View topic - Engine will stop spawning start units and resources



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PostPosted: 22 Jun 2010, 11:36 
Map Creator
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Joined: 17 Feb 2006, 15:58
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SirMaverick wrote:
TradeMark wrote:
note that some mods take 400megs, engine takes 18megs

and i expect every mod be huge like that in the future...

CA archive is ~90MB, unpacked 200MB.
Unpacked, LuaRules is 2.1MB (including ~350k Images), LuaUI is 16MB (biggest part is sounds and images, Widgets are less than 4 MB).

Biggest chunks in CA are unittextures, models and sounds.

Yeah? that wasnt my point really.


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PostPosted: 22 Jun 2010, 15:44 
Cursed Zero-K Developer
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Joined: 07 Nov 2007, 21:48
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Your point is irrelevant regardless.


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PostPosted: 22 Jun 2010, 15:58 
Map Creator
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Joined: 17 Feb 2006, 15:58
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You will see...


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PostPosted: 22 Jun 2010, 23:13 
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Joined: 19 May 2009, 20:10
TradeMark wrote:
SirMaverick wrote:
TradeMark wrote:
note that some mods take 400megs, engine takes 18megs

and i expect every mod be huge like that in the future...

[...]

Yeah? that wasnt my point really.

Then I probably misunderstood your comment about 400mb mods.


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