureLine: Uploaded spheresolar model and files admin: NewUser admin: NewUser Saktoth: * cia Saktoth: * cia KingRaptor: Added airpad and scout boat models; updated Eclipse. 3dmodeler: Instigator corpse model MidKnight: Mmm! maackey: added human male model (and a posed version with a sabre)
Exit_Wound: Completed s3o model,Completed Texture, and includes psp file used to create it for easy editing later admin: NewUser maackey: - vawt s3o and 3ds format - f-1 s3o and 3ds format - fus s3o and 3ds format s3o have parents/children done, but not origins yet (also no textures)
3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils maackey: - added windmill (for s44) - added vawt (for ca) - added f-1 missile plane - updated m-7 and m-8
maackey: began new robot updated misc with some wip projectiles
KingRaptor: Added Eclipse, a THIS battleship. basket: Update to texture, another screenshot and update to blender file basket: continued on texture with white style KingRaptor: Fixed broken wreck texture KingRaptor: oops spelling KingRaptor: Corpse improvements, updated strat bombers. 3dmodeler: New textured sharpshooter corpse
3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Created new folder for sharpshooter corpse admin: NewUser KingRaptor: Finished up sonar stations. KingRaptor: Added sonar stations, uploaded tweaks to Selene and Lynx KingRaptor: Early version of CA strat bomber models. Saktoth: * factory Saktoth: * models! maackey: nova-ey laser tower
maackey: updated roach
Saktoth: * Added some old models. basket: Add GF_VehicleFactory, uvwrapped, unfinished texture + screenshot admin: NewUser maackey: added icons
3dmodeler: Added untextured models and thumbnail images for nova advanced radar 3dmodeler: Added untextured models and thumbnail images for nova advanced radar 3dmodeler: Added untextured models and thumbnail images for nova advanced radar 3dmodeler: Added untextured models and thumbnail images for nova advanced radar 3dmodeler: Added untextured models and thumbnail images for nova advanced radar admin: NewUser thesleepless: added s3o and textures and scripts thesleepless: new texture, icons thesleepless: texture and model update thesleepless: new anaconda model hamsate: oops admin: NewUser admin: NewUser admin: NewUser Exit_Wound: Texture 2 edited to make unit a little brighter stumpy by Exit_Wound [8/21/2011 3:27:51 PM] Exit_Wound updated model Exit_Wound's stumpy admin: NewUser admin: NewUser KingRaptor: attempt at fix 2/2 KingRaptor: attempt at fix 1/2 KingRaptor: Added Trinity maackey: lots of changes. - updated drop pod - added lego brickman - added hotcom - added turret - updated m-8 - updated m-9
neokami: basic texture some refinements neokami: refined some more neokami: added an orb
-- still WIP maackey: cleanup, finished up some parts of the m-8 and m-9
admin: NewUser maackey: updated m-8, m-9 with uvmaps/textures
FinDude: Wings didnt actually save it admin: NewUser maackey: added m-9, updated some other stuff (its been so long i forgot what i changed)
KingRaptor: Fixed out of date .xcf KingRaptor: Added carrier drone and Claymore, updates to some older models. admin: NewUser admin: NewUser Saktoth: * Cremuss's ship with uvmap smoth: Adding harbor set and morty model. admin: NewUser KingRaptor: Added Super Siren, updated airpad and tweaked Patcom. Saktoth: * knight PressureLine: Uploaded another Spheresolar screenshot PressureLine: Uploaded spheresolar model and files admin: NewUser admin: NewUser Saktoth: * cia Saktoth: * cia KingRaptor: Added airpad and scout boat models; updated Eclipse. 3dmodeler: Instigator corpse model MidKnight: Mmm! maackey: added human male model (and a posed version with a sabre)
Exit_Wound: Completed s3o model,Completed Texture, and includes psp file used to create it for easy editing later admin: NewUser maackey: - vawt s3o and 3ds format - f-1 s3o and 3ds format - fus s3o and 3ds format s3o have parents/children done, but not origins yet (also no textures)
3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils maackey: - added windmill (for s44) - added vawt (for ca) - added f-1 missile plane - updated m-7 and m-8
maackey: began new robot updated misc with some wip projectiles
KingRaptor: Added Eclipse, a THIS battleship. basket: Update to texture, another screenshot and update to blender file basket: continued on texture with white style KingRaptor: Fixed broken wreck texture KingRaptor: oops spelling KingRaptor: Corpse improvements, updated strat bombers. 3dmodeler: New textured sharpshooter corpse
3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Created new folder for sharpshooter corpse admin: NewUser KingRaptor: Finished up sonar stations. KingRaptor: Added sonar stations, uploaded tweaks to Selene and Lynx KingRaptor: Early version of CA strat bomber models. Saktoth: * factory Saktoth: * models! maackey: nova-ey laser tower
maackey: updated roach
Saktoth: * Added some old models. basket: Add GF_VehicleFactory, uvwrapped, unfinished texture + screenshot admin: NewUser maackey: added icons
3dmodeler: Added untextured models and thumbnail images for nova advanced radar 3dmodeler: Added untextured models and thumbnail images for nova advanced radar 3dmodeler: Added untextured models and thumbnail images for nova advanced radar 3dmodeler: Added untextured models and thumbnail images for nova advanced radar 3dmodeler: Added untextured models and thumbnail images for nova advanced radar admin: NewUser thesleepless: added s3o and textures and scripts thesleepless: new texture, icons thesleepless: texture and model update thesleepless: new anaconda model hamsate: oops admin: NewUser admin: NewUser admin: NewUser Exit_Wound: Texture 2 edited to make unit a little brighter
neokami: basic texture some refinements neokami: refined some more neokami: added an orb
-- still WIP maackey: cleanup, finished up some parts of the m-8 and m-9
admin: NewUser maackey: updated m-8, m-9 with uvmaps/textures
FinDude: Wings didnt actually save it admin: NewUser maackey: added m-9, updated some other stuff (its been so long i forgot what i changed)
KingRaptor: Fixed out of date .xcf KingRaptor: Added carrier drone and Claymore, updates to some older models. admin: NewUser admin: NewUser Saktoth: * Cremuss's ship with uvmap smoth: Adding harbor set and morty model. admin: NewUser KingRaptor: Added Super Siren, updated airpad and tweaked Patcom. Saktoth: * knight PressureLine: Uploaded another Spheresolar screenshot PressureLine: Uploaded spheresolar model and files admin: NewUser admin: NewUser Saktoth: * cia Saktoth: * cia KingRaptor: Added airpad and scout boat models; updated Eclipse. 3dmodeler: Instigator corpse model MidKnight: Mmm! maackey: added human male model (and a posed version with a sabre)
Exit_Wound: Completed s3o model,Completed Texture, and includes psp file used to create it for easy editing later admin: NewUser maackey: - vawt s3o and 3ds format - f-1 s3o and 3ds format - fus s3o and 3ds format s3o have parents/children done, but not origins yet (also no textures)
3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils maackey: - added windmill (for s44) - added vawt (for ca) - added f-1 missile plane - updated m-7 and m-8
maackey: began new robot updated misc with some wip projectiles
KingRaptor: Added Eclipse, a THIS battleship. basket: Update to texture, another screenshot and update to blender file basket: continued on texture with white style KingRaptor: Fixed broken wreck texture KingRaptor: oops spelling KingRaptor: Corpse improvements, updated strat bombers. 3dmodeler: New textured sharpshooter corpse
3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Created new folder for sharpshooter corpse admin: NewUser KingRaptor: Finished up sonar stations. KingRaptor: Added sonar stations, uploaded tweaks to Selene and Lynx KingRaptor: Early version of CA strat bomber models. Saktoth: * factory Saktoth: * models! maackey: nova-ey laser tower
maackey: updated roach
Saktoth: * Added some old models. basket: Add GF_VehicleFactory, uvwrapped, unfinished texture + screenshot admin: NewUser maackey: added icons
3dmodeler: Added untextured models and thumbnail images for nova advanced radar 3dmodeler: Added untextured models and thumbnail images for nova advanced radar 3dmodeler: Added untextured models and thumbnail images for nova advanced radar 3dmodeler: Added untextured models and thumbnail images for nova advanced radar 3dmodeler: Added untextured models and thumbnail images for nova advanced radar admin: NewUser thesleepless: added s3o and textures and scripts thesleepless: new texture, icons thesleepless: texture and model update thesleepless: new anaconda model hamsate: oops admin: NewUser admin: NewUser admin: NewUser Exit_Wound: Texture 2 edited to make unit a little brighter trinity by KingRaptor [8/22/2011 7:10:34 PM] KingRaptor added model KingRaptor's trinity admin: NewUser admin: NewUser KingRaptor: attempt at fix 2/2 KingRaptor: attempt at fix 1/2 KingRaptor: Added Trinity maackey: lots of changes. - updated drop pod - added lego brickman - added hotcom - added turret - updated m-8 - updated m-9
neokami: basic texture some refinements neokami: refined some more neokami: added an orb
-- still WIP maackey: cleanup, finished up some parts of the m-8 and m-9
admin: NewUser maackey: updated m-8, m-9 with uvmaps/textures
FinDude: Wings didnt actually save it admin: NewUser maackey: added m-9, updated some other stuff (its been so long i forgot what i changed)
KingRaptor: Fixed out of date .xcf KingRaptor: Added carrier drone and Claymore, updates to some older models. admin: NewUser admin: NewUser Saktoth: * Cremuss's ship with uvmap smoth: Adding harbor set and morty model. admin: NewUser KingRaptor: Added Super Siren, updated airpad and tweaked Patcom. Saktoth: * knight PressureLine: Uploaded another Spheresolar screenshot PressureLine: Uploaded spheresolar model and files admin: NewUser admin: NewUser Saktoth: * cia Saktoth: * cia KingRaptor: Added airpad and scout boat models; updated Eclipse. 3dmodeler: Instigator corpse model MidKnight: Mmm! maackey: added human male model (and a posed version with a sabre)
Exit_Wound: Completed s3o model,Completed Texture, and includes psp file used to create it for easy editing later admin: NewUser maackey: - vawt s3o and 3ds format - f-1 s3o and 3ds format - fus s3o and 3ds format s3o have parents/children done, but not origins yet (also no textures)
3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils maackey: - added windmill (for s44) - added vawt (for ca) - added f-1 missile plane - updated m-7 and m-8
maackey: began new robot updated misc with some wip projectiles
KingRaptor: Added Eclipse, a THIS battleship. basket: Update to texture, another screenshot and update to blender file basket: continued on texture with white style KingRaptor: Fixed broken wreck texture KingRaptor: oops spelling KingRaptor: Corpse improvements, updated strat bombers. 3dmodeler: New textured sharpshooter corpse
3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Created new folder for sharpshooter corpse admin: NewUser KingRaptor: Finished up sonar stations. KingRaptor: Added sonar stations, uploaded tweaks to Selene and Lynx KingRaptor: Early version of CA strat bomber models. Saktoth: * factory Saktoth: * models! maackey: nova-ey laser tower
maackey: updated roach
Saktoth: * Added some old models. basket: Add GF_VehicleFactory, uvwrapped, unfinished texture + screenshot admin: NewUser maackey: added icons
3dmodeler: Added untextured models and thumbnail images for nova advanced radar 3dmodeler: Added untextured models and thumbnail images for nova advanced radar 3dmodeler: Added untextured models and thumbnail images for nova advanced radar 3dmodeler: Added untextured models and thumbnail images for nova advanced radar 3dmodeler: Added untextured models and thumbnail images for nova advanced radar admin: NewUser thesleepless: added s3o and textures and scripts thesleepless: new texture, icons thesleepless: texture and model update thesleepless: new anaconda model hamsate: oops admin: NewUser admin: NewUser admin: NewUser Exit_Wound: Texture 2 edited to make unit a little brighter maackey: added lmt, fusion, and m-6
3dmodeler: Added image hamsate: Mistake.. admin: NewUser KingRaptor: Added Lynx. Modified Selene. Added .obj versions of models. KingRaptor: Uploaded edited version of yuritch's shipyard. Tweaked Selene script. ash2life: final longneck variant with 8wheels+10%wider and similar size to CA's Penetratror admin: NewUser maackey: added pyro
maackey: some source textures added. ash2life: 150% size change ash2life: resized 150% after a in game test Exit_Wound: Models in various states of completion, Including source files for EMP bomber and Storm/Missile mech admin: NewUser ash2life: early work - needs double checking admin: NewUser Argh: Removing some junk Argh: Further fixes. Argh: Fixing various issues with file directories. Argh: Updated World Builder Files. Argh: Added Objects3D Argh: This is the entire World Builder Content. Consists of 225 models, scripts for all models intended for use with World Builder, and skins. I apologize for not including pictures per model at this time. PressureLine: Added a small pack of trees from MechCommander II thesleepless: added obj file and texture admin: NewUser maackey: Began a new naming convention. Only applies to units currently being worked on/finished.
admin: NewUser maackey: Added some screenshots, more professional looking :)
maackey: Added roach wip. Added a couple guns
admin: NewUser PressureLine: Uploaded Hunchback model & files. thesleepless: added nova distributor PressureLine: Uploaded Stingray model and files thesleepless: hovercon is now assymetrical thesleepless: added 3 wips maackey: Commander entry pod. WIP admin: NewUser KingRaptor: Added Selene corpse. KingRaptor: More screenshots. KingRaptor: Revamped Selene. MidKnight: Milo added. Sorry for lateness, but I UVed, texed, animated, and upspringed this all in one night. There wasn't much of a WIP stage :P KingRaptor: Hopefully fixed icons. KingRaptor: Readded Selene .xcf KingRaptor: Attempting to unbork SVN. KingRaptor: Renamed some folders. Finished Selene, updated Spirit texture. Added a lot of screenies. PressureLine: Uploaded new hammerhead screenshot PressureLine: Uploaded new trifighter screenshot PressureLine: Removed redundant screenshot admin: NewUser PressureLine: Uploaded hind_prop_settings.txt PressureLine: Uploaded gfx_props_PL.7z PressureLine: Uploaded Hind gunship model & files admin: NewUser yuritch: Construction ship model + script yuritch: 2 new models - patrol boat and gunboat. yuritch: 3 models (shipyard, corvette, cruiser) + scripts for them. 3DO solid-colored (not really textured). admin: NewUser PressureLine: Uploaded new model & related files - Hammerhead Fighter - PL admin: lups screenshot test admin: another test admin: testing admin: added screenshot with lups jets maackey: thud
PressureLine: Uploaded 'trifighter' model, textures and other files - PL maackey: updates to the heavy bot, possibly newer versions of some stuff to the jack and storm maackey: oops, forgot icons for both the heavy and the storm
maackey: Added another robot wip, changed some other minor stuff
admin: NewUser PressureLine: Added attackcar model and files - PL admin: NewUser admin: NewUser KingRaptor: Added Selene, potential replacement for CA Nova specops. Still at the pre-UV stage. PressureLine: Added scoutcar model & files - PL admin: NewUser PressureLine: Removed extra screenshot from contruck folder. PressureLine: Uploaded contruck model & files. MidKnight: screenshot! admin: NewUser admin: NewUser PressureLine: Added a folder remotely 3dmodeler: Uploading corrected model with red lines for front detail 3dmodeler: Deleting due to model not matching exactly what the screen shots show--model had round "eyes" screen shots had flat red lines. Model will now have red lines like screen shots. admin: NewUser admin: NewUser PressureLine: Updated texture1, screenshots and icon. PressureLine: Updated texture1, screenshots and icon. PressureLine: Updated texture1, screenshots and icon. PressureLine: Updated texture1, screenshots and icon. PressureLine: Removed file/folder PressureLine: Removed file/folder PressureLine: Added a folder remotely 3dmodeler: stealthplane 1 screenshots added
(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks. 3dmodeler: stealthplane 1 screenshots added
(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks. 3dmodeler: stealthplane 1 screenshots added
(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks. 3dmodeler: stealthplane 1 screenshots added
(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks. 3dmodeler: stealthplane 1 screenshots added
(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks. 3dmodeler: Stealthplane2 multiview rendering added maackey: Cleaned up some uneeded files, added screenshots and icons to some.
Bumblebee: Zeus model Bumblebee: Pyro model. Bumblebee: Zeus model. admin: NewUser admin: NewUser PressureLine: Added a folder remotely 3dmodeler: Better polycount--possible corevamp CA replacement model--needs scripting, texturing, etc. Bear with me--I'm learning everything other than modeling 3dmodeler: candidate 1--likely too high polycount--put in for discussion regardless 3dmodeler: no additional message
3dmodeler: Two potential candidates for discussion/review as corevamp replacement in CA admin: NewUser admin: NewUser KingRaptor: Removed some wonky Cavedogisms from my scripts. KingRaptor: Ichthyosaur icon KingRaptor: Some of my models. Screenshots when I feel like it (which is never). admin: NewUser PressureLine: Added a folder remotely PressureLine: Added a folder remotely PressureLine: Added a file remotely PressureLine: Removed file/folder PressureLine: Added a file remotely PressureLine: Removed file/folder PressureLine: Moved remotely PressureLine: Moved remotely PressureLine: Created folder remotely PressureLine: Added a folder remotely PressureLine: Removed file/folder PressureLine: Created folder remotely admin: NewUser admin: NewUser MidKnight: Committing my models. admin: removed test folders admin: testing timer admin: screenshot test maackey: a couple screenshots and an icon for testing maackey: Some of this stuff (specifically my older mbot and test plane) are quite messy and may have some files not needed. I'll try to go through and clean them up later. admin: NewUser admin: NewUser admin: NewUser admin: current users admin: tee
neokami: basic texture some refinements neokami: refined some more neokami: added an orb
-- still WIP maackey: cleanup, finished up some parts of the m-8 and m-9
admin: NewUser maackey: updated m-8, m-9 with uvmaps/textures
FinDude: Wings didnt actually save it admin: NewUser maackey: added m-9, updated some other stuff (its been so long i forgot what i changed)
KingRaptor: Fixed out of date .xcf KingRaptor: Added carrier drone and Claymore, updates to some older models. admin: NewUser admin: NewUser Saktoth: * Cremuss's ship with uvmap smoth: Adding harbor set and morty model. admin: NewUser KingRaptor: Added Super Siren, updated airpad and tweaked Patcom. Saktoth: * knight PressureLine: Uploaded another Spheresolar screenshot PressureLine: Uploaded spheresolar model and files admin: NewUser admin: NewUser Saktoth: * cia Saktoth: * cia KingRaptor: Added airpad and scout boat models; updated Eclipse. 3dmodeler: Instigator corpse model MidKnight: Mmm! maackey: added human male model (and a posed version with a sabre)
Exit_Wound: Completed s3o model,Completed Texture, and includes psp file used to create it for easy editing later admin: NewUser maackey: - vawt s3o and 3ds format - f-1 s3o and 3ds format - fus s3o and 3ds format s3o have parents/children done, but not origins yet (also no textures)
3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils maackey: - added windmill (for s44) - added vawt (for ca) - added f-1 missile plane - updated m-7 and m-8
maackey: began new robot updated misc with some wip projectiles
KingRaptor: Added Eclipse, a THIS battleship. basket: Update to texture, another screenshot and update to blender file basket: continued on texture with white style KingRaptor: Fixed broken wreck texture KingRaptor: oops spelling KingRaptor: Corpse improvements, updated strat bombers. 3dmodeler: New textured sharpshooter corpse
3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Created new folder for sharpshooter corpse admin: NewUser KingRaptor: Finished up sonar stations. KingRaptor: Added sonar stations, uploaded tweaks to Selene and Lynx KingRaptor: Early version of CA strat bomber models. Saktoth: * factory Saktoth: * models! maackey: nova-ey laser tower
maackey: updated roach
Saktoth: * Added some old models. basket: Add GF_VehicleFactory, uvwrapped, unfinished texture + screenshot admin: NewUser maackey: added icons
3dmodeler: Added untextured models and thumbnail images for nova advanced radar 3dmodeler: Added untextured models and thumbnail images for nova advanced radar 3dmodeler: Added untextured models and thumbnail images for nova advanced radar 3dmodeler: Added untextured models and thumbnail images for nova advanced radar 3dmodeler: Added untextured models and thumbnail images for nova advanced radar admin: NewUser thesleepless: added s3o and textures and scripts thesleepless: new texture, icons thesleepless: texture and model update thesleepless: new anaconda model hamsate: oops admin: NewUser admin: NewUser admin: NewUser Exit_Wound: Texture 2 edited to make unit a little brighter maackey: added lmt, fusion, and m-6
3dmodeler: Added image hamsate: Mistake.. admin: NewUser KingRaptor: Added Lynx. Modified Selene. Added .obj versions of models. KingRaptor: Uploaded edited version of yuritch's shipyard. Tweaked Selene script. ash2life: final longneck variant with 8wheels+10%wider and similar size to CA's Penetratror admin: NewUser maackey: added pyro
maackey: some source textures added. ash2life: 150% size change ash2life: resized 150% after a in game test Exit_Wound: Models in various states of completion, Including source files for EMP bomber and Storm/Missile mech admin: NewUser ash2life: early work - needs double checking admin: NewUser Argh: Removing some junk Argh: Further fixes. Argh: Fixing various issues with file directories. Argh: Updated World Builder Files. Argh: Added Objects3D Argh: This is the entire World Builder Content. Consists of 225 models, scripts for all models intended for use with World Builder, and skins. I apologize for not including pictures per model at this time. PressureLine: Added a small pack of trees from MechCommander II thesleepless: added obj file and texture admin: NewUser maackey: Began a new naming convention. Only applies to units currently being worked on/finished.
admin: NewUser maackey: Added some screenshots, more professional looking :)
maackey: Added roach wip. Added a couple guns
admin: NewUser PressureLine: Uploaded Hunchback model & files. thesleepless: added nova distributor PressureLine: Uploaded Stingray model and files thesleepless: hovercon is now assymetrical thesleepless: added 3 wips maackey: Commander entry pod. WIP admin: NewUser KingRaptor: Added Selene corpse. KingRaptor: More screenshots. KingRaptor: Revamped Selene. MidKnight: Milo added. Sorry for lateness, but I UVed, texed, animated, and upspringed this all in one night. There wasn't much of a WIP stage :P KingRaptor: Hopefully fixed icons. KingRaptor: Readded Selene .xcf KingRaptor: Attempting to unbork SVN. KingRaptor: Renamed some folders. Finished Selene, updated Spirit texture. Added a lot of screenies. PressureLine: Uploaded new hammerhead screenshot PressureLine: Uploaded new trifighter screenshot PressureLine: Removed redundant screenshot admin: NewUser PressureLine: Uploaded hind_prop_settings.txt PressureLine: Uploaded gfx_props_PL.7z PressureLine: Uploaded Hind gunship model & files admin: NewUser yuritch: Construction ship model + script yuritch: 2 new models - patrol boat and gunboat. yuritch: 3 models (shipyard, corvette, cruiser) + scripts for them. 3DO solid-colored (not really textured). admin: NewUser PressureLine: Uploaded new model & related files - Hammerhead Fighter - PL admin: lups screenshot test admin: another test admin: testing admin: added screenshot with lups jets maackey: thud
PressureLine: Uploaded 'trifighter' model, textures and other files - PL maackey: updates to the heavy bot, possibly newer versions of some stuff to the jack and storm maackey: oops, forgot icons for both the heavy and the storm
maackey: Added another robot wip, changed some other minor stuff
admin: NewUser PressureLine: Added attackcar model and files - PL admin: NewUser admin: NewUser KingRaptor: Added Selene, potential replacement for CA Nova specops. Still at the pre-UV stage. PressureLine: Added scoutcar model & files - PL admin: NewUser PressureLine: Removed extra screenshot from contruck folder. PressureLine: Uploaded contruck model & files. MidKnight: screenshot! admin: NewUser admin: NewUser PressureLine: Added a folder remotely 3dmodeler: Uploading corrected model with red lines for front detail 3dmodeler: Deleting due to model not matching exactly what the screen shots show--model had round "eyes" screen shots had flat red lines. Model will now have red lines like screen shots. admin: NewUser admin: NewUser PressureLine: Updated texture1, screenshots and icon. PressureLine: Updated texture1, screenshots and icon. PressureLine: Updated texture1, screenshots and icon. PressureLine: Updated texture1, screenshots and icon. PressureLine: Removed file/folder PressureLine: Removed file/folder PressureLine: Added a folder remotely 3dmodeler: stealthplane 1 screenshots added
(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks. 3dmodeler: stealthplane 1 screenshots added
(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks. 3dmodeler: stealthplane 1 screenshots added
(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks. 3dmodeler: stealthplane 1 screenshots added
(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks. 3dmodeler: stealthplane 1 screenshots added
(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks. 3dmodeler: Stealthplane2 multiview rendering added maackey: Cleaned up some uneeded files, added screenshots and icons to some.
Bumblebee: Zeus model Bumblebee: Pyro model. Bumblebee: Zeus model. admin: NewUser admin: NewUser PressureLine: Added a folder remotely 3dmodeler: Better polycount--possible corevamp CA replacement model--needs scripting, texturing, etc. Bear with me--I'm learning everything other than modeling 3dmodeler: candidate 1--likely too high polycount--put in for discussion regardless 3dmodeler: no additional message
3dmodeler: Two potential candidates for discussion/review as corevamp replacement in CA admin: NewUser admin: NewUser KingRaptor: Removed some wonky Cavedogisms from my scripts. KingRaptor: Ichthyosaur icon KingRaptor: Some of my models. Screenshots when I feel like it (which is never). admin: NewUser PressureLine: Added a folder remotely PressureLine: Added a folder remotely PressureLine: Added a file remotely PressureLine: Removed file/folder PressureLine: Added a file remotely PressureLine: Removed file/folder PressureLine: Moved remotely PressureLine: Moved remotely PressureLine: Created folder remotely PressureLine: Added a folder remotely PressureLine: Removed file/folder PressureLine: Created folder remotely admin: NewUser admin: NewUser MidKnight: Committing my models. admin: removed test folders admin: testing timer admin: screenshot test maackey: a couple screenshots and an icon for testing maackey: Some of this stuff (specifically my older mbot and test plane) are quite messy and may have some files not needed. I'll try to go through and clean them up later. admin: NewUser admin: NewUser admin: NewUser admin: current users admin: tee
neokami: basic texture some refinements neokami: refined some more neokami: added an orb
-- still WIP maackey: cleanup, finished up some parts of the m-8 and m-9
admin: NewUser maackey: updated m-8, m-9 with uvmaps/textures
FinDude: Wings didnt actually save it admin: NewUser maackey: added m-9, updated some other stuff (its been so long i forgot what i changed)
KingRaptor: Fixed out of date .xcf KingRaptor: Added carrier drone and Claymore, updates to some older models. admin: NewUser admin: NewUser Saktoth: * Cremuss's ship with uvmap smoth: Adding harbor set and morty model. admin: NewUser KingRaptor: Added Super Siren, updated airpad and tweaked Patcom. Saktoth: * knight PressureLine: Uploaded another Spheresolar screenshot PressureLine: Uploaded spheresolar model and files admin: NewUser admin: NewUser Saktoth: * cia Saktoth: * cia KingRaptor: Added airpad and scout boat models; updated Eclipse. 3dmodeler: Instigator corpse model MidKnight: Mmm! maackey: added human male model (and a posed version with a sabre)
Exit_Wound: Completed s3o model,Completed Texture, and includes psp file used to create it for easy editing later admin: NewUser maackey: - vawt s3o and 3ds format - f-1 s3o and 3ds format - fus s3o and 3ds format s3o have parents/children done, but not origins yet (also no textures)
3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils maackey: - added windmill (for s44) - added vawt (for ca) - added f-1 missile plane - updated m-7 and m-8
maackey: began new robot updated misc with some wip projectiles
KingRaptor: Added Eclipse, a THIS battleship. basket: Update to texture, another screenshot and update to blender file basket: continued on texture with white style KingRaptor: Fixed broken wreck texture KingRaptor: oops spelling KingRaptor: Corpse improvements, updated strat bombers. 3dmodeler: New textured sharpshooter corpse
3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Created new folder for sharpshooter corpse admin: NewUser KingRaptor: Finished up sonar stations. KingRaptor: Added sonar stations, uploaded tweaks to Selene and Lynx KingRaptor: Early version of CA strat bomber models. Saktoth: * factory Saktoth: * models! maackey: nova-ey laser tower
maackey: updated roach
Saktoth: * Added some old models. basket: Add GF_VehicleFactory, uvwrapped, unfinished texture + screenshot admin: NewUser maackey: added icons
3dmodeler: Added untextured models and thumbnail images for nova advanced radar 3dmodeler: Added untextured models and thumbnail images for nova advanced radar 3dmodeler: Added untextured models and thumbnail images for nova advanced radar 3dmodeler: Added untextured models and thumbnail images for nova advanced radar 3dmodeler: Added untextured models and thumbnail images for nova advanced radar admin: NewUser thesleepless: added s3o and textures and scripts thesleepless: new texture, icons thesleepless: texture and model update thesleepless: new anaconda model hamsate: oops admin: NewUser admin: NewUser admin: NewUser Exit_Wound: Texture 2 edited to make unit a little brighter maackey: added lmt, fusion, and m-6
3dmodeler: Added image hamsate: Mistake.. admin: NewUser KingRaptor: Added Lynx. Modified Selene. Added .obj versions of models. KingRaptor: Uploaded edited version of yuritch's shipyard. Tweaked Selene script. ash2life: final longneck variant with 8wheels+10%wider and similar size to CA's Penetratror admin: NewUser maackey: added pyro
maackey: some source textures added. ash2life: 150% size change ash2life: resized 150% after a in game test Exit_Wound: Models in various states of completion, Including source files for EMP bomber and Storm/Missile mech admin: NewUser ash2life: early work - needs double checking admin: NewUser Argh: Removing some junk Argh: Further fixes. Argh: Fixing various issues with file directories. Argh: Updated World Builder Files. Argh: Added Objects3D Argh: This is the entire World Builder Content. Consists of 225 models, scripts for all models intended for use with World Builder, and skins. I apologize for not including pictures per model at this time. PressureLine: Added a small pack of trees from MechCommander II thesleepless: added obj file and texture admin: NewUser maackey: Began a new naming convention. Only applies to units currently being worked on/finished.
admin: NewUser maackey: Added some screenshots, more professional looking :)
maackey: Added roach wip. Added a couple guns
admin: NewUser PressureLine: Uploaded Hunchback model & files. thesleepless: added nova distributor PressureLine: Uploaded Stingray model and files thesleepless: hovercon is now assymetrical thesleepless: added 3 wips maackey: Commander entry pod. WIP admin: NewUser KingRaptor: Added Selene corpse. KingRaptor: More screenshots. KingRaptor: Revamped Selene. MidKnight: Milo added. Sorry for lateness, but I UVed, texed, animated, and upspringed this all in one night. There wasn't much of a WIP stage :P KingRaptor: Hopefully fixed icons. KingRaptor: Readded Selene .xcf KingRaptor: Attempting to unbork SVN. KingRaptor: Renamed some folders. Finished Selene, updated Spirit texture. Added a lot of screenies. PressureLine: Uploaded new hammerhead screenshot PressureLine: Uploaded new trifighter screenshot PressureLine: Removed redundant screenshot admin: NewUser PressureLine: Uploaded hind_prop_settings.txt PressureLine: Uploaded gfx_props_PL.7z PressureLine: Uploaded Hind gunship model & files admin: NewUser yuritch: Construction ship model + script yuritch: 2 new models - patrol boat and gunboat. yuritch: 3 models (shipyard, corvette, cruiser) + scripts for them. 3DO solid-colored (not really textured). admin: NewUser PressureLine: Uploaded new model & related files - Hammerhead Fighter - PL admin: lups screenshot test admin: another test admin: testing admin: added screenshot with lups jets maackey: thud
PressureLine: Uploaded 'trifighter' model, textures and other files - PL maackey: updates to the heavy bot, possibly newer versions of some stuff to the jack and storm maackey: oops, forgot icons for both the heavy and the storm
maackey: Added another robot wip, changed some other minor stuff
admin: NewUser PressureLine: Added attackcar model and files - PL admin: NewUser admin: NewUser KingRaptor: Added Selene, potential replacement for CA Nova specops. Still at the pre-UV stage. PressureLine: Added scoutcar model & files - PL admin: NewUser PressureLine: Removed extra screenshot from contruck folder. PressureLine: Uploaded contruck model & files. MidKnight: screenshot! admin: NewUser admin: NewUser PressureLine: Added a folder remotely 3dmodeler: Uploading corrected model with red lines for front detail 3dmodeler: Deleting due to model not matching exactly what the screen shots show--model had round "eyes" screen shots had flat red lines. Model will now have red lines like screen shots. admin: NewUser admin: NewUser PressureLine: Updated texture1, screenshots and icon. PressureLine: Updated texture1, screenshots and icon. PressureLine: Updated texture1, screenshots and icon. PressureLine: Updated texture1, screenshots and icon. PressureLine: Removed file/folder PressureLine: Removed file/folder PressureLine: Added a folder remotely 3dmodeler: stealthplane 1 screenshots added
(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks. 3dmodeler: stealthplane 1 screenshots added
(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks. 3dmodeler: stealthplane 1 screenshots added
(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks. 3dmodeler: stealthplane 1 screenshots added
(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks. 3dmodeler: stealthplane 1 screenshots added
(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks. 3dmodeler: Stealthplane2 multiview rendering added maackey: Cleaned up some uneeded files, added screenshots and icons to some.
Bumblebee: Zeus model Bumblebee: Pyro model. Bumblebee: Zeus model. admin: NewUser admin: NewUser PressureLine: Added a folder remotely 3dmodeler: Better polycount--possible corevamp CA replacement model--needs scripting, texturing, etc. Bear with me--I'm learning everything other than modeling 3dmodeler: candidate 1--likely too high polycount--put in for discussion regardless 3dmodeler: no additional message
3dmodeler: Two potential candidates for discussion/review as corevamp replacement in CA admin: NewUser admin: NewUser KingRaptor: Removed some wonky Cavedogisms from my scripts. KingRaptor: Ichthyosaur icon KingRaptor: Some of my models. Screenshots when I feel like it (which is never). admin: NewUser PressureLine: Added a folder remotely PressureLine: Added a folder remotely PressureLine: Added a file remotely PressureLine: Removed file/folder PressureLine: Added a file remotely PressureLine: Removed file/folder PressureLine: Moved remotely PressureLine: Moved remotely PressureLine: Created folder remotely PressureLine: Added a folder remotely PressureLine: Removed file/folder PressureLine: Created folder remotely admin: NewUser admin: NewUser MidKnight: Committing my models. admin: removed test folders admin: testing timer admin: screenshot test maackey: a couple screenshots and an icon for testing maackey: Some of this stuff (specifically my older mbot and test plane) are quite messy and may have some files not needed. I'll try to go through and clean them up later. admin: NewUser admin: NewUser admin: NewUser admin: current users admin: tee DGBike by LordMuffe [8/30/2011 2:40:11 PM] LordMuffe added model LordMuffe's DGBike admin: NewUser admin: NewUser KingRaptor: attempt at fix 2/2 KingRaptor: attempt at fix 1/2 KingRaptor: Added Trinity maackey: lots of changes. - updated drop pod - added lego brickman - added hotcom - added turret - updated m-8 - updated m-9
neokami: basic texture some refinements neokami: refined some more neokami: added an orb
-- still WIP maackey: cleanup, finished up some parts of the m-8 and m-9
admin: NewUser maackey: updated m-8, m-9 with uvmaps/textures
FinDude: Wings didnt actually save it admin: NewUser maackey: added m-9, updated some other stuff (its been so long i forgot what i changed)
KingRaptor: Fixed out of date .xcf KingRaptor: Added carrier drone and Claymore, updates to some older models. admin: NewUser admin: NewUser Saktoth: * Cremuss's ship with uvmap smoth: Adding harbor set and morty model. admin: NewUser KingRaptor: Added Super Siren, updated airpad and tweaked Patcom. Saktoth: * knight PressureLine: Uploaded another Spheresolar screenshot PressureLine: Uploaded spheresolar model and files admin: NewUser admin: NewUser Saktoth: * cia Saktoth: * cia KingRaptor: Added airpad and scout boat models; updated Eclipse. 3dmodeler: Instigator corpse model MidKnight: Mmm! maackey: added human male model (and a posed version with a sabre)
Exit_Wound: Completed s3o model,Completed Texture, and includes psp file used to create it for easy editing later admin: NewUser maackey: - vawt s3o and 3ds format - f-1 s3o and 3ds format - fus s3o and 3ds format s3o have parents/children done, but not origins yet (also no textures)
3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils maackey: - added windmill (for s44) - added vawt (for ca) - added f-1 missile plane - updated m-7 and m-8
maackey: began new robot updated misc with some wip projectiles
KingRaptor: Added Eclipse, a THIS battleship. basket: Update to texture, another screenshot and update to blender file basket: continued on texture with white style KingRaptor: Fixed broken wreck texture KingRaptor: oops spelling KingRaptor: Corpse improvements, updated strat bombers. 3dmodeler: New textured sharpshooter corpse
3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Created new folder for sharpshooter corpse admin: NewUser KingRaptor: Finished up sonar stations. KingRaptor: Added sonar stations, uploaded tweaks to Selene and Lynx KingRaptor: Early version of CA strat bomber models. Saktoth: * factory Saktoth: * models! maackey: nova-ey laser tower
maackey: updated roach
Saktoth: * Added some old models. basket: Add GF_VehicleFactory, uvwrapped, unfinished texture + screenshot admin: NewUser maackey: added icons
3dmodeler: Added untextured models and thumbnail images for nova advanced radar 3dmodeler: Added untextured models and thumbnail images for nova advanced radar 3dmodeler: Added untextured models and thumbnail images for nova advanced radar 3dmodeler: Added untextured models and thumbnail images for nova advanced radar 3dmodeler: Added untextured models and thumbnail images for nova advanced radar admin: NewUser thesleepless: added s3o and textures and scripts thesleepless: new texture, icons thesleepless: texture and model update thesleepless: new anaconda model hamsate: oops admin: NewUser admin: NewUser admin: NewUser Exit_Wound: Texture 2 edited to make unit a little brighter maackey: added lmt, fusion, and m-6
3dmodeler: Added image hamsate: Mistake.. admin: NewUser KingRaptor: Added Lynx. Modified Selene. Added .obj versions of models. KingRaptor: Uploaded edited version of yuritch's shipyard. Tweaked Selene script. ash2life: final longneck variant with 8wheels+10%wider and similar size to CA's Penetratror admin: NewUser maackey: added pyro
maackey: some source textures added. ash2life: 150% size change ash2life: resized 150% after a in game test Exit_Wound: Models in various states of completion, Including source files for EMP bomber and Storm/Missile mech admin: NewUser ash2life: early work - needs double checking admin: NewUser Argh: Removing some junk Argh: Further fixes. Argh: Fixing various issues with file directories. Argh: Updated World Builder Files. Argh: Added Objects3D Argh: This is the entire World Builder Content. Consists of 225 models, scripts for all models intended for use with World Builder, and skins. I apologize for not including pictures per model at this time. PressureLine: Added a small pack of trees from MechCommander II thesleepless: added obj file and texture admin: NewUser maackey: Began a new naming convention. Only applies to units currently being worked on/finished.
admin: NewUser maackey: Added some screenshots, more professional looking :)
maackey: Added roach wip. Added a couple guns
admin: NewUser PressureLine: Uploaded Hunchback model & files. thesleepless: added nova distributor PressureLine: Uploaded Stingray model and files thesleepless: hovercon is now assymetrical thesleepless: added 3 wips maackey: Commander entry pod. WIP admin: NewUser KingRaptor: Added Selene corpse. KingRaptor: More screenshots. KingRaptor: Revamped Selene. MidKnight: Milo added. Sorry for lateness, but I UVed, texed, animated, and upspringed this all in one night. There wasn't much of a WIP stage :P KingRaptor: Hopefully fixed icons. KingRaptor: Readded Selene .xcf KingRaptor: Attempting to unbork SVN. KingRaptor: Renamed some folders. Finished Selene, updated Spirit texture. Added a lot of screenies. PressureLine: Uploaded new hammerhead screenshot PressureLine: Uploaded new trifighter screenshot PressureLine: Removed redundant screenshot admin: NewUser PressureLine: Uploaded hind_prop_settings.txt PressureLine: Uploaded gfx_props_PL.7z PressureLine: Uploaded Hind gunship model & files admin: NewUser yuritch: Construction ship model + script yuritch: 2 new models - patrol boat and gunboat. yuritch: 3 models (shipyard, corvette, cruiser) + scripts for them. 3DO solid-colored (not really textured). admin: NewUser PressureLine: Uploaded new model & related files - Hammerhead Fighter - PL admin: lups screenshot test admin: another test admin: testing admin: added screenshot with lups jets maackey: thud
PressureLine: Uploaded 'trifighter' model, textures and other files - PL maackey: updates to the heavy bot, possibly newer versions of some stuff to the jack and storm maackey: oops, forgot icons for both the heavy and the storm
maackey: Added another robot wip, changed some other minor stuff
admin: NewUser PressureLine: Added attackcar model and files - PL admin: NewUser admin: NewUser KingRaptor: Added Selene, potential replacement for CA Nova specops. Still at the pre-UV stage. PressureLine: Added scoutcar model & files - PL admin: NewUser PressureLine: Removed extra screenshot from contruck folder. PressureLine: Uploaded contruck model & files. MidKnight: screenshot! admin: NewUser admin: NewUser PressureLine: Added a folder remotely 3dmodeler: Uploading corrected model with red lines for front detail 3dmodeler: Deleting due to model not matching exactly what the screen shots show--model had round "eyes" screen shots had flat red lines. Model will now have red lines like screen shots. admin: NewUser admin: NewUser PressureLine: Updated texture1, screenshots and icon. PressureLine: Updated texture1, screenshots and icon. PressureLine: Updated texture1, screenshots and icon. PressureLine: Updated texture1, screenshots and icon. PressureLine: Removed file/folder PressureLine: Removed file/folder PressureLine: Added a folder remotely 3dmodeler: stealthplane 1 screenshots added
(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks. 3dmodeler: stealthplane 1 screenshots added
(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks. 3dmodeler: stealthplane 1 screenshots added
(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks. 3dmodeler: stealthplane 1 screenshots added
(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks. 3dmodeler: stealthplane 1 screenshots added
(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks. 3dmodeler: Stealthplane2 multiview rendering added maackey: Cleaned up some uneeded files, added screenshots and icons to some.
Bumblebee: Zeus model Bumblebee: Pyro model. Bumblebee: Zeus model. admin: NewUser admin: NewUser PressureLine: Added a folder remotely 3dmodeler: Better polycount--possible corevamp CA replacement model--needs scripting, texturing, etc. Bear with me--I'm learning everything other than modeling 3dmodeler: candidate 1--likely too high polycount--put in for discussion regardless 3dmodeler: no additional message
3dmodeler: Two potential candidates for discussion/review as corevamp replacement in CA admin: NewUser admin: NewUser KingRaptor: Removed some wonky Cavedogisms from my scripts. KingRaptor: Ichthyosaur icon KingRaptor: Some of my models. Screenshots when I feel like it (which is never). admin: NewUser PressureLine: Added a folder remotely PressureLine: Added a folder remotely PressureLine: Added a file remotely PressureLine: Removed file/folder PressureLine: Added a file remotely PressureLine: Removed file/folder PressureLine: Moved remotely PressureLine: Moved remotely PressureLine: Created folder remotely PressureLine: Added a folder remotely PressureLine: Removed file/folder PressureLine: Created folder remotely admin: NewUser admin: NewUser MidKnight: Committing my models. admin: removed test folders admin: testing timer admin: screenshot test maackey: a couple screenshots and an icon for testing maackey: Some of this stuff (specifically my older mbot and test plane) are quite messy and may have some files not needed. I'll try to go through and clean them up later. admin: NewUser admin: NewUser admin: NewUser admin: current users admin: tee dgbomber by LordMuffe [8/30/2011 2:40:26 PM] LordMuffe added model LordMuffe's dgbomber admin: NewUser admin: NewUser KingRaptor: attempt at fix 2/2 KingRaptor: attempt at fix 1/2 KingRaptor: Added Trinity maackey: lots of changes. - updated drop pod - added lego brickman - added hotcom - added turret - updated m-8 - updated m-9
neokami: basic texture some refinements neokami: refined some more neokami: added an orb
-- still WIP maackey: cleanup, finished up some parts of the m-8 and m-9
admin: NewUser maackey: updated m-8, m-9 with uvmaps/textures
FinDude: Wings didnt actually save it admin: NewUser maackey: added m-9, updated some other stuff (its been so long i forgot what i changed)
KingRaptor: Fixed out of date .xcf KingRaptor: Added carrier drone and Claymore, updates to some older models. admin: NewUser admin: NewUser Saktoth: * Cremuss's ship with uvmap smoth: Adding harbor set and morty model. admin: NewUser KingRaptor: Added Super Siren, updated airpad and tweaked Patcom. Saktoth: * knight PressureLine: Uploaded another Spheresolar screenshot PressureLine: Uploaded spheresolar model and files admin: NewUser admin: NewUser Saktoth: * cia Saktoth: * cia KingRaptor: Added airpad and scout boat models; updated Eclipse. 3dmodeler: Instigator corpse model MidKnight: Mmm! maackey: added human male model (and a posed version with a sabre)
Exit_Wound: Completed s3o model,Completed Texture, and includes psp file used to create it for easy editing later admin: NewUser maackey: - vawt s3o and 3ds format - f-1 s3o and 3ds format - fus s3o and 3ds format s3o have parents/children done, but not origins yet (also no textures)
3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils maackey: - added windmill (for s44) - added vawt (for ca) - added f-1 missile plane - updated m-7 and m-8
maackey: began new robot updated misc with some wip projectiles
KingRaptor: Added Eclipse, a THIS battleship. basket: Update to texture, another screenshot and update to blender file basket: continued on texture with white style KingRaptor: Fixed broken wreck texture KingRaptor: oops spelling KingRaptor: Corpse improvements, updated strat bombers. 3dmodeler: New textured sharpshooter corpse
3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Created new folder for sharpshooter corpse admin: NewUser KingRaptor: Finished up sonar stations. KingRaptor: Added sonar stations, uploaded tweaks to Selene and Lynx KingRaptor: Early version of CA strat bomber models. Saktoth: * factory Saktoth: * models! maackey: nova-ey laser tower
maackey: updated roach
Saktoth: * Added some old models. basket: Add GF_VehicleFactory, uvwrapped, unfinished texture + screenshot admin: NewUser maackey: added icons
3dmodeler: Added untextured models and thumbnail images for nova advanced radar 3dmodeler: Added untextured models and thumbnail images for nova advanced radar 3dmodeler: Added untextured models and thumbnail images for nova advanced radar 3dmodeler: Added untextured models and thumbnail images for nova advanced radar 3dmodeler: Added untextured models and thumbnail images for nova advanced radar admin: NewUser thesleepless: added s3o and textures and scripts thesleepless: new texture, icons thesleepless: texture and model update thesleepless: new anaconda model hamsate: oops admin: NewUser admin: NewUser admin: NewUser Exit_Wound: Texture 2 edited to make unit a little brighter maackey: added lmt, fusion, and m-6
3dmodeler: Added image hamsate: Mistake.. admin: NewUser KingRaptor: Added Lynx. Modified Selene. Added .obj versions of models. KingRaptor: Uploaded edited version of yuritch's shipyard. Tweaked Selene script. ash2life: final longneck variant with 8wheels+10%wider and similar size to CA's Penetratror admin: NewUser maackey: added pyro
maackey: some source textures added. ash2life: 150% size change ash2life: resized 150% after a in game test Exit_Wound: Models in various states of completion, Including source files for EMP bomber and Storm/Missile mech admin: NewUser ash2life: early work - needs double checking admin: NewUser Argh: Removing some junk Argh: Further fixes. Argh: Fixing various issues with file directories. Argh: Updated World Builder Files. Argh: Added Objects3D Argh: This is the entire World Builder Content. Consists of 225 models, scripts for all models intended for use with World Builder, and skins. I apologize for not including pictures per model at this time. PressureLine: Added a small pack of trees from MechCommander II thesleepless: added obj file and texture admin: NewUser maackey: Began a new naming convention. Only applies to units currently being worked on/finished.
admin: NewUser maackey: Added some screenshots, more professional looking :)
maackey: Added roach wip. Added a couple guns
admin: NewUser PressureLine: Uploaded Hunchback model & files. thesleepless: added nova distributor PressureLine: Uploaded Stingray model and files thesleepless: hovercon is now assymetrical thesleepless: added 3 wips maackey: Commander entry pod. WIP admin: NewUser KingRaptor: Added Selene corpse. KingRaptor: More screenshots. KingRaptor: Revamped Selene. MidKnight: Milo added. Sorry for lateness, but I UVed, texed, animated, and upspringed this all in one night. There wasn't much of a WIP stage :P KingRaptor: Hopefully fixed icons. KingRaptor: Readded Selene .xcf KingRaptor: Attempting to unbork SVN. KingRaptor: Renamed some folders. Finished Selene, updated Spirit texture. Added a lot of screenies. PressureLine: Uploaded new hammerhead screenshot PressureLine: Uploaded new trifighter screenshot PressureLine: Removed redundant screenshot admin: NewUser PressureLine: Uploaded hind_prop_settings.txt PressureLine: Uploaded gfx_props_PL.7z PressureLine: Uploaded Hind gunship model & files admin: NewUser yuritch: Construction ship model + script yuritch: 2 new models - patrol boat and gunboat. yuritch: 3 models (shipyard, corvette, cruiser) + scripts for them. 3DO solid-colored (not really textured). admin: NewUser PressureLine: Uploaded new model & related files - Hammerhead Fighter - PL admin: lups screenshot test admin: another test admin: testing admin: added screenshot with lups jets maackey: thud
PressureLine: Uploaded 'trifighter' model, textures and other files - PL maackey: updates to the heavy bot, possibly newer versions of some stuff to the jack and storm maackey: oops, forgot icons for both the heavy and the storm
maackey: Added another robot wip, changed some other minor stuff
admin: NewUser PressureLine: Added attackcar model and files - PL admin: NewUser admin: NewUser KingRaptor: Added Selene, potential replacement for CA Nova specops. Still at the pre-UV stage. PressureLine: Added scoutcar model & files - PL admin: NewUser PressureLine: Removed extra screenshot from contruck folder. PressureLine: Uploaded contruck model & files. MidKnight: screenshot! admin: NewUser admin: NewUser PressureLine: Added a folder remotely 3dmodeler: Uploading corrected model with red lines for front detail 3dmodeler: Deleting due to model not matching exactly what the screen shots show--model had round "eyes" screen shots had flat red lines. Model will now have red lines like screen shots. admin: NewUser admin: NewUser PressureLine: Updated texture1, screenshots and icon. PressureLine: Updated texture1, screenshots and icon. PressureLine: Updated texture1, screenshots and icon. PressureLine: Updated texture1, screenshots and icon. PressureLine: Removed file/folder PressureLine: Removed file/folder PressureLine: Added a folder remotely 3dmodeler: stealthplane 1 screenshots added
(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks. 3dmodeler: stealthplane 1 screenshots added
(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks. 3dmodeler: stealthplane 1 screenshots added
(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks. 3dmodeler: stealthplane 1 screenshots added
(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks. 3dmodeler: stealthplane 1 screenshots added
(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks. 3dmodeler: Stealthplane2 multiview rendering added maackey: Cleaned up some uneeded files, added screenshots and icons to some.
Bumblebee: Zeus model Bumblebee: Pyro model. Bumblebee: Zeus model. admin: NewUser admin: NewUser PressureLine: Added a folder remotely 3dmodeler: Better polycount--possible corevamp CA replacement model--needs scripting, texturing, etc. Bear with me--I'm learning everything other than modeling 3dmodeler: candidate 1--likely too high polycount--put in for discussion regardless 3dmodeler: no additional message
3dmodeler: Two potential candidates for discussion/review as corevamp replacement in CA admin: NewUser admin: NewUser KingRaptor: Removed some wonky Cavedogisms from my scripts. KingRaptor: Ichthyosaur icon KingRaptor: Some of my models. Screenshots when I feel like it (which is never). admin: NewUser PressureLine: Added a folder remotely PressureLine: Added a folder remotely PressureLine: Added a file remotely PressureLine: Removed file/folder PressureLine: Added a file remotely PressureLine: Removed file/folder PressureLine: Moved remotely PressureLine: Moved remotely PressureLine: Created folder remotely PressureLine: Added a folder remotely PressureLine: Removed file/folder PressureLine: Created folder remotely admin: NewUser admin: NewUser MidKnight: Committing my models. admin: removed test folders admin: testing timer admin: screenshot test maackey: a couple screenshots and an icon for testing maackey: Some of this stuff (specifically my older mbot and test plane) are quite messy and may have some files not needed. I'll try to go through and clean them up later. admin: NewUser admin: NewUser admin: NewUser admin: current users admin: tee
cordoom by 3dmodeler [12/17/2011 2:34:39 AM] 3dmodeler updated model 3dmodeler's cordoom corevamp models by 3dmodeler [12/17/2011 2:34:39 AM] 3dmodeler updated model 3dmodeler's corevamp models instigatorcorpse by 3dmodeler [12/17/2011 2:34:40 AM] 3dmodeler updated model 3dmodeler's instigatorcorpse levelercorpse by 3dmodeler [12/17/2011 2:34:40 AM] 3dmodeler updated model 3dmodeler's levelercorpse logosfusion by 3dmodeler [12/17/2011 2:34:40 AM] 3dmodeler updated model 3dmodeler's logosfusion novaadvradar by 3dmodeler [12/17/2011 2:34:40 AM] 3dmodeler updated model 3dmodeler's novaadvradar Open Pit Mine by 3dmodeler [12/17/2011 2:34:40 AM] 3dmodeler updated model 3dmodeler's Open Pit Mine ravagercorpse by 3dmodeler [12/17/2011 2:34:40 AM] 3dmodeler updated model 3dmodeler's ravagercorpse sharpshootercorpse by 3dmodeler [12/17/2011 2:34:40 AM] 3dmodeler updated model 3dmodeler's sharpshootercorpse World Builder Files by Argh [12/17/2011 2:34:40 AM] Argh updated model Argh's World Builder Files Longneck Tachy by ash2life [12/17/2011 2:34:40 AM] ash2life updated model ash2life's Longneck Tachy screenshots by ash2life [12/17/2011 2:34:40 AM] ash2life updated model ash2life's screenshots Tachy Tank by ash2life [12/17/2011 2:34:40 AM] ash2life updated model ash2life's Tachy Tank GF_VehicleFactory by basket [12/17/2011 2:34:40 AM] basket updated model basket's GF_VehicleFactory AWACSnRefueler by bobthedinosaur [12/17/2011 2:34:40 AM] bobthedinosaur updated model bobthedinosaur's AWACSnRefueler C5Galaxy by bobthedinosaur [12/17/2011 2:34:41 AM] bobthedinosaur updated model bobthedinosaur's C5Galaxy CVN by bobthedinosaur [12/17/2011 2:34:41 AM] bobthedinosaur updated model bobthedinosaur's CVN fuxtor by bobthedinosaur [12/17/2011 2:34:41 AM] bobthedinosaur updated model bobthedinosaur's fuxtor m1tank by bobthedinosaur [12/17/2011 2:34:41 AM] bobthedinosaur updated model bobthedinosaur's m1tank Assaultbot by Bumblebee [12/17/2011 2:34:41 AM] Bumblebee updated model Bumblebee's Assaultbot Pyro by Bumblebee [12/17/2011 2:34:41 AM] Bumblebee updated model Bumblebee's Pyro Razorback by Bumblebee [12/17/2011 2:34:41 AM] Bumblebee updated model Bumblebee's Razorback Sumothing by Bumblebee [12/17/2011 2:34:41 AM] Bumblebee updated model Bumblebee's Sumothing Turtlebot by Bumblebee [12/17/2011 2:34:41 AM] Bumblebee updated model Bumblebee's Turtlebot Zeus by Bumblebee [12/17/2011 2:34:41 AM] Bumblebee updated model Bumblebee's Zeus recluse by CaptainBenz [12/17/2011 2:34:41 AM] CaptainBenz updated model CaptainBenz's recluse tarantula by CaptainBenz [12/17/2011 2:34:41 AM] CaptainBenz updated model CaptainBenz's tarantula venom by CaptainBenz [12/17/2011 2:34:41 AM] CaptainBenz updated model CaptainBenz's venom weaver by CaptainBenz [12/17/2011 2:34:41 AM] CaptainBenz updated model CaptainBenz's weaver Adv solar by Daan [12/17/2011 2:34:41 AM] Daan updated model Daan's Adv solar FIDO by Daan [12/17/2011 2:34:41 AM] Daan updated model Daan's FIDO Mark4 by Daan [12/17/2011 2:34:41 AM] Daan updated model Daan's Mark4 Springraces by Daan [12/17/2011 2:34:41 AM] Daan updated model Daan's Springraces Urban assault by Daan [12/17/2011 2:34:41 AM] Daan updated model Daan's Urban assault VITO by Daan [12/17/2011 2:34:41 AM] Daan updated model Daan's VITO crawler thingy by Exit_Wound [12/17/2011 2:34:41 AM] Exit_Wound updated model Exit_Wound's crawler thingy emp bomber by Exit_Wound [12/17/2011 2:34:42 AM] Exit_Wound updated model Exit_Wound's emp bomber gunship1 by Exit_Wound [12/17/2011 2:34:42 AM] Exit_Wound updated model Exit_Wound's gunship1 gunship2 by Exit_Wound [12/17/2011 2:34:42 AM] Exit_Wound updated model Exit_Wound's gunship2 Gunship3 by Exit_Wound [12/17/2011 2:34:42 AM] Exit_Wound updated model Exit_Wound's Gunship3 MissileMech by Exit_Wound [12/17/2011 2:34:42 AM] Exit_Wound updated model Exit_Wound's MissileMech stumpy by Exit_Wound [12/17/2011 2:34:42 AM] Exit_Wound updated model Exit_Wound's stumpy tank1 by Exit_Wound [12/17/2011 2:34:42 AM] Exit_Wound updated model Exit_Wound's tank1 deadtremor by FinDude [12/17/2011 2:34:42 AM] FinDude updated model FinDude's deadtremor jelly by FinDude [12/17/2011 2:34:42 AM] FinDude updated model FinDude's jelly slashercorpse by FinDude [12/17/2011 2:34:42 AM] FinDude updated model FinDude's slashercorpse weaselwreck by FinDude [12/17/2011 2:34:42 AM] FinDude updated model FinDude's weaselwreck police car by hamsate [12/17/2011 2:34:42 AM] hamsate updated model hamsate's police car school bus by hamsate [12/17/2011 2:34:42 AM] hamsate updated model hamsate's school bus simple van by hamsate [12/17/2011 2:34:42 AM] hamsate updated model hamsate's simple van autokannonenpanzer by Karl [12/17/2011 2:34:42 AM] Karl updated model Karl's autokannonenpanzer AutoKannone_Panzer by Karl [12/17/2011 2:34:42 AM] Karl updated model Karl's AutoKannone_Panzer Flammen Werfer DSE 30 by Karl [12/17/2011 2:34:42 AM] Karl updated model Karl's Flammen Werfer DSE 30 Gustuf by Karl [12/17/2011 2:34:42 AM] Karl updated model Karl's Gustuf airpad by KingRaptor [12/17/2011 2:34:43 AM] KingRaptor updated model KingRaptor's airpad carrydrone by KingRaptor [12/17/2011 2:34:43 AM] KingRaptor updated model KingRaptor's carrydrone claymore by KingRaptor [12/17/2011 2:34:43 AM] KingRaptor updated model KingRaptor's claymore eclipse by KingRaptor [12/17/2011 2:34:43 AM] KingRaptor updated model KingRaptor's eclipse fairlight by KingRaptor [12/17/2011 2:34:43 AM] KingRaptor updated model KingRaptor's fairlight helix by KingRaptor [12/17/2011 2:34:43 AM] KingRaptor updated model KingRaptor's helix ichthyosaur by KingRaptor [12/17/2011 2:34:43 AM] KingRaptor updated model KingRaptor's ichthyosaur lynx by KingRaptor [12/17/2011 2:34:43 AM] KingRaptor updated model KingRaptor's lynx mantisshrimp by KingRaptor [12/17/2011 2:34:43 AM] KingRaptor updated model KingRaptor's mantisshrimp patcom by KingRaptor [12/17/2011 2:34:43 AM] KingRaptor updated model KingRaptor's patcom selene by KingRaptor [12/17/2011 2:34:43 AM] KingRaptor updated model KingRaptor's selene sharpshooter by KingRaptor [12/17/2011 2:34:43 AM] KingRaptor updated model KingRaptor's sharpshooter siren by KingRaptor [12/17/2011 2:34:43 AM] KingRaptor updated model KingRaptor's siren sonarstations by KingRaptor [12/17/2011 2:34:43 AM] KingRaptor updated model KingRaptor's sonarstations spirit by KingRaptor [12/17/2011 2:34:43 AM] KingRaptor updated model KingRaptor's spirit stratbombers by KingRaptor [12/17/2011 2:34:44 AM] KingRaptor updated model KingRaptor's stratbombers supersiren by KingRaptor [12/17/2011 2:34:44 AM] KingRaptor updated model KingRaptor's supersiren trinity by KingRaptor [12/17/2011 2:34:44 AM] KingRaptor updated model KingRaptor's trinity y-shipyard-edited by KingRaptor [12/17/2011 2:34:44 AM] KingRaptor updated model KingRaptor's y-shipyard-edited ExpWindy by Lisa [12/17/2011 2:34:44 AM] Lisa updated model Lisa's ExpWindy MissTow by Lisa [12/17/2011 2:34:44 AM] Lisa updated model Lisa's MissTow mta by Lisa [12/17/2011 2:34:44 AM] Lisa updated model Lisa's mta skeleton by Lisa [12/17/2011 2:34:44 AM] Lisa updated model Lisa's skeleton windy by Lisa [12/17/2011 2:34:44 AM] Lisa updated model Lisa's windy ConstructionTruck by LordMuffe [12/17/2011 2:34:44 AM] LordMuffe updated model LordMuffe's ConstructionTruck dgairstation by LordMuffe [12/17/2011 2:34:44 AM] LordMuffe updated model LordMuffe's dgairstation DGBike by LordMuffe [12/17/2011 2:34:44 AM] LordMuffe updated model LordMuffe's DGBike dgbomber by LordMuffe [12/17/2011 2:34:44 AM] LordMuffe updated model LordMuffe's dgbomber DGBuggy by LordMuffe [12/17/2011 2:34:44 AM] LordMuffe updated model LordMuffe's DGBuggy DGECM by LordMuffe [12/17/2011 2:34:44 AM] LordMuffe updated model LordMuffe's DGECM DGgeschuetz by LordMuffe [12/17/2011 2:34:45 AM] LordMuffe added model LordMuffe's DGgeschuetz admin: NewUser admin: NewUser KingRaptor: attempt at fix 2/2 KingRaptor: attempt at fix 1/2 KingRaptor: Added Trinity maackey: lots of changes. - updated drop pod - added lego brickman - added hotcom - added turret - updated m-8 - updated m-9
neokami: basic texture some refinements neokami: refined some more neokami: added an orb
-- still WIP maackey: cleanup, finished up some parts of the m-8 and m-9
admin: NewUser maackey: updated m-8, m-9 with uvmaps/textures
FinDude: Wings didnt actually save it admin: NewUser maackey: added m-9, updated some other stuff (its been so long i forgot what i changed)
KingRaptor: Fixed out of date .xcf KingRaptor: Added carrier drone and Claymore, updates to some older models. admin: NewUser admin: NewUser Saktoth: * Cremuss's ship with uvmap smoth: Adding harbor set and morty model. admin: NewUser KingRaptor: Added Super Siren, updated airpad and tweaked Patcom. Saktoth: * knight PressureLine: Uploaded another Spheresolar screenshot PressureLine: Uploaded spheresolar model and files admin: NewUser admin: NewUser Saktoth: * cia Saktoth: * cia KingRaptor: Added airpad and scout boat models; updated Eclipse. 3dmodeler: Instigator corpse model MidKnight: Mmm! maackey: added human male model (and a posed version with a sabre)
Exit_Wound: Completed s3o model,Completed Texture, and includes psp file used to create it for easy editing later admin: NewUser maackey: - vawt s3o and 3ds format - f-1 s3o and 3ds format - fus s3o and 3ds format s3o have parents/children done, but not origins yet (also no textures)
3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils maackey: - added windmill (for s44) - added vawt (for ca) - added f-1 missile plane - updated m-7 and m-8
maackey: began new robot updated misc with some wip projectiles
KingRaptor: Added Eclipse, a THIS battleship. basket: Update to texture, another screenshot and update to blender file basket: continued on texture with white style KingRaptor: Fixed broken wreck texture KingRaptor: oops spelling KingRaptor: Corpse improvements, updated strat bombers. 3dmodeler: New textured sharpshooter corpse
3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Created new folder for sharpshooter corpse admin: NewUser KingRaptor: Finished up sonar stations. KingRaptor: Added sonar stations, uploaded tweaks to Selene and Lynx KingRaptor: Early version of CA strat bomber models. Saktoth: * factory Saktoth: * models! maackey: nova-ey laser tower
maackey: updated roach
Saktoth: * Added some old models. basket: Add GF_VehicleFactory, uvwrapped, unfinished texture + screenshot admin: NewUser maackey: added icons
3dmodeler: Added untextured models and thumbnail images for nova advanced radar 3dmodeler: Added untextured models and thumbnail images for nova advanced radar 3dmodeler: Added untextured models and thumbnail images for nova advanced radar 3dmodeler: Added untextured models and thumbnail images for nova advanced radar 3dmodeler: Added untextured models and thumbnail images for nova advanced radar admin: NewUser thesleepless: added s3o and textures and scripts thesleepless: new texture, icons thesleepless: texture and model update thesleepless: new anaconda model hamsate: oops admin: NewUser admin: NewUser admin: NewUser Exit_Wound: Texture 2 edited to make unit a little brighter maackey: added lmt, fusion, and m-6
3dmodeler: Added image hamsate: Mistake.. admin: NewUser KingRaptor: Added Lynx. Modified Selene. Added .obj versions of models. KingRaptor: Uploaded edited version of yuritch's shipyard. Tweaked Selene script. ash2life: final longneck variant with 8wheels+10%wider and similar size to CA's Penetratror admin: NewUser maackey: added pyro
maackey: some source textures added. ash2life: 150% size change ash2life: resized 150% after a in game test Exit_Wound: Models in various states of completion, Including source files for EMP bomber and Storm/Missile mech admin: NewUser ash2life: early work - needs double checking admin: NewUser Argh: Removing some junk Argh: Further fixes. Argh: Fixing various issues with file directories. Argh: Updated World Builder Files. Argh: Added Objects3D Argh: This is the entire World Builder Content. Consists of 225 models, scripts for all models intended for use with World Builder, and skins. I apologize for not including pictures per model at this time. PressureLine: Added a small pack of trees from MechCommander II thesleepless: added obj file and texture admin: NewUser maackey: Began a new naming convention. Only applies to units currently being worked on/finished.
admin: NewUser maackey: Added some screenshots, more professional looking :)
maackey: Added roach wip. Added a couple guns
admin: NewUser PressureLine: Uploaded Hunchback model & files. thesleepless: added nova distributor PressureLine: Uploaded Stingray model and files thesleepless: hovercon is now assymetrical thesleepless: added 3 wips maackey: Commander entry pod. WIP admin: NewUser KingRaptor: Added Selene corpse. KingRaptor: More screenshots. KingRaptor: Revamped Selene. MidKnight: Milo added. Sorry for lateness, but I UVed, texed, animated, and upspringed this all in one night. There wasn't much of a WIP stage :P KingRaptor: Hopefully fixed icons. KingRaptor: Readded Selene .xcf KingRaptor: Attempting to unbork SVN. KingRaptor: Renamed some folders. Finished Selene, updated Spirit texture. Added a lot of screenies. PressureLine: Uploaded new hammerhead screenshot PressureLine: Uploaded new trifighter screenshot PressureLine: Removed redundant screenshot admin: NewUser PressureLine: Uploaded hind_prop_settings.txt PressureLine: Uploaded gfx_props_PL.7z PressureLine: Uploaded Hind gunship model & files admin: NewUser yuritch: Construction ship model + script yuritch: 2 new models - patrol boat and gunboat. yuritch: 3 models (shipyard, corvette, cruiser) + scripts for them. 3DO solid-colored (not really textured). admin: NewUser PressureLine: Uploaded new model & related files - Hammerhead Fighter - PL admin: lups screenshot test admin: another test admin: testing admin: added screenshot with lups jets maackey: thud
PressureLine: Uploaded 'trifighter' model, textures and other files - PL maackey: updates to the heavy bot, possibly newer versions of some stuff to the jack and storm maackey: oops, forgot icons for both the heavy and the storm
maackey: Added another robot wip, changed some other minor stuff
admin: NewUser PressureLine: Added attackcar model and files - PL admin: NewUser admin: NewUser KingRaptor: Added Selene, potential replacement for CA Nova specops. Still at the pre-UV stage. PressureLine: Added scoutcar model & files - PL admin: NewUser PressureLine: Removed extra screenshot from contruck folder. PressureLine: Uploaded contruck model & files. MidKnight: screenshot! admin: NewUser admin: NewUser PressureLine: Added a folder remotely 3dmodeler: Uploading corrected model with red lines for front detail 3dmodeler: Deleting due to model not matching exactly what the screen shots show--model had round "eyes" screen shots had flat red lines. Model will now have red lines like screen shots. admin: NewUser admin: NewUser PressureLine: Updated texture1, screenshots and icon. PressureLine: Updated texture1, screenshots and icon. PressureLine: Updated texture1, screenshots and icon. PressureLine: Updated texture1, screenshots and icon. PressureLine: Removed file/folder PressureLine: Removed file/folder PressureLine: Added a folder remotely 3dmodeler: stealthplane 1 screenshots added
(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks. 3dmodeler: stealthplane 1 screenshots added
(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks. 3dmodeler: stealthplane 1 screenshots added
(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks. 3dmodeler: stealthplane 1 screenshots added
(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks. 3dmodeler: stealthplane 1 screenshots added
(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks. 3dmodeler: Stealthplane2 multiview rendering added maackey: Cleaned up some uneeded files, added screenshots and icons to some.
Bumblebee: Zeus model Bumblebee: Pyro model. Bumblebee: Zeus model. admin: NewUser admin: NewUser PressureLine: Added a folder remotely 3dmodeler: Better polycount--possible corevamp CA replacement model--needs scripting, texturing, etc. Bear with me--I'm learning everything other than modeling 3dmodeler: candidate 1--likely too high polycount--put in for discussion regardless 3dmodeler: no additional message
3dmodeler: Two potential candidates for discussion/review as corevamp replacement in CA admin: NewUser admin: NewUser KingRaptor: Removed some wonky Cavedogisms from my scripts. KingRaptor: Ichthyosaur icon KingRaptor: Some of my models. Screenshots when I feel like it (which is never). admin: NewUser PressureLine: Added a folder remotely PressureLine: Added a folder remotely PressureLine: Added a file remotely PressureLine: Removed file/folder PressureLine: Added a file remotely PressureLine: Removed file/folder PressureLine: Moved remotely PressureLine: Moved remotely PressureLine: Created folder remotely PressureLine: Added a folder remotely PressureLine: Removed file/folder PressureLine: Created folder remotely admin: NewUser admin: NewUser MidKnight: Committing my models. admin: removed test folders admin: testing timer admin: screenshot test maackey: a couple screenshots and an icon for testing maackey: Some of this stuff (specifically my older mbot and test plane) are quite messy and may have some files not needed. I'll try to go through and clean them up later. admin: NewUser admin: NewUser admin: NewUser admin: current users admin: tee DGHeavyTank by LordMuffe [12/17/2011 2:34:45 AM] LordMuffe updated model LordMuffe's DGHeavyTank DGHeli by LordMuffe [12/17/2011 2:34:45 AM] LordMuffe updated model LordMuffe's DGHeli DGInfantryTransporter by LordMuffe [12/17/2011 2:34:45 AM] LordMuffe updated model LordMuffe's DGInfantryTransporter DGLRRA by LordMuffe [12/17/2011 2:34:45 AM] LordMuffe updated model LordMuffe's DGLRRA DGMediumTank by LordMuffe [12/17/2011 2:34:45 AM] LordMuffe updated model LordMuffe's DGMediumTank DGMissileTank by LordMuffe [12/17/2011 2:34:45 AM] LordMuffe updated model LordMuffe's DGMissileTank LightWalker by LordMuffe [12/17/2011 2:34:45 AM] LordMuffe updated model LordMuffe's LightWalker mediumtank by LordMuffe [12/17/2011 2:34:45 AM] LordMuffe updated model LordMuffe's mediumtank MetalExtractor by LordMuffe [12/17/2011 2:34:45 AM] LordMuffe updated model LordMuffe's MetalExtractor NGflafreg by LordMuffe [12/17/2011 2:34:45 AM] LordMuffe updated model LordMuffe's NGflafreg ngtank by LordMuffe [12/17/2011 2:34:45 AM] LordMuffe added model LordMuffe's ngtank admin: NewUser admin: NewUser KingRaptor: attempt at fix 2/2 KingRaptor: attempt at fix 1/2 KingRaptor: Added Trinity maackey: lots of changes. - updated drop pod - added lego brickman - added hotcom - added turret - updated m-8 - updated m-9
neokami: basic texture some refinements neokami: refined some more neokami: added an orb
-- still WIP maackey: cleanup, finished up some parts of the m-8 and m-9
admin: NewUser maackey: updated m-8, m-9 with uvmaps/textures
FinDude: Wings didnt actually save it admin: NewUser maackey: added m-9, updated some other stuff (its been so long i forgot what i changed)
KingRaptor: Fixed out of date .xcf KingRaptor: Added carrier drone and Claymore, updates to some older models. admin: NewUser admin: NewUser Saktoth: * Cremuss's ship with uvmap smoth: Adding harbor set and morty model. admin: NewUser KingRaptor: Added Super Siren, updated airpad and tweaked Patcom. Saktoth: * knight PressureLine: Uploaded another Spheresolar screenshot PressureLine: Uploaded spheresolar model and files admin: NewUser admin: NewUser Saktoth: * cia Saktoth: * cia KingRaptor: Added airpad and scout boat models; updated Eclipse. 3dmodeler: Instigator corpse model MidKnight: Mmm! maackey: added human male model (and a posed version with a sabre)
Exit_Wound: Completed s3o model,Completed Texture, and includes psp file used to create it for easy editing later admin: NewUser maackey: - vawt s3o and 3ds format - f-1 s3o and 3ds format - fus s3o and 3ds format s3o have parents/children done, but not origins yet (also no textures)
3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils maackey: - added windmill (for s44) - added vawt (for ca) - added f-1 missile plane - updated m-7 and m-8
maackey: began new robot updated misc with some wip projectiles
KingRaptor: Added Eclipse, a THIS battleship. basket: Update to texture, another screenshot and update to blender file basket: continued on texture with white style KingRaptor: Fixed broken wreck texture KingRaptor: oops spelling KingRaptor: Corpse improvements, updated strat bombers. 3dmodeler: New textured sharpshooter corpse
3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Created new folder for sharpshooter corpse admin: NewUser KingRaptor: Finished up sonar stations. KingRaptor: Added sonar stations, uploaded tweaks to Selene and Lynx KingRaptor: Early version of CA strat bomber models. Saktoth: * factory Saktoth: * models! maackey: nova-ey laser tower
maackey: updated roach
Saktoth: * Added some old models. basket: Add GF_VehicleFactory, uvwrapped, unfinished texture + screenshot admin: NewUser maackey: added icons
3dmodeler: Added untextured models and thumbnail images for nova advanced radar 3dmodeler: Added untextured models and thumbnail images for nova advanced radar 3dmodeler: Added untextured models and thumbnail images for nova advanced radar 3dmodeler: Added untextured models and thumbnail images for nova advanced radar 3dmodeler: Added untextured models and thumbnail images for nova advanced radar admin: NewUser thesleepless: added s3o and textures and scripts thesleepless: new texture, icons thesleepless: texture and model update thesleepless: new anaconda model hamsate: oops admin: NewUser admin: NewUser admin: NewUser Exit_Wound: Texture 2 edited to make unit a little brighter maackey: added lmt, fusion, and m-6
3dmodeler: Added image hamsate: Mistake.. admin: NewUser KingRaptor: Added Lynx. Modified Selene. Added .obj versions of models. KingRaptor: Uploaded edited version of yuritch's shipyard. Tweaked Selene script. ash2life: final longneck variant with 8wheels+10%wider and similar size to CA's Penetratror admin: NewUser maackey: added pyro
maackey: some source textures added. ash2life: 150% size change ash2life: resized 150% after a in game test Exit_Wound: Models in various states of completion, Including source files for EMP bomber and Storm/Missile mech admin: NewUser ash2life: early work - needs double checking admin: NewUser Argh: Removing some junk Argh: Further fixes. Argh: Fixing various issues with file directories. Argh: Updated World Builder Files. Argh: Added Objects3D Argh: This is the entire World Builder Content. Consists of 225 models, scripts for all models intended for use with World Builder, and skins. I apologize for not including pictures per model at this time. PressureLine: Added a small pack of trees from MechCommander II thesleepless: added obj file and texture admin: NewUser maackey: Began a new naming convention. Only applies to units currently being worked on/finished.
admin: NewUser maackey: Added some screenshots, more professional looking :)
maackey: Added roach wip. Added a couple guns
admin: NewUser PressureLine: Uploaded Hunchback model & files. thesleepless: added nova distributor PressureLine: Uploaded Stingray model and files thesleepless: hovercon is now assymetrical thesleepless: added 3 wips maackey: Commander entry pod. WIP admin: NewUser KingRaptor: Added Selene corpse. KingRaptor: More screenshots. KingRaptor: Revamped Selene. MidKnight: Milo added. Sorry for lateness, but I UVed, texed, animated, and upspringed this all in one night. There wasn't much of a WIP stage :P KingRaptor: Hopefully fixed icons. KingRaptor: Readded Selene .xcf KingRaptor: Attempting to unbork SVN. KingRaptor: Renamed some folders. Finished Selene, updated Spirit texture. Added a lot of screenies. PressureLine: Uploaded new hammerhead screenshot PressureLine: Uploaded new trifighter screenshot PressureLine: Removed redundant screenshot admin: NewUser PressureLine: Uploaded hind_prop_settings.txt PressureLine: Uploaded gfx_props_PL.7z PressureLine: Uploaded Hind gunship model & files admin: NewUser yuritch: Construction ship model + script yuritch: 2 new models - patrol boat and gunboat. yuritch: 3 models (shipyard, corvette, cruiser) + scripts for them. 3DO solid-colored (not really textured). admin: NewUser PressureLine: Uploaded new model & related files - Hammerhead Fighter - PL admin: lups screenshot test admin: another test admin: testing admin: added screenshot with lups jets maackey: thud
PressureLine: Uploaded 'trifighter' model, textures and other files - PL maackey: updates to the heavy bot, possibly newer versions of some stuff to the jack and storm maackey: oops, forgot icons for both the heavy and the storm
maackey: Added another robot wip, changed some other minor stuff
admin: NewUser PressureLine: Added attackcar model and files - PL admin: NewUser admin: NewUser KingRaptor: Added Selene, potential replacement for CA Nova specops. Still at the pre-UV stage. PressureLine: Added scoutcar model & files - PL admin: NewUser PressureLine: Removed extra screenshot from contruck folder. PressureLine: Uploaded contruck model & files. MidKnight: screenshot! admin: NewUser admin: NewUser PressureLine: Added a folder remotely 3dmodeler: Uploading corrected model with red lines for front detail 3dmodeler: Deleting due to model not matching exactly what the screen shots show--model had round "eyes" screen shots had flat red lines. Model will now have red lines like screen shots. admin: NewUser admin: NewUser PressureLine: Updated texture1, screenshots and icon. PressureLine: Updated texture1, screenshots and icon. PressureLine: Updated texture1, screenshots and icon. PressureLine: Updated texture1, screenshots and icon. PressureLine: Removed file/folder PressureLine: Removed file/folder PressureLine: Added a folder remotely 3dmodeler: stealthplane 1 screenshots added
(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks. 3dmodeler: stealthplane 1 screenshots added
(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks. 3dmodeler: stealthplane 1 screenshots added
(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks. 3dmodeler: stealthplane 1 screenshots added
(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks. 3dmodeler: stealthplane 1 screenshots added
(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks. 3dmodeler: Stealthplane2 multiview rendering added maackey: Cleaned up some uneeded files, added screenshots and icons to some.
Bumblebee: Zeus model Bumblebee: Pyro model. Bumblebee: Zeus model. admin: NewUser admin: NewUser PressureLine: Added a folder remotely 3dmodeler: Better polycount--possible corevamp CA replacement model--needs scripting, texturing, etc. Bear with me--I'm learning everything other than modeling 3dmodeler: candidate 1--likely too high polycount--put in for discussion regardless 3dmodeler: no additional message
3dmodeler: Two potential candidates for discussion/review as corevamp replacement in CA admin: NewUser admin: NewUser KingRaptor: Removed some wonky Cavedogisms from my scripts. KingRaptor: Ichthyosaur icon KingRaptor: Some of my models. Screenshots when I feel like it (which is never). admin: NewUser PressureLine: Added a folder remotely PressureLine: Added a folder remotely PressureLine: Added a file remotely PressureLine: Removed file/folder PressureLine: Added a file remotely PressureLine: Removed file/folder PressureLine: Moved remotely PressureLine: Moved remotely PressureLine: Created folder remotely PressureLine: Added a folder remotely PressureLine: Removed file/folder PressureLine: Created folder remotely admin: NewUser admin: NewUser MidKnight: Committing my models. admin: removed test folders admin: testing timer admin: screenshot test maackey: a couple screenshots and an icon for testing maackey: Some of this stuff (specifically my older mbot and test plane) are quite messy and may have some files not needed. I'll try to go through and clean them up later. admin: NewUser admin: NewUser admin: NewUser admin: current users admin: tee NGViper by LordMuffe [12/17/2011 2:34:45 AM] LordMuffe updated model LordMuffe's NGViper Shildgenerator by LordMuffe [12/17/2011 2:34:45 AM] LordMuffe updated model LordMuffe's Shildgenerator Transporter by LordMuffe [12/17/2011 2:34:45 AM] LordMuffe updated model LordMuffe's Transporter advradar by maackey [12/17/2011 2:34:45 AM] maackey updated model maackey's advradar apollo by maackey [12/17/2011 2:34:45 AM] maackey updated model maackey's apollo can by maackey [12/17/2011 2:34:45 AM] maackey updated model maackey's can f-1 by maackey [12/17/2011 2:34:45 AM] maackey updated model maackey's f-1 fus by maackey [12/17/2011 2:34:46 AM] maackey updated model maackey's fus hotcom by maackey [12/17/2011 2:34:46 AM] maackey added model maackey's hotcom admin: NewUser admin: NewUser KingRaptor: attempt at fix 2/2 KingRaptor: attempt at fix 1/2 KingRaptor: Added Trinity maackey: lots of changes. - updated drop pod - added lego brickman - added hotcom - added turret - updated m-8 - updated m-9
neokami: basic texture some refinements neokami: refined some more neokami: added an orb
-- still WIP maackey: cleanup, finished up some parts of the m-8 and m-9
admin: NewUser maackey: updated m-8, m-9 with uvmaps/textures
FinDude: Wings didnt actually save it admin: NewUser maackey: added m-9, updated some other stuff (its been so long i forgot what i changed)
KingRaptor: Fixed out of date .xcf KingRaptor: Added carrier drone and Claymore, updates to some older models. admin: NewUser admin: NewUser Saktoth: * Cremuss's ship with uvmap smoth: Adding harbor set and morty model. admin: NewUser KingRaptor: Added Super Siren, updated airpad and tweaked Patcom. Saktoth: * knight PressureLine: Uploaded another Spheresolar screenshot PressureLine: Uploaded spheresolar model and files admin: NewUser admin: NewUser Saktoth: * cia Saktoth: * cia KingRaptor: Added airpad and scout boat models; updated Eclipse. 3dmodeler: Instigator corpse model MidKnight: Mmm! maackey: added human male model (and a posed version with a sabre)
Exit_Wound: Completed s3o model,Completed Texture, and includes psp file used to create it for easy editing later admin: NewUser maackey: - vawt s3o and 3ds format - f-1 s3o and 3ds format - fus s3o and 3ds format s3o have parents/children done, but not origins yet (also no textures)
3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils maackey: - added windmill (for s44) - added vawt (for ca) - added f-1 missile plane - updated m-7 and m-8
maackey: began new robot updated misc with some wip projectiles
KingRaptor: Added Eclipse, a THIS battleship. basket: Update to texture, another screenshot and update to blender file basket: continued on texture with white style KingRaptor: Fixed broken wreck texture KingRaptor: oops spelling KingRaptor: Corpse improvements, updated strat bombers. 3dmodeler: New textured sharpshooter corpse
3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Created new folder for sharpshooter corpse admin: NewUser KingRaptor: Finished up sonar stations. KingRaptor: Added sonar stations, uploaded tweaks to Selene and Lynx KingRaptor: Early version of CA strat bomber models. Saktoth: * factory Saktoth: * models! maackey: nova-ey laser tower
maackey: updated roach
Saktoth: * Added some old models. basket: Add GF_VehicleFactory, uvwrapped, unfinished texture + screenshot admin: NewUser maackey: added icons
3dmodeler: Added untextured models and thumbnail images for nova advanced radar 3dmodeler: Added untextured models and thumbnail images for nova advanced radar 3dmodeler: Added untextured models and thumbnail images for nova advanced radar 3dmodeler: Added untextured models and thumbnail images for nova advanced radar 3dmodeler: Added untextured models and thumbnail images for nova advanced radar admin: NewUser thesleepless: added s3o and textures and scripts thesleepless: new texture, icons thesleepless: texture and model update thesleepless: new anaconda model hamsate: oops admin: NewUser admin: NewUser admin: NewUser Exit_Wound: Texture 2 edited to make unit a little brighter maackey: added lmt, fusion, and m-6
3dmodeler: Added image hamsate: Mistake.. admin: NewUser KingRaptor: Added Lynx. Modified Selene. Added .obj versions of models. KingRaptor: Uploaded edited version of yuritch's shipyard. Tweaked Selene script. ash2life: final longneck variant with 8wheels+10%wider and similar size to CA's Penetratror admin: NewUser maackey: added pyro
maackey: some source textures added. ash2life: 150% size change ash2life: resized 150% after a in game test Exit_Wound: Models in various states of completion, Including source files for EMP bomber and Storm/Missile mech admin: NewUser ash2life: early work - needs double checking admin: NewUser Argh: Removing some junk Argh: Further fixes. Argh: Fixing various issues with file directories. Argh: Updated World Builder Files. Argh: Added Objects3D Argh: This is the entire World Builder Content. Consists of 225 models, scripts for all models intended for use with World Builder, and skins. I apologize for not including pictures per model at this time. PressureLine: Added a small pack of trees from MechCommander II thesleepless: added obj file and texture admin: NewUser maackey: Began a new naming convention. Only applies to units currently being worked on/finished.
admin: NewUser maackey: Added some screenshots, more professional looking :)
maackey: Added roach wip. Added a couple guns
admin: NewUser PressureLine: Uploaded Hunchback model & files. thesleepless: added nova distributor PressureLine: Uploaded Stingray model and files thesleepless: hovercon is now assymetrical thesleepless: added 3 wips maackey: Commander entry pod. WIP admin: NewUser KingRaptor: Added Selene corpse. KingRaptor: More screenshots. KingRaptor: Revamped Selene. MidKnight: Milo added. Sorry for lateness, but I UVed, texed, animated, and upspringed this all in one night. There wasn't much of a WIP stage :P KingRaptor: Hopefully fixed icons. KingRaptor: Readded Selene .xcf KingRaptor: Attempting to unbork SVN. KingRaptor: Renamed some folders. Finished Selene, updated Spirit texture. Added a lot of screenies. PressureLine: Uploaded new hammerhead screenshot PressureLine: Uploaded new trifighter screenshot PressureLine: Removed redundant screenshot admin: NewUser PressureLine: Uploaded hind_prop_settings.txt PressureLine: Uploaded gfx_props_PL.7z PressureLine: Uploaded Hind gunship model & files admin: NewUser yuritch: Construction ship model + script yuritch: 2 new models - patrol boat and gunboat. yuritch: 3 models (shipyard, corvette, cruiser) + scripts for them. 3DO solid-colored (not really textured). admin: NewUser PressureLine: Uploaded new model & related files - Hammerhead Fighter - PL admin: lups screenshot test admin: another test admin: testing admin: added screenshot with lups jets maackey: thud
PressureLine: Uploaded 'trifighter' model, textures and other files - PL maackey: updates to the heavy bot, possibly newer versions of some stuff to the jack and storm maackey: oops, forgot icons for both the heavy and the storm
maackey: Added another robot wip, changed some other minor stuff
admin: NewUser PressureLine: Added attackcar model and files - PL admin: NewUser admin: NewUser KingRaptor: Added Selene, potential replacement for CA Nova specops. Still at the pre-UV stage. PressureLine: Added scoutcar model & files - PL admin: NewUser PressureLine: Removed extra screenshot from contruck folder. PressureLine: Uploaded contruck model & files. MidKnight: screenshot! admin: NewUser admin: NewUser PressureLine: Added a folder remotely 3dmodeler: Uploading corrected model with red lines for front detail 3dmodeler: Deleting due to model not matching exactly what the screen shots show--model had round "eyes" screen shots had flat red lines. Model will now have red lines like screen shots. admin: NewUser admin: NewUser PressureLine: Updated texture1, screenshots and icon. PressureLine: Updated texture1, screenshots and icon. PressureLine: Updated texture1, screenshots and icon. PressureLine: Updated texture1, screenshots and icon. PressureLine: Removed file/folder PressureLine: Removed file/folder PressureLine: Added a folder remotely 3dmodeler: stealthplane 1 screenshots added
(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks. 3dmodeler: stealthplane 1 screenshots added
(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks. 3dmodeler: stealthplane 1 screenshots added
(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks. 3dmodeler: stealthplane 1 screenshots added
(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks. 3dmodeler: stealthplane 1 screenshots added
(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks. 3dmodeler: Stealthplane2 multiview rendering added maackey: Cleaned up some uneeded files, added screenshots and icons to some.
Bumblebee: Zeus model Bumblebee: Pyro model. Bumblebee: Zeus model. admin: NewUser admin: NewUser PressureLine: Added a folder remotely 3dmodeler: Better polycount--possible corevamp CA replacement model--needs scripting, texturing, etc. Bear with me--I'm learning everything other than modeling 3dmodeler: candidate 1--likely too high polycount--put in for discussion regardless 3dmodeler: no additional message
3dmodeler: Two potential candidates for discussion/review as corevamp replacement in CA admin: NewUser admin: NewUser KingRaptor: Removed some wonky Cavedogisms from my scripts. KingRaptor: Ichthyosaur icon KingRaptor: Some of my models. Screenshots when I feel like it (which is never). admin: NewUser PressureLine: Added a folder remotely PressureLine: Added a folder remotely PressureLine: Added a file remotely PressureLine: Removed file/folder PressureLine: Added a file remotely PressureLine: Removed file/folder PressureLine: Moved remotely PressureLine: Moved remotely PressureLine: Created folder remotely PressureLine: Added a folder remotely PressureLine: Removed file/folder PressureLine: Created folder remotely admin: NewUser admin: NewUser MidKnight: Committing my models. admin: removed test folders admin: testing timer admin: screenshot test maackey: a couple screenshots and an icon for testing maackey: Some of this stuff (specifically my older mbot and test plane) are quite messy and may have some files not needed. I'll try to go through and clean them up later. admin: NewUser admin: NewUser admin: NewUser admin: current users admin: tee lasertower by maackey [12/17/2011 2:34:46 AM] maackey updated model maackey's lasertower lego by maackey [12/17/2011 2:34:46 AM] maackey added model maackey's lego admin: NewUser admin: NewUser KingRaptor: attempt at fix 2/2 KingRaptor: attempt at fix 1/2 KingRaptor: Added Trinity maackey: lots of changes. - updated drop pod - added lego brickman - added hotcom - added turret - updated m-8 - updated m-9
neokami: basic texture some refinements neokami: refined some more neokami: added an orb
-- still WIP maackey: cleanup, finished up some parts of the m-8 and m-9
admin: NewUser maackey: updated m-8, m-9 with uvmaps/textures
FinDude: Wings didnt actually save it admin: NewUser maackey: added m-9, updated some other stuff (its been so long i forgot what i changed)
KingRaptor: Fixed out of date .xcf KingRaptor: Added carrier drone and Claymore, updates to some older models. admin: NewUser admin: NewUser Saktoth: * Cremuss's ship with uvmap smoth: Adding harbor set and morty model. admin: NewUser KingRaptor: Added Super Siren, updated airpad and tweaked Patcom. Saktoth: * knight PressureLine: Uploaded another Spheresolar screenshot PressureLine: Uploaded spheresolar model and files admin: NewUser admin: NewUser Saktoth: * cia Saktoth: * cia KingRaptor: Added airpad and scout boat models; updated Eclipse. 3dmodeler: Instigator corpse model MidKnight: Mmm! maackey: added human male model (and a posed version with a sabre)
Exit_Wound: Completed s3o model,Completed Texture, and includes psp file used to create it for easy editing later admin: NewUser maackey: - vawt s3o and 3ds format - f-1 s3o and 3ds format - fus s3o and 3ds format s3o have parents/children done, but not origins yet (also no textures)
3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils maackey: - added windmill (for s44) - added vawt (for ca) - added f-1 missile plane - updated m-7 and m-8
maackey: began new robot updated misc with some wip projectiles
KingRaptor: Added Eclipse, a THIS battleship. basket: Update to texture, another screenshot and update to blender file basket: continued on texture with white style KingRaptor: Fixed broken wreck texture KingRaptor: oops spelling KingRaptor: Corpse improvements, updated strat bombers. 3dmodeler: New textured sharpshooter corpse
3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Created new folder for sharpshooter corpse admin: NewUser KingRaptor: Finished up sonar stations. KingRaptor: Added sonar stations, uploaded tweaks to Selene and Lynx KingRaptor: Early version of CA strat bomber models. Saktoth: * factory Saktoth: * models! maackey: nova-ey laser tower
maackey: updated roach
Saktoth: * Added some old models. basket: Add GF_VehicleFactory, uvwrapped, unfinished texture + screenshot admin: NewUser maackey: added icons
3dmodeler: Added untextured models and thumbnail images for nova advanced radar 3dmodeler: Added untextured models and thumbnail images for nova advanced radar 3dmodeler: Added untextured models and thumbnail images for nova advanced radar 3dmodeler: Added untextured models and thumbnail images for nova advanced radar 3dmodeler: Added untextured models and thumbnail images for nova advanced radar admin: NewUser thesleepless: added s3o and textures and scripts thesleepless: new texture, icons thesleepless: texture and model update thesleepless: new anaconda model hamsate: oops admin: NewUser admin: NewUser admin: NewUser Exit_Wound: Texture 2 edited to make unit a little brighter maackey: added lmt, fusion, and m-6
3dmodeler: Added image hamsate: Mistake.. admin: NewUser KingRaptor: Added Lynx. Modified Selene. Added .obj versions of models. KingRaptor: Uploaded edited version of yuritch's shipyard. Tweaked Selene script. ash2life: final longneck variant with 8wheels+10%wider and similar size to CA's Penetratror admin: NewUser maackey: added pyro
maackey: some source textures added. ash2life: 150% size change ash2life: resized 150% after a in game test Exit_Wound: Models in various states of completion, Including source files for EMP bomber and Storm/Missile mech admin: NewUser ash2life: early work - needs double checking admin: NewUser Argh: Removing some junk Argh: Further fixes. Argh: Fixing various issues with file directories. Argh: Updated World Builder Files. Argh: Added Objects3D Argh: This is the entire World Builder Content. Consists of 225 models, scripts for all models intended for use with World Builder, and skins. I apologize for not including pictures per model at this time. PressureLine: Added a small pack of trees from MechCommander II thesleepless: added obj file and texture admin: NewUser maackey: Began a new naming convention. Only applies to units currently being worked on/finished.
admin: NewUser maackey: Added some screenshots, more professional looking :)
maackey: Added roach wip. Added a couple guns
admin: NewUser PressureLine: Uploaded Hunchback model & files. thesleepless: added nova distributor PressureLine: Uploaded Stingray model and files thesleepless: hovercon is now assymetrical thesleepless: added 3 wips maackey: Commander entry pod. WIP admin: NewUser KingRaptor: Added Selene corpse. KingRaptor: More screenshots. KingRaptor: Revamped Selene. MidKnight: Milo added. Sorry for lateness, but I UVed, texed, animated, and upspringed this all in one night. There wasn't much of a WIP stage :P KingRaptor: Hopefully fixed icons. KingRaptor: Readded Selene .xcf KingRaptor: Attempting to unbork SVN. KingRaptor: Renamed some folders. Finished Selene, updated Spirit texture. Added a lot of screenies. PressureLine: Uploaded new hammerhead screenshot PressureLine: Uploaded new trifighter screenshot PressureLine: Removed redundant screenshot admin: NewUser PressureLine: Uploaded hind_prop_settings.txt PressureLine: Uploaded gfx_props_PL.7z PressureLine: Uploaded Hind gunship model & files admin: NewUser yuritch: Construction ship model + script yuritch: 2 new models - patrol boat and gunboat. yuritch: 3 models (shipyard, corvette, cruiser) + scripts for them. 3DO solid-colored (not really textured). admin: NewUser PressureLine: Uploaded new model & related files - Hammerhead Fighter - PL admin: lups screenshot test admin: another test admin: testing admin: added screenshot with lups jets maackey: thud
PressureLine: Uploaded 'trifighter' model, textures and other files - PL maackey: updates to the heavy bot, possibly newer versions of some stuff to the jack and storm maackey: oops, forgot icons for both the heavy and the storm
maackey: Added another robot wip, changed some other minor stuff
admin: NewUser PressureLine: Added attackcar model and files - PL admin: NewUser admin: NewUser KingRaptor: Added Selene, potential replacement for CA Nova specops. Still at the pre-UV stage. PressureLine: Added scoutcar model & files - PL admin: NewUser PressureLine: Removed extra screenshot from contruck folder. PressureLine: Uploaded contruck model & files. MidKnight: screenshot! admin: NewUser admin: NewUser PressureLine: Added a folder remotely 3dmodeler: Uploading corrected model with red lines for front detail 3dmodeler: Deleting due to model not matching exactly what the screen shots show--model had round "eyes" screen shots had flat red lines. Model will now have red lines like screen shots. admin: NewUser admin: NewUser PressureLine: Updated texture1, screenshots and icon. PressureLine: Updated texture1, screenshots and icon. PressureLine: Updated texture1, screenshots and icon. PressureLine: Updated texture1, screenshots and icon. PressureLine: Removed file/folder PressureLine: Removed file/folder PressureLine: Added a folder remotely 3dmodeler: stealthplane 1 screenshots added
(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks. 3dmodeler: stealthplane 1 screenshots added
(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks. 3dmodeler: stealthplane 1 screenshots added
(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks. 3dmodeler: stealthplane 1 screenshots added
(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks. 3dmodeler: stealthplane 1 screenshots added
(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks. 3dmodeler: Stealthplane2 multiview rendering added maackey: Cleaned up some uneeded files, added screenshots and icons to some.
Bumblebee: Zeus model Bumblebee: Pyro model. Bumblebee: Zeus model. admin: NewUser admin: NewUser PressureLine: Added a folder remotely 3dmodeler: Better polycount--possible corevamp CA replacement model--needs scripting, texturing, etc. Bear with me--I'm learning everything other than modeling 3dmodeler: candidate 1--likely too high polycount--put in for discussion regardless 3dmodeler: no additional message
3dmodeler: Two potential candidates for discussion/review as corevamp replacement in CA admin: NewUser admin: NewUser KingRaptor: Removed some wonky Cavedogisms from my scripts. KingRaptor: Ichthyosaur icon KingRaptor: Some of my models. Screenshots when I feel like it (which is never). admin: NewUser PressureLine: Added a folder remotely PressureLine: Added a folder remotely PressureLine: Added a file remotely PressureLine: Removed file/folder PressureLine: Added a file remotely PressureLine: Removed file/folder PressureLine: Moved remotely PressureLine: Moved remotely PressureLine: Created folder remotely PressureLine: Added a folder remotely PressureLine: Removed file/folder PressureLine: Created folder remotely admin: NewUser admin: NewUser MidKnight: Committing my models. admin: removed test folders admin: testing timer admin: screenshot test maackey: a couple screenshots and an icon for testing maackey: Some of this stuff (specifically my older mbot and test plane) are quite messy and may have some files not needed. I'll try to go through and clean them up later. admin: NewUser admin: NewUser admin: NewUser admin: current users admin: tee lmt by maackey [12/17/2011 2:34:46 AM] maackey updated model maackey's lmt m-1 by maackey [12/17/2011 2:34:46 AM] maackey updated model maackey's m-1 m-2 by maackey [12/17/2011 2:34:46 AM] maackey updated model maackey's m-2 m-3 by maackey [12/17/2011 2:34:46 AM] maackey updated model maackey's m-3 m-4 by maackey [12/17/2011 2:34:46 AM] maackey updated model maackey's m-4 m-5 by maackey [12/17/2011 2:34:46 AM] maackey updated model maackey's m-5 m-6 by maackey [12/17/2011 2:34:46 AM] maackey updated model maackey's m-6 m-7 by maackey [12/17/2011 2:34:46 AM] maackey updated model maackey's m-7 m-8 by maackey [12/17/2011 2:34:46 AM] maackey updated model maackey's m-8 m-9 by maackey [12/17/2011 2:34:46 AM] maackey updated model maackey's m-9 male by maackey [12/17/2011 2:34:46 AM] maackey updated model maackey's male misc by maackey [12/17/2011 2:34:46 AM] maackey updated model maackey's misc plane by maackey [12/17/2011 2:34:46 AM] maackey updated model maackey's plane pod by maackey [12/17/2011 2:34:46 AM] maackey updated model maackey's pod radar by maackey [12/17/2011 2:34:47 AM] maackey updated model maackey's radar roach by maackey [12/17/2011 2:34:47 AM] maackey updated model maackey's roach shield by maackey [12/17/2011 2:34:47 AM] maackey updated model maackey's shield spider by maackey [12/17/2011 2:34:47 AM] maackey updated model maackey's spider turret by maackey [12/17/2011 2:34:47 AM] maackey added model maackey's turret admin: NewUser admin: NewUser KingRaptor: attempt at fix 2/2 KingRaptor: attempt at fix 1/2 KingRaptor: Added Trinity maackey: lots of changes. - updated drop pod - added lego brickman - added hotcom - added turret - updated m-8 - updated m-9
neokami: basic texture some refinements neokami: refined some more neokami: added an orb
-- still WIP maackey: cleanup, finished up some parts of the m-8 and m-9
admin: NewUser maackey: updated m-8, m-9 with uvmaps/textures
FinDude: Wings didnt actually save it admin: NewUser maackey: added m-9, updated some other stuff (its been so long i forgot what i changed)
KingRaptor: Fixed out of date .xcf KingRaptor: Added carrier drone and Claymore, updates to some older models. admin: NewUser admin: NewUser Saktoth: * Cremuss's ship with uvmap smoth: Adding harbor set and morty model. admin: NewUser KingRaptor: Added Super Siren, updated airpad and tweaked Patcom. Saktoth: * knight PressureLine: Uploaded another Spheresolar screenshot PressureLine: Uploaded spheresolar model and files admin: NewUser admin: NewUser Saktoth: * cia Saktoth: * cia KingRaptor: Added airpad and scout boat models; updated Eclipse. 3dmodeler: Instigator corpse model MidKnight: Mmm! maackey: added human male model (and a posed version with a sabre)
Exit_Wound: Completed s3o model,Completed Texture, and includes psp file used to create it for easy editing later admin: NewUser maackey: - vawt s3o and 3ds format - f-1 s3o and 3ds format - fus s3o and 3ds format s3o have parents/children done, but not origins yet (also no textures)
3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils 3dmodeler: Adding cordoom replacement--untextured model arty rotates down and sides slide toward center for armored closed position--antispam rotates up inside the base. Arty barrel recoils maackey: - added windmill (for s44) - added vawt (for ca) - added f-1 missile plane - updated m-7 and m-8
maackey: began new robot updated misc with some wip projectiles
KingRaptor: Added Eclipse, a THIS battleship. basket: Update to texture, another screenshot and update to blender file basket: continued on texture with white style KingRaptor: Fixed broken wreck texture KingRaptor: oops spelling KingRaptor: Corpse improvements, updated strat bombers. 3dmodeler: New textured sharpshooter corpse
3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Added sharpshootercorpse 3dmodeler: Created new folder for sharpshooter corpse admin: NewUser KingRaptor: Finished up sonar stations. KingRaptor: Added sonar stations, uploaded tweaks to Selene and Lynx KingRaptor: Early version of CA strat bomber models. Saktoth: * factory Saktoth: * models! maackey: nova-ey laser tower
maackey: updated roach
Saktoth: * Added some old models. basket: Add GF_VehicleFactory, uvwrapped, unfinished texture + screenshot admin: NewUser maackey: added icons
3dmodeler: Added untextured models and thumbnail images for nova advanced radar 3dmodeler: Added untextured models and thumbnail images for nova advanced radar 3dmodeler: Added untextured models and thumbnail images for nova advanced radar 3dmodeler: Added untextured models and thumbnail images for nova advanced radar 3dmodeler: Added untextured models and thumbnail images for nova advanced radar admin: NewUser thesleepless: added s3o and textures and scripts thesleepless: new texture, icons thesleepless: texture and model update thesleepless: new anaconda model hamsate: oops admin: NewUser admin: NewUser admin: NewUser Exit_Wound: Texture 2 edited to make unit a little brighter maackey: added lmt, fusion, and m-6
3dmodeler: Added image hamsate: Mistake.. admin: NewUser KingRaptor: Added Lynx. Modified Selene. Added .obj versions of models. KingRaptor: Uploaded edited version of yuritch's shipyard. Tweaked Selene script. ash2life: final longneck variant with 8wheels+10%wider and similar size to CA's Penetratror admin: NewUser maackey: added pyro
maackey: some source textures added. ash2life: 150% size change ash2life: resized 150% after a in game test Exit_Wound: Models in various states of completion, Including source files for EMP bomber and Storm/Missile mech admin: NewUser ash2life: early work - needs double checking admin: NewUser Argh: Removing some junk Argh: Further fixes. Argh: Fixing various issues with file directories. Argh: Updated World Builder Files. Argh: Added Objects3D Argh: This is the entire World Builder Content. Consists of 225 models, scripts for all models intended for use with World Builder, and skins. I apologize for not including pictures per model at this time. PressureLine: Added a small pack of trees from MechCommander II thesleepless: added obj file and texture admin: NewUser maackey: Began a new naming convention. Only applies to units currently being worked on/finished.
admin: NewUser maackey: Added some screenshots, more professional looking :)
maackey: Added roach wip. Added a couple guns
admin: NewUser PressureLine: Uploaded Hunchback model & files. thesleepless: added nova distributor PressureLine: Uploaded Stingray model and files thesleepless: hovercon is now assymetrical thesleepless: added 3 wips maackey: Commander entry pod. WIP admin: NewUser KingRaptor: Added Selene corpse. KingRaptor: More screenshots. KingRaptor: Revamped Selene. MidKnight: Milo added. Sorry for lateness, but I UVed, texed, animated, and upspringed this all in one night. There wasn't much of a WIP stage :P KingRaptor: Hopefully fixed icons. KingRaptor: Readded Selene .xcf KingRaptor: Attempting to unbork SVN. KingRaptor: Renamed some folders. Finished Selene, updated Spirit texture. Added a lot of screenies. PressureLine: Uploaded new hammerhead screenshot PressureLine: Uploaded new trifighter screenshot PressureLine: Removed redundant screenshot admin: NewUser PressureLine: Uploaded hind_prop_settings.txt PressureLine: Uploaded gfx_props_PL.7z PressureLine: Uploaded Hind gunship model & files admin: NewUser yuritch: Construction ship model + script yuritch: 2 new models - patrol boat and gunboat. yuritch: 3 models (shipyard, corvette, cruiser) + scripts for them. 3DO solid-colored (not really textured). admin: NewUser PressureLine: Uploaded new model & related files - Hammerhead Fighter - PL admin: lups screenshot test admin: another test admin: testing admin: added screenshot with lups jets maackey: thud
PressureLine: Uploaded 'trifighter' model, textures and other files - PL maackey: updates to the heavy bot, possibly newer versions of some stuff to the jack and storm maackey: oops, forgot icons for both the heavy and the storm
maackey: Added another robot wip, changed some other minor stuff
admin: NewUser PressureLine: Added attackcar model and files - PL admin: NewUser admin: NewUser KingRaptor: Added Selene, potential replacement for CA Nova specops. Still at the pre-UV stage. PressureLine: Added scoutcar model & files - PL admin: NewUser PressureLine: Removed extra screenshot from contruck folder. PressureLine: Uploaded contruck model & files. MidKnight: screenshot! admin: NewUser admin: NewUser PressureLine: Added a folder remotely 3dmodeler: Uploading corrected model with red lines for front detail 3dmodeler: Deleting due to model not matching exactly what the screen shots show--model had round "eyes" screen shots had flat red lines. Model will now have red lines like screen shots. admin: NewUser admin: NewUser PressureLine: Updated texture1, screenshots and icon. PressureLine: Updated texture1, screenshots and icon. PressureLine: Updated texture1, screenshots and icon. PressureLine: Updated texture1, screenshots and icon. PressureLine: Removed file/folder PressureLine: Removed file/folder PressureLine: Added a folder remotely 3dmodeler: stealthplane 1 screenshots added
(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks. 3dmodeler: stealthplane 1 screenshots added
(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks. 3dmodeler: stealthplane 1 screenshots added
(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks. 3dmodeler: stealthplane 1 screenshots added
(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks. 3dmodeler: stealthplane 1 screenshots added
(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks. 3dmodeler: Stealthplane2 multiview rendering added maackey: Cleaned up some uneeded files, added screenshots and icons to some.
Bumblebee: Zeus model Bumblebee: Pyro model. Bumblebee: Zeus model. admin: NewUser admin: NewUser PressureLine: Added a folder remotely 3dmodeler: Better polycount--possible corevamp CA replacement model--needs scripting, texturing, etc. Bear with me--I'm learning everything other than modeling 3dmodeler: candidate 1--likely too high polycount--put in for discussion regardless 3dmodeler: no additional message
3dmodeler: Two potential candidates for discussion/review as corevamp replacement in CA admin: NewUser admin: NewUser KingRaptor: Removed some wonky Cavedogisms from my scripts. KingRaptor: Ichthyosaur icon KingRaptor: Some of my models. Screenshots when I feel like it (which is never). admin: NewUser PressureLine: Added a folder remotely PressureLine: Added a folder remotely PressureLine: Added a file remotely PressureLine: Removed file/folder PressureLine: Added a file remotely PressureLine: Removed file/folder PressureLine: Moved remotely PressureLine: Moved remotely PressureLine: Created folder remotely PressureLine: Added a folder remotely PressureLine: Removed file/folder PressureLine: Created folder remotely admin: NewUser admin: NewUser MidKnight: Committing my models. admin: removed test folders admin: testing timer admin: screenshot test maackey: a couple screenshots and an icon for testing maackey: Some of this stuff (specifically my older mbot and test plane) are quite messy and may have some files not needed. I'll try to go through and clean them up later. admin: NewUser admin: NewUser admin: NewUser admin: current users admin: tee vawt by maackey [12/17/2011 2:34:47 AM] maackey updated model maackey's vawt windmill by maackey [12/17/2011 2:34:47 AM] maackey updated model maackey's windmill Amphibious Tank by Manolo [12/17/2011 2:34:47 AM] Manolo updated model Manolo's Amphibious Tank Flak Tank by Manolo [12/17/2011 2:34:47 AM] Manolo updated model Manolo's Flak Tank Mini Mine by Manolo [12/17/2011 2:34:47 AM] Manolo updated model Manolo's Mini Mine Mobile Anti Nuke Tank by Manolo [12/17/2011 2:34:47 AM] Manolo updated model Manolo's Mobile Anti Nuke Tank Albatross by MidKnight [12/17/2011 2:34:47 AM] MidKnight updated model MidKnight's Albatross bellbutt by MidKnight [12/17/2011 2:34:47 AM] MidKnight updated model MidKnight's bellbutt Brawler by MidKnight [12/17/2011 2:34:48 AM] MidKnight updated model MidKnight's Brawler CylinderBot by MidKnight [12/17/2011 2:34:48 AM] MidKnight updated model MidKnight's CylinderBot HLT by MidKnight [12/17/2011 2:34:48 AM] MidKnight updated model MidKnight's HLT Lotus by MidKnight [12/17/2011 2:34:48 AM] MidKnight updated model MidKnight's Lotus Marshmellow by MidKnight [12/17/2011 2:34:48 AM] MidKnight updated model MidKnight's Marshmellow Milo by MidKnight [12/17/2011 2:34:48 AM] MidKnight updated model MidKnight's Milo Missiletower by MidKnight [12/17/2011 2:34:48 AM] MidKnight updated model MidKnight's Missiletower panther by MidKnight [12/17/2011 2:34:48 AM] MidKnight updated model MidKnight's panther Rapier by MidKnight [12/17/2011 2:34:48 AM] MidKnight updated model MidKnight's Rapier Zeus by MidKnight [12/17/2011 2:34:48 AM] MidKnight updated model MidKnight's Zeus Tidal Generator by neokami [12/17/2011 2:34:48 AM] neokami updated model neokami's Tidal Generator angletank by PressureLine [12/17/2011 2:34:48 AM] PressureLine updated model PressureLine's angletank armored_car by PressureLine [12/17/2011 2:34:48 AM] PressureLine updated model PressureLine's armored_car attackcar by PressureLine [12/17/2011 2:34:48 AM] PressureLine updated model PressureLine's attackcar contruck by PressureLine [12/17/2011 2:34:48 AM] PressureLine updated model PressureLine's contruck hammerhead by PressureLine [12/17/2011 2:34:48 AM] PressureLine updated model PressureLine's hammerhead hind by PressureLine [12/17/2011 2:34:48 AM] PressureLine updated model PressureLine's hind hunchback by PressureLine [12/17/2011 2:34:48 AM] PressureLine updated model PressureLine's hunchback landfactory by PressureLine [12/17/2011 2:34:48 AM] PressureLine updated model PressureLine's landfactory mc2_aerospotter by PressureLine [12/17/2011 2:34:49 AM] PressureLine updated model PressureLine's mc2_aerospotter mc2_birch by PressureLine [12/17/2011 2:34:49 AM] PressureLine updated model PressureLine's mc2_birch mc2_uller by PressureLine [12/17/2011 2:34:49 AM] PressureLine updated model PressureLine's mc2_uller scoutcar by PressureLine [12/17/2011 2:34:49 AM] PressureLine updated model PressureLine's scoutcar spheresolar by PressureLine [12/17/2011 2:34:49 AM] PressureLine updated model PressureLine's spheresolar stingray by PressureLine [12/17/2011 2:34:49 AM] PressureLine updated model PressureLine's stingray trifighter by PressureLine [12/17/2011 2:34:49 AM] PressureLine updated model PressureLine's trifighter banshee by Saktoth [12/17/2011 2:34:49 AM] Saktoth updated model Saktoth's banshee cia by Saktoth [12/17/2011 2:34:49 AM] Saktoth updated model Saktoth's cia city by Saktoth [12/17/2011 2:34:49 AM] Saktoth updated model Saktoth's city corvette by Saktoth [12/17/2011 2:34:49 AM] Saktoth updated model Saktoth's corvette factory by Saktoth [12/17/2011 2:34:49 AM] Saktoth updated model Saktoth's factory generator by Saktoth [12/17/2011 2:34:49 AM] Saktoth updated model Saktoth's generator HLT by Saktoth [12/17/2011 2:34:49 AM] Saktoth updated model Saktoth's HLT jeffy by Saktoth [12/17/2011 2:34:49 AM] Saktoth updated model Saktoth's jeffy knight by Saktoth [12/17/2011 2:34:49 AM] Saktoth updated model Saktoth's knight mex by Saktoth [12/17/2011 2:34:49 AM] Saktoth updated model Saktoth's mex mstore by Saktoth [12/17/2011 2:34:49 AM] Saktoth updated model Saktoth's mstore silo by Saktoth [12/17/2011 2:34:49 AM] Saktoth updated model Saktoth's silo tank-kant by Saktoth [12/17/2011 2:34:49 AM] Saktoth updated model Saktoth's tank-kant vette by Saktoth [12/17/2011 2:34:49 AM] Saktoth updated model Saktoth's vette hawnk-WIP by scifi [12/17/2011 2:34:49 AM] scifi updated model scifi's hawnk-WIP rapier-WIP by scifi [12/17/2011 2:34:49 AM] scifi updated model scifi's rapier-WIP harborset by smoth [12/17/2011 2:34:50 AM] smoth updated model smoth's harborset morty by smoth [12/17/2011 2:34:50 AM] smoth updated model smoth's morty nova_anaconda by thesleepless [12/17/2011 2:34:50 AM] thesleepless updated model thesleepless's nova_anaconda nova_anaconda2 by thesleepless [12/17/2011 2:34:50 AM] thesleepless updated model thesleepless's nova_anaconda2 nova_distributor by thesleepless [12/17/2011 2:34:50 AM] thesleepless updated model thesleepless's nova_distributor nova_hovercon by thesleepless [12/17/2011 2:34:50 AM] thesleepless updated model thesleepless's nova_hovercon nova_skimmer by thesleepless [12/17/2011 2:34:50 AM] thesleepless updated model thesleepless's nova_skimmer con_ship by yuritch [12/17/2011 2:34:50 AM] yuritch updated model yuritch's con_ship corvette by yuritch [12/17/2011 2:34:50 AM] yuritch updated model yuritch's corvette cruiser by yuritch [12/17/2011 2:34:50 AM] yuritch updated model yuritch's cruiser gunboat by yuritch [12/17/2011 2:34:50 AM] yuritch updated model yuritch's gunboat patrol_boat by yuritch [12/17/2011 2:34:50 AM] yuritch updated model yuritch's patrol_boat shipyard by yuritch [12/17/2011 2:34:50 AM] yuritch updated model yuritch's shipyard arm_amphibious_fac by ZIMBK [12/17/2011 2:34:51 AM] ZIMBK updated model ZIMBK's arm_amphibious_fac arm_anaconda by ZIMBK [12/17/2011 2:34:51 AM] ZIMBK updated model ZIMBK's arm_anaconda arm_bulldog by ZIMBK [12/17/2011 2:34:51 AM] ZIMBK updated model ZIMBK's arm_bulldog arm_mstorage by ZIMBK [12/17/2011 2:34:51 AM] ZIMBK updated model ZIMBK's arm_mstorage arm_skimmer by ZIMBK [12/17/2011 2:34:51 AM] ZIMBK updated model ZIMBK's arm_skimmer
Users browsing this forum: Google [Bot] and 1 guest
You cannot post new topics in this forum You cannot reply to topics in this forum You cannot edit your posts in this forum You cannot delete your posts in this forum You cannot post attachments in this forum