Journeywar
Moderators: Moderators, Content Developer
Re: Journeywar
comatose mod is comatose, but no, sudden movement for the moement. Is it alive? Is it dead yet? Can we eat it?
The Industrybait... unload your cadavers nearby for reward..
Now assuming i get a unit in every 2 weeks.. 66 units to go, that makes 132 weeks, 2 and a half year to go.. and thats without animation and coding work..
The Industrybait... unload your cadavers nearby for reward..
Now assuming i get a unit in every 2 weeks.. 66 units to go, that makes 132 weeks, 2 and a half year to go.. and thats without animation and coding work..
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- Blackdutchie
- Posts: 71
- Joined: 12 Mar 2009, 20:41
Re: Journeywar
Cool thing about that estimation is that by that time your skills will have improved to make your earlier work seem bad. This will make you want to change it and you'll be stuck in an eternal loop of development.
Re: Journeywar
ha ha ha I could do a time lapse on the rgm79(g) illustrating this.Blackdutchie wrote:Cool thing about that estimation is that by that time your skills will have improved to make your earlier work seem bad. This will make you want to change it and you'll be stuck in an eternal loop of development.
Re: Journeywar
PicassoCT wrote:
Now assuming i get a unit in every 2 weeks.. 66 units to go, that makes 132 weeks, 2 and a half year to go.. and thats without animation and coding work..
Re: Journeywar
oksnoop2 wrote:PicassoCT wrote:
Now assuming i get a unit in every 2 weeks.. 66 units to go, that makes 132 weeks, 2 and a half year to go.. and thats without animation and coding work..
This poster always had some hidden subtile subtitles for me
"-or mum is gonna beat the crap out of you."
"-or otherwise this fist will be this deep into your shit."
"-dont you even think of having a affair soldier, while your wife is having one."
"Hey, artist-make a picture, that we can reuse for everything, just by drawing a diffrent hat on it."
"Yes, Sir."
There surely is going to be a lot of hatemail again, for screwing up the scale...
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Re: Journeywar
Strider is done...
Man i need some system in my todo-List.. the - do what you feel like approach does not lead anywhere. Luckily organic stuff is way easier to do then those combine-tanks so, maybee ill be able to cut short on the journeys.
Hey, other modders, did you finnish one side first, or did you add units in equal quantitys too both sides?
https://spreadsheets.google.com/ccc?key ... zYYK#gid=1
yeah, another un-animated, un-adjusted modell ingame..
Man i need some system in my todo-List.. the - do what you feel like approach does not lead anywhere. Luckily organic stuff is way easier to do then those combine-tanks so, maybee ill be able to cut short on the journeys.
Hey, other modders, did you finnish one side first, or did you add units in equal quantitys too both sides?
https://spreadsheets.google.com/ccc?key ... zYYK#gid=1
yeah, another un-animated, un-adjusted modell ingame..
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Re: Journeywar
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Re: Journeywar
Nice stuff.
In s44 we started off by doing all 4 sides infantry, balancing, then incrementally adding e.g. trucks, vehicles and balancing them with respect to the infantry game.Hey, other modders, did you finnish one side first, or did you add units in equal quantitys too both sides?
Re: Journeywar
infantry balanced first- that would be first level units.. makes sense.. so next unit would be skinfantry..
Thx Flozi
Thx Flozi
Re: Journeywar
It meant we had a playable game we could get people testing, even though we had a tiny fraction of the total units implemented.
Re: Journeywar
Yes, i promised that myself too, - a small part of the game, independent, stand-alone- but it just doesent work out with the concept- everything beeing balancewise so intervined- well i shall try..
Re: Journeywar
Change of direction is now in effect.. skInfantry is next in production.
One last question- if i enter the fps second mode. the camera is always were the center of the units hitsphere is? Just want to make sure you get a topview when riding the strider..
One last question- if i enter the fps second mode. the camera is always were the center of the units hitsphere is? Just want to make sure you get a topview when riding the strider..
Re: Journeywar
great suckSex
the build bait industries rotating red hot glowing pieces of metall rotate. This calls for a celebration!
http://www.youtube.com/watch?v=icIwKaci3MI
the build bait industries rotating red hot glowing pieces of metall rotate. This calls for a celebration!
http://www.youtube.com/watch?v=icIwKaci3MI
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Re: Journeywar
A Sam Fisher bug appears! Its supra effective unless lying on its bugback!FLOZi wrote:Nice stuff.
In s44 we started off by doing all 4 sides infantry, balancing, then incrementally adding e.g. trucks, vehicles and balancing them with respect to the infantry game.Hey, other modders, did you finnish one side first, or did you add units in equal quantitys too both sides?
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Re: Journeywar
As always, there is the temptation to go dark..but then - the colours appeared.
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Re: Journeywar
http://de.wikipedia.org/wiki/Grundintegrale
http://www.mathe-online.at/mathint/diff ... en_gr.html
one of those two is uttering bullshit. If i take the integral of x┬▓ i should get 1/3x┬│.
Dont now how the second one goes for 2x - or wait if you take x^n and do it in reverse you get from x┬▓ => 2*x^(2-1) => 2x
Still, horrible if you look for solid information outside wikipedia. I mean, thats a site to teach math to students, and even those misslabel there page.
http://www.mathe-online.at/mathint/diff ... en_gr.html
one of those two is uttering bullshit. If i take the integral of x┬▓ i should get 1/3x┬│.
Dont now how the second one goes for 2x - or wait if you take x^n and do it in reverse you get from x┬▓ => 2*x^(2-1) => 2x
Still, horrible if you look for solid information outside wikipedia. I mean, thats a site to teach math to students, and even those misslabel there page.
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Re: Journeywar
http://www.youtube.com/watch?v=9HDxSixH2Gs
the skInfantrys Collibri-rocket..
Also the Firefly-turrets projectile..
Obviously prextextured.
Any coment beyond the usuall umad? stalemate?
God im rusty at animation, this will need a lot of training, before it can be considered half-way decent. This is the tigerLily, as supposed to move like a ballerina with swoards.. got to break her knees for improved movement
the skInfantrys Collibri-rocket..
Also the Firefly-turrets projectile..
Obviously prextextured.
Any coment beyond the usuall umad? stalemate?
God im rusty at animation, this will need a lot of training, before it can be considered half-way decent. This is the tigerLily, as supposed to move like a ballerina with swoards.. got to break her knees for improved movement
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Re: Journeywar
been colourschemin all day.. and seem to be really really stuck.. i mean,t he problem is obvious.. the combine have grabbed the first wave of the journeyman, thats how the strider and the synths came to be, so they grabbe parts of the colourscheme...
so i have the tigerLily here, and i dont know which colour would really fit. I thought for something really monochromatic, something sticking out, like a very white bug, the b-io-phone-look of eve in wall-e.. but it wont stick, for some reasons.
I want it to look fragile, yet dangerous.. something you would be scared shitloads and in equal parts frozzen in awesome...
Here you go share my missery..
Another thing that crept back into my mind was the picture of luthien dancing before morgoth were was it- a there.
so i have the tigerLily here, and i dont know which colour would really fit. I thought for something really monochromatic, something sticking out, like a very white bug, the b-io-phone-look of eve in wall-e.. but it wont stick, for some reasons.
I want it to look fragile, yet dangerous.. something you would be scared shitloads and in equal parts frozzen in awesome...
Here you go share my missery..
Another thing that crept back into my mind was the picture of luthien dancing before morgoth were was it- a there.
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Re: Journeywar
looks like a freakin waterelemental if you ask me, but cameron got away with those, so why shouldnt i :D
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Re: Journeywar
Meet the Crew...
Tigerlily is ready, and looking suprisingly good..
Tigerlily is ready, and looking suprisingly good..
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