New Map: Sacrifice v1 - For up to 20 players
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New Map: Sacrifice v1 - For up to 20 players
18x12 map, for up to 20 players.
Made with the usual world machine/carrara/photoshop combo.
Have fun!
DL link: http://springfiles.com/spring/spring-maps/sacrificev1
Made with the usual world machine/carrara/photoshop combo.
Have fun!
DL link: http://springfiles.com/spring/spring-maps/sacrificev1
- Forboding Angel
- Evolution RTS Developer
- Posts: 14673
- Joined: 17 Nov 2005, 02:43
Re: New Map: Sacrifice v1 - For up to 20 players
and the new and improved dsd HAS ARRIVED
Re: New Map: Sacrifice v1 - For up to 20 players
Looks very nice, I like this new Starcraft-esque style with uniform ramps and plateaus because they provide better gameplay with all the pathing issues. Available at an [x]host near you!
- danil_kalina
- Posts: 505
- Joined: 08 Feb 2010, 22:21
Re: New Map: Sacrifice v1 - For up to 20 players
That is awesome, but where is the video ? Working mod ?
Re: New Map: Sacrifice v1 - For up to 20 players
Makes nice maps
for 10v10 battles
Guess I will dl it to look at the features but otherwise not interessted in it due to size. (map in that style for 1-6 players would rock though)
danil_kalina:
http://springrts.com/phpbb/viewtopic.php?f=44&t=24689
and some other threads in BA forum.
for 10v10 battles
Guess I will dl it to look at the features but otherwise not interessted in it due to size. (map in that style for 1-6 players would rock though)
danil_kalina:
http://springrts.com/phpbb/viewtopic.php?f=44&t=24689
and some other threads in BA forum.
Re: New Map: Sacrifice v1 - For up to 20 players
This a map, why would he need a video/mod?danil_kalina wrote:That is awesome, but where is the video ? Working mod ?
- danil_kalina
- Posts: 505
- Joined: 08 Feb 2010, 22:21
Re: New Map: Sacrifice v1 - For up to 20 players
Sorry, I wanted to see BAR. I can't find it
Re: New Map: Sacrifice v1 - For up to 20 players
as a note, when a mapper does a lot of work finally releasing his new map, and someone makes an unrelated to the map request in the map release thread, it is annoying. I may not be speaking for beherith but I can say personally, I would feel you are just ignoring the work and that would be insulting to me at least. BAR requests should go in the BA subforum.
do you have ANYTHING to say about his map?
do you have ANYTHING to say about his map?
- danil_kalina
- Posts: 505
- Joined: 08 Feb 2010, 22:21
Re: New Map: Sacrifice v1 - For up to 20 players
it is fantastic ! very detailed. But I don't like slopes. they look like unreal
Re: New Map: Sacrifice v1 - For up to 20 players
What about them? the ramps or the cliffsides?
- danil_kalina
- Posts: 505
- Joined: 08 Feb 2010, 22:21
Re: New Map: Sacrifice v1 - For up to 20 players
if the ramp is the area where units use to get to the top, then ramps
- danil_kalina
- Posts: 505
- Joined: 08 Feb 2010, 22:21
Re: New Map: Sacrifice v1 - For up to 20 players
Is it possible for Maps to use the following ?
Tanks or robots use the same path in most cases to get from A to B.
They leave the traces - but they disappear then after some Period of time.
Is it possible for map to change its texture from a grass to a mud ?
Tanks or robots use the same path in most cases to get from A to B.
They leave the traces - but they disappear then after some Period of time.
Is it possible for map to change its texture from a grass to a mud ?
Re: New Map: Sacrifice v1 - For up to 20 players
what about them, the stone? or how uniform they appear?danil_kalina wrote:if the ramp is the area where units use to get to the top, then ramps
- danil_kalina
- Posts: 505
- Joined: 08 Feb 2010, 22:21
Re: New Map: Sacrifice v1 - For up to 20 players
I love Stones!
I don't like the transition from stones to the grass and vice versa and the uniform
I don't like the transition from stones to the grass and vice versa and the uniform
Re: New Map: Sacrifice v1 - For up to 20 players
I enjoy the sharp severity of it all (but no, I am lush and green! the map protests). The ramps will happily not create all the annoying pathfinding issues that I usually encounter trying to make ramps look "natural". I look forward to playing an absurdly crowded game on this map on [x]TheHost.
Re: New Map: Sacrifice v1 - For up to 20 players
looks excellent, good work as always beherith :) i must find a game to spec.
Re: New Map: Sacrifice v1 - For up to 20 players
Well it's 18x12 sized, that's totally fine for <6 player games, it mostly has 3 narrow lanes to fight on.knorke wrote: Guess I will dl it to look at the features but otherwise not interessted in it due to size. (map in that style for 1-6 players would rock though)
Re: New Map: Sacrifice v1 - For up to 20 players
The hard edged ramps are really divisive, it seems. Its ok, its hasnt been done too often, and I think the stonework greatly mitigates the looks. It also paths well, and gameplay on this map is extremely nice, from the 5 games I saw on it yesterday. People haven't even begun to utilize all the cheese options I put on this map (dropping and airplay can be very rewarding).
Re: New Map: Sacrifice v1 - For up to 20 players
It looks a lot like some missions in Cannon Fodder. Thinking especially of those palm trees.
There are no booby traps in them, are there?
There are no booby traps in them, are there?
Re: New Map: Sacrifice v1 - For up to 20 players
sorry, i know the ramps are good for pathfinding.. but .. could they get covered by features (halfburried atztec pyramid stairs)?
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