MidKnight's Models! (new:I am back at it!) - Page 9

MidKnight's Models! (new:I am back at it!)

Share and discuss visual creations and creation practices like texturing, modelling and musing on the meaning of life.

Moderators: MR.D, Moderators

What should I work on next?

Core t2 walker?
5
14%
Core t3 mech?
7
19%
Core heavy gunship?
4
11%
Arm heavy gunship?
1
3%
Arm fighter?
4
11%
My own mod?
16
43%
 
Total votes: 37

User avatar
MidKnight
Posts: 2652
Joined: 10 Sep 2008, 03:11

Re: MidKnight's Models! (new: Raven Mark II))

Post by MidKnight »

Pressure Line wrote:The FULL S44 plane control Lua is not meant for *A style plane economies (ie shitloads of planes) but the propblur lua (and the version i modded for multiple props) is fairly fast (its actually an [independently reached afaik] adaptation of my multiple-textures lua, that actually works) ie, i experienced a 1 or 2 fps drop between having the lua on and having it off
I can haz code? :P



Anyways, I got tired and discouraged from working on the raven, and thought I'd take a break while the other CA people gave their opinions as to what to do with it.


Alas, fate had plans for me...

Lisa ([LCC]Maiden[CA]) wanted to make models for CA, and so asked me to make a model while connected to a remote desktop view app, so that the basic technique may be observed. As a result, I present to you, a model that I have only barely alluded to having been on my list of models to make in the past (lolwut?):

The Bladewing!
Image
Umm... what is this?
Image
Yet another completely insane firing anim idea, brought to you by the MidKnight Insane Ideas Corporation :P

and because I'm still making these annoying glamor renders that show nothing of the geometry:
Image
Dynamic cross-section view! XD


I can't judge myself, but I think I'm getting better at making my models look fairly focused and realistic (compared to raven, brawler, and cylinderbot). Am I? What do I need to work on here?
User avatar
smoth
Posts: 22309
Joined: 13 Jan 2005, 00:46

Re: MidKnight's Models! (new: err... Bladewing???))

Post by smoth »

Blade wing not pac-wing.
User avatar
MidKnight
Posts: 2652
Joined: 10 Sep 2008, 03:11

Re: MidKnight's Models! (new: err... Bladewing???))

Post by MidKnight »

smoth wrote:Blade wing not pac-wing.
WARNING!
the following image may permanently scar the lives of children under 12 years of age. It has also been shown to be harmful to at least 60% of viewers in clinical trials. View at your own risk :P


Image
User avatar
Pressure Line
Posts: 2283
Joined: 21 May 2007, 02:09

Re: MidKnight's Models! (new: err... Bladewing???))

Post by Pressure Line »

to be perfectly honest. its a boring design.
User avatar
CarRepairer
Cursed Zero-K Developer
Posts: 3359
Joined: 07 Nov 2007, 21:48

Re: MidKnight's Models! (new: err... Bladewing???))

Post by CarRepairer »

It's a USB flash drive with protective cover. Nice!
User avatar
Peet
Malcontent
Posts: 4383
Joined: 27 Feb 2006, 22:04

Re: MidKnight's Models! (new: err... Bladewing???))

Post by Peet »

It makes me think of a lighter.
User avatar
Pressure Line
Posts: 2283
Joined: 21 May 2007, 02:09

Re: MidKnight's Models! (new: err... Bladewing???))

Post by Pressure Line »

Peet wrote:It makes me think of a lighter.
Thanks, now I want a smoke.
User avatar
BrainDamage
Lobby Developer
Posts: 1164
Joined: 25 Sep 2006, 13:56

Re: MidKnight's Models! (new: err... Bladewing???))

Post by BrainDamage »

looks as aerodynamic as a 3 layers brick wall
User avatar
REVENGE
Posts: 2382
Joined: 24 Aug 2006, 06:13

Re: MidKnight's Models! (new: err... Bladewing???))

Post by REVENGE »

Brain Damage wrote:looks as aerodynamic as a 3 layers brick wall
Over 9000 mm thick.
User avatar
MidKnight
Posts: 2652
Joined: 10 Sep 2008, 03:11

Re: MidKnight's Models! (new: err... Bladewing???))

Post by MidKnight »

Huzzah for UVmapping improvement!

In chronological order :P :
Image
Brawler UVs
Image
Lotus UVs
Image
HLT UVs
Image
New Bladewing UVs! :mrgreen:
User avatar
Otherside
Posts: 2296
Joined: 21 Feb 2006, 14:09

Re: MidKnight's Models! (new: err... Bladewing???))

Post by Otherside »

no improvement your not doubling up places which use the same texture so your limiting your texture space go back and redo them :p
User avatar
Guessmyname
Posts: 3301
Joined: 28 Apr 2005, 21:07

Re: MidKnight's Models! (new: err... Bladewing???))

Post by Guessmyname »

Not necessarily. If you've got identical/mirrored segments need an asymmetrical texture, don't mirror. For example: S44's German infantry has a mirrored eagle on each side of the chest, when it's only supposed to be on one (as pointed out by spiked, before someone accuses me of being pedantic)
User avatar
MidKnight
Posts: 2652
Joined: 10 Sep 2008, 03:11

Re: MidKnight's Models! (new: err... Bladewing???))

Post by MidKnight »

Otherside wrote:no improvement your not doubling up places which use the same texture so your limiting your texture space go back and redo them :p
I very much am, thank you! :P
the meshes on this thing are 2 sided, rather than 1 face thick, that's why you see a smaller and larger copy of some things. It's for preshading purposes :mrgreen:
User avatar
MidKnight
Posts: 2652
Joined: 10 Sep 2008, 03:11

Re: MidKnight's Models! (new: err... Bladewing???))

Post by MidKnight »

I'm an evil double-poster! :twisted:


here's what you get for your trouble: A WIP texture shot! :P
Image
I've been working on it for like 3 hours now :(
User avatar
REVENGE
Posts: 2382
Joined: 24 Aug 2006, 06:13

Re: MidKnight's Models! (new: err... Bladewing???))

Post by REVENGE »

Very nice, thanks, I will be using this.

Hmm, but is it necessary to paint the lighting on if you could have your engine do fully dynamic light sources?
User avatar
smoth
Posts: 22309
Joined: 13 Jan 2005, 00:46

Re: MidKnight's Models! (new: err... Bladewing???))

Post by smoth »

does spring have dynamic lighting?
User avatar
Acidd_UK
Posts: 963
Joined: 23 Apr 2006, 02:15

Re: MidKnight's Models! (new: err... Bladewing???))

Post by Acidd_UK »

Am I the only person that liked the original bladewing design/feel? Not knocking Midknights work btw, but I think the original bladewing is kind of iconic, like the old/new flash...
User avatar
smoth
Posts: 22309
Joined: 13 Jan 2005, 00:46

Re: MidKnight's Models! (new: err... Bladewing???))

Post by smoth »

I agree with you acid. I thought about doing a model for it some day.
User avatar
Otherside
Posts: 2296
Joined: 21 Feb 2006, 14:09

Re: MidKnight's Models! (new: err... Bladewing???))

Post by Otherside »

looks more like an air con
Post Reply

Return to “Art & Modelling”